Dwarf Fighter

Vulf Sorgrim's page

391 posts. Organized Play character for Lysle.


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Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Chronicle looks good! Thanks for a fun run all! I look forward to sharing a table with you all in the future.

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Player Lysle
Character Vulf Sorgrim
PFS # 90900-5
Faction Silver Crusade
Speed Normal
Day Job Craft (sculpture): 1d20 + 6 ⇒ (17) + 6 = 23

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Vulf moves further into the circle and directs the blessed hammer to smite Selfi's attacker.
Move
Melee (spiritual weapon): 1d20 + 6 ⇒ (15) + 6 = 21
Damage (force): 1d8 ⇒ 3

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

"Torag, God of the Forge, bring low this foul fae!" Vulf urges with devotion. A warhammer made of force appears near newly-appeared opponent and swings its heavy head toward them!
Melee (spiritual weapon): 1d20 + 6 ⇒ (18) + 6 = 24
Damge (force): 1d8 ⇒ 5

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Vulf advances cautiously, hoping the foe will be revealed.

Readied action once he can target a foe:

Ranged touch (acid dart): 1d20 + 4 ⇒ (1) + 4 = 5
Damage (acid): 1d6 + 2 ⇒ (3) + 2 = 5

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Thankful to be on solid ground, Vulf invokes the Father of Creation and sends a dart of acid towards one of the vipers.
Ranged touch (acid dart) v green viper: 1d20 + 4 ⇒ (14) + 4 = 18
Damage (acid): 1d6 + 2 ⇒ (3) + 2 = 5

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Vulf attempts to swim to shore.
Swim: 1d20 - 1 ⇒ (2) - 1 = 1

He begins to sink, but then manages to make it.
Swim: 1d20 - 1 ⇒ (20) - 1 = 19

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]
Corgrim Taïlas wrote:
Nevertheless, he comes back to help whoever needs an hand (or two)

Vulf reaches out to grab it as he tries to move across the bridge. "Torag grant me the power to move earth, so I need not embarrass myself with a soggy tunic nor endure dampened boots," he mutters.

Acrobatics to Balance w/Aid: 1d20 - 2 + 2 ⇒ (6) - 2 + 2 = 6

His prayer is answered in a most unsatisfying manner as the cleric ends up in the water.

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

"We were assured that Hemzel was a friend to fey and forest alike, which makes this attack all the more puzzling," Vulf informs the gnomes. "And does the name, 'Cyflymder', mean anything to you?"

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

I am traveling over the next four days and may be limited in posting or unable.

Please feel free to bot Vulf as needed. Suggested actions can be found at the bottom of his profile.

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]
GM Eclipse wrote:

Vulf swings hard but the unseelie warrior sidesteps the blow with a wicked smile.

"Can ya? At this rate we will both burn with the hut!" he finally speaks.

Vulf winces from the pain and glances at the leaping flames. "I'm beginning to think you may have a a point." He winces again in having to agree with the assailant.

He pauses for a moment consider whether there is a more peaceful solution to this fight, but try as he might, he cannot see he and this miscreant working together as a serviceable fire brigade.

With a sigh, he utters a short prayer to Torag, then resigns himself to fighting his way to a tactical retreat in an effort to seeing the battle through.
Melee (+1 warhammer): 1d20 + 5 ⇒ (20) + 5 = 25
Damage (B): 1d8 + 3 ⇒ (3) + 3 = 6
Confirm ?(+1 warhammer): 1d20 + 5 ⇒ (20) + 5 = 25
Add Crit Damage (B): 1d8 + 3 ⇒ (7) + 3 = 10
5 ft. step away

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

"Not bad! But, I can give as well as take!" Vulf responds.
Melee (+1 warhammer): 1d20 + 5 ⇒ (10) + 5 = 15
Damage (B): 1d8 + 3 ⇒ (3) + 3 = 6

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Vulf storms into the room, hammer in hand, and confronts the axe-wielder.
"Cease your destruction and surrender!" he demands.
Double move, assuming the squares with table and chairs are difficult terrain. If they are not, then Vulf will also attack.

