A Push of the Fates.... Zakhara... You Jewel!

Game Master Insnare

The Free City of Muluk takes it name from the long, unbroken line ofrulers whose history predates the Enlightened Throne in Huzuz It isknown for its exquisite regal purple dyes produced from local indigo plants.Muluk lies along the shore of the Great Sea at the mouth of the River Al-Zalim. Like most of the Free Cities, Muluk is a fiercely independent martialstate, engaged in unrelenting, low-grade conflict with the savage hill tribes ofthe nearby Furrowed Mountains, the ravaging pirates from the Corsair Isles,and the hostile armies of Umara and Qadib, both neighboring Free Cities

MULUK

LootSheet


1,001 to 1,050 of 6,253 << first < prev | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | next > last >>

Shot Putter Funkmeister

To Nabila the old lady says, "Thank you as well fine lady. I am sorry but that knowledge falls out this poor woman's purview, you may need to go to the bazaar or maybe the souk."

She then turns and leaves the establishment.

The parchment the old woman gave you is an old map. Drawn before many of the current cities were founded, the parchment is yellowed and brittle, stained in several places, and torn off along one edge.


Female Human Fighter 6 (Corsair Kit) | AC 5 | 43/46 hp | THAC0 15 | PPD 11 RSW 13 PP 12 BW 13 Sp 14 (-1 magical) | +1 to hit/damage (+1/+2 with short bow, +2/+3 with scimitar)
Weapons:
Jambiya 1d4+1, Short Bow 1d6+2, Scimitar 1d8+3

Seamanship: 1d20 ⇒ 14
Direction Sense: 1d20 ⇒ 15


Shot Putter Funkmeister

The group of you seem to stare at the parchment map for a fairly long time trying to get a handle on what landmass you are staring at and where it might be located.

A half-elven Rawun passes you by who looks like he was about to set up to play a set in the establishment with his zither, seeing the difficulty you are having with the map and says, "Salutations ladies, I am Kadin al-Zor al Faddi a humble musician and rawun and I am well versed in map reading, may I look at that map?"

Sovereign Court

Thaco: 19 Half orc Cleric 2 (Scholar Priest)/Fighter 2 | HP: 13/18 | AC: 6 |spells: 1st: 2/4 | melee: +4/d4+8

"Why thank you so much Kadin al-Zor al Faddi. Why yes, you may make the attempt, although I'm not sure what use it will do. All of us having been gazing at this old thing and none can make much sense of it.

Still, thy initiative should be rewarded. For the attempt," she takes another of her precious gold coins and passes it to the man, "consider yourself rewarded.

And if you can not make sense of the map, then just play Hands of Doom. It was a favorite with my F--at back home." she says, pleased the she caught herself, but chagrined that she can not escape him, even out here..


Shot Putter Funkmeister

Upon acquiring permission to look at the map, he becomes enthralled by it and when Liath tries to put a gold dinar in his hand he swats it away, mumbling "not yet, hmmm, a huh..." he then takes his left hand as if doing a math problem in the air with his finger, "yeah, that's must be it. Yes..."

He says, "This is a map to the Golden River and I would like to join you in finding it."

Sovereign Court

Thaco: 19 Half orc Cleric 2 (Scholar Priest)/Fighter 2 | HP: 13/18 | AC: 6 |spells: 1st: 2/4 | melee: +4/d4+8

Ancient History: 1d20 ⇒ 7

Loath racks her brain wondering if she's heard any tales of the Golden River. It certainly sounded exciting!

"I shall need to confer with my companions as to if your company would be accepted or not. Please leave us as we discuss matters."

She leans to the others and says, "Oh my this sounds like an adventure! I know not lay in store but it certainly seems worth finding out!
But what think you of the young musician that wishes to accompany us? He seemed nice enough, and we may need a guide, but do you think we can trust him?"


Shot Putter Funkmeister

Liath

Spoiler:
The Golden River (Nahr al-Zahabi) is said to possess vast, untold powers of curing and enhancement, water from the source of the legendary river has been greatly sought after but never discovered. Ideas as to where the river may be found are as numerous as the stars in the sky.

Sovereign Court

Thaco: 19 Half orc Cleric 2 (Scholar Priest)/Fighter 2 | HP: 13/18 | AC: 6 |spells: 1st: 2/4 | melee: +4/d4+8

Thinking quickly, Liath pulled out her copy of Alf Laylah wa-Laylah and thumbed through to a choice selection. Indeed! As she thought, there was a mention of interest.

"It says here that the The Golden River is said to possess vast, untold powers of curing and enhancement. It states that the water from the river has been greatly sought after but never discovered. Ideas as to where the river may be found are as numerous as the stars in the sky.

Oooo!

Were we to actually find this thing we would be not only rich but famous as well! That we might have a chance of finding this is the adventure of a lifetime!

I council that we take the musician with us, but not until we have slept on it, and found that which we came to this city first to do.

I propose we sleep on the ship this night, investigate the Artisan's quarters in the morning, and then perhaps we will have greater clarity as to the taking of the young man with us.

Agreed?"

If that is agreed, she will call over the young man and inform him of their intentions.


