Cosmic Mercenary

Tuek the Kleptovoyant's page

116 posts. Organized Play character for Lysle.


Race

| Init +8; Senses darkvision 60 ft.; Perception +6

Classes/Levels

Skills:
Acrobatics +10 (+15 to tumble through Medium or larger creature's space), Bluff +7, Culture +8 (reduce DC for criminal underworld), Diplomacy +7, Perception +5, Mysticism +5, Sleight Of Hand +10, Stealth +12, Survival +3

Gender

CN male ysoki outlaw precog 3 | EAC 15; KAC 16 | SP 15/15 HP 17/17 RP 4/5 Fort +1; Ref +7; Will +1

About Tuek the Kleptovoyant

Tuek the Kleptovoyant
Male ysoki outlaw precog 3 Galactic Magic 8
CN Small humanoid (ysoki)
Init +8; Senses darkvision 60 ft.; Perception +6
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Defense SP 15 HP 17 RP 5
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EAC 15; KAC 16
Fort +1; Ref +7; Will +1
Defensive Abilities chronomatic defense[GM]
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Offense
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Speed 30 ft.
Melee club +1 (1d6-3 B; analog, archaic, thrown)
Ranged azimuth laser pistol +6 (1d4+1 F; critical burn 1d4) or
. . club +1 (1d6-3 B; analog, archaic, thrown) or
. . hunting rifle +6 (1d8+3 P; analog)
Precog Spells Known (CL 3rd)
. . 1st (4/day)—comprehend customs[COM], comprehend languages, lesser confusion (DC 13), death's door[GM] (DC 13)
. . 0 (at will)—climate adaptation[GM], injury echo[GM] (DC 12), mending, psychokinetic hand, stumble[GM] (DC 12), vanishing trick[GM]
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Statistics
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Str 8 (-1); Dex 18 (+4); Con 10 (+0); Int 14 (+2); Wis 10 (+0); Cha 13 (+1)
Skills Acrobatics +10 (+15 to tumble through the space of a creature of Medium or larger size), Athletics -1 (-2 to swim below the surface), Bluff +7, Culture +8, Diplomacy +7, Mysticism +5, Perception +6, Sleight Of Hand +10, Stealth +12, Survival +3; (theme knowledge (outlaw))
Feats Improved Initiative, Tactful Advisor[COM][COM]
Languages Akitonian, Aklo, Brethedan, Common, Eoxian, Vesk, Ysoki
Other Abilities advanced preparation[GM], cheek pouches, moxie, paradox[GM]
Combat Gear medpatch; Other Gear second skin, azimuth laser pistol with 1 battery (20 charges), club, hunting rifle with 6 longarm rounds, altitude bead[GEM], animal-trainer’s kit[AR], binders restraints, buoyant pack[GEM], climbing kit[PW], engineering tool kit, enviro mask, environmental field collar (small or smaller), fire extinguisher, formal clothing, grappler, grifter's kit[TR], light-scattering sniper’s blind[AR], mk 1 nanite patch, party clothing[AR], seeker slime[TR], simple lock, toolkit (hacking), trapsmith's tools, uniclamp[AR], credstick (2,307 credits)

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