To Live in Infamy - a Skull and Shackles AP

Game Master Nayr Trebrot

Plunder, Infamy, and Disrepute
Plunder - 2; Infamy - 3; Disrepute - 1
Tracking page
Ship combat
The Shackles
Ricketys Squibs
Combat Map
Captain Pegsworthy

Initiative:
Jack
Rush + ship
Sunyatta
Tap
Opposing ship


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Male Human Swashbuckler Lvl 5

that's fine. i might be only intermittently connected in the next week.


Nice! I've been itching for that too...can't wait for the summer weather. Is Cali nice this time of year?


April and May has some of the best weather for California before the weather becomes too hot for a lot except swimming.


Male Human Swashbuckler Lvl 5

i don't suppose starting a bar brawl will be productive?


No i dont suppose so.


FleetFooted Halfling 39/39 hp |Loot|The Shackles Map

A round of whiskey for the house! TapTap shouts. Tap fishes the required gold from his purse, places them at the table. A barmaid retrieves the gold, feeling it's weight, and nods. As the bottles go around the room, Tap smiles warmly. You have welcomed us here as guests should be, and we of the Oncoming Storm are grateful for your hospitality. Drink, new friends and I will sing you the tail of Big Belliott and the three Giant Frogs!

1 sp per cup per the prd

Diplomacy: 1d20 + 7 ⇒ (14) + 7 = 21


Oops reposted it back into the gameplay thread. Take either roll :-)


Hmm Jack points out the rules from imfamy allow only one roll per day.

Shadow Lodge

male Husband 2/ Master of Dungeons 3/ Souless Corporate Lackey 2

If possible, we should recruit all 3 of the potentials. If the smith will also take over as one of the smaller officer duties, like Quartermaster or something, we could easily offer him officer pay. If he wont, I still think we should try and get him aboard. The crew doesn't need to know just how much we bring back from our adventures off ship.

What do you guys think?

As for the infamy, we still have a few more days here waiting on Ricketty Squib, there may be chance in that time for another roll to come up. I appreciate the delay until the end of our visit, Mr. GM.


From my understanding: Adventure spoils are ours alone. Crew gets payed in plunder...we assume they get spoils from fights they are involved in like boarding fights.

I think having a blacksmith would be a good idea to have on board.

I reread the rules and the house rules that GM posted concerning infamy which come down to:

1 lead, two assists. All day actions. Sounds like we tried and failed.

GM Nayr seems to be offering another chance with a third assist, but I'd prefer to stay within the stated rules. Challenge is a good thing. That said, trying on multiple days is a fine idea. In this case we have time, and the rules don't say anything against trying on multiple days.

Tap posted another attempt earlier, not realizing the once a day thing. Maybe it could be transferred to the next day (could reroll if desired).


I've looked through all 50 pages of gameplay to gather loot and such. Some have since been identified, and some have been consumed..some things were never identified, enumerated, or appraised. Trying to work on it.

1 suit of leather armor- won't fit me,
3 heavy maces- also too large for me),
a buckler,
a nice handaxe,
a vial of water, sealed and stoppered..holy water perhaps?

two tindertwigs, and coin:
21 gp, 12 sp.
1550 gp fight for man's promise. 250 gp * 250 per person
4 CMW fight for man's promise.
===== rush joins
CMW ghoul fight
six flasks of alchemists fire ghoul fight
two barrels of cheap perfume ghoul fight
a wedding dress inlaid with pearls and three tiny rubies ghoul fight
three very sharp daggers ghoul fight
a whalebone corset set with mother of pearl inlays ghoul fight
a dozen silver hatpins with tiny obsidians ghoul fight
quite an impressive mound of scattered gems. ghoul fight
no healing potions left. after fight with eel in sunken ship
4 potions CLW sunken ship
3 potions CMW sunken ship
1 potion lesser restoration sunken ship
2 scrolls air bubble sunken ship
1 scroll of buoyancy sunken ship
Chain shirt of brawling sunken ship
10 arrows of spell storing sunken ship
3 cloths of rune applications - flaming, shock, sharkbane sunken ship
Several hundred gold pieces sunken ship
Several thousand silver pieces sunken ship
Various pieces of fine jewelry sunken ship
jawbone of a shark carved with scrimshaw images with silver and goldrings whale fight
whale skull weighing about 25 pounds whose scrimshaw carvings are quite intriguing whale fight
4 crossbow bolts radiate magic whale fight
huge hooked tooth from some colossal sea creature with a seaweed-plugged cavity containing six pearls, whale fight
16 4lb silver ignots whale fight
silver spear head whale fight
bracelet of archery whale fight
211 silver whale fight
136 gold whale fight
harpoon queens
wand queens
potion queens
Potion of Blur Scourge
Potion of CLW Scourge
Black adder venom (2 vials - 1 application each) Scourge
Masterwork handaxe Scourge
8 doses of oil of taggit Scourge
6 gold teeth worth about 30 GP total Scourge
leather snuff box studded with a diamond worth about 100 GP Scourge
1 dose of dark reaver powder (in the snuff box) Scourge
A silver wedding ring worth 25 GP Scourge
14 PP, 29 GP misc coin Scourge


I'll clean up and merge with loot sheet. Then it would be nice to liquify item we don't want to keep.


