Loris Raknian

Wulthur the Bold's page

184 posts. Organized Play character for Lysle.


Race

| HP 19|36| AC 20, T 13, FF 18 (+4 v. AoO Mobility) | CMD 23| F +5 R +3 W +4 (+1 v. fear, enchantment); | Init +4 | Perception +1, Sense Motive +1

Classes/Levels

| Speed 20ft (in armor) | Active Conditions: none.

Skills:
Acrobatics -1 (-5 to jump), Climb +9, Diplomacy +8, Handle Animal +4, Knowledge (dungeoneering) +8, Profession (farmer) +8, Ride +5, Swim +6

Gender

Wulthur the Bold | Male CG Medium Human Fighter 4

About Wulthur the Bold

Wulthur the Bold
Male human fighter 7
CG Medium humanoid (human)
Init 2; Senses Perception +1
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Defense
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AC 20, touch 13, flat-footed 18 (+7 armor, +1 deflection, +1 Dex, +1 dodge)
hp 62 (7d10+16)
Fort 7, Ref 5, Will 6 (+2 vs. fear); +1 trait bonus vs. enchantment spells & effects
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee +1 cold iron longsword +14/+9 (1d8+7 S/19+) or
. . +1 greatsword +15/+10 (2d6+9 S/19+) or
. . club +12/+7 (1d6+5 B) or
. . dagger +12/+7 (1d4+5 P or S/19+) or
. . mwk silver dagger +13/+8 (1d4+4 P or S/19+)
Ranged +1 composite shortbow +10/+5 (1d6+6 P/×3)
Special Attacks weapon training (heavy blades +1)
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Statistics
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Str 20, Dex 14, Con 12, Int 12, Wis 12, Cha 10
Base Atk +7; CMB 12; CMD 26
Feats Additional Traits, Dodge, Iron Will, Mobility, Mounted Combat, Step Up, Toughness, Vital Strike, Weapon Focus (greatsword)
Traits armor expert, ease of faith, indomitable, militia veteran (any town or village)
Skills Acrobatics -4 (-8 to jump), Climb +9, Diplomacy +11, Handle Animal +4, Knowledge (dungeoneering) +11, Profession (farmer) +11, Ride +3, Swim +3
Languages Common, Tien
SQ armor training 2
Combat Gear oil of bless weapon (3), wand of cure light wounds, antiplague[APG], antitoxin; Other Gear +1 breastplate, +1 cold iron longsword, +1 composite shortbow (+5 Str), +1 greatsword, club, dagger, mwk silver dagger, arrows (40), bag of holding i, belt of giant strength +2, cloak of resistance +1, ring of protection +1, candle (5), chalk (5), climber's kit, everburning torch, hammer, masterwork backpack[APG], piton (5), sack, silk rope (50 ft.), sunrod (3), tindertwig (5), 13,405 gp, 2 sp
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Special Abilities
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Armor Training 2 (Ex) Worn armor -2 check penalty, +2 max DEX.
Mobility +4 to AC vs. AoO provoked by moving out of or through a threatened area.
Mounted Combat (1/round) Once per round you can attempt to negate a hit to your mount in combat.
Step Up When a foe makes a 5 ft step away from you, you can move 5 ft to follow them.
Vital Strike Standard action: x2 weapon damage dice.
Weapon Training (Blades, Heavy) +1 (Ex) +1 Attack, Damage, CMB, CMD with Heavy Blades

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Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.

Bot Wulthur!:

Wulthur is a calm, thoughtful farmer turned soldier, then adventurer. Generally, he is a man of few words and those he speaks he tries to choose judiciously.

While exploring, Wulthur offers his knowledge of dungeoneering to help the party explore. He prefers to uncover things on his own and make his own assessment of the character of others. Otherwise, when able, he offers aid with his companions' skill checks to complete a task or investigate anything that looks to be of interest.

[dice=Perception]1d20+1[/dice]
[dice=Sense Motive]1d20+1[/dice]

If diplomacy is needed, Wulthur speaks much more freely, relying upon the gentlemanly graces instilled within him by his parents.

[dice=Diplomacy]1d20+8[/dice]

If combat breaks out, Wulthur is quick to draw his greatsword into his hands and move into battle, placing himself so as to best protect his allies.

[dice=Melee (+1 greatsword, two-handed)(crit 19+)]1d20+11[/dice]
[dice=Damage (S) ]2d6+8[/dice]

At range, his preferred means of attack is by acid dart.

[dice=Range (+1 composite shortbow)(crit x3)]1d20+7[/dice]
[dice=Damage (P)]1d6+6[/dice]

If a party member takes considerable damage, Wulthur readily offers a capable caster to employ his wand of cure light wounds liberally to himself and his allies.

