
Zzvkgrogk III |

WillDC14: 1d20 + 3 ⇒ (17) + 3 = 20
More to come.

GM Rutseg |

The group manages to endure the spinning gravity as they feel it in their brains.
Chaance still to roll Will!
Yambul double moves over the ground full of rubble, barely making the mark as the thing tries to bite him in the butt!
Rhoreen waits, a bit surprised, as does Zzvkgrogk.
But Rūha has no clue and her punch goes considerably wide!
Rhoreen: mage armor 10 h, heroism 98 min
Rūha: 4 damage, mage armor 10 h
Yambul: shield 3 min
Zzvkgrogk: heightened awareness 4 min
Round 1: Eyed-crab, Yambul, Rūha, Chaance, Rhoreen, Zzvkgrogk

Zzvkgrogk III |

”Ugh,” Zzvkgrogk hisses back as the battery powered door opens. ”What a wonderful stench I’ve discov– woah!”
He falls speechless as the haunt begins, and holds onto his head to keep from falling after debris from the Chrystalis crash.
”So that’s how ScrapWall was formed! Was that -- was that one of the partents of your kin, Rūha?” he cries in the darkness just before the visual onslaught of grey viscera makes its debut.
”AAAIEE!” He cries in shock. ”It’s not part of the haunt!?” his voice cracks as he plugs away at its brains with the power of accelerated particles.
PEw-pew-pew!
LaserPistol+: 1d20 + 9 ⇒ (19) + 9 = 28 Touch, Mutagen (SuperRat)
for Damage: 1d6 + 3d6 + 4 ⇒ (5) + (6, 5, 4) + 4 = 24 Fire, Alchemical Ordinance
LaserPistol+: 1d20 + 9 ⇒ (5) + 9 = 14 Touch, Mutagen (SuperRat)
for Damage: 1d6 + 1 ⇒ (1) + 1 = 2 Fire
5 first, 3 Second
(1st)
(1st) True Strike
(1st) Cure Light Wounds x2
(1st)
(2nd) Cure Moderate Wounds x2
(2nd) Invisibility
+2 competence bonus on Perception checks and on all Knowledge checks (50 min)
Can use craft (alchemy) to identify potions as if using Detect Magic
Hits: 28/28 ()
AC 24/ 16 (Mutagen, Shield) (16), touch 14 (+3 dex, +1 racial), flat-footed 13 (+2 armor, +1 racial)
Brown nanite hypogun charges: 7/10
Wand of Cure Light Wounds: 31/50
Radiation Detector (6/10 charges)
Neraplast Armor Charges: 19/24
Laser Pistol (Charges): 8/10
Batteries Charged): 11/21
Empty Battieries: 3 /21
Zzvkgrogk Special (Alchemical Ordinance): 4 / 8

Rhoreen Calliope |

Round 1, Init 11
Rhoreen fires her wand at the ugly monster, and steps back 5'.
"zzvkgrogk!"
2d4 + 2 ⇒ (3, 2) + 2 = 7 force damage (20/50 left)
1d20 + 1 ⇒ (5) + 1 = 6 SR if needed
HP: 26/26
AC: 12/12/10 (+4 w/Mage Armor) F+3, R+4, W+6
Open spell slots:
Left Hand: nothing
Right Hand: Wand of MM
Ring of Punchery: 14/17
Lighten Up: 0/1 used
Rod of Extend, lesser: 2/3 used
[ dice]1d20+4[/dice] ranged to hit;
[ dice]1d4-1[/dice] blunt damage
Phasing: The drinker gains the ability to become incorporeal for 1d4 rounds as a swift action, but takes 1 point of Con damage when he does so. Phasing can be extended as a free action by taking 1 additional point of Con damage. Coming out of phase inside a solid object is instantly fatal.
Skymetal Omen: The subject of this omen is jinxed with the unquantifiable nature of skymetal. When the target makes an attack or saving throw during the next round, it must roll twice and take the worse result. A DC 17 Will save negates this effect. 21/50.
She casts a very simple spell at Arturo. Daze, DC15 Will or be dazed.
”I can do it myself!!”
[ dice]1d8+1[/dice] CLW
0/50 charges left.
"zzvkgrogk!"
2d4 + 2 ⇒ (3, 1) + 2 = 6 force damage (23/50 left)

Chaance |

Knowledge(Engineering) v DC 15: 1d20 + 5 ⇒ (6) + 5 = 11
Heal v DC 20: 1d20 + 6 ⇒ (8) + 6 = 14
Chaance needs Rhoreen's explanation of the pods to grasp the situation. She reflects on the similarities of their first foray into alien wreckage, rescuing Baine from the medical bots.
"Chaance? You have a way with words, don’t you?”
"Very kind of you to say, Zzvkgrogk. If we decide to release them, we'll find out, I suppose."
...
Will Save v DC 14: 1d20 + 3 ⇒ (18) + 3 = 21
Chaance is too enamored with the visions before her goggled eyes, she feels no wash of vertigo at all. Her eyes dart back and forth, looking for the next flicker of memory, soaking it all up.
Knowledge(Dungeoneering) v DC 18: 1d20 + 5 + 2 ⇒ (4) + 5 + 2 = 11
The aberration before her snaps her out of her revery, and leaves her confused about its xenobiology. It is enough for her to understand its feasting habit, and fear it.
...
Round 1
AC = 17/13/14
HP = 34/34
Weapon Equipped = +1 Bow
Condition(s) = None
Her instinct tells her this creature is at a base level an aberration, even here on Golarion, so her bow carries with it a slightly greater accuracy as the elf pinpoints places on the body which would seem less vulnerable on, say, domesticated animals.
+1 Bow, PB, Rapid Shot: 1d20 + 10 + 1 - 2 + 2 ⇒ (4) + 10 + 1 - 2 + 2 = 15 for 1d8 + 1 + 1 + 2 ⇒ (3) + 1 + 1 + 2 = 7 piercing, magic damage
+1 Bow, PB, Rapid Shot: 1d20 + 10 + 1 - 2 + 2 ⇒ (9) + 10 + 1 - 2 + 2 = 20 for 1d8 + 1 + 1 + 2 ⇒ (4) + 1 + 1 + 2 = 8 piercing, magic damage

GM Rutseg |
1 person marked this as a favorite. |

Zzvkgrogk recovers from the haunting images and focuses all the power of his pistol in an ordinance blast that bursts in the body of the creature that burns its meaty bizarre.
Rhoreen follows in with force missiles, but the creature strange nature seems to confuse the magic as the bolts fly in outward directions bursting in the glaucite walls. The half-elf was not able to break through the strange magic defenses.
One of Chaance's arrows sinks into the bizarre body, going through the callous skin and dealing full damage.
The creature, still on flames from the pistol burst, steps forward to attack the source of its problems, Zzvkgrogk!
Bite+arcane strike (cover): 1d20 + 10 ⇒ (20) + 10 = 301d6 + 3 + 2 ⇒ (6) + 3 + 2 = 11
Claw 1+arcane strike (cover): 1d20 + 10 ⇒ (20) + 10 = 301d4 + 3 + 2 ⇒ (2) + 3 + 2 = 7
Claw 2+arcane strike (cover): 1d20 + 10 ⇒ (10) + 10 = 201d4 + 3 + 2 ⇒ (3) + 3 + 2 = 8
I think Zzvkgrogk AC is 24 with cover and mutagen
Crit?: 1d20 + 10 ⇒ (15) + 10 = 251d6 + 3 + 2 ⇒ (5) + 3 + 2 = 10
Crit?: 1d20 + 10 ⇒ (8) + 10 = 181d4 + 3 + 2 ⇒ (4) + 3 + 2 = 9
The creature bites on the arm holding the gun, then rends with the magically crackling claws on Zzvkgrogk's head tearing through fur and flesh and latching on the skull, opening a wide crack to prepare for collecting new brain should the gunner fall unconscious.
Also, the bite is poisonous, Fort DC 19 or become staggered and suffer Strength damage: 1d2 ⇒ 1
Eyed-crab: 32 damage, considerably damaged
Rhoreen: mage armor 10 h, heroism 98 min
Rūha: 4 damage, mage armor 10 h
Yambul: shield 3 min
Zzvkgrogk: 28 damage, heightened awareness 4 min, mutagen 15 min
Round 2: Eyed-crab, Yambul, Rūha, Chaance, Rhoreen, Zzvkgrogk

