Akron Erix

Remos's page

137 posts. Alias of Guy Player Man.


About Remos

Remos was born in the Uwaga Highlands, the son of a pair of nomads. His parents took residence in one of the settlements in the rocky hills soon after his birth, and he spent most of his life there. Only a few years old when his mother was killed by the gnoll tribe, his father was murdered in much the same way a decade later. He was adopted into another family, but no more than two years after did Remos decide to migrate to Solku. Since then, he's made a living as a guard or bouncer at any place he could find work. On hearing the call to take Kelmarane from gnolls, he immediately answered.

Human Barbarian 3
CG Medium Human
6'6", 240 lbs, Deity: Sarenrae
Init +2; Senses Trap Sense +1; Perception +5

AC 14, touch 12, flat-footed 12
HP 14/39 (20/45 rage)
Fort +6 (+8 rage), Refl +3, Will +1 (+3 rage)

Speed 40 ft
Melee falchion +8 (2d4+6/18-20), scimitar +7 (1d6+4/18-20)
Special attacks Intimidating glare, rage 10 rounds, rage against gnolls 1 extra round

STR 19 (rage 23), DEX 14, CON 14 (rage 18), INT 7, WIS 10, CHA 7
BAB +3, CMB +7, CMD 19
Feats Power Attack, Intimidating Prowess, Weapon Focus (falchion)
Traits Uwaga Highlander, Gnoll Killer
Skills Acrobatics +6, Climb +9 (+11 rage), Intimidate +8 (+10 rage), Perception +5, Stealth +3 (+4 in hilly/rocky areas)
Languages Common
Combat Gear falchion, scimitar, magical scimitar, leather armor

...

Rage 7/10, Rage against Gnolls 1/1

40' movement

Combat
BAB +3; Melee +7; Ranged +5
Falchion +8, 2d4+6; Scimitar +7, 1d6+4/+6
* (rage) Falchion +10, 2d4+9; Scimitar +9, 1d6+6/+9
* (fatigue) Falchion +7, 2d4+4; Scimitar +6, 1d6+3/+4
AC 14; Touch 12; Flat-footed 12
* (fatigue) AC 13; Touch 11; Flat-footed 12
Fort +6 (+8 rage); Refl +3; Will +1 (+3 rage)

Racial Abilities: M size, +1 feat, +1 skill point/favored class level, +2 to any ability score

Class Abilities
Rage: +4 morale bonus to STR and CON, +2 morale bonus to Will, denial to actions requiring patience or concentration and denial to DEX, INT, CHA skills except Acrobatics, Ride, Fly, Intimidate
Fast Movement: +10 movement speed in Light or Medium armor
Rage Powers:
* Intimidating Glare: Intimidate check against adjacent foe as move action
Uncanny Dodge

Feats & Traits
Uwaga Highlander: +1 trait bonus to Stealth, +2 in hilly or rocky areas
Gnoll Killer: +1 trait bonus to attack and damage gnolls; extra round of rage against gnolls
Power Attack: -1 attack, +2 damage
Intimidating Prowess: add STR bonus to Intimidate checks
Weapon Focus (falchion): +1 attack to falchion

Skills
Acrobatics +6 = 1 point + 3 class + 2 DEX
Climb +9 (+11 rage) = 2 point + 3 class + 4 (6) STR
Intimidate +8 (+10 rage)= 3 points + 3 class - 2 CHA + 4 (6) STR
Perception +5 = 2 points + 3 class
Stealth +3 (+4 in rocky/hilly areas) = 2 DEX + 1 (2) trait

Equipment
Explorer's outfit, 5 days rations
Falcion, 2d4 dmg, 18-20/x2 crit, S, 8 lbs
Scimitar, 1d6 dmg, 18-20/x2 crit, S, 4 lbs
Leather armor, +2 AC, -0 check, 10% spell failure, 40 ft movement, 15 lbs
(40 lbs) 2 gp, 5 sp
ornate magical scimitar