About Ingrid FoedottirRegular Attacks [dice=Claws]1d20+7[/dice]
[dice=Claws]1d20+7[/dice]
[dice=Bite]1d20+6[/dice]
—— Divine Favor Attacks [dice=Claws]1d20+9[/dice]
[dice=Claws]1d20+9[/dice]
[dice=Bite]1d20+8[/dice]
--- [dice=Hand of Acolyte]1d20+5[/dice]
Onispawn Tiefling, Traits, Stats:
Race * Stats: +2 Str, +2 Wis, -2 Cha * Darkvision: 60ft * Maw or Claw: 1d6 bite * Fiendish Resistance * Skilled: +2 Intimidate, +2 Disguise * Prehensile Tail: Many tieflings have tails, but some have long, flexible tails that can be used to carry items. While they cannot wield weapons with their tails, they can use them to retrieve small, stowed objects carried on their persons as a swift action. This racial trait replaces fiendish sorcery. Traits
Stats
Spells, Blessings, Curse:
Lvl 0
Lvl 1
Magic
Vampirism Curse
Feats, Skills, Equipment:
Feats
Skills
Equipment
Feral Champion Warpriest (3):
Feral Blessing
Sacred Claws
Fervor (Su)
Background:
Ingrid was not born with the name Foedottir. Rather, she was born Ingrid Cloudbreaker. The Cloudbreaker Clan has fought in the Mendevian Crusades since AR4650. It began innocently enough, with Kudrin Cloudbreaker joining the crusade as an armorer. The crusaders needed his skill, and they were willing to pay for it. Given the disreputable dwarf’s debts in most lands, this was one of the few places he could work without his creditors finding him. Ironically, throughout the witch hunts he remained safe, given that few doubted his professed piety in Torag. When he left the world wound, he brought back with him enough gold to settle his debts. And he brought back tales of fabricated glory and crusaders with rich pockets. When he sobered up, he was shocked to learn that more than a few dwarves had bought in to his ale-ridden tales and were demanding to follow him back to Kenabres! Try as he might be couldn’t weasel his way out of the plan, and soon found himself leading the Cloudbreaker expedition. Among these dwarves were two merchants, Sven and Gretta Cloudbreaker. They came believing that they could make serious coin selling arms and armor to the crusade. While this turned out to be true, they decided that the coin wasn’t worth it when Kenabres was sacked by a demon horde. The two survived and fled, deciding to make their coin elsewhere. And as it turned out, they managed to board a ship that had come from Cheliax. Deciding that it was as good a place as any, they left. Little did they know that Gretta was pregnant. And that their time in the world wound had left it’s mark... ...the two set up shop in Egorian, thankful to have gotten away from the crusades which had nearly claimed their lives. And while Cheliax was not their ideal locale, it was at least safe and the populace appreciated their wares. And when they found that Gretta was pregnant, the two rejoiced. For they soon had a beautiful baby girl. They named her Ingrid. It began innocently enough. A high temperature that just didn’t go down. But that was only the start of the changes. When her baby teeth fell out, the new ones which grew in were sharp. Like those of a predator. To their horror they realized that their daughter had been effected by the world wound. They prayed for that to be the only change. Their prayers went unanswered. For as she grew, the changes continued. A tail began to grow, and her eyes took on an unnatural glint. And finally, it appeared. A mark on her hand. The mark of Asmodeus. For an entire year they kept her at home, and they had stopped calling her Cloudbreaker. Rather, she had earned a new name. Foedottir. The young dwarf stayed awake at nights listening to the arguments. Her father wanted her dead, saying that it is what Torag would want. Her mother refused, demanding that they merely save up enough for a cleric to ‘cure her.’ Sleep was hard to come by out of the fear that she would never wake. The arguments stopped when the mark appeared. Both knew then that killing her was not an option. They were in Cheliax, and to murder a child of Asmodeus was far too dangerous. So they gave her up. She was taken to the Church of Asmodeus and given as a gift. A public offering which led to a marked increase in business. Enough for them to afford to leave and return home. From there Ingrid grew up in the Church of Asmodeus. Marked as belonging to the God by birth, her tutors expected much from her. Childhood quickly passed, and the changes finally came to a halt. By the time she was an adult her skin was a ruddy red, always warm to the touch. Her hands ended in claws and her teeth were full of razor sharp teeth. And, eventually, through hard work and dedication, she began to produce the miracles of Asmodeus that were expected of her. Now a young adult, she is marked by her experiences. Ingrid is distrusting, conniving and ruthless. She has stubbornly refused to change her name, ‘proudly’ referring to herself as Foedottir. More than anything, she wants to prove herself worthy of being wanted. And in this desire she has latched onto worship of Asmodeus, turning the single most traumatic part of her life into a source of pride. She tells herself that it was her parents who were wrong to turn their back on her; for she was blessed! Blessed by a true God that was worthy of praise. It was they who were wrong. Not her. As a newly forged warpriest of Asmodeus, she has been sent out of the capital to spread the influence of Asmodeus. Not so much to gather converts, but rather to increase his power in the world. And thus her own as well. This has brought her to Longacre, the very border of Chelaxian influence. For where else would be better to fulfill this mission?
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