Chaance |

Round 2
AC = 17/13/14
HP = 34/34
Weapon Equipped = +1 Bow
Condition(s) = None
Chaance actually hisses in sympathetic phantom pain as she watches the ratfolk engage and be engaged with the hideous brain eater. She doesn't advance, preferring the safety of the other side of the doorway. She chooses one of its many eyes, and fires away.
+1 Bow, PB, Rapid Shot, FE: 1d20 + 10 + 1 - 2 + 2 ⇒ (20) + 10 + 1 - 2 + 2 = 31 for 1d8 + 1 + 1 + 2 ⇒ (8) + 1 + 1 + 2 = 12 piercing, magical damage
+1 Bow, PB, Rapid Shot, FE: 1d20 + 10 + 1 - 2 + 2 ⇒ (19) + 10 + 1 - 2 + 2 = 30 for 1d8 + 1 + 1 + 2 ⇒ (8) + 1 + 1 + 2 = 12 piercing, magical damage
edit:
There it is...
Confirm Critical?: 1d20 + 10 + 1 - 2 + 2 ⇒ (17) + 10 + 1 - 2 + 2 = 28 for 2d8 + 2 + 2 + 4 ⇒ (7, 5) + 2 + 2 + 4 = 20 piercing, magical damage

Yambul |
2 people marked this as a favorite. |

Weapon Equipped = Falchion
Conditions = Ioun torch, Shield (1/5m)
Falchion: Attack: 5 BAB +4 Str +1 Focus +1 MW (-2 PA) Damage: +6 Str (+6 PA) Crit: 18-20x2 DR: Adamantine
Chef’s knife: Attack: 5 BAB +1 MW +4 Str / +2 Dex Damage: +4 Crit: 19-20x2 Range: 10’
Studied: (eyed-crab) (mv/im; +2 att, dam, bluff, knowledge, perception, sense motive, survival)
Spell Like (1/1d, st, Prestidigitation cl1)
Spell Like (1 time, st, Cure Serious Wounds cl5)
- - -
Yambul chuckles as Zzvkgrogk sets the beast afire, and frowns as Rhoreen’s missiles missed their mark. They’ve never done that before.
It’s in that little silence that Zzvkgrogk is mauled. ”Zzvkgrogk, NO!” he cries out,
Yambul first studies his victim, laying the ground work for a quick but careful stroke, taking advantage of every angle he can find (studied). Then he 5’ steps back toward flank with Rüha, and he hesitates - readying an action to swing when Rüha steps into flank…
damage S: 2d4 + 12 + 2 ⇒ (4, 2) + 12 + 2 = 20 (studied)
critthreat Falchion: 1d20 + 9 + 4 ⇒ (1) + 9 + 4 = 14 (flank, studied)
damage S: 2d4 + 12 + 2 ⇒ (1, 2) + 12 + 2 = 17 (studied)
- - -
He grins, feeling as though he’s done well, when Chaance’s arrows blow his hair back!

Rhoreen Calliope |

Round 2, Init 11
"<*sound*>" Rhoreen lets out a sound like that of a grievous bellowing of worry and anguish, that might be a cry of worry and anguish, or Zzvkgrogk's name, it's hard to say.
But Rhoreen saw that Zzvkgrogk's fire did some damage. She draws out an alchemist's fire and tosses it at the beast.
1d20 + 4 + 2 ⇒ (9) + 4 + 2 = 15 touch to hit;
1d6 ⇒ 5 fire damage this round;
1d6 ⇒ 5 next round. 1 splash to Ruha and Yambul on a hit.
HP: 26/26
AC: 12/12/10 (+4 w/Mage Armor) F+3, R+4, W+6
Open spell slots:
Left Hand: nothing
Right Hand: Wand of MM
Ring of Punchery: 14/17
Lighten Up: 0/1 used
Rod of Extend, lesser: 2/3 used
[ dice]1d20+4[/dice] ranged to hit;
[ dice]1d4-1[/dice] blunt damage
Phasing: The drinker gains the ability to become incorporeal for 1d4 rounds as a swift action, but takes 1 point of Con damage when he does so. Phasing can be extended as a free action by taking 1 additional point of Con damage. Coming out of phase inside a solid object is instantly fatal.
Skymetal Omen: The subject of this omen is jinxed with the unquantifiable nature of skymetal. When the target makes an attack or saving throw during the next round, it must roll twice and take the worse result. A DC 17 Will save negates this effect. 21/50.
She casts a very simple spell at Arturo. Daze, DC15 Will or be dazed.
”I can do it myself!!”
[ dice]1d8+1[/dice] CLW
0/50 charges left.
"zzvkgrogk!"
2d4 + 2 ⇒ (4, 3) + 2 = 9 force damage (23/50 left)

Rūha |

Oooof, crits everywhere.
Rūha steps to the side to maintain the flank with Yambul, grimly narrowing her eyes in the face of Zzvkgrogk's brutal mauling. If the foe is still up, she tries once more to jab, striking out at the spot the creature's sole intact brain-blister meets the rest of its body. (Stunning fist. On hit, DC19 Fort or stunned 1 rd) "Hold on Zzvkgrogk, we'll get it off you."
Unarmed Strike, flank: 1d20 + 10 ⇒ (10) + 10 = 20 Damage (B): 1d8 ⇒ 6

GM Rutseg |

Seeing the ratfolk in trouble, Chaance gives the best of her aim, putting an arrow right through the eye of the brain collector, and keeps going sinking deep into the strange physiology. Despite the tremendous hit, it seems still alive.
But while Yambul repositions and waits for Rūha, and Rhoreen draws alchemist fire, Chaance puts a second arrow in the air. This time it also stabs in the side of the creature with a resounding thud.
Rūha then follows Yambul and together with the Kellid, they make sure the aberration does not lend any other brain.
Combat is over!
Eyed-crab: 92 damage, unconscious, dying
Rhoreen: mage armor 10 h, heroism 98 min
Rūha: 4 damage, mage armor 10 h
Yambul: shield 3 min
Zzvkgrogk: 28 damage, heightened awareness 4 min, mutagen 15 min
The pilot's sidearm, a strange pistol with a dish-like adornment at the tip of its barrel, sits on the floor to the right of his remains. The red suit he wore is in excellent condition.
Amid the dust of his remains inside the suit is a circlet with slender arms still wrapped along the remains of the pilot's jaw (this is the device he was clicking during the conversation you could not hear). Also, in the remains of the skull is a well-preserved and fully functional piece of cybertech you have found before: a skillslot.
An envoy’s mouthpiece.
Clicking the mid button is enough to hear the last message that was recorded.
Happy New Year! :)