[dice=Cure light wounds]1d8+1[/dice]

Wulthur the Bold
Male human fighter 4
CG Medium humanoid (human)
Init 2; Senses Perception +1
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Defense
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AC 21, touch 14, flat-footed 18 (+7 armor, +1 deflection, +2 Dex, +1 dodge)
hp 36 (4d10+8)
Fort 6, Ref 4, Will 5 (+1 vs. fear); +1 trait bonus vs. enchantment spells & effects
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Offense
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Speed 30 ft.
Melee +1 cold iron longsword +4 (1d8+6 S/19+) or
. . +1 greatsword +11 (2d6+8 S/19+)
Ranged +1 composite shortbow +7 (1d6+6 P/×3)
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Statistics
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Str 20, Dex 14, Con 12, Int 12, Wis 12, Cha 10
Base Atk +4; CMB 9; CMD 23
Feats Additional Traits, Dodge, Iron Will, Mobility, Toughness, Weapon Focus (greatsword)
Traits armor expert, ease of faith, indomitable, militia veteran (any town or village)
Skills Climb +11, Diplomacy +8, Handle Animal +4, Knowledge (dungeoneering) +8, Profession (farmer) +8, Ride +7, Swim +8
Languages Common, Tien
SQ armor training 1
Combat Gear wand of cure light wounds; Other Gear +1 breastplate, +1 cold iron longsword, +1 composite shortbow (+5 Str), +1 greatsword, arrows (40), belt of giant strength +2, cloak of resistance +1, ring of protection +1, candle (5), chalk (5), climber's kit, everburning torch, hammer, masterwork backpack[APG], piton (5), sack, silk rope (50 ft.), sunrod (3), tindertwig (5), 1,899 gp, 7 sp
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Special Abilities
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Armor Training 1 (Ex) Worn armor -1 check penalty, +1 max DEX.
Mobility +4 to AC vs. AoO provoked by moving out of or through a threatened area.

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.

OLD INFO:

PFS #90900-15
Experience 8 XP
Faction Liberty's Edge
Wealth 2661 gp, 12 PP 14 Fame
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Wulthur the Bold
Human fighter 3
CG Medium humanoid (human)
Init +4; Senses Perception +1
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Defense
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AC 20, touch 13, flat-footed 17 (+7 armor, +2 Dex +1 dodge)
hp 28 (3d10+6)
Fort +4, Ref +3, Will +4 (+1 vs. fear)
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee greatsword +8 (2d6+6/19–20)
Ranged shortbow +5 (1d6/×3)
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Statistics
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Str 18, Dex 14, Con 12, Int 12, Wis 12, Cha 9
Base Atk +3; CMB +8; CMD 19
Feats Toughness, Iron Will, Weapon Focus (longsword)
Skills Climb +9, Knowledge (dungeoneering) +7, Profession (farmer) +5, Swim +9

Armor Check Penalty -1 -4 reduced by 1 for masterwork/magic 1 due to trait and 1 due to class training
Traits armor expert, reactionary
Languages Common, Tian
Combat Gear +1 breastplate, greatsword, shortbow with 20 arrows
Other Gear wand of cure light wounds (42 charges); deluxe dungeoneering kit, containing: two candles, chalk, a hammer and four pitons, 50 feet of silk rope, two sacks, three sunrods, four tindertwigs, and an everburning torch (sold scale mail armor)

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Special Abilities
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Armor Expert When Wulthur wears armor of any sort, he reduces that suit’s armor check penalty by 1, to a minimum check penalty of 0.

Armor Training When Wulthur wears armor of any sort, he reduces that suit’s armor check penalty by an additional 1, to a minimum check penalty of 0.

Reactionary: Wulthur gains a +2 trait bonus to Initiative.

Toughness Wulthur is particularly hardy and has 3 additional hit points, which have already been added to his total.

Iron Will Wulthur gains a +2 bonus on all Will saves. This bonus has already been added to his stats.

Weapon Focus Wulthur has extensive training in fighting with a longsword, granting him a +1 bonus on all attack rolls made with this weapon. This bonus has already been added to his stats.

Armor Check Wulthur’s armor weighs him down when he attempts physical tasks. He takes a –1 penalty on skill checks with Dexterity- and Strength-based skills. This penalty is already included for the skills listed in his stat block.

Dodge: Wulthur gains a +1 dodge bonus to AC. A condition that makes him lose his Dex bonus to AC also makes him lose the benefit of this feat. Dodge bonuses stack with each other.

Mobility: Wulthur gains a +4 dodge bonus to Armor Class against attacks of opportunity caused when he moves out of or within a threatened area. A condition that makes him lose his Dex bonus to AC also makes him lose the benefit of this feat. Dodge bonuses stack with each other.

Bravery: Wulthur gains a +1 bonus on Will saves against fear.