Attack:

Melee (+1 warhammer): 1d20 + 5 ⇒ (2) + 5 = 7
Damage (B): 1d8 + 3 ⇒ (6) + 3 = 9

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Sense Motive: 1d20 + 4 ⇒ (9) + 4 = 13

Not seeing the fae, but glad to see the spiders gone, Vulf approaches the front door with his hammer in hand and gives a knock.

"Hemzel? Are you in there?" he calls out. "We'd like to help."

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

"I haven't got anything to deal with the spiders, but I may be get the fairy," suggests Vulf. He moves closer and, calling upon the Father of the Forge, sends an acid dart toward the insect-like pest.

Ranged, touch (acid dart): 1d20 + 3 ⇒ (12) + 3 = 15
Damage (acid): 1d6 + 1 ⇒ (6) + 1 = 7

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

"Greetings, Pathfinders!" bellows the man in Taldane. "My name is Vulf Sorgrim."

[b]"I, too, know little of druids or diplomacy. Perhaps, I could craft a token gift for this Hemzel," a large Ulfen man ponders aloud. The six-foot tall man is dressed far more warmly than the weather would suggest. Sporting long, reddish locks and an untrimmed beard, it would be impossible to tell where the man's hair ends and the furs he wears begin were it not for his blackened, smithing apron.

"Just what did the prior Pathfinder agents do to stir the Hemzel's ire?" he inquires. "We would certainly want to avoid the same, Torag willing, if at all possible."

Silver Crusade

I am offering this 4th level core cleric.

Silver Crusade

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Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Chronicle sheet looks good. Thanks for running, GM Zin!

Thanks all for a fun game and look forward to sharing a table with each of you again.

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]
Markus Stonewarden wrote:
Some healing would go a long way. I unfortunately forgot to pick up some before coming here, can anyone help? the dwarf asks the party while scanning the crowd for the lady.

Vulf calls upon the divine vitality of Torag.

Channel positive energy once all wounded within 30 feet: 2d6 ⇒ (3, 4) = 7

He then retrieves his wand of cure light wounds and offers to provide any more needed.

Looking at the chains, he wonders if he can be of assistance.
Unfortunately, it appears that the acid dart domain ability, as written, only targets "foes" and not objects like the chains.

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Upon spying the hulking gnoll and his wounded allies, Vulf petitions Torag for divine healing, then repositions himself to keep the gnoll from receiving the Forge Father's blessing.
Move
Channel positive energy, 30 ft. radius: 2d6 ⇒ (1, 1) = 2

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Vulf descends the ladder into the hold.
Double move

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Vulf taps himself with his wand of cure light, then follows the others.
CLW: 1d8 + 1 ⇒ (6) + 1 = 7

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Remaining as fixed as stone, the devotee of Torag calls upon the God of the Forge. As he rises to his feet, a dart of magical acid spurts forth from his hand and flies toward the gnoll.
Stand
Ranged touch attack (acid dart): 1d20 + 4 ⇒ (5) + 4 = 9
Damage (acid): 1d6 + 1 ⇒ (5) + 1 = 6

The dart sinks to the deck, like a tossed pebble.

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Vulf tries to maintain his balance.

Reflex: 1d20 + 2 ⇒ (13) + 2 = 15

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Vulf sighs. He draws forth is war hammer, steps forward, and strikes the sailor before him (green).

Melee (+1 warhammer): 1d20 + 5 ⇒ (4) + 5 = 9
Damage (B): 1d8 + 3 ⇒ (6) + 3 = 9

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]
GM Zin wrote:
"You do-gooder types are always sticking your noses where they don't belong. If you've got evidence to the contrary, bring it to the Harbormaster. Now, get off this gangplank!" He finishes by pointing the head of the hammer right at Theron.

"We have only trusted word to go upon, but it is enough for me. The proof you now demand is not within our hands for, we reasonably believe, it is upon your ship," states Vulf. "Allow us through, accompany us even, and allow us to satisfy ourselves that all is proper as you claim. If we are mistaken, then I assure you that you will be well-compensated for your time."

The cleric produces a purse laden with some coin.