Zzvkgrogk III |

Zzvkgrogk is surprised at how the creature takes to laser fire. He stares gaping at it even as the creature pounces on him.
”AAIEEE get off me!” Zzvkgrogk whimpers struggling, holding his head this time to keep his skull intact. He sees the illusion of all the remaining brains’ original owners, now corrupted by evil, leer at him through the blistered creature. Come! Join us! Mwahahahahahaha!
”AAIEEE!!!"
FortDC19: 1d20 + 4 ⇒ (20) + 4 = 24 His body naturally rejects the creature’s toxin.
Then, suddenly, it is as a weight is lifted -- no, actually -- the whole creature -- yes -- the WHOLE CREATURE is lifted or otherwise forcefully ejected from his person. He looks up to see the faces of his friends.
”Thank you, everyone, thank you so much!”
He whips out the wand of cure light wounds and presses it to his skull.
CLW: 1d8 + 1 ⇒ (5) + 1 = 6
CLW: 1d8 + 1 ⇒ (1) + 1 = 2
CLW: 1d8 + 1 ⇒ (8) + 1 = 9
CLW: 1d8 + 1 ⇒ (2) + 1 = 3
"Anyone else?" he offers
KE(pistol): 1d20 + 14 ⇒ (1) + 14 = 15
KE(suit): 1d20 + 14 ⇒ (9) + 14 = 23
KE(circlet): 1d20 + 14 ⇒ (1) + 14 = 15
He stares briefly at the shiny, but his eyes drift back to the dead eye-crab and its baggage. He recoils in horror.
The Brains… they were calling out to me…
"Where's a ginger beer when you need one?"
5 first, 3 Second
(1st)
(1st) True Strike
(1st) Cure Light Wounds x2
(1st)
(2nd) Cure Moderate Wounds x2
(2nd) Invisibility
+2 competence bonus on Perception checks and on all Knowledge checks (4 min)
Can use craft (alchemy) to identify potions as if using Detect Magic
Hits: 28/28 ()
AC 24/ 16 (Mutagen, Shield) (16), touch 14 (+3 dex, +1 racial), flat-footed 13 (+2 armor, +1 racial)
Brown nanite hypogun charges: 7/10
Wand of Cure Light Wounds: 26/50
Radiation Detector (6/10 charges)
Neraplast Armor Charges: 19/24
Laser Pistol (Charges): 8/10
Batteries Charged): 11/21
Empty Battieries: 3 /21
Zzvkgrogk Special (Alchemical Ordinance): 5 / 8

Rhoreen Calliope |

"Oh, that look like it hurt! Did it hurt? When the creature mauled you?" Rhoreen moves to check on Zzvkgrogk before checking out the loot, but when she is sure that her ratfolk friend is less than dead, she will examine what is left in the bridge.
1d20 + 14 + 2 ⇒ (2) + 14 + 2 = 18 Know (engineering)
1d20 + 14 + 2 ⇒ (3) + 14 + 2 = 19 Know (engineering)
1d20 + 14 + 2 ⇒ (20) + 14 + 2 = 36 Know (engineering)
She will not even be (too) smug about identifying the envoy’s mouthpiece. [ooc]See spoiler.[/b] She has no idea about the other two things, but will sleep on it and maybe figure something out in the morning.
"Wow. That was something, wasn't it? Chaance, do you know what that was?" Rhoreen asks.

Chaance |

"That one escapes me. I'll set that one on the shelf, and come back to it. I will not be complacent, should we allow ourselves the assumption that something like that is singular, here on Golarion. If anything, it suggests that between here and Torch, who knows what's come to hibernate in the recesses of the land..."
Chaance turns to Zzvkgrogk. "How you survived that, that thing's attack... I'm glad you're alright. The spacecrafts are awfully claustrophobic. One corner, and you're face-to-face with something hungry and deadly. Scrapwall is fortunate these things have been contained."
The elf wonders what could recorded on the mouthpiece, so presses the middle button, and listens to the communication.

GM Rutseg |
4 people marked this as a favorite. |

On the aftermath of the battle, the sight of the strange brain collector aberration triggers images from your memory. Images of larger versions of this one beast killing your parents while you were crossing the Valley of the Spider, opening their heads to collect their brains. And the four-armed woman, much like the one in the ship's vision, shooting at them and giving you the time to escape.
When Chaance presses the middle button, strange noises start to reproduce, fortunately, this is clearly understandable for those of you who know Andorffan "This is the final report of salvage module Chrysalis, Captain Yurian Valako reporting. Divinity is lost; the habitat module has decoupled, the android foundry, the Aurora, is following swift, dozens of smaller ships are undocking, I fear one of the Dominion's ships are following them, and the rest of the Divinity’s crew is presumed dead or worse. The surviving crew of Chrysalis and I are boarding a launch and will attempt an emergency landing, but without AI control, the prospects of a safe landing are minimal. I’ve secured an inhibitor facet into my suit—if I can install it into the Unity interface, it should disable the AI’s security long enough for us to reclaim control and perhaps even signal for help from home. I’m boarding the launch now, and will append further reports after our successful landing."
Searching the suit for the cited inhibitor facet, you find it in one of the red pockets.
If what the captain says it is true, this must be some kind of hardware device that installed into the proper slot, can alter the behavior of a machine Artificial Intelligence. Whatever that is, definitely not just one of those dumb robots but something 'smarter'. In this case this facet might impair the machine thinking circuits, considerably containing its processing.

Rhoreen Calliope |
1 person marked this as a favorite. |

Rhoreen sits down for a moment as a memory emerges now that she more closely sees the creature. She breathes deeply for a few moments, her eyes going to Ruha, then back to the creature.
1d20 + 14 + 2 ⇒ (9) + 14 + 2 = 25 Know (Engineering)
Glassy eyed, Rhoreen will explain the spoiler above. Her eyes are definitely trying to avoid looking at the slain creature, and also avoiding Ruha.
She steps out of the bridge area.

Zzvkgrogk III |
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"Oh, that look like it hurt! Did it hurt? When the creature mauled you?"
”OH, yes!” Zzvkgrogk confirms, shifting his skull back into place as he heals. ”Did you see it move?! I was miles away, then when I blinked it was suddenly on top of me. It was no fun. I do not recommend it.”
”Hey, did you all see the Kasatha in the vision?” He looks at Rūha. ”Your kin have the coolest stuff, and it all looks so snazzy!”
He inspects the inhibitor crystal. ”I guess this means we have to find the Unity AI. OOoh, I hope it’s related to that onslaught of propaganda something keeps lobbing at us as we make our way around. If it’s the Unity AI, I bet THIS will silence it! I think we should carry out our plan to disable the stupid ugly white dish first. We might find more clues about where the Unity AI is around that dish.”
"How are we doing? Did we want to regroup and come back or continue on clearing out this place now?"
5 first, 3 Second
(1st)
(1st) True Strike
(1st) Cure Light Wounds x2
(1st)
(2nd) Cure Moderate Wounds x2
(2nd) Invisibility
+2 competence bonus on Perception checks and on all Knowledge checks (4 min)
Can use craft (alchemy) to identify potions as if using Detect Magic
Hits: 28/28 ()
AC 24/ 16 (Mutagen, Shield) (16), touch 14 (+3 dex, +1 racial), flat-footed 13 (+2 armor, +1 racial)
Brown nanite hypogun charges: 7/10
Wand of Cure Light Wounds: 26/50
Radiation Detector (6/10 charges)
Neraplast Armor Charges: 19/24
Laser Pistol (Charges): 8/10
Batteries Charged): 11/21
Empty Battieries: 3 /21
Zzvkgrogk Special (Alchemical Ordinance): 5 / 8

Yambul |

”Hoooweeee that was fine shooting there Chaance!” Yambul says with an impressed gleam in his eyes.
He chuckles with Zzvkgrogk, ”Oh, I remember ginger beer. I had a taste at a fair some years ago. Tickly.” He grins.
He doesn’t wonder, as Rhoreen does, what it was. Some strange festering thing. He expects they’ll find a lot of strange festering things down here. He’ll just have to keep his eyes open and weapon at the ready.
When the dead voice speaks, he shudders a bit. Poor bastard thought he was going to land it, and keep on trying. He didn’t make it.
"How are we doing? Did we want to regroup and come back or continue on clearing out this place now?"
He eyes his falchion as he cleans it, Gotta make this sucker magical with the stuff we’re facing. He sheaths it and stands, "Well, I guess that's it huh? Time to bury the dead and get on to the big disk in the sky so we can blow it up. But “I do think we should bury the dead first. We have time, and if everyone agrees.
If the others agree, especially Rüha who didn't seem thrilled with the idea, he'll start hauling out the skeletons for burial.
Then he'll take out his crowbar and pry open the preserved dead and start hauling their bodies outside too for burial.
After that, and after some water and a brief rest, he’ll be ready to take on the dish. ”I still have some juice today though no more shield of course. Still, happy to make a move on the dish while there’s still light.”
”I want to get us out of Scrapwall just as soon as we can - and help these poor bastards live better lives. This doesn’t seem like much of a place to grow up in. A tough place for sure with danger around every corner.”
He grins, "Of course we are poking our noses in all the hard to reach spots."

