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About Brallenera ThalkhamName Brallenara Thalkham
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Defensive Abilities
Hardy: Dwarves gain a +2 racial bonus on saving throws against poison, spells, and spell-like abilities. Stability: Dwarves gain a +4 racial bonus to their Combat Maneuver Defense when resisting a bull rush or trip attempt while standing on the ground. Slow and Steady: Dwarves have a base speed of 20 feet, but their speed is never modified by armor or encumbrance. Invulnerability (Ex): At 2nd level, the invulnerable rager gains DR/— equal to half her barbarian level. This damage reduction is doubled against nonlethal damage. This ability replaces uncanny dodge, improved uncanny dodge, and damage reduction.(DR 3/-) Extreme Endurance (Ex): At 3rd level, the invulnerable rager is inured to either hot or cold climate effects (COLD) as if using endure elements. In addition, the barbarian gains 1 point of cold resistance for every three levels beyond 3rd. This ability replaces trap sense.
Ranged (+10)
Special Attacks
Rage Powers:
L4-Renewed Vigor (Ex): As a standard action, the barbarian heals 1d8 points of damage + her Constitution modifier (1d8+4+2) This power can be used only once per day and only while raging. L6-Chaos Totem, Lesser (Su): While raging, the barbarian gains a +1 deflection bonus to AC against the attacks of lawful creatures and a +1 resistance bonus on saving throws against confusion, insanity, polymorph, and effects with the lawful descriptor. This bonus increases by +1 for each chaos totem rage power she possesses. L8: Celestial Blood, Lesser (Su): While the barbarian is raging, her melee attacks are considered good-aligned weapons for the purpose of bypassing damage reduction. Furthermore, the barbarian deals an additional 1d6 points of damage when she damages an evil outsider with a melee attack. L10:Ghost Rager (Su): While raging, the barbarian deals normal damage to incorporeal creatures even when using nonmagical weapons. She also gains a +3 morale bonus to touch AC, which increases by 1 at 8th level and every 4 levels thereafter (to a maximum of +7 at 20th level). This can't raise her touch AC above her full AC. A barbarian must be at least 6th level before selecting this rage power. --------------------
Base Atk +10/+5; CMB +12; CMD 23 (25 vs Trip/Bull rush)
Traits
Axe to Grind: There is a fire in your heart that can't be quenched. You gain a +1 trait bonus on damage against foes who are threatened by only you. Dangerously Curious: You have always been intrigued by magic, possibly because you were the child of a magician or priest. You often snuck into your parent's laboratory or shrine to tinker with spell components and magic devices, and frequently caused quite a bit of damage and headaches for your parent as a result. You gain a +1 bonus on Use Magic Device checks, and Use Magic Device is always a class skill for you. Criminal: You spent your early life robbing and stealing to get by. Select one of the following skills: Disable Device, Intimidate, or Sleight of Hand. You gain a +1 trait bonus on that skill, and it is always a class skill for you.(Disable Device) Skills (4 base+ 0Int+ 0FC+0 Race= 4/level Total 40)
Craft-Tailor +13 Rank 10
Languages Common, Dwarf,
SQ
Stonecunning: Dwarves gain a +2 bonus on Perception checks to notice unusual stonework, such as traps and hidden doors located in stone walls or floors. They receive a check to notice such features whenever they pass within 10 feet of them, whether or not they are actively looking. Weapon Familiarity: Dwarves are proficient with battleaxes, heavy picks, and warhammers, and treat any weapon with the word "dwarven" in its name as a martial weapon.
Combat Gear:
Other gear:Barbarian kit (backpack, a belt pouch, a blanket, a flint and steel, an iron pot, rope, soap, torches (10), trail rations (5 days), and a waterskin, explorer outfit, Shield of Faith potions (1), Lesser Restoration potion (1), Cloak of protection +2, CLW Wand (50/50), Msw thief Tools, Healer's kit, 4 Alchemic flasks, Ring of protection+1, Aegis of Recovery, +2 Belt of Giant Strenght Spare money:
Other valuables: Carried weight Encumbrance: --------------------
Looks & Personality
Background 
PFS 133884-3
Boons: |