Traits
* Indomitable Faith (+1 will save)
* Trap Finder (You gain a +1 trait bonus on Disable Device checks, and that skill is always a class skill for you. In addition, you can use Disable Device to disarm magic traps, like a rogue.)
* Eagle Purle Dragon Knight Recruit (You begin play with a breastplate, a lance, and an additional 100 gp of gear. In addition, you gain a +1 trait bonus on saving throws against mind-affecting effects.)
* Vainglory (You take a –1 penalty on Bluff, Disguise, and Stealth checks, and the save DC of any illusion you create is 1 lower than normal.)
Feats
* Lvl 1: Mounted Combat (class), Ride-by-Attack (level), Spirited Charge (race), Run (race), In and out of saddle (can move at normal speed when wearing medium armor.)
Feat Plan without VMC
Lvl 3: Power Attack
Lvl 5: Shield Focus, Mobility
Lvl 6: Shield Brace
Lvl 7: Furious Focus
Lvl 9: Trick Riding, Extra Traits (Armor Expert, Deft Dodger)
Lvl 11: Skill Focus Ride
Lvl 12: Dodge
Lvl 13: Skill Focus Disable Device
Lvl 14: Mounted Skirmisher
Lvl 15: Armor Focus
Lvl 17: Improved Iron Will
Lvl 18: Weapon Focus
Lvl 19: Toughness
Feat Plan with VMC
Lvl 3: VMC: Bravery at lvl -1
Lvl 5: Power Attack, Mobility
Lvl 6: Bonus Feat: Furious Focus
Lvl 7: VMC: Armor Training 1
Lvl 9: Advanced Armor Training Armor Specialization, Trick Riding
Lvl 11: VMC: Weapon Training 1
Lvl 12: Bonus Feat: Shield Focus
Lvl 13: Advanced Weapon Specialist = Armed Bravery
Lvl 14: Mounted Skirmisher
Lvl 15: VMC: Armored Juggernaut (Ex)
Lvl 17: Shield Brace
Lvl 18: Bonus Feat: Armor Focus
Lvl 19: VMC: Weapon Training 2, Weapon Focus
Lvl 20: Advanced Weapon Training Weapon Focus
Skills
* Ride: +11
* Disable Device (+6)
* Diplomacy (+3)
Background Skills
* Handle Animal: +5
* Craft Armor: +3
Equipment
* Lance
* Breastplate
* Heavy Wooden Shield
* MW Thieves Tools
* Parade Armor Barding
* MW ride tool (masterwork saddle)
* Fighter's Kit
* 59 gold