Yambul |

Earlier... 'cause the player missed it...
Rhoreen sits down for a moment as a memory emerges now that she more closely sees the creature. She breathes deeply for a few moments, her eyes going to Ruha, then back to the creature.
Glassy eyed, Rhoreen will explain the spoiler above. Her eyes are definitely trying to avoid looking at the slain creature, and also avoiding Ruha.
She steps out of the bridge area.
Yambul follows Rhoreen as she explains the spoiler - sympathy in his eyes. ”Wow, that's rough. So you've seen these things before? How old were you?" he asks lamely, unsure what to say in the face of such horror. He looks to Rüha and wonders what to say.

GM Rutseg |

When Yambul opens one of the pods, it automatically shatters and crumbles away, the undead spirits within the room immediately animating the remains with howls of wrath.
Before this point, the air quality in the room was poor, but when the undead rise, the stink increases as the apparently intact bodies rise up and swiftly decay, flesh and spacesuit alike, until what stands before you are three animated skeletons clad in destroyed spacesuits.
The undead spirits within the ship attempt to animate the other skeletal remains as well, yet as they rise up, time takes its toll and the bones crumble to dust, leaving only three skeletal champions standing up.
The air in the room becomes cloying enough to make you nauseated.
DC 15 Fortitude save or be nauseated for 1d4 rounds
Chaance: 1d20 + 3 ⇒ (14) + 3 = 17
Rhoreen: 1d20 + 2 ⇒ (14) + 2 = 16
Rūha: 1d20 + 3 ⇒ (16) + 3 = 19
Yambul: 1d20 + 2 ⇒ (16) + 2 = 18
Zzvkgrogk: 1d20 + 3 ⇒ (12) + 3 = 15
Skeletons: 1d20 + 4 ⇒ (5) + 4 = 9
Fortunately, by the time the skeletons fully form up, the Torch saviors are already prepared to fight!
Rhoreen: mage armor 10 h, heroism 96 min
Rūha: 4 damage, mage armor 10 h
Yambul: shield 1 min
Zzvkgrogk: heightened awareness 2 min, mutagen 13 min
Round 1: Rūha, Yambul, Chaance, Rhoreen, Zzvkgrogk, Skeletons
The party is up!
Remember the Fort save, and everything is difficult terrain still.

Rhoreen Calliope |

1d20 + 3 ⇒ (17) + 3 = 20 Fort
Round 1, Init 16
Rhoreen fires her wand at the red skeleton even as she tries to identify the foes.
1d20 + 10 ⇒ (20) + 10 = 30 Know (planes) - DRs? Special attacks?
"zzvkgrogk!"
2d4 + 2 ⇒ (2, 1) + 2 = 5 force damage (19/50 left)
HP: 26/26
AC: 12/12/10 (+4 w/Mage Armor) F+3, R+4, W+6
Open spell slots:
Left Hand: nothing
Right Hand: Wand of MM
Ring of Punchery: 14/17
Lighten Up: 0/1 used
Rod of Extend, lesser: 2/3 used
[ dice]1d20+4[/dice] ranged to hit;
[ dice]1d4-1[/dice] blunt damage
Phasing: The drinker gains the ability to become incorporeal for 1d4 rounds as a swift action, but takes 1 point of Con damage when he does so. Phasing can be extended as a free action by taking 1 additional point of Con damage. Coming out of phase inside a solid object is instantly fatal.
Skymetal Omen: The subject of this omen is jinxed with the unquantifiable nature of skymetal. When the target makes an attack or saving throw during the next round, it must roll twice and take the worse result. A DC 17 Will save negates this effect. 21/50.
She casts a very simple spell at Arturo. Daze, DC15 Will or be dazed.
”I can do it myself!!”
[ dice]1d8+1[/dice] CLW
0/50 charges left.
"zzvkgrogk!"
2d4 + 2 ⇒ (3, 2) + 2 = 7 force damage (23/50 left)

Rūha |
2 people marked this as a favorite. |

Happy new year all. Looks like I'm a bit behind.
Earlier:
As soon as combat concludes and the rush of adrenaline begins to ebb, Rūha finds herself trapped in a recollection of the vision the group just saw. A kasatha on the crew of this ship... it seemed some of the kasatha that joined these Androffans were more than just test subjects to be kept in isolated bubbles. If she could find further records of those kasatha...
Then what? All signs pointed toward these being her ancient ancestors. Truly ancient, at that. Still, she felt obligated to learn what she could.
KN Engineering (pistol): 1d20 + 9 ⇒ (16) + 9 = 25
KN Engineering (suit): 1d20 + 9 ⇒ (10) + 9 = 19
KN Engineering (circlet): 1d20 + 9 ⇒ (16) + 9 = 25
Trapped in her thoughts, she only idly examines the tech the group recovered, and doesn't mentally process Yambul's suggestion of cracking open the broken stasis pods. She only snaps back to the present when she hears the first of the pods breaking.
------
Now
Fort vs. nausea: 1d20 + 5 ⇒ (5) + 5 = 10 Rounds?: 1d4 ⇒ 2
Wracked by the nauseating stench that manages to pierce through her mask, Rūha can only sway in place to hopefully block the skeletons from reaching the more fragile members of the party.

Yambul |

Weapon Equipped = Falchion
Conditions = None
Falchion: Attack: 5 BAB +4 Str +1 Focus +1 MW (-2 PA) Damage: +6 Str (+6 PA) Crit: 18-20x2 DR: Adamantine
Chef’s knife: Attack: 5 BAB +1 MW +4 Str / +2 Dex Damage: +4 Crit: 19-20x2 Range: 10’
Studied: (red) (mv/im; +2 att, dam, bluff, knowledge, perception, sense motive, survival)
Spell Like (1/1d, st, Prestidigitation cl1)
Spell Like (1 time, st, Cure Serious Wounds cl5)
- - -
As the stench rolls over Yambul, he does his best to keep his breakfast down…
Fort: 1d20 + 7 ⇒ (19) + 7 = 26 vs DC 15 avoiding the nausea.
He studies the one right next to him (red), and swings for the rafters!
Falchion: 1d20 + 9 + 2 ⇒ (6) + 9 + 2 = 17 (studied)
damage S: 2d4 + 12 + 2 ⇒ (1, 3) + 12 + 2 = 18 (studied)

GM Rutseg |

Rhoreen knows well the typical stuff about skeletons (DC 5 I would say), but also notices the shiny blue eyes probably means these ones are likely a bit stronger and hard, but does not expect any additional special feature.
Her force missiles strike true chipping away a portion of the skull!
Rūha blocks some space while the smell forces her nausea.
Yambul, enduring the stench, sinks his falchion on the skeleton's chest breaking a lot of bones. Yet after removing the blade, the creature keeps fighting like if the considerable damage was not there. DR
Red: 18 damage, badly damaged
Rhoreen: mage armor 10 h, heroism 96 min
Rūha: 4 damage, mage armor 10 h
Yambul: shield 1 min
Zzvkgrogk: heightened awareness 2 min, mutagen 13 min
Round 1: Rūha, Yambul, Chaance, Rhoreen, Zzvkgrogk, Skeletons