Female Human Fighter 6 (Corsair Kit) | AC 5 | 43/46 hp | THAC0 15 | PPD 11 RSW 13 PP 12 BW 13 Sp 14 (-1 magical) | +1 to hit/damage (+1/+2 with short bow, +2/+3 with scimitar)
Weapons:
Jambiya 1d4+1, Short Bow 1d6+2, Scimitar 1d8+3

"He can be trusted until he gives us reason not to be," Nura nods. "We can follow the map after we finish our current quest, yes?"

Sovereign Court

Thaco: 19 Half orc Cleric 2 (Scholar Priest)/Fighter 2 | HP: 13/18 | AC: 6 |spells: 1st: 2/4 | melee: +4/d4+8

"So it's settled then!" Liath declares brightly. "We shall gain what we seek in this city, and then allow him to join us in our travels as many of the world's greatest secrets are revealed to us!"

That done Liath seeks out the young musician. "Good sirrah, your offer to accompany us in our quest is accepted! There are, of course, conditions.

Firstly, we have urgent business that must needs be completed by us upon the morrow. While you are not specifically excluded from joining us, 'tis on another errand entirely and you would be greatly bored by our mundane quest.

Secondly, upon completion of aforementioned errand, you may accompany us, but we might not head anon for the location discussed.

Thirdly, you shall conduct yourself as a perfect gentleman at all times, taking nothing that is not yours by right, and respecting all amongst you, especially those of the fairer sex!"

At this Liath's personality goes from soft cotton candy to fire-blackened stone as she leans closer, smiling grimly and revealing her orcish teeth.
"And if you break that last one I will not stop hitting you until my fist meets the floor."

But then her lightness and air return and she smiles brightly. "So let us be best friends forever more! We shall seek thee out on the morrow!

Oh! Good sir! By what are you called?"

Once that answer is given she finishes off her meal and suggests, "Shall we now retire to the ship to begin our searching at first light?"


Shot Putter Funkmeister

The half-elf says, "Well, why do those of the "fairer sex" deserve special treatment it sounds very archaic if you ask me."

He responds in kind, "I would hate to have to wear those teeth of yours as a souvenir." and then he chuckles to himself and says, "I will meet you here tomorrow evening and then we can shove off."

You go back to your ship where you go to bed.

Next Day


Shot Putter Funkmeister

It seems to me for the next day, Meleek needs to check in with the Mamluks and the rest of you want to find an artisan to destroy the Tumbago artifact to free the Djinn, am I correct?


CG Female Elf Cleric (Mystic) 2 | HP 9/9 | AC 5 | DA -3 MDA +2 | PPD 10 RSW 14 PP 13 BW 16 MS 15 | Reaction Adj +2 | Infravision 60' |
Status:
None.

Yeah, been distracted the last few days so quiet, but I think we are good to move on. I have the healing NWP, does anyone require need to do double their HD healing overnight?


Female Human Wizard (Sha'ir) 6 | 14/14 HP | AC 9 | Saving Throws Paralyzation, Poison, or Death Magic 13 Rod, Staff, or Wand 9 Petrification or Polymorph 11 Breath Weapon 13 Spell 10

Fadilah is early to rise the next morning.

"So!" she says, "I suppose now is a good time to go into town - we have the entire day ahead of us."

Dark Archive

Maps: Car. Crown || Skull & Shackles

I'll take that offer, Nabila!


CG Female Elf Cleric (Mystic) 2 | HP 9/9 | AC 5 | DA -3 MDA +2 | PPD 10 RSW 14 PP 13 BW 16 MS 15 | Reaction Adj +2 | Infravision 60' |
Status:
None.

I just reread it, it's actually +2 extra hit points (+1 for travelling and +1 for herbalism) in addition to whatever you would heal naturally overnight and a check doesn't need to be made, so yeah anyone wounded can heal an extra +2 so long as I'm able to treat you.


Shot Putter Funkmeister

You first pay the harbormaster for the birth you ship has taken so -15 SP and then Meleek I have not heard from him since the beginning of the month, I hope he is still with us. Anyway, you should also pay a visit to the Mumluks to speak to the leader of the caravan.

You ask around the city and eventually you make your way into the district which hold artisans. The most obvious feature of the city that is given to you is the crimson-colored Mosque of Blood, the largest temple in the Land of Fate to Vataqatal, a warrior-god worshipped by many mamluks. Though the walls are of sandstone, they receive a regular coating of henna to honor those men and women whose blood has been spilled in battle.

Continuing to follow the directions the people of the city give you is that you walk by one jewel that relieves the heavy, oppressive grey of the city: the Open Mosque of Qudra. Graceful and beautiful, this building features some of the most lovely shades of blue tile work to be found outside of Umara. Those who worship gods other than Vataqatal flock to this exquisite edifice. Nabila sees a large shrine dedicated to Najm with its walls.

Dark Archive

Maps: Car. Crown || Skull & Shackles

Nura observes the scenery with an appreciative (and watchful) eye.


M Human Warrior (Faris) / 2 | AC:4 HP:14/14 THAC0:19 Attacks:3/2 | Two-Handed Sword +2/+4, 1d10 vs M, 3d6 vs L, Spd:7 | PPD:14 RSW:16 PP:15 BW:17 Sp:17

The journey had been difficult. Unseasonably rough seas caught the young captain unprepared, and the crew was made miserable in the days-long effort to save the ship. The expedition was a total loss. Those that did not perish when waves crashed over the side were left exhausted and sickened. Divine Will spared Zaheed, of that he had no doubt.