Farmageddon
SubiculumHammer wrote:
I'll clean up and merge with loot sheet. Then it would be nice to liquify item we don't want to keep.

That, sir, is dedication. I'm glad you are the captain.


I had it on my to do list for a long time and now that there is finally a shop to sell things, and was at the in-laws for Easter, I decided to go for it.

Also I found a wand of mirror image and treasure ~1000gp I missed in my first pass.


Male Human Swashbuckler Lvl 5

this is awesome.


Male Human Swashbuckler Lvl 5

I wonder if that perfume can be used as a weapon.


lol Im sure it has a gp value

What I'd like to do once I have the identity of each, and which has been used or not, is to have each person decide if they want the item or not. We take the remaining, sell it and split the gp among Jack, Tap and Rush. Sunyata coming in late got starting wealth.

Things are complicated because people have dropped out (most relveantly, Kerruk and Belliott), so it should probably be reduced some.


For example, I imagine the chain shirt of brawling should be sold.


OK Front Page of loot sheet is complete (probably).

Things left to do:
1. Mark which potions/scrolls have been used.
2. GM Nayr enumerates treasures that are only vaguely described)
3. Mark which item each person wants to claim.

Also, GM Nayr reminding us of the runes we can put on our weapons (shock/flame/sharkbane). these are great. I recommend that they are only put on weapons after we are sure that is the weapon we want to keep. For example, Tap would like to get a composite shortbow +1 with a +4 strength rating..so he will put the shock or flame rune after he finds one.


Male Human Swashbuckler Lvl 5

are runes consumables? like charges of a wand?


Male Human Swashbuckler Lvl 5

oic, i think its standard weapon modification stuff, i.e. http://paizo.com/pathfinderRPG/prd/ultimateEquipment/magicArmsAndArmor/weap onSpecialAbilities.html


Male Human Swashbuckler Lvl 5

some of that stuff has already been claimed, tho, fo' sho'


yep. we can upgrade an existing weapon. flame and shock do 1d6 extra damage of its type.


Male Human Swashbuckler Lvl 5

i see lasts a minute. but maybe takes a standard action to ignite?


standard action to start, but lasts until command word to stop is given or sat down.

Also, Special abilities can stack, but I am not 100% sure on the rules. I know not the same ability twice, and flame frost shock are energy damage, so i am not sure they can stack. bane and shock would stack though for sure.

I am kind of thinking that the magic harpoon should get the sharkbane. Its a good underwater weapon already (remember the fight against the gian eel !!), and adding sharkbane could add significant damage and to hit


Just pushing this to the front again.

SubiculumHammer wrote:

OK Front Page of loot sheet is complete (probably).

Things left to do:
1. Mark which potions/scrolls have been used.
2. GM Nayr enumerates treasures that are only vaguely described)
3. Mark which item each person wants to claim.

Also, GM Nayr reminding us of the runes we can put on our weapons (shock/flame/sharkbane). these are great. I recommend that they are only put on weapons after we are sure that is the weapon we want to keep. For example, Tap would like to get a composite shortbow +1 with a +4 strength rating..so he will put the shock or flame rune after he finds one.


Farmageddon

I'm going to let you two work on the weapon runes. Rush should never need to use them, hopefully, as that is a thing he actively tries to avoid.


Farmageddon

Looking at the loot list, I don't see anything on there that Rush has claimed from our looting.

I would like to claim the Potion of Lesser Restoration and 1 of the Scrolls of Air Bubble if that's kosher with everyone.


of course.


Diplomacy
Taptap +7 +11 poss @lvl 5
Jack +7 +11 poss @lvl 5
Rush +9 +12 poss @lvl 5

Bluff
Taptap +7 +11 poss @lvl 5
Jack +7 +11 poss @lvl 5
Rush +4 +8 poss @lvl 5

Intimidate
Taptap +7 +11 poss @lvl 5
Jack +10 +11 poss @lvl 5
Rush +4 +8 poss @lvl 5

Profession: Sailing
Taptap - +6 poss @lvl 5..his wis score hurts this
Jack +4 +8 poss @lvl 5
Rush +6 +10 poss @lvl 5

Tap get 6 skill points per level
Jack gets 5 skill points per level
Rush gets 5 skill points per level

====================================
The Face: By looks, we are all good party faces, though right now Rush is best at Diplomacy and Jack is best at Intimidate. It might be a good idea if Rush or Jack are the ones to make the primary Diplomacy/Intimidate rolls for infamy checks. While Tap can compete to be party face, he has a lot of other valuable class skills he could focus on.