Chaance |
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Chaance absorbs all that Rhoreen has to share regarding her earliest memories, and only places a hand on the woman's shoulder, unable to process exactly what she might say in response to such revelation. She leaves the future conversation on her mental shelf, next to the research she intends to do on the strange braineater.
"Hoooweeee that was fine shooting there Chaance!”
Chaance almost blushes at the swordsman's praise. "I'm lucky to bear the birdman's bow. I think it needs a name. It's an agile weapon, loosing fork tailed arrows, so... let's call it Tuilindo. Elven for 'swallow' or 'martin'."
...
Round 1
AC = 17/13/14
HP = 34/34
Weapon Equipped = Tuilindo (+1 Bow)
Condition(s) = None?
Chaance is about to second Yambul's desire to leave Scrapwall behind, when Scrapwall in-front becomes another undead offensive, this time skeletons.
Fortitude Save v DC 15: 1d20 + 4 ⇒ (6) + 4 = 10
Nauseated for...: 1d4 ⇒ 2 rounds
The elf loses all interest in the threat advancing on her friends, as the bile rises in her throat, preventing her from breathing properly, or speaking cogently.
She does decide that remaining in the back is probably for the best, as she flails for a blunt-tipped arrow, so it's ready to fly once the nausea subsides...

Zzvkgrogk III |

Zzvkgrogk’s eyes become a bit watery as Rhoreen tells her story. ”I’m – I’m sorry that happened, Calliope,” he tries to reassure.
What happened after that? Where did they all go?
He looks at Rūha, then back to Rhoreen. OH! Does she blame Rūha’s people for the deaths of her parents? ”O.K., uh – maybe now is not the time or place. Where did that Cook Boy go?”
~~~~
FortDC15: 1d20 + 4 ⇒ (8) + 4 = 12 for Rounds: 1d4 ⇒ 3
Overcome with nausea as he follows the others to the ‘Crypt’, Zzvkgrogk considers stepping behind Rhoreen and Chaance no, it looks like too much work. Unfortunately for him, his ancestors were a species of RatFolk with ancient wild genes rendering them unable to vomit.
He instead pulls out a cup full of dirt from one of the many slots on his armor, and buries his nose in it in situ.
5 first, 3 Second
(1st)
(1st) True Strike
(1st) Cure Light Wounds x2
(1st)
(2nd) Cure Moderate Wounds x2
(2nd) Invisibility
+2 competence bonus on Perception checks and on all Knowledge checks (4 min)
Can use craft (alchemy) to identify potions as if using Detect Magic
Hits: 28/28 ()
AC 24/ 16 (Mutagen, Shield) (16), touch 14 (+3 dex, +1 racial), flat-footed 13 (+2 armor, +1 racial)
Brown nanite hypogun charges: 7/10
Wand of Cure Light Wounds: 26/50
Radiation Detector (6/10 charges)
Neraplast Armor Charges: 19/24
Laser Pistol (Charges): 8/10
Batteries Charged): 11/21
Empty Battieries: 3 /21
Zzvkgrogk Special (Alchemical Ordinance): 5 / 8

GM Rutseg |

Chaance and Zzvkgrogk get entertained by the sudden stench, leaving the way open for the skeletons to engage with Yambul. The one in the blue suit wading through the rubble in the ground.
claw 1: 1d20 + 6 ⇒ (16) + 6 = 221d6 + 2 ⇒ (6) + 2 = 8
claw 2: 1d20 + 6 ⇒ (7) + 6 = 131d6 + 2 ⇒ (3) + 2 = 5
claw 1: 1d20 + 6 ⇒ (8) + 6 = 141d6 + 2 ⇒ (2) + 2 = 4
claw 2: 1d20 + 6 ⇒ (18) + 6 = 241d6 + 2 ⇒ (2) + 2 = 4
claw 1: 1d20 + 6 ⇒ (17) + 6 = 231d6 + 2 ⇒ (2) + 2 = 4
The powerful force shield blocks the first claws and Yambul dodges a couple times, but surrounded by the undead creatures, he gets his back badly scrapped in the end.
Red: 18 damage, badly damaged
Chaance: nauseated r3
Rhoreen: mage armor 10 h, heroism 96 min
Rūha: 4 damage, mage armor 10 h, nauseated r3
Yambul: 8 damage, shield 1 min
Zzvkgrogk: heightened awareness 2 min, mutagen 13 min, nauseated r4
Round 2: Rūha, Yambul, Chaance, Rhoreen, Zzvkgrogk, Skeletons

Yambul |

Weapon Equipped = Falchion
Conditions = None
Falchion: Attack: 5 BAB +4 Str +1 Focus +1 MW (-2 PA) Damage: +6 Str (+6 PA) Crit: 18-20x2 DR: Adamantine
Chef’s knife: Attack: 5 BAB +1 MW +4 Str / +2 Dex Damage: +4 Crit: 19-20x2 Range: 10’
Studied: (red, blue) (mv/im; +2 att, dam, bluff, knowledge, perception, sense motive, survival)
Spell Like (1/1d, st, Prestidigitation cl1)
Spell Like (1 time, st, Cure Serious Wounds cl5)
- - -
He keeps pressing red while at the same time he studies blue (move). It’s the first time he’s expanded his focus to two target and he briefly licks his lips with concentration. Then he swings on red!
Falchion: 1d20 + 9 + 2 ⇒ (1) + 9 + 2 = 12 (studied)
damage S: 2d4 + 12 + 2 ⇒ (2, 4) + 12 + 2 = 20 (studied)
With so many eager targets, Yambul whiffs at the wind.

Rhoreen Calliope |

Round 2, Init 16
Rhoreen fires her wand at the red skeleton.
"zzvkgrogk!"
2d4 + 2 ⇒ (2, 1) + 2 = 5 force damage (18/50 left)
HP: 26/26
AC: 12/12/10 (+4 w/Mage Armor) F+3, R+4, W+6
Open spell slots:
Left Hand: nothing
Right Hand: Wand of MM
Ring of Punchery: 14/17
Lighten Up: 0/1 used
Rod of Extend, lesser: 2/3 used
[ dice]1d20+4[/dice] ranged to hit;
[ dice]1d4-1[/dice] blunt damage
Phasing: The drinker gains the ability to become incorporeal for 1d4 rounds as a swift action, but takes 1 point of Con damage when he does so. Phasing can be extended as a free action by taking 1 additional point of Con damage. Coming out of phase inside a solid object is instantly fatal.
Skymetal Omen: The subject of this omen is jinxed with the unquantifiable nature of skymetal. When the target makes an attack or saving throw during the next round, it must roll twice and take the worse result. A DC 17 Will save negates this effect. 21/50.
She casts a very simple spell at Arturo. Daze, DC15 Will or be dazed.
”I can do it myself!!”
[ dice]1d8+1[/dice] CLW
0/50 charges left.
"zzvkgrogk!"
2d4 + 2 ⇒ (3, 1) + 2 = 6 force damage (23/50 left)

GM Rutseg |

Rhoreen is the only one to hit the skeletons this turn, with a barrage of force missiles, as Yambul almost slides to the ground with his falchion.
The other Torchers have a hard time to hold their guts inside as the stench starts to settle.
Will go with the skeletons as I don't think things will change much but feel free to take your move actions along with your next turn.
The skeletons keep their claws on Yambul as they slash with shards among their fingers in some cases.
claw 1: 1d20 + 6 ⇒ (3) + 6 = 91d6 + 2 ⇒ (5) + 2 = 7
claw 2: 1d20 + 6 ⇒ (19) + 6 = 251d6 + 2 ⇒ (5) + 2 = 7
claw 1: 1d20 + 6 ⇒ (14) + 6 = 201d6 + 2 ⇒ (5) + 2 = 7
claw 2: 1d20 + 6 ⇒ (2) + 6 = 81d6 + 2 ⇒ (2) + 2 = 4
claw 1: 1d20 + 6 ⇒ (20) + 6 = 261d6 + 2 ⇒ (3) + 2 = 5
claw 2: 1d20 + 6 ⇒ (12) + 6 = 181d6 + 2 ⇒ (4) + 2 = 6