The stout young man stepped heavily from the gangplank onto the pier; Qudra harbor had never looked so welcoming as it did now.

Those that did not know the sea failed to appreciate the transition of arriving on solid purchase. Buoyancy was merely the repetitive process of being lifted up and dropped over and over and over. Zaheed crouched while his stomach stabilized, his body refamiliarizing itself with the land.

With the loss of profit, the promise of payment was broken. The men settled for a last meal of bait fish, salted more to disguise spoilage than to improve the taste, though it served both purposes well enough. That such a pittance seemed below his station was not a concern for Zaheed. He was in danger of failing to meet his tithe for the month. He needed to find new work quickly.

Ascending the tile walkways to the upper tier of the city, Zaheed quickly found himself wandering toward the Mosque of Qudra. Prayer schedule must be kept, afterall. Brave Hajama expected no less.


Shot Putter Funkmeister

Muluk and Qudra are two different cities, separated by hundreds of miles of sea. Please change your text around. Thanks

Sovereign Court

Thaco: 19 Half orc Cleric 2 (Scholar Priest)/Fighter 2 | HP: 13/18 | AC: 6 |spells: 1st: 2/4 | melee: +4/d4+8

Liath awoke early and breakfasted mightily, attacking the salted fish and brick-tough hard tack with great vigor.

Sashaying out into the city with great, wide eyes, she takes in everything, gawking openly.

She appreciates the wondrous beauty of the religious sites, but Learned Zann was found in thick books and dusty tombs of little-known authors. She found greater solemnity in a book shop or well-stocked library than in some opulent site.

As their efforts meet a lack of progress, she begins asking random persons where the artisans quarter was, anxious to have their business done before the sun set.


CG Female Elf Cleric (Mystic) 2 | HP 9/9 | AC 5 | DA -3 MDA +2 | PPD 10 RSW 14 PP 13 BW 16 MS 15 | Reaction Adj +2 | Infravision 60' |
Status:
None.

The smell of salt air mixed with the steeping jasmine tea and a freshly baked ka'ak filled Nabila with a welcome morning energy. She walks calmly behind Liath with Fadilah and nibbles her breakfast and sips her tea. "She's a really odd one. But I thought you all were an odd lot when I met you in that well. Surely you thought I was odd as well following you down that well," she grins.

"Liath, sweetheart, we have time. The guardian is not going anywhere!" she giggles and takes a deep breath, letting the morning sun warm her face.


M Human Warrior (Faris) / 2 | AC:4 HP:14/14 THAC0:19 Attacks:3/2 | Two-Handed Sword +2/+4, 1d10 vs M, 3d6 vs L, Spd:7 | PPD:14 RSW:16 PP:15 BW:17 Sp:17

Zaheed is mildly surprised when a half-orc with soul-touching brown eyes approaches him, seemingly at random, and asks where the Artisans Quarter is. He looks around to make sure she's actually asking him and not someone else.

He can't help but laugh at himself for his dumbness. "My apologies. The Artisans Quarter, of course. Do you want to go there now? I have some time to spare. I can show you the way."


Male Elf | AC 7 (Studded Leather) THACO 18 HP 15/15 Ranger (Desert Rider) 3

Finishing his morning prayers, asking the gods to guide his path, Than bin Assad steps back into the street. He walks in a haze, eyes still bleary from sand and tears, and unsure what he needed to do next, save that he did have to receive his camel from the stable near the artisan quarter, when he nearly stumbled into the human and the half orc speaking. . .

"My apologies, sir, ma'am, I meant no offense." used to the simple society of the desert clan and tribe, Uthman seemed to linger awkwardly as he took in the total of the assembled people around him.

Sovereign Court

Thaco: 19 Half orc Cleric 2 (Scholar Priest)/Fighter 2 | HP: 13/18 | AC: 6 |spells: 1st: 2/4 | melee: +4/d4+8

"OoofmphfF!" Liath utters in an un-ladylike way as her electron-like energy cascades her into a well-bulit desert rider that she swore seemed to appear at random.

"A thousand apologies, kind sir. Peradventure such a city as this can do all one can take to stir one's senses!" she tosses out before returning to her conversation with the warrior with the great-sword.

"Oh yes kind sir," she articulates in a rush, "yes we wish to go there now. We have, ah, such business to attend to there of such an odd and unusual nature 'twill be another quest just to find a suitable blacksmith capable of such a task that 'twould take another day just to find a person of good capacity once we do manage to find the place!"

Of a sudden she turns back to Nabila to address something she brought up but did not have time to answer, so busy was she with her necessitated questing for directions.

"Dear Nabila every moment we make in haste is another moment that we might either find some new sojourn to divert us, or another moment of leisure that we might enjoy like the juices of some sweet fruit as truest reward for good works done!

Peradventure, we did not give the tower a thorough goings-over, so one can not know what chaos or randomness might befall the kind Djinn to de-rail our plans. Our only defense is in haste!"


M Human Warrior (Faris) / 2 | AC:4 HP:14/14 THAC0:19 Attacks:3/2 | Two-Handed Sword +2/+4, 1d10 vs M, 3d6 vs L, Spd:7 | PPD:14 RSW:16 PP:15 BW:17 Sp:17

"Right this way." Unless there are objections, Zaheed leads the group to the Artisans Quarter to find... whatever it is they're looking for, and possibly a blacksmith.


