Succubus

Melisande Shahrizai Courcel's page

405 posts. Organized Play character for CigarPete.


Full Name

Melisande Shahrizai de la Courcel

Race

| Speed 30ft | Spells: 4th 5/5 3rd 4/7 2nd 7/8, 1st 7/8 | Arcane Bolt 11/11 | Active Spells: Mage Armor, Haste | Active Cond: None|

Classes/Levels

Spells:
4th Dim Door, 3rd Dispel, Fireball, Fly, Haste, Heroism 2nd Glitter, Invis, Web 1st Identify, Grease, Mage Armor, Burn Hnds, Magic Missile, Liberating Comm, Snowball, Prot Evil

Gender

Female CN Aasimar Sorcerer 5/ Evangelist 4 | HP 69/69 | AC 18 T 14 FF 14 | CMB 4, CMD 18 | F+7 R+8 W+7(+4vCharm) | Init +13 | Perc 17(+3vsTrap) SM: +0

Size

Med

Alignment

Chaotic Neutral

Deity

Nocticula

Strength 8
Dexterity 16
Constitution 16
Intelligence 26
Wisdom 10
Charisma 14

About Melisande Shahrizai Courcel

PFS #52875-14
Faction Dark Archive
__________________________________________________________________

Wildbooded Sage Seeker Sorcerer 5, Evangelist of Nocticula 4
LN Medium Outsider (Native)
Init +13; Senses Darkvision, Perception +17 (+20 vs Traps), Sense Motive +0,

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Defense
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AC 18, touch 14, flat-footed 14 (4 Mage Armor, 3 Dex, 1 Dodge)
HP 69
Fort +7, Ref +8, Will +7
Resist acid 5,cold 5,electric 5

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Offense
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Speed 30 ft.
Melee Dagger +3 (1d4-1)
Ranged Hand Crossbow +8 (1d4)
Space 5 ft.; Reach 5 ft.
Special Attacks Arcane Bolt - Ranged Touch to 30ft, 1d4+1/2 CL Force damage, 3+Int/day
Spell-Like Abilities (CL 9th; concentration +11, +16 to cast defensively)
(1/day) - Pyrotechnics
Spells (CL 9th; concentration +21, +26 to cast defensively, +15 vs SR [+8 CL, +2 Spell Pen, +4 Seeker])
4th (5/day) - Dimension Door
3rd (6/day) - Dispel Magic, Haste, Fireball DC21, Fly(Page), Heroism(Page)
2nd (8/day) - Glitterdust DC21, Invisibility, Web DC21, Summon Monster II
1st (8/day) - Identify, Grease DC20, Mage Armor, Burning Hands DC19, Magic Missile, Liberating Command, Snowball(Page), Protection from Evil(Page)
0 (at will) - Acid Splash, Arcane Mark, Detect Magic, Light, Mage Hand, Mending, Prestidigitation, Read Magic

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Statistics
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Str 8, Dex 16, Con 16, Int 26, Wis 10, Cha 14
Base Atk +5; CMB +4; CMD 18
Feats Spell Focus(Conjuration) - Bloodline, Deific Obedience (Nocticula), Improved Initiative, Spell Penetration, Augment Summoning
Traits Reactionary, Magical Knack (Sorcerer)
Languages Common, Celestial, Draconic, Dwarven, Elven, Sylvan, Abyssal, Infernal, Aklo
Skills Bluff +12, Diplomacy +19, Disable Device +17 (+20 vs Traps), Knowledge(Arcana/Planes) +22, Knowledge(Dungeoneering/Nature) +11, Knowledge(Local/Religion)+18, Perception +17 (+20 vs Traps), Profession(Courtesan) +5, Spellcraft +29, Use Magic Device +17
Combat Gear Belt of Physical Might (Con/Dex) +2, Circlet of Persuasion, Headband of Vast Intellect +4(Fly/Perception), Cloak of Resistance +2, Backpack, Belt Pouch, Hand Crossbow, Dagger, Eyes of the Eagle, Gloves of Elvenkind, Lesser Talismans (Pentacle, Freedom, Life's Breath), Pages of Spell Knowledge(Fly, Heroism, Snowball, Protection from Evil)
Other Gear Noble's Outfit, All gold worn as jewelry, Scrivener's Kit, Courtesan's Kit, Dungeoneering kit, Flayleaf, Night Tea, Jar with 4 leeches.

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Special Abilities
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+4 Profane vs blindness and charm effects, +1/2 Sorc lvl to locate traps & all disable and can disable magical traps.

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Scrolls
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Communal Resist Energy
Dimension Door
See Invisibility x4
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Wands
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Magic Missile 42/50 (wrist sheath)
Cure Light Wounds 45/50 (wrist sheath)
Infernal Healing 46/50
Mage Armor 45/50
Heightened Awareness 40/50
Endure Elements 46/50

Fiery eyes, burnished bronze skin and charcoal hair clearly mark Melisande as an outsider. She is tall and athletic, though her clothing emphasizes other attributes than her strength and speed. Her eyes linger just a touch too long, making most uncomfortable with the punishment she appears to mete out in her mind.

Celestial Wolf:
Wolf, Celestial (Summon Monster II)
(LN) Medium animal - augmented
Init +2; Senses low-light vision, scent; Perception +8
AC 14, touch 12, flat-footed 12 (+2 Dex, +2 natural)
hp 17 (2d8+8)
Fort +7, Ref +5, Will +1
Resist acid 5, cold 5, electricity 5
SR 6
Speed 50 ft.
Melee bite +4 (1d6+3 plus trip)
Str 17, Dex 15, Con 19, Int 2, Wis 12, Cha 6
Base Atk +1; CMB +4; CMD 16 (20 vs. trip)
Feats Skill Focus (Perception)
Skills Perception +8, Stealth +6, Survival +1 (+5 scent tracking);
Racial Modifiers +4 Survival when tracking by scent
SQ smite evil
Special Abilities
Smite Evil (Su) Smite evil 1/day as a swift action (add +0 to attack,
+2 to damage; against evil foes; smite persists until target is dead or
the celestial creature rests).

[Dice=Bite]1d20+4[/dice] for [dice]1d6+3[/dice] and [dice=CMB to Trip]1d20+4[/dice]