Crit?: 1d20 + 6 ⇒ (19) + 6 = 251d6 + 2 ⇒ (2) + 2 = 4
Yambul dodges the most of it, but he gets another gash at his back and a terrible cut on his neck!
Rūha and Chaance start to get used to the stench and feel better. Zzvkgrogk is still suffering the nausea.
Red: 23 damage, badly damaged
Chaance:
Rhoreen: mage armor 10 h, heroism 96 min
Rūha: 4 damage, mage armor 10 h
Yambul: 24 damage, shield 1 min, studied (red)
Zzvkgrogk: heightened awareness 2 min, mutagen 13 min, nauseated r4
Round 3: Rūha, Yambul, Chaance, Rhoreen, Zzvkgrogk, Skeletons

Yambul |

Weapon Equipped = Falchion
Conditions = None
Falchion: Attack: 5 BAB +4 Str +1 Focus +1 MW (-2 PA) Damage: +6 Str (+6 PA) Crit: 18-20x2 DR: Adamantine
Chef’s knife: Attack: 5 BAB +1 MW +4 Str / +2 Dex Damage: +4 Crit: 19-20x2 Range: 10’
Studied: (red, blue) (mv/im; +2 att, dam, bluff, knowledge, perception, sense motive, survival)
Spell Like (1/1d, st, Prestidigitation cl1)
Spell Like (1 time, st, Cure Serious Wounds cl5)
- - -
Yambul hopes that he can cause red to finally fall - this war of attrition clearly favors them!
Falchion: 1d20 + 9 + 2 ⇒ (2) + 9 + 2 = 13 (studied)
damage S: 2d4 + 12 + 2 ⇒ (2, 2) + 12 + 2 = 18 (studied)
Falchion: 1d20 + 9 + 2 ⇒ (10) + 9 + 2 = 21 (studied)
damage S: 2d4 + 12 + 2 ⇒ (4, 3) + 12 + 2 = 21 (studied)
- - -

Rhoreen Calliope |

Round 3, Init 16
Rhoreen fires her wand at the red skeleton.
"zzvkgrogk!"
2d4 + 2 ⇒ (3, 1) + 2 = 6 force damage (17/50 left)
HP: 26/26
AC: 12/12/10 (+4 w/Mage Armor) F+3, R+4, W+6
Open spell slots:
Left Hand: nothing
Right Hand: Wand of MM
Ring of Punchery: 14/17
Lighten Up: 0/1 used
Rod of Extend, lesser: 2/3 used
[ dice]1d20+4[/dice] ranged to hit;
[ dice]1d4-1[/dice] blunt damage
Phasing: The drinker gains the ability to become incorporeal for 1d4 rounds as a swift action, but takes 1 point of Con damage when he does so. Phasing can be extended as a free action by taking 1 additional point of Con damage. Coming out of phase inside a solid object is instantly fatal.
Skymetal Omen: The subject of this omen is jinxed with the unquantifiable nature of skymetal. When the target makes an attack or saving throw during the next round, it must roll twice and take the worse result. A DC 17 Will save negates this effect. 21/50.
She casts a very simple spell at Arturo. Daze, DC15 Will or be dazed.
”I can do it myself!!”
[ dice]1d8+1[/dice] CLW
0/50 charges left.
"zzvkgrogk!"
2d4 + 2 ⇒ (3, 2) + 2 = 7 force damage (23/50 left)

Rūha |

Shaking off the overwhelming nausea, Rūha finally takes in the skeletal foes in their full detail - ruined space-suits and all. Her instinct has been right. But now was not the time to open this as a teachable lesson. She ducks low and lunges forward to deliver a jab. (At red if its still up somehow, otherwise she'll move into red's space and hit green)
Unarmed Strike: 1d20 + 8 ⇒ (15) + 8 = 23 Damage (B): 1d8 ⇒ 7

Zzvkgrogk III |
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Zzvkgrogk pulls his schnozz out of the dirt cup and snorts out a bunch of now seriously toxic dirt which falls to the ground as an entirely inert substance.
"This barrier needed to be breached! Good <snort> work~~~<snort>..."
He pauses a moment gauging his condition, but then immediately plunges his face back into the dirt cup struggling to overcome the stench.

Chaance |

Round 3
AC = 17/13/14
HP = 34/34
Weapon Equipped = +1 Bow
Condition(s) = Nausea
"Sorry, sorry..." Chaance lifts her goggles to clear the tears from her eyes as the wave of nausea finally begins to settle.
She doesn't like her odds, as she blinks wildly to clear her sight, and aim around her own for the skeletons beyond. It diminishes her enthusiasm for a second arrow, preferring to steady both her arms and her gut for the moment.
+1 Bow, PB, Cover: 1d20 + 10 + 1 - 4 ⇒ (12) + 10 + 1 - 4 = 19 for 1d8 + 1 ⇒ (6) + 1 = 7 bludgeoning damage

GM Rutseg |

With an heroic swing of his falchion Yambul trashes away the red skeleton!
Rhoreen bursts more force magic this time on green.
Which is followed by a tough punch from Rūha that breaks through the undead's rib cage.
Zzvkgrogk does his best to recover himself, but not yet.
Recollecting herself, Chaance prepares a bludgeon arrow that breaks through the skeleton, just nearly due to the soft cover.
The blue skeleton keeps slashing at Yambul.
claw 1: 1d20 + 6 ⇒ (20) + 6 = 261d6 + 2 ⇒ (4) + 2 = 6
claw 2: 1d20 + 6 ⇒ (9) + 6 = 151d6 + 2 ⇒ (3) + 2 = 5
Crit?: 1d20 + 6 ⇒ (7) + 6 = 131d6 + 2 ⇒ (4) + 2 = 6
While the green one receives Rūha.
claw 1: 1d20 + 6 ⇒ (16) + 6 = 221d6 + 2 ⇒ (4) + 2 = 6
claw 2: 1d20 + 6 ⇒ (11) + 6 = 171d6 + 2 ⇒ (3) + 2 = 5
One of the skeletons scraps Yambul's arm with its claw!
Red: 39 damage, destroyed
Green: 13 damage
Chaance:
Rhoreen: mage armor 10 h, heroism 96 min
Rūha: 4 damage, mage armor 10 h
Yambul: 30 damage, shield 1 min, studied (red)
Zzvkgrogk: heightened awareness 2 min, mutagen 13 min
Round 4: Rūha, Yambul, Chaance, Rhoreen, Zzvkgrogk, Skeletons
Zzvkgrogk is fully recovered this round!

Rhoreen Calliope |

Round 3, Init 16
Rhoreen fires her wand at the green skeleton.
"zzvkgrogk!"
2d4 + 2 ⇒ (2, 4) + 2 = 8 force damage (17/50 left)
HP: 26/26
AC: 12/12/10 (+4 w/Mage Armor) F+3, R+4, W+6
Open spell slots:
Left Hand: nothing
Right Hand: Wand of MM
Ring of Punchery: 14/17
Lighten Up: 0/1 used
Rod of Extend, lesser: 2/3 used
[ dice]1d20+4[/dice] ranged to hit;
[ dice]1d4-1[/dice] blunt damage
Phasing: The drinker gains the ability to become incorporeal for 1d4 rounds as a swift action, but takes 1 point of Con damage when he does so. Phasing can be extended as a free action by taking 1 additional point of Con damage. Coming out of phase inside a solid object is instantly fatal.
Skymetal Omen: The subject of this omen is jinxed with the unquantifiable nature of skymetal. When the target makes an attack or saving throw during the next round, it must roll twice and take the worse result. A DC 17 Will save negates this effect. 21/50.
She casts a very simple spell at Arturo. Daze, DC15 Will or be dazed.
”I can do it myself!!”
[ dice]1d8+1[/dice] CLW
0/50 charges left.
"zzvkgrogk!"
2d4 + 2 ⇒ (3, 4) + 2 = 9 force damage (23/50 left)

Zzvkgrogk III |

Zzvkgrogk touches a small dial on the side of his laser pistol.
”What are you?! I wonder if we can bottle this stench!’
He fires first at blue then at green.
PEW-PEW, PEW-Pew-Pew!
LaserPistol+: 1d20 + 9 - 6 ⇒ (9) + 9 - 6 = 12 Touch, PB, Cover
For Damage: 1d6 + 3d6 + 4 ⇒ (5) + (2, 2, 3) + 4 = 16 Fire, Alchemical Ordinance