CG Female Elf Cleric (Mystic) 2 | HP 9/9 | AC 5 | DA -3 MDA +2 | PPD 10 RSW 14 PP 13 BW 16 MS 15 | Reaction Adj +2 | Infravision 60' |
Status:
None.

Nabila blanches when Liath loudly brings up the tower and djinn in front of the whole city, and especially two strangers who are paying close attention. She then forces a laugh, "Liath! You are too funny. My apologies sirs, we are actually seeking a...gift for our...village elder?" She does not mean to hesitate or add the rising inflection at the end. She suddenly understood how her father always caught her lying. She nudges her companion, hoping she might be a better liar.


Shot Putter Funkmeister

You walk deeper into the city and move closer to what would be considered the bazaar and then there is the souk.

I am going to need some charisma checks


M Human Warrior (Faris) / 2 | AC:4 HP:14/14 THAC0:19 Attacks:3/2 | Two-Handed Sword +2/+4, 1d10 vs M, 3d6 vs L, Spd:7 | PPD:14 RSW:16 PP:15 BW:17 Sp:17

Charisma: 1d20 ⇒ 5

Zaheed picks up on the group's collective discomfort and poor attempt at obfuscation. He does not judge, however. Their reasons are there own until such time as they would consider sharing them. Nevertheless, the subterfuge increases the intrigue.


CG Female Elf Cleric (Mystic) 2 | HP 9/9 | AC 5 | DA -3 MDA +2 | PPD 10 RSW 14 PP 13 BW 16 MS 15 | Reaction Adj +2 | Infravision 60' |
Status:
None.

Charisma 14: 1d20 ⇒ 19


Female Human Fighter 6 (Corsair Kit) | AC 5 | 43/46 hp | THAC0 15 | PPD 11 RSW 13 PP 12 BW 13 Sp 14 (-1 magical) | +1 to hit/damage (+1/+2 with short bow, +2/+3 with scimitar)
Weapons:
Jambiya 1d4+1, Short Bow 1d6+2, Scimitar 1d8+3

Charisma 15: 1d20 ⇒ 3


Shot Putter Funkmeister

Your group splits up to canvas the artisan's quarter looking for what you think the group needs: Nura, Nabila, Fadilah and Liath are asking for either gold or coppersmiths and Zaheed and Uthman ask around for a blacksmith.

Zaheed

Spoiler:
You make your way in the artisan's quarter asking around and find yourself a blacksmith. His name is Machmud and he has some nice stuff.

Nura

Spoiler:
You find yourself a goldsmith his name is Suleiman he looks your piece up and down and says, "That is tumbago, very rare. It is only known to come from Maztica and much further north in Amn. Information has been told that a captain named Cordell has landed in this wonderous place called Maztica, supposedly they have mastered the craft of smelting gold with copper and maybe tin. Up until now, I did not understand why you would do this but the sheen on this item with its extra shiny hue. May the Grand Caliph be granted the ability to have an heir, he suffer greatly so. How can I help you with this piece?"


M Human Warrior (Faris) / 2 | AC:4 HP:14/14 THAC0:19 Attacks:3/2 | Two-Handed Sword +2/+4, 1d10 vs M, 3d6 vs L, Spd:7 | PPD:14 RSW:16 PP:15 BW:17 Sp:17

"You are a fine craftsman," Zaheed observes when looking over Machmud's wares. The warrior doesn't have a copper to his name, however, but he needs no more than what he has acquired in his journeys. He whistles for Uthman, and then returns to the others with the news.

Deciding Liath is the most forthcoming, he points the way to Machmud's shop. "For whatever your purpose, this man is a highly skilled." Then he waits around to see what they do, because they are definitely doing something.

Sovereign Court

Thaco: 19 Half orc Cleric 2 (Scholar Priest)/Fighter 2 | HP: 13/18 | AC: 6 |spells: 1st: 2/4 | melee: +4/d4+8
GMEDWIN wrote:

Your group splits up to canvas the artisan's quarter looking for what you think the group needs: Nura, Nabila, Fadilah and Liath are asking for either gold or coppersmiths and Zaheed and Uthman ask around for a blacksmith.

Nura ** spoiler omitted **

Since Liath would be with Nura (as she doesn't trust her tounge in sensitive missions) and since Nura seems to be a bit busy with RL (three of her last 5 posts have been only dice rolls) can I read her spoiler to advance the plot?


Shot Putter Funkmeister

Liath charisma 1d20 ⇒ 3

You can read the spoiler

Sovereign Court

Thaco: 19 Half orc Cleric 2 (Scholar Priest)/Fighter 2 | HP: 13/18 | AC: 6 |spells: 1st: 2/4 | melee: +4/d4+8

"Blessings unto you, good Zaheed, for bringing us this grand news," Liath says, putting a hand gently on the man's broad shoulder.

'Not bad...for a human.'

'Not helping dad!'

"Peradventure allow me a moment to see if this man will suffice for our quandary, though anon we shall see if greater resources are required."

Turning back to Suleiman she says, "We required it destroyed."

Liath uncharacteristically ceases speaking, though the tension from her is palpable, as if a dam was suddenly dropped into a raging river and strains in mighty battle to hold back the tide.

"For personal reasons," she adds.


Shot Putter Funkmeister

Suleiman says, "Destroying a piece of gold or tumbago or copper is not very difficult, so you may want to tell me what you want done exactly. It may need some extra work."