"If we are correct, then you will have acted in service of the law and the greater good. You will be absolved of your inadvertent participation in a crime and, perhaps, even receive a reward from the captive or the authorities for your diligence," he continues. "But, persist in delaying our investigation and you will have no reward save violence and possible imprisonment for your part in the crimes that you now withhold us from demonstrating... if only for a moment." Vulf grips his war hammer.

Diplomacy or Intimidate: 1d20 - 1 ⇒ (20) - 1 = 19

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Vulf nods and follows the others to the gangplank.

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

"I have no desire to chase after them," concedes Vulf. "Not to mention, I am somewhat peckish. But, first things first."

With a prayer to Torag, and his foes out of the way, Vulf channels positive energy to reinvigorate himself and his injured allies.

Channel positive: 2d6 ⇒ (3, 4) = 7

The cleric retrieves a wand of cure lights and a stick of meat, tapping himself with one and hungrily devouring the other.

CLW: 1d8 + 1 ⇒ (6) + 1 = 7

He then offers to tap Theron with the fighter's own wand.

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Vulf nods, accepting the offered wand and tends to Theron's wounds with a tap.

CLW: 1d8 + 1 ⇒ (2) + 1 = 3

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]
GM Zin wrote:
Vulf, no foes are visible on the roof at present. Are you targeting their last known location (from your vantage point)?

I don't know if Vulf is aware the pair descended. However, if Vulf does not see any foe, he will remain put and ready an action to fire an acid bolt at the first foe he sees.

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Vulf again calls upon Torag to deliver a dart of acid to a rooftop foe.

Ranged touch (acid dart) v. orange (range 30 ft.): 1d20 + 3 ⇒ (15) + 3 = 18
Damage (acid): 1d6 + 1 ⇒ (3) + 1 = 4

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Drawing upon the divine power of Torag, Vulf hurls an dart of acid at one of the rooftop foes.

Ranged touch (acid dart) v. orange (range 30 ft.): 1d20 + 3 ⇒ (6) + 3 = 9
Damage (acid): 1d6 + 1 ⇒ (2) + 1 = 3

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

With one foe down, Vulf moves to bring down one of the other diminutive foes before him.
5 ft. step
Melee +1 warhammer v purple: 1d20 + 5 ⇒ (15) + 5 = 20
Damage (B): 1d8 + 3 ⇒ (8) + 3 = 11

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Vulf tries to stave off sleep.
Will: 1d20 + 7 ⇒ (20) + 7 = 27

He continues to bring his hammer down towards his flanked foe.
Melee +1 warhammer v green w/flank: 1d20 + 5 + 2 ⇒ (18) + 5 + 2 = 25
Damage (B): 1d8 + 3 ⇒ (2) + 3 = 5

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]
GM Zin wrote:
Vulf Sorgrim wrote:
That may be enough to knock Vulf out.
If you're not confident, there's still opportunity to use a reroll if you have one (from a folio, shirt, GM stars, or other source).

Very well. Shirt and 2 GM stars.

Will save: 1d20 + 7 + 2 ⇒ (20) + 7 + 2 = 29

Vulf brings his hammer down towards his flanked foe.
Melee +1 warhammer v green w/flank: 1d20 + 5 + 2 ⇒ (20) + 5 + 2 = 27
Damage (B): 1d8 + 3 ⇒ (7) + 3 = 10
Confirm?: 1d20 + 5 + 2 ⇒ (8) + 5 + 2 = 15
Add Damage (B): 1d8 + 3 ⇒ (4) + 3 = 7

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Will save: 1d20 + 7 ⇒ (3) + 7 = 10

That may be enough to knock Vulf out.

Regardless, duration on spiritual weapon is up.

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Vulf goes for another strike with his hammer.
Melee +1 warhammer v green w/flank: 1d20 + 5 + 2 ⇒ (4) + 5 + 2 = 11
Damage (B): 1d8 + 3 ⇒ (6) + 3 = 9

He maintains the force weapon as well.
Spiritual weapon (war hammer) v archer red: 1d20 + 2 + 4 ⇒ (13) + 2 + 4 = 19
Damage (B): 1d8 + 1 ⇒ (1) + 1 = 2

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Vulf, Will save: 1d20 + 7 ⇒ (16) + 7 = 23