The Sailor: Rush is clearly best for sailing checks right now. Rush takes roll of battle captain..since sailing checks are super important in combat..

Rush: Please consider wearing the the Tricorne hat Sandara gave us. It gives you a +2 on sailor checks...


Farmageddon

Rush will wear the hat, and gladly as it makes him feel quite dashing.

But I won't get the "if you worship Besmara" perk from it. Do either Jack or Tap worship the Pirate Queen? I can always throw the hat to one of you to use in an emergency when we need a boat.


Male Human Swashbuckler Lvl 5

Jack worships Besmara; the whole, lets turn a hat into a boat thing seems handy in a pickle.

All of SubicuTap's comments make sense... if the DM is going strictly by those guidelines. So far it looks more like he wants to RP it (which I'm totally cool with, especially if there are like really interesting opportunities to gain infamy...)


Felt like I gave GM Nayr a bunch of homework :)


Farmageddon
SubiculumHammer wrote:
Felt like I gave GM Nayr a bunch of homework :)

Not near as much homework as you just did to gather all this information.


Sphen86 wrote:
SubiculumHammer wrote:
Felt like I gave GM Nayr a bunch of homework :)
Not near as much homework as you just did to gather all this information.

That depends on the state of his dungeon master notes :)


Awesome work Sub. Yeah, some homework for me, but shouldn't be an issue.

We'll close out the infamy check as a fail. I was allowing it to be extended due to how darn close you were, but we'll go by the books per request and you can try again during your stay.

Yes, the runes are consumable, like a scroll they burn up after application. These are a cool way to personalize yourweapons and add a history to them.

I'll get to work on the list, but may be next week before I have it all done.


We'll apply Tap's killer roll to tomorrow's check, so that'll win you 2 pts of infamy. You can collect no more than 5 from this port.

Feel free to post any interactions, or just let me know if you want to fast forward...and reply to Irwin's offer.


Male Human Swashbuckler Lvl 5

ah, but the effect on the thing to which it is applied is permanent.


GM Nayr, yeah I do not envy the task as different players have come and gone, people starting at different points in the AP. Perhaps a shortcut would be to have us choose among the items the things we wish to keep (e.g. Jack and his mithral shirt), and then give each of us the difference from the wealth by level guidelines, prorated for ~9800xp.


Yeah, I'd be good with that. Let me sort through the list, and if anyone wants to claim anything, you could remove from the loot list and they can add to their sheets. Then, we'll liquidate the rest?


FleetFooted Halfling 39/39 hp |Loot|The Shackles Map

I've been adding claims to the note column.

Folks, I propose that thr cost of items that are mostly for the benefit of the group be shared by the group (e.g. Bethsara'd tricorne, wand of CLW), but armor and such are to the individual.


Male Human Swashbuckler Lvl 5

i'm not so sure that there is nothing to do here that we should just fast forward.

e.g. things to do: go talk to people. go explore the site a bit more. take a look at the jungle. listen for rumors. look for jobs needing done (does anyone need to smuggle anything)


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I'll fast forward us - later tonight or tomorrow if I don't get to it. I'll assume that you're going to have some beers with Irwin tomorrow, and that you make the rounds of the island. I'll also assume that Sunyata offers to show you around - please let me know if any of that is incorrect.


F Maenad Disciple of the Raging Sea / 4

Sunyata will offer to show everyone around. And gives some tips on the lay of the land. It's not that big so it's not that hard to cover all the major points.


Surrender? argh I hate phone's autocorrect. That was meant to be Sure, more adventurous folk might get an itch to move on, but I've lived long enough to know that many just want a roof, enough to eat, and peace for their family. They've done nicely here, these folk..and as such, am glad to bring my business. Still, there is lots to see in this world..I'ma getting an itch to go sailing through the shackles.


Figured that wasn't right...makes more sense now!


To clarify, are you guys talking to Irwin, or Sunyata?


Tap was talking to Irwin.


Did I miss some bit if intrigue?


Male Human Swashbuckler Lvl 5

Oh, Jack is drunk. Very definitely. He started drinking sullenly in silence, after his "comrades" refused to tell him stuff.

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