Sovereign Court

Thaco: 19 Half orc Cleric 2 (Scholar Priest)/Fighter 2 | HP: 13/18 | AC: 6 |spells: 1st: 2/4 | melee: +4/d4+8
GMEDWIN wrote:
The Djinn smiles and says, "That is delightful. Yes that is the artifact. Now, you need to destroy it. You would need to take it to Qudra, there there are those who can safely destroy the jar and set me free."

With this to go on, if someone else doesn't jump in I may have to be forthcoming.


Female Human Fighter 6 (Corsair Kit) | AC 5 | 43/46 hp | THAC0 15 | PPD 11 RSW 13 PP 12 BW 13 Sp 14 (-1 magical) | +1 to hit/damage (+1/+2 with short bow, +2/+3 with scimitar)
Weapons:
Jambiya 1d4+1, Short Bow 1d6+2, Scimitar 1d8+3

"This is no mere decoration. Its destruction will not be an easy task, I suspect." Nura says.


Shot Putter Funkmeister

The goldsmith closes the door to his shop with Liath and Nura inside and says conspiratorilly "Ok, now we are alone, I need you to be completely candid with me or it may have disastrous consequences for all of us in the shop and depending on what we are dealing with people in my neighborhood as well."

Sovereign Court

Thaco: 19 Half orc Cleric 2 (Scholar Priest)/Fighter 2 | HP: 13/18 | AC: 6 |spells: 1st: 2/4 | melee: +4/d4+8

"We require it destroyed in such a fashion that it would free a Djinn...were it fettered by it.

It...it was our village elder's dying wish. All his life he thought a spirit plagued us, but so valued was the item that we laughed him off.
Alas, his last words were to see his life's want followed through.

Such a fanciful notion, to a worldy and civilized man of the world such as yourself, I'm sure, but we are oath-bound to see it through to the spirit," Liath states stoically, firmly.

When father heaped empty praise on a citizen it meant they could do something for him, or they were about to die.

She was still wondering which one was this.


Shot Putter Funkmeister

He looks at Liath and says, "So a powerful Djinn is bound to this item and bound to a piece of Maztican Tumbago. I am really intrigued how the elders of your village were able to get their hands on this piece. Considering Maztica was "discovered" by Cordell about five years ago. You are dressed like a sailor but speak like a history book. Irrelevant. Do you have a Pyromancer sorceror available or should I need to find one?"


CG Female Elf Cleric (Mystic) 2 | HP 9/9 | AC 5 | DA -3 MDA +2 | PPD 10 RSW 14 PP 13 BW 16 MS 15 | Reaction Adj +2 | Infravision 60' |
Status:
None.

Nabila waits outside hoping things go well inside. She was not particularly interested in the minutiae of the exchange and in truth was not the sort to over-think the entire situation. Instead she watched the world go by with an external passivity. Internally she simply tried to be with the city and the air around her. Attune herself, in a sense.

The young men she'd encountered had obviously piqued her interest, but she chose to push such thoughts out her mind. Still, they tugged at her, not letting go fully. It was that curious foreigner who first brought my attention to that well. An obvious sign, to be sure. Perhaps Liath's running bodily into that man will be just as obvious in hindsight.

She turned her head slightly and looked at the helpful strangers. Not staring at them, but with them in her periphery. A crashing sound of breaking ceramics from elsewhere in the city snaps her head around, but when she realizes it was an accident that had nothing to do with her and was no threat she turns back around and closes her eyes. Nabila stretches her back and cracks her neck.

"I saw that look," she says out loud to Zaheed, affixing her stare directly on the young human. "I grew up on a horse farm. There were a significant number of prideful, assertive men who worked for my father or who conducted business with them. They would describe her as having, 'the crazy eyes.' Of course, they would also say that the crazy ones are the most...satisfying romantically. My words, not theirs. She could probably use a nice man. But she could possibly use a nice man. Do you understand?" She withholds any judgment from her voice, intending only to inform rather than deter or encourage.

Sovereign Court

Thaco: 19 Half orc Cleric 2 (Scholar Priest)/Fighter 2 | HP: 13/18 | AC: 6 |spells: 1st: 2/4 | melee: +4/d4+8

"Tra la la, peradventure, one may as well wish for the moon and the treasures of Aladin as to conjure the details of the past. But as for an expert in the mystic realm...."
Loath looks to Fadilah, thinking this would be her realm.

She makes a mental note to find a book on Maztica as it sounds intriguing.


Male Elf | AC 7 (Studded Leather) THACO 18 HP 15/15 Ranger (Desert Rider) 3

Uthman followed the strange group to the Artisan's Quarters, still walking almost in a haze. Once there, he retrieved his camel, and found himself again on the street unsure of where to go, but listening to the strange group converse.

"Pardons again, I didn't properly introduce myself before. I'm Uthman bin Assad. I don't mean to pry, but you all don't seem to be from here? Might I ask what business you're about?"


M Human Warrior (Faris) / 2 | AC:4 HP:14/14 THAC0:19 Attacks:3/2 | Two-Handed Sword +2/+4, 1d10 vs M, 3d6 vs L, Spd:7 | PPD:14 RSW:16 PP:15 BW:17 Sp:17

"Is that so?" Zaheed replies to Nabila, amused by the inference of intimacy with this stranger. He bows. "You have misread me in this regard. I merely seek to understand your group's purpose here, as it is surrounded by intrigue, and you are doing a very poor job disguising it. As for that one," he nods in the direction of the half-orc, "I understand her well enough. Whatever her objective in this quarter, her true desire is something none of us - man or woman - can satisfy."