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Vulf draws his magic war hammer and approaches the nearest foe as he brings it down.
Melee +1 warhammer v green: 1d20 + 5 ⇒ (11) + 5 = 16
Damage (B): 1d8 + 3 ⇒ (2) + 3 = 5

Meanwhile his summons weapon continues to strike.
Spiritual weapon (war hammer) v archer red: 1d20 + 2 + 4 ⇒ (10) + 2 + 4 = 16
Damage (B): 1d8 + 1 ⇒ (4) + 1 = 5

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

"Look there! A pair of halfling archers perched atop the Sodden Sailor!" cries Vulf as he points them out. "And four more halflings crouched behind crates and barrels nearby. No doubt, they're about to spring an ambush!"

Reciting a prayer of the forge, Vulf summons a war hammer made of force, which he directs to bash one of the archers!
[ooc]Casting spiritual weapon

Spiritual weapon (war hammer) v archer red: 1d20 + 2 + 4 ⇒ (13) + 2 + 4 = 19
Damage (B): 1d8 + 1 ⇒ (2) + 1 = 3

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Vulf nods to Theron to hold the door in place as the cleric calls upon the God of the Forge for additional assistance.
Casting mending on door.

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Grabbing his warhammer, Vulf proceeds through the remains of the door.

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Vulf prays to Torag to guide Theron's actions.
Cast guidance . If he can aid too...

Strength: 1d20 + 2 ⇒ (7) + 2 = 9

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Assuming the window bars are also steel...

"It'll take brute force to get through the steel, I'm afraid," concludes Vulf. "But with Torag's blessing, we may yet have success."

Vulf offers to cast bull's strength, presumably on Theron to give us the best chances?

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

"Perhaps, I can address the lock?" Vulf suggests.

Artificer's Touch (Sp): You can cast mending at will, using your cleric level as the caster level to repair damaged objects. In addition, you can cause damage to objects and construct creatures by striking them with a melee touch attack. Objects and constructs take 1d6 points of damage +1 for every two cleric levels you possess. This attack bypasses an amount of damage reduction and hardness equal to your cleric level. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Touch attack v. lock: 1d20 + 3 ⇒ (6) + 3 = 9
Damage bypassing Hardness 3: 1d6 + 1 ⇒ (6) + 1 = 7

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

At the mention earlier of posing as slavers, Vulf quietly shakes his head. Unfortunately, while he finds the means distasteful, he cannot deny the plan is sound. More importantly, he finds he is unable to devise a more scheme he thinks likely to have any greater probability of success.

The Ulfen man lacks in social skills, but he has a decent eye for determining the value of things--even if it is people treated as property. He hopes that skill will be enough. Sliding his large metal holy symbol into his backpack, holds tight to his warhammer, and tries his best to look the part of hired help.

During discussions, he remains quiet, but when the guard begins to ask questions, Vulf tries to assess the value of a notable item the guard is carrying.
Appraise: 1d20 + 7 ⇒ (2) + 7 = 9

He turns to whisper what he has learned into the gnomish ear of his "employer".

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Heal, untrained: 1d20 + 4 ⇒ (2) + 4 = 6
Knowledge (local), untrained: 1d20 + 1 ⇒ (5) + 1 = 6

"You look a bit worse for wear," notes Vulf.

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Take the time you need. Thank you for the heads up.

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Vulf will forego the AoO on the wolf to allow the others to calm down the beast.

Can Vulf identify who is dying?
Perception: 1d20 + 5 ⇒ (10) + 5 = 15
Or 14 for an untrained Heal check

If he knows there are some dying, he will channel.
Channel positive energy: 2d6 ⇒ (6, 6) = 12

Otherwise, he will delay with plans to act if there are any further hostile acts against a Pathfinder.

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Seeing the proprietor slump over, Vulf mutters, "That won't do. We are sure to get poor service now."

Hammer in hand, he makes his way toward the man, but is confronted by another. He swings his hammer, pulling his blow, in an effort to drop the man nonlethally.
Melee (+1 warhammer), nonlethal v cyan w/flank: 1d20 + 5 - 4 + 2 ⇒ (17) + 5 - 4 + 2 = 20
Damage (B): 1d8 + 3 ⇒ (5) + 3 = 8

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