
TapTap |

Do you recommend keeping my character's profile char sheet up to date for your reference...e.g., change my equipment to my one item, or do it privately?

TapTap |

I keep calling my char 'tat', when I'm meaning to say 'tap'.

TapTap |

I'm starting to think this could be a lot of fun...and a nice thing to look forward to each day

GM Nayr |

Definitely agreed; I always check my games with my morning coffee - I'd sure miss the routine without it! Etiquette wise, you're doing just fine. Now that you wrote a reply, I wait for the others to log something, just in case they "act"at the same time as you, then I'll post to move it along. It can seem painfully slow at times, but it's the only way to keep players from getting lost in the shuffle. It's also why many players have multiple games going on at once.

TapTap |

Funny. Character thoughts are in plain italics, while whispered messages to another character are put under a spoiler tag. I could do
but that is just funny.

TapTap |

Can one make a craft Alchemy check if not trained in the craft alchemy?
Also, I thought craft checks were to make items, and did not count as an action because they were made by the day or week.--Just curious.

GM Nayr |

Yep, you can use the craft check unchained. When we're not in combat, you can make any skill checks you desire - they do not take up any action, unless you were trying to make something.- like a potion or alchemical device. The only time rounds/turns matter is when we're in combat; I'll let you know when we're there:)

TapTap |

I have a good friend who has been following along this thread for a week now, and would like to take this opportunity to join.
He's new to Pathfinder like me, but is a professional IRL and can keep commitments. He is a good creative writer, and I think he'd be an asset to our game.
He has a big presentation tomorrow, but can soon join paizo to say hi himself. I will help him roll up his character—perhaps as a cowardly barbarian.

TapTap |

Ha! There's other hope for you Tap, but rigger may not be in your future. I'll update soon
Tap would be pretty good at mending sails, ropes, and sailors clothes with his mending cantrip. No reason for pirates not to look their bests..

TapTap |

Could have I took 10 all the way up to the crows nest?
I need new dice. ugg

TapTap |

Hey XIJack. You char looks pretty good, but still. somethings need to be completed I think

TapTap |

You'd better hope your bluff check obviates X from rolling up a profession check with no bonuses. In any case, I think riggors and deck scrubbers alike expect X-eyed-jack to climb up that pole first—else dub you Pole-less- Jack.

TapTap |

Just having fun :) ...much funner than the book chapter I'm writing right now. ugg make it stop.

GM Nayr |

Guys - I added quite a bit of info to the campaign tab. First, you'll see I added to the people and places; I'll continue to do so as you progress. Secondly, there is a structure to a pirate's day that we'll be adhering to; you can see the mechanics in the life of a pirate. In addition, there are some rules specific to this adventure - influencing NPC's. You'll find that on this raft, it's who you know that keeps you alive, so read them over. I'll of course guide you through it.

xeyed-jack |

Quick question: is shirking a ship action? and if instead of working, I choose to try to influence a NPC, i.e. using my ship action for the day on that, does that mean I shirk by default? I mean, I can't give Master Fishguts a compliment on his fine set of teeth, *and* scrub the pots?

GM Nayr |

My apologies Jack! You indeed need more detail; mechanics below:
Shirk: Take a –2 penalty on all checks for a job’s daily task and take time exploring one area of the ship. The PC can take 10 on a single Perception check or other skill check, but must make a check to avoid being discovered (see below).
Sneak: Make normal checks for a job’s daily task and briefly explore one area of the ship (the PC can make a single Perception check or other skill check with no chance of detection)

TapTap |

Hey, question. Kerruk and I have damage; I can cast cure light wounds up to twice daily I think.
Is the upcoming swaab job occurring on the same day as I fell?
Can I cast it?

TapTap |

Thanks. I wasn't aware of the distinction.
Well, if I'm asked to do some really dangerous mopping, that will be my first order of business.

TapTap |

Can I use this for this check?
Sea Shanty (Su): A sea singer learns to counter seasickness and exhaustion during long sea voyages. Each round of a sea shanty, he makes a Perform skill check. Allies within 30 feet (including the sea singer) may use his Perform check in place of a saving throw against becoming exhausted, fatigued, nauseated, or sickened; if already under such an effect, a new save is allowed each round of the sea shanty, using the bard’s Perform check for the save. A sea shanty has no effect on instantaneous effects or effects that do not allow saves. This ability requires audible components.

TapTap |

Also: I am a little confused by what each of these ship actions mean or their potential benefits etc.
In terms of shopping...did I wake up with any of my coin left?

TapTap |

Kerruk: If GM rules that I can use Sea Shanty, there is a possibility that I can help you with your roll if you happen to be near me.

GM Nayr |

You sure could Tap!
Additional details added on mechanics of ship actions. No, the store definitely wouldn't help you right now.
Which brings up the fact - Jack and Arden, Imm not sure if you let me know what one item you wanted to keep with you; you lose all other of your possessions upon being press ganged into service.
Sorry Kerruk, that's surely a fail. You can spend a hero point to add 4 to the roll if you like, or you can see what the consequences are.