Shot Putter Funkmeister

Suleiman says, "Have you met this Djinn before? Is he large or small? Unless he is tiny, I would suggest we conduct this bit of dismantling outside the city walls. I would require 30 Dinars to do this. Shall we be underway or do I need to fetch a sorceror?


CG Female Elf Cleric (Mystic) 2 | HP 9/9 | AC 5 | DA -3 MDA +2 | PPD 10 RSW 14 PP 13 BW 16 MS 15 | Reaction Adj +2 | Infravision 60' |
Status:
None.

"I believe you believe that," the dark haired elf grins. "Now intrigue might be a strong word. We merely do not wish to be loud about our business. I don't really understand it either except that we are hopefully releasing someone from a tiresome responsibility."


Female Human Fighter 6 (Corsair Kit) | AC 5 | 43/46 hp | THAC0 15 | PPD 11 RSW 13 PP 12 BW 13 Sp 14 (-1 magical) | +1 to hit/damage (+1/+2 with short bow, +2/+3 with scimitar)
Weapons:
Jambiya 1d4+1, Short Bow 1d6+2, Scimitar 1d8+3

Nura looks slightly concerned. "We will need a sorcerer," she says at last. "And the djinn was rather large."

Sovereign Court

Thaco: 19 Half orc Cleric 2 (Scholar Priest)/Fighter 2 | HP: 13/18 | AC: 6 |spells: 1st: 2/4 | melee: +4/d4+8

Liath nods. "What she said."

Turning and approaching Nabila, she sort-of whispers, "It'll be 30 Dinars. And since I don't have that much, if you could...."

1 to 50 of 6,253 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Al-Qadim All Messageboards

Want to post a reply? Sign in.
1 to 50 of 262 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>

Hi,

I tried to do this under the name AL-Qadim which is a really cool setting in the Forgotten Realms planet.

I am looking for six heroes up for going mentally toe to toe with Djinn, Jann, Dao and the other creatures of the Land of Fate.

2E AD&D, I am extremely generous going with 5d6 drop the lowest two.
Out of a party of six, I will be cool with two members being Outlanders.( Not from Zakhara)


I have never played 2e, but would be willing to learn especially if we are starting from level 1. I found this site that seems to have a lot of 2e stuff. For me to learn from.

I am a daily active member of the PBP forum. I currently run 2 games and am a player in one more. I am able to keep post most every mornings and evenings. I am going to go ahead and roll some stats and if you allow me then I will dig into character creation.

Stat Dice Rolls:

Stat 1: 5d6 ⇒ (2, 1, 4, 6, 1) = 14 12
Stat 2: 5d6 ⇒ (6, 3, 3, 2, 6) = 20 15
Stat 3: 5d6 ⇒ (5, 4, 1, 5, 4) = 19 14
Stat 4: 5d6 ⇒ (6, 1, 5, 3, 5) = 20 16
Stat 5: 5d6 ⇒ (2, 6, 4, 3, 2) = 17 13
Stat 6: 5d6 ⇒ (1, 6, 2, 1, 2) = 12 10

Stats: 16, 15, 14, 13, 12, 10


Awesome, rolling something up.

Spoiler:

5d6 ⇒ (1, 4, 6, 3, 5) = 19
5d6 ⇒ (6, 4, 5, 4, 2) = 21
5d6 ⇒ (1, 5, 3, 4, 6) = 19
5d6 ⇒ (1, 4, 5, 4, 4) = 18
5d6 ⇒ (5, 2, 6, 1, 5) = 19
5d6 ⇒ (5, 3, 5, 2, 1) = 16

15.15.15.13.16.13

What are the allowed sources and optional variants in play?

edit: oops, forgot I already rolled in previous thread. Ill use those. You also already answered my question. Sorry! Its been a month.


Great. We will be playing in the Al Qadim setting which has an Arabian Flare. If you need say Arabian Adventures PM me.

Dark Archive

Hmmm. Love me some Al-Qadim. Let me dig out my old 2E books and see what I can come up with. ::cracks knuckles::

Dark Archive

Dice Rolls:
5d6 ⇒ (3, 3, 4, 3, 3) = 16
5d6 ⇒ (6, 2, 5, 5, 2) = 20
5d6 ⇒ (3, 6, 2, 6, 3) = 20
5d6 ⇒ (1, 4, 6, 6, 5) = 22
5d6 ⇒ (6, 6, 1, 5, 4) = 22
5d6 ⇒ (3, 1, 1, 2, 1) = 8
Hit Points: 1d10 + 2 ⇒ (10) + 2 = 12
Money: 4d4 ⇒ (4, 2, 1, 1) = 8
Station: 1d2 ⇒ 2

So, 10/16/15/17/17/6. Ugh, gotta hate the 6, but the other stats balance it out.

NURA (NOO-rah)

STR 17
DEX 17
CON 16
INT 10
WIS 6
CHA 15

Female Human Fighter (Corsair kit)
12 hp

WP: Cutlass, Jambiya, Scimitar, Short Bow
NWP: Direction Sense, Seamanship (B), Swimming, Tumbling

80 gp
Station: 5

I will make an alias and go shopping if I am selected.