LaserPistol, Green: 1d20 + 9 - 6 ⇒ (20) + 9 - 6 = 23 Touch, PB, Cover
For Damage: 1d6 + 1 ⇒ (1) + 1 = 2
ConfirmCrit?,Green: 1d20 + 9 - 6 ⇒ (7) + 9 - 6 = 10 Touch, PB, Cover
For Damage: 1d6 + 1 ⇒ (4) + 1 = 5
5 first, 3 Second
(1st)
(1st) True Strike
(1st) Cure Light Wounds x2
(1st)
(2nd) Cure Moderate Wounds x2
(2nd) Invisibility
+2 competence bonus on Perception checks and on all Knowledge checks (4 min)
Can use craft (alchemy) to identify potions as if using Detect Magic
Hits: 28/28 ()
AC 24/ 16 (Mutagen, Shield) (16), touch 14 (+3 dex, +1 racial), flat-footed 13 (+2 armor, +1 racial)
Brown nanite hypogun charges: 7/10
Wand of Cure Light Wounds: 26/50
Radiation Detector (6/10 charges)
Neraplast Armor Charges: 19/24
Laser Pistol (Charges): 6/10
Batteries Charged): 11/21
Empty Battieries: 3 /21
Zzvkgrogk Special (Alchemical Ordinance): 4 / 8

Chaance |

Round 4
AC = 17/13/14
HP = 34/34
Weapon Equipped = Tuilindo
Condition(s) = None
Chaance nocks another blunt-tip, and tries to time her projectile based on her buddies' movements. "Yambul, is it possible to step around Bones? I really don't want to hit you..."
Tuilindo, PB, Possible Cover?: 1d20 + 10 + 1 - 4 ⇒ (10) + 10 + 1 - 4 = 17 for 1d8 + 1 + 1 ⇒ (2) + 1 + 1 = 4 bludgeoning damage

Yambul |

Weapon Equipped = Falchion
Conditions = None
Falchion: Attack: 5 BAB +4 Str +1 Focus +1 MW (-2 PA) Damage: +6 Str (+6 PA) Crit: 18-20x2 DR: Adamantine
Chef’s knife: Attack: 5 BAB +1 MW +4 Str / +2 Dex Damage: +4 Crit: 19-20x2 Range: 10’
Studied: (blue, green) (mv/im; +2 att, dam, bluff, knowledge, perception, sense motive, survival)
Spell Like (1/1d, st, Prestidigitation cl1)
Spell Like (1 time, st, Cure Serious Wounds cl5)
- - -
Yambul takes a moment to study green (move - and now I have both blue and green studied), before swinging on green!
Falchion: 1d20 + 9 + 2 ⇒ (4) + 9 + 2 = 15 (studied)
damage S: 2d4 + 12 + 2 ⇒ (4, 1) + 12 + 2 = 19 (studied)
"Yambul, is it possible to step around Bones? I really don't want to hit you..."
”I can’t step, there’s all this clutter! And besides, it’ll just close with you if I give it a lane as the last did with Zzvkgrogk.”

GM Rutseg |

Rhoreen's magic missiles strike on the skeleton with one shoulder bursting away!
Zzvkgrogk follows in destroying the skeleton with his first ordinance and following in with a shot on the skull of the last one.
Chaance puts an arrow on the skeleton, breaking more bones, and avoiding to hit Yambul, at least for now.
The Kellid, protective, breaks through the remaining bones leaving them in a bad state, but failing to completely shatter it. DR
Rūha GMPC
Unarmed Strike: 1d20 + 8 ⇒ (20) + 8 = 281d8 ⇒ 5
Crit: 1d20 + 8 ⇒ (7) + 8 = 151d8 ⇒ 3
Rūha follows in with a heavy punch on what remains and breaks the body completely with a four armed hug!
Combat is over!
Green: 37 damage, destroyed
Blude: 33 damage, destroyed
Chaance:
Rhoreen: mage armor 10 h, heroism 96 min
Rūha: 4 damage, mage armor 10 h
Yambul: 30 damage, shield 1 min, studied (red)
Zzvkgrogk: heightened awareness 2 min, mutagen 13 min
On the after math, you check the three space suits worn by the undead, they are ruined, but they still grant a small armor bonus if worn.
They effectively have the broken condition and offer none of the protection from energy, radiation, or vacuum that a functional space suit grants, essentially reducing them to bulky, heavy armor with prohibitive armor check penalties and poor protection values.
Nonetheless, the four curious suits are worth 200 gp each to collectors for their novelty alone. Among the remains in the four pods are four gray access cards.

Rūha |

GM coming in with better rolls for me than my own :)
Rūha shakes her head at the destruction "Remnants of the ancient Androffan crew, no dobut. I did say we'd be better served leaving them alone, didn't I?" then shrugs "All's well that ends well, I guess. The unsettled souls of ancient kidnappers and colonialists have been scattered and whoever comes here next won't have an unpleasant and dangerous surprise."
She speaks while checking over Yambul's wounds and making sure he gets healed up before something else jumps out. Once he's looking better she continues.
"Though we don't understand everything we've found, I think we recovered everything we came here for. I'm not sure if we've really found a way to end the haunting of this place though, and I'm not sure if we could. What do you all think?"

Yambul |
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Yambul grins through bloody teeth, ”Now that’s how that’s done. All right!” He cleans his blade and puts it away before loading up the loot. ”Anybody mind if I take one of these cards? Haven’t seen them before and I wonder if it’ll open a white card box - I’ve got one back in town I want to test it on.”
He’ll also line up for some healing please.
CLW: 5d8 + 5 ⇒ (8, 5, 3, 4, 5) + 5 = 30 Looks like 5 charges will do it for me, thank you.
"Though we don't understand everything we've found, I think we recovered everything we came here for. I'm not sure if we've really found a way to end the haunting of this place though, and I'm not sure if we could. What do you all think?"
”Well, let’s bury what’s left shall we? If that doesn’t end the haunting I’m not sure what will. Then we can move on to the dish if folks feel up to it, though this was more of a challenge than I thought it would be.”
Rhoreen sits down for a moment as a memory emerges now that she more closely sees the creature. She breathes deeply for a few moments, her eyes going to Ruha, then back to the creature.
Glassy eyed, Rhoreen will explain the spoiler above. Her eyes are definitely trying to avoid looking at the slain creature, and also avoiding Ruha.
She steps out of the bridge area.
As he’s hauling bodies outside, he tries a conversation with Rhoreen again. ”So, how old were you when you watched your parents slaughtered and brained before your eyes? That must’ve been rough, there’s no doubt about it.” He sounds sincerely worried.

Zzvkgrogk III |
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Zzvkgrogk stops looking past his smokeless pistol and re-adjusts a dial on its side. His eyes dart about the room suspiciously.
”Though we don't understand everything we've found, I think we recovered everything we came here for. I'm not sure if we've really found a way to end the haunting of this place though, and I'm not sure if we could. What do you all think?"