My submission from the prior thread.


My repost...

elven beggar-thief

Spoiler:

8.19.12.15.10.12
hp: 6
ac: 6 (no armor)
sv: 13.14.12.16.15 (90% sleep charm)
reac: +3 (and -4 to enemy if scouting)
sense: 60 ft infravision, secret door d6

Attack: THAC0 20
Two-dagger fighting 0/-1 1d4/1d4
Dart +3 1d3/1d3/1d3

Kit Benefit:
Dex check to disappear into crowd or trail subject undetected

Languages:
Common, Elven

Proficiencies:
weapon: Dagger, Dart
nonweapon: begging, survival(urban) ****, appraising *, local history *, modern lang *

Thief Skills: (no armor)
pp.ol.ft.ms.hd.dn.cw.rl
55.20.10.55.50.50.70.--

Creation Inventory:
Dagger(x2)


Wow, that's 2 adnd games in as many weeks!

I'll dot in. Rolling in order cause why not?

5d6 - 2 ⇒ (3, 1, 4, 5, 1) - 2 = 12 Str
5d6 - 6 ⇒ (4, 4, 5, 2, 6) - 6 = 15 Dex
5d6 - 3 ⇒ (1, 5, 4, 2, 2) - 3 = 11 Con
5d6 - 2 ⇒ (1, 6, 1, 6, 4) - 2 = 16 Int
5d6 - 3 ⇒ (5, 6, 3, 2, 1) - 3 = 14 Wis
5d6 - 3 ⇒ (3, 4, 1, 6, 2) - 3 = 13 Cha

HP: 1d4 ⇒ 1

I think I would like to take one of the Outlander spots, if one still lives, specifically with a Wizard.

Orven:

Orven is the apprentice to the Half-Elven mage, Otheniel. Otheniel has sent Orven on a training mission to another land, specifically to find some rare waters that only exist there. He has been given a pitcher to pour the water into, which will fill the matching pitcher at Otheniel's location.

Trusting his master, Orven stepped through the portal into the hot desert sun. Now he is trying to make his way to the Capital of Zakhara to collect said water for his master.

Life, however, is seldom that simple...

EDIT: and here is my character:

Crunch:

Orven
Human Wizard 1

str 12
dex 15
con 11
int 16
wis 14
cha 13

HP 1
AC 9
Init +0

Weapon Proficiencies: Dagger
Non-Weapon Proficiencies: Ancient History 15, Spellcraft 14, Engineering 13

Spells/day: 1

Known Spells:
1) Armor, Enlarge, Identify, Magic Missile

Equipment: Dagger x2, Wizard's Robes, Spellbook


Dotting. Thinking a fighter or paladin will see what the dice say.


ok


Any other takers?

Sovereign Court

I'm tentatively interested; what's in the group so far?

Stat: 5d6 ⇒ (1, 3, 3, 6, 6) = 19 -> 15
Stat: 5d6 ⇒ (1, 4, 3, 6, 5) = 19 -> 15
Stat: 5d6 ⇒ (2, 4, 2, 4, 3) = 15 -> 11
Stat: 5d6 ⇒ (1, 4, 6, 6, 1) = 18 -> 16
Stat: 5d6 ⇒ (2, 6, 2, 1, 1) = 12 -> 10
Stat: 5d6 ⇒ (3, 6, 4, 1, 1) = 15 -> 13


Relic rolled, Unknown
WhtKnt Fighter
Igneous Cleric/Thief
mishima Thief
Vrog outlander Wizard
Iron dot, warrior

If no one plays a Sha'ir by the time we start I might switch to one.

Sovereign Court

Er, according to the PHB under "Multi-Class Combinations," dwarves cannot be cleric/thieves - only fighter/clerics or fighter/thieves.

I'll make a sha'ir.


Great Shairs are awesome!


1 person marked this as a favorite.

I am really excited.

Sovereign Court

Started work on the alias Fadilah al-Qadib, a sha'ir from Qadib, the City of Wands (one of the Free Cities of the northern coast).

Hit points: 1d4 ⇒ 4

Initial funds: 1d4 + 1 ⇒ (2) + 1 = 3 x10 = 30 gp

Because of the website bugs I can't pick an appropriate picture for the alias.


I would like to get started saturday. Please have all submissions ready. Thanks!

Sovereign Court

Fadilah is ready to go, though it would be helpful to know where we're going to start!

She is a stock sha'ir who is wholly reliant on getting spells via her gen. She has a wide range of skills that are mostly useful in a social context (I took poetry because it's connected with sha'ir in mythology, and all of the recommended proficiencies for the kit).

I'm a regular boards player and GM, so I'm not going to suddenly disappear. I like good RP and I have a soft spot for the great settings that AD&D produced in the 2nd edition era.

I also like having some kind of connection with other party members, if somebody wants one!


I never rolled for station, its a whopping d3 for beggars. xD

Station: 1d3 ⇒ 1

rofl, lowest of the low.

I'd be down for a connection of some sort, he would be a common sight around the city. I need to finalize some background thoughts first though.

Sovereign Court

Good call.

Station: 1d6 + 5 ⇒ (4) + 5 = 9


Great! We will be starting in the City of Muluk, I plan to run it both figuratively and literally as a sandbox. I have three or four adventures ideas that could run simultaneously. We should have some fun with this.