”I am not sure, this place does seem disproportionately popular with the undead compared to the other hauntings I’ve experienced… “ he grabs the voice recording from Chaance and replays it before pocketing it.
”It sounds in part like Unity was overcome by some infected AI? Is that AI now behind the Hellion cult? The pilot talks about the android foundry – likely the one Meyanda thinks she was born in – and we found a habitat module under the torch in Torch. He said something about the Dominion ships pursuing the escape pods, and in the vision the Kasatha runs back to Divinity to make sure it crashes… and it looks like like some of the crew survived.”
”So, has anyone ever heard of the Dominion of the Black?” He tries not to look at Rūha in particular.
If everyone agrees to burying the remains Zzvkgrogk will prepare another mutagen and then sprinkle some holy water onto the graves.

GM Rutseg |

Yambul's shield expires, as does Zzvkgrogk heightened awarness.
When you get out of the ship wreckage, you find out the fog is receding even before you bury the remains, an early sign that you have expelled the haunting nightmares that lurked in this region.
Regretfully for you, not everyone is pleased with the new situation of this corner of Scrapwall, the will-o'-wisp that has been feeding on the tortured souls for centuries is quite pissed off with you actually, and reveals itself to take its revenge leaving Yambul's questions to Rhoreen in the air!
Stealth+invis: 1d20 + 25 + 20 ⇒ (12) + 25 + 20 = 57
Chaance (+2 vs clockwork, -2 surprises): 1d20 + 11 - 2 ⇒ (12) + 11 - 2 = 21
Rhoreen: 1d20 + 11 ⇒ (16) + 11 = 27
Rūha: 1d20 + 12 ⇒ (16) + 12 = 28
Yambul: 1d20 + 4 ⇒ (4) + 4 = 8
Zzvkgrogk: 1d20 + 9 ⇒ (5) + 9 = 14
Chaance: 1d20 + 3 ⇒ (2) + 3 = 5
Rhoreen: 1d20 + 2 ⇒ (14) + 2 = 16
Rūha: 1d20 + 3 ⇒ (5) + 3 = 8
Yambul: 1d20 + 2 ⇒ (16) + 2 = 18
Zzvkgrogk: 1d20 + 3 ⇒ (8) + 3 = 11
Will-o'-wisp: 1d20 + 9 ⇒ (4) + 9 = 13
Who?: 1d5 ⇒ 1
An arc of electricity sparks in the air and the faintly glowing ball materializes!
Shock vs Chaance (touch, flatfooted): 1d20 + 16 ⇒ (2) + 16 = 18
Electrical damage: 2d8 ⇒ (8, 2) = 10
The spark zaps on Chaance, bristling her hair and making her shake while some smoke comes out of her body!
Yambul and Rhoreen are quick to react and do so before the will-o' can turn back invisible.
Chaance: 10 damage
Rhoreen: mage armor 10 h, heroism 93 min
Rūha: 4 damage, mage armor 10 h
Yambul:
Zzvkgrogk: mutagen 10 min
Round 1: Yambul, Rhoreen, Will-o'-wisp, Zzvkgrogk, Rūha, Chaance
Chaance already idded your enemy, so I am giving you the stats for my convenience: will-o'-wisp

Yambul |

Weapon Equipped = Falchion
Conditions = None
Falchion: Attack: 5 BAB +4 Str +1 Focus +1 MW (-2 PA) Damage: +6 Str (+6 PA) Crit: 18-20x2 DR: Adamantine
Chef’s knife: Attack: 5 BAB +1 MW +4 Str / +2 Dex Damage: +4 Crit: 19-20x2 Range: 10’
Studied: (blue, green) (mv/im; +2 att, dam, bluff, knowledge, perception, sense motive, survival)
Spell Like (1/1d, st, Prestidigitation cl1)
Spell Like (1 time, st, Cure Serious Wounds cl5)
- - -
Yambul drops the body he was carrying (free), draws his falchion (move) as he 5' steps to make way for Rüha, and swings (std)! ”There you are!” he cries as he swats at the air.
Falchion: 1d20 + 9 ⇒ (3) + 9 = 12
damage S: 2d4 + 12 ⇒ (4, 1) + 12 = 17

Chaance |
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"I'm not sure if we've really found a way to end the haunting of this place though, and I'm not sure if we could. What do you all think?"
"I think we were exceedingly lucky to have ended Aldronard's unrest. I'm not versed in the ways of cleansing sites like these. Not sure if I lean favorable in becoming better practiced."
"So, how old were you when you watched your parents slaughtered and brained before your eyes? That must’ve been rough, there’s no doubt about it.”
Chaance winces as the swordsman speaks so blatantly. "Easy, Yambul. We need to work on your euphemisms." The elf looks at Rhoreen cautiously, half-expecting indignation, half-expecting understanding. It was she who brought the vision to everyone's attention, and would hopefully still entertain queries regarding it.
"So, has anyone ever heard of the Dominion of the Black?”
The elf regards the ratfolk for a moment. She's heard tell that goldfish have memories that span mere seconds, but she's never believed that. More likely something more insect-like would have little capacity to retain longterm memory, but she wonders if all ratfolk fail to recollect dread intelligence, or only this one.
"Yes, Zzvkgrogk. I have heard of the Dominion of the Black."
The elf prepares to say more, when she is electrocuted as she inhales...

Rhoreen Calliope |
3 people marked this as a favorite. |

"I'm not sure if we've really found a way to end the haunting of this place though, and I'm not sure if we could. What do you all think?"
"Well, I think the poltergeists were haunting it. And probably that wisp. Let alone the weird fog. All the things," Rhor tries to answer what she can, which isn't much.
”So, how old were you when you watched your parents slaughtered and brained before your eyes? That must’ve been rough, there’s no doubt about it.” He sounds sincerely worried.
Rhoreen's eyes look down, but then she tries to bluff her way through any signs of pain. She's too proud to show weakness.
"Oh it was nothing. I'm fine."
1d20 + 1 ⇒ (11) + 1 = 12 Bluff

Rhoreen Calliope |

Round 1, Init 16
"Ah! I think we found the wisp!" Rhoreen fires her wand at the wisp.
"zzvkgrogk!"
2d4 + 2 ⇒ (4, 1) + 2 = 7 force damage (16/50 left)
HP: 26/26
AC: 12/12/10 (+4 w/Mage Armor) F+3, R+4, W+6
Open spell slots:
Left Hand: nothing
Right Hand: Wand of MM
Ring of Punchery: 14/17
Lighten Up: 0/1 used
Rod of Extend, lesser: 2/3 used
[ dice]1d20+4[/dice] ranged to hit;
[ dice]1d4-1[/dice] blunt damage
Phasing: The drinker gains the ability to become incorporeal for 1d4 rounds as a swift action, but takes 1 point of Con damage when he does so. Phasing can be extended as a free action by taking 1 additional point of Con damage. Coming out of phase inside a solid object is instantly fatal.
Skymetal Omen: The subject of this omen is jinxed with the unquantifiable nature of skymetal. When the target makes an attack or saving throw during the next round, it must roll twice and take the worse result. A DC 17 Will save negates this effect. 21/50.
She casts a very simple spell at Arturo. Daze, DC15 Will or be dazed.
”I can do it myself!!”
[ dice]1d8+1[/dice] CLW
0/50 charges left.
"zzvkgrogk!"
2d4 + 2 ⇒ (1, 1) + 2 = 4 force damage (23/50 left)