Sovereign Court

Cool, that means that Fadilah probably fled Qadib and headed on the trade route southwest to Muluk and has recently arrived there.


mishima here, I'll be using this alias.

Insnare, I just wanted to double check something to make sure I'm not cheating myself. To take both common and elven as languages I need to spend 1 NWP, since common is free and elven is not?


That is true.


Alrighty, I think I'll change around some NWP then so I can get thieves cant and a few more misc ones. Survival Urban is thematic, but probably not worth it for the 4 pt cost the more I think about it.


Any other questions?

Dark Archive

Yes, in purchasing gear without going through the haggling process, do we use the Asking column or the Normal price?


Let's say normal price.


1 person marked this as a favorite.

One needs to remember that starting equipment, although given a monetary price could have represented gifts from family, things your character found after a battle or something of the like.

Dark Archive

Okay, Nura begins play with:

Leather armor, jambiya, shortbow, 24 arrows, scimitar, waterskin, backpack, whetstone, large belt pouch, 50 feet of silk rope, 1 week of dry rations, 1 gp, 5 sp, and 9 cp.

The daughter of a merchant, Nura has spent much of her life on and around the water. She took her first ride on her father's ship at the tender age of three and found her sea legs almost immediately. She is most at home on the rolling deck of a ship.

She was born in the city of Qudra, but has traveled the length and breadth of Zakhara. She has a friend in every port and counts among her acquaintance's beggars and sheiks, commoners and sha'irs. Nura makes friends easily and is very flirty but has yet to find "the one" to settle down with.


You mean 1 Dinar, 5 Dirhams and 9 bits.

Dark Archive

Right, that's what I mean. :)


Ok, we will get started today. So who is with me?


Still here. I'll get an alt created.

Edit: and created one I have.


Ready, if accepted.


I will accept all of your characters, please feel free to check in the game thread. I will post maps of the city of Muluk.


Awesome! Thanks for running, Insnare!


This is a brief message to let everyone know that I am going to be on vacation from Sunday, 23 September until 1 October. As many of you may be aware, my wife is 90% blind from glaucoma. She wanted to see Walt Disney World through the eyes of friends who have never been (or haven't been in many years) before she can't see at all. So I, she, and 9 of our friends are all going to Walt Disney World for a week!

During this time, my posting will be greatly curtailed, if not nonexistent. If you are in my game, I will continue upon my return, just sit tight. If I am in your game, please feel free to bot me as required.

During this week leading up to my vacation, I will be very busy and may be slowed, but I will try to get a post out before leaving for the week.


Good luck WhtKnt, you are quite the guy.


This still open? I have been running an AD&D game and it makes me wanna PLAY it too, lol.


We can use another player.


Stat Roll: 5d6 ⇒ (3, 4, 6, 3, 6) = 22 6,6,4=16
Stat Roll: 5d6 ⇒ (5, 6, 1, 3, 1) = 16 6,5,3=14
Stat Roll: 5d6 ⇒ (1, 2, 2, 6, 2) = 13 6,2,2=10
Stat Roll: 5d6 ⇒ (6, 1, 3, 3, 1) = 14 6,3,3=13
Stat Roll: 5d6 ⇒ (6, 2, 6, 1, 4) = 19 6,6,4=16
Stat Roll: 5d6 ⇒ (5, 3, 3, 4, 5) = 20 5,5,4=14

I could do almost anything except paladin with those numbers. Looking at the kits from Arabian Adventures at the moment, and since I haven't delved deeply into the setting before I am checking to see if I can find other sourcebooks.


Ok, we have a Shai'r, an Outlander Wizard, a Corsair, and a Beggar Thief.


Yeah, I feel like you guys could use a cleric, lol. Considering an elven mystic of Najm. Best image I have in mind right now. I am really tempted to multiclass with bard since I see her as a singer/caller/chanter sort and I love options, but I am not sure yet.

EDIT: going to stick with single classed cleric. My brain started forming the character so I'm going to let it keep flowing, lol.


Alias for Nabila, crunch is being worked on, fluff is in my head but I need to read a little more on the region before getting her backstory fully involved.

Insnare, please let me know how you want me to jump in and what if anything I know from what has happened so far.

HP lvl 1: 1d8 ⇒ 1 lol
Station: 2d4 ⇒ (1, 2) = 3
Starting Wealth: 3d6 ⇒ (5, 4, 1) = 10
Age: 5d6 + 100 ⇒ (6, 6, 5, 2, 2) + 100 = 121
Height: 1d10 + 50 ⇒ (5) + 50 = 55
Weight: 3d10 + 70 ⇒ (4, 5, 7) + 70 = 86


Well, the group is in Muluk. The city of Kings. They just followed a fish down a well after watching an altercation in the bazaar. They are not really a party yet. So it is possible you followed them to help.


Well, her cousin named her The Cat for a number of reasons, but the thrill of a hunt combined with just plain being curious as to the outcome of such a situation would be compelling.


I think crunch is totally done at this point. Will get the fluff up ASAP and will be catching up on gameplay tonight.

1 to 50 of 262 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Community / Forums / Online Campaigns / Recruitment / AD&D 2e Recruitment for a 1001 Nights campaign All Messageboards

Want to post a reply? Sign in.