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I have recently joined a game so I will have to back out of my interest.

Good luck all!


I am interested in the PBP.

I haven’t played Eberron since my 3.5 days, oh the memories... ANYWAY....

Looking at the Eberron stuff above, I would be interested in playing some sort of Soulknife. Empty Vessels are not on the allowed list, but that would have been a fun first choice. Since we are all going to be knowing each other beforehand I would pick a race that tied in easily. Unless an Empty Vessel would be allowed... ;-)


Awesome! I’ll give it a look


Well the nice thing is Unchained Barbarian doesn't gain the ability score bonuses, they just gain a flat temp HP bonus per HD. Let me know what you think of my character submission and feel free to shoot me a PM if you want to work in concept/background stuff. I put something small together, something that could easily be fleshed out to fit the world better. Beyond the players guide I don’t know much of the land.


Here is my submission. I ended up going with a Tharag Thulen Savage Unchained Barbarian. Gornash the Second


I am very interested. I have a few games that seem to be dwindling out, unfortunately.

I am looking at a Tharag Thulen Savage Barbarian. One thing I was curious about is if you would allow the Unchained Barbarian? That link goes to the class and one of the biggest difference is it gives a flat +2 bonus to things instead of the +4 to Str and then go figure out the math from there.

I am cool doing either version of the Barbarian, but who doesn’t like simpler math?

The other question I have is that it says they begin with Tharag Thulen and Lamuran as a bonus language. Is there a common language or will some of us not be able to communicate to the others depending on where we are from?

Disregard... I just reread and saw where it talks about the languages...


@TheDragonMistress exciting! If chosen I am excited to explore these lands that you have created.


This sounds like fun! I have been playing Pathfinder since the Beta test, 10ish years ago. I am in my mid-30s. I am in Central Time Zone, so GMT-6

Lendal: Human Monk mid 20’s

Gornash: Half-Orc Barbarian late teens

Question: How fleshed out is the world? Will this be something we will be building as we go, or is it a world already created?


I have never done PFS live or PBP. I would be willing to put together a character if I knew how. I would be willing to do a Dwarven Cleric of Torag.


1: 4d6 ⇒ (1, 4, 5, 3) = 13 12
2: 4d6 ⇒ (3, 3, 3, 4) = 13 10
3: 4d6 ⇒ (3, 2, 5, 2) = 12 10 [ooc]Goes to 8[/dice]
4: 4d6 ⇒ (1, 3, 6, 2) = 12 11
5: 4d6 ⇒ (3, 1, 2, 4) = 10 9
6: 4d6 ⇒ (1, 6, 6, 1) = 14 13
7: 4d6 ⇒ (1, 6, 6, 6) = 19 18

18, 13, 12, 11, 10, 8

Interesting stat line. I think I might go Human Unchained Rogue/Bard. I will get something written up shortly.

When is the deadline?


Oh man. I read that 3 as a 13... yeah I don’t think any stat would be doable as a 3...


@Trawets71 I think everyone is going to feel that way after seeing Helikon’s stats... lol


I am thinking of doing a Dwarven Fighter or Fighter/Cleric.

Trying to figure it all out using that document I had previously posted.


4d6 - 1 ⇒ (2, 1, 3, 6) - 1 = 11
4d6 - 1 ⇒ (4, 6, 2, 1) - 1 = 12
4d6 - 3 ⇒ (3, 4, 4, 6) - 3 = 14
4d6 - 1 ⇒ (1, 3, 4, 5) - 1 = 12
4d6 - 2 ⇒ (2, 5, 4, 2) - 2 = 11
4d6 - 1 ⇒ (4, 3, 1, 1) - 1 = 8

14, 12, 12, 11, 11, 8

Hummm... thats rough to see when the first guy who rolls gets 2 18s and a 15. Lol.

I’ll figure something out.


I did some looking and the only thing I could find was the first link here. Would this work for me creating a character?

Very Interested.


I would love to, but last time I tried to wrap my mind around the mechanics I gave up. But... starting at first level should be an easy enough way to learn... Is there a 2.5e reference site? Time to scour the web.


Looking to go with an Android Living Weapon Brawler.

18, 16, 15, 10, 10, 8
Crunch to come.

Background:

1)3 concepts that explain your character

Going with an Android guardian of some kind. He was created to protect the creator who he calls “Master.” Master was a planes walker who needed someone to keep a look out for him while he sleeps, you can never trust all those meat bags. Master was wronged a lot in his life, since I was created we were seeking items that were taken from him. It’s odd that people who live in such nice manors would steal from Master, but that must be how they gained their wealth.

2)2 secrets: one your character keeps from the party, one kept from your character

Secret kept from party: Above all else he wants to find Master. Does not have loyalty to any other meat bags.

Secret kept from character: Master was a thief. They were both captured, but the android had its memory wiped by Master so he couldn’t be a witness to the crimes. He just remembers that he must find Master, the creator.

3)3-5 people with ties to your character (this one isn't needed as much- but you may apply as many or as few as you like)

Master: The creator. I owe him everything.

4)1 goal you'd like your character to achieve, 1 goal you'd like the party to Achieve, and 1 goal you'd like to achieve as a player.

Character goal: Find out that other meat bags are worthy to be friends.
Party Goal: Without knowing how things are starting... exploring the planes!!
Player Goal: Exploring the planes!!

5)I'd like 1 Fear your character possesses as well as 1 Flaw and 1 Positive Trait

Fear: He has holes in his memory and knows someone has tampered with him. What did they remover, what does someone not want him to remember.

Flaw: Because he was created to protect Master he is wired not to back down from a fight. His purpose is to allow Master to be safe.

Positive Trait: Doesn’t suffer from weaknesses that meat bags possess. Feelings of fear, sadness, worry. Empathy. There is only the task at hand.


You are running the game using Pathfinder. This might be a dumb question, Pathfinder deities or those available via Planescape?


Try number 2

Roll 1: 4d6 ⇒ (3, 5, 6, 5) = 19 = 16
Roll 2: 4d6 ⇒ (6, 5, 6, 6) = 23 = 18
Roll 3: 4d6 ⇒ (3, 3, 1, 2) = 9 = 8
Roll 4: 4d6 ⇒ (1, 4, 1, 5) = 11 = 10
Roll 5: 4d6 ⇒ (6, 1, 3, 6) = 16 = 15
Roll 6: 4d6 ⇒ (5, 1, 2, 3) = 11 = 10

I think I’d be sticking with this stat line. I will come up with something today/tonight.


Yes! Warforged for the win!! I haven’t played a Warforged since our playground crossed from 3.5 into that Pathfinder Batatest 10ish years ago. Rolling for states.

Roll 1: 4d6 ⇒ (6, 2, 5, 3) = 16 = 14
Roll 2: 4d6 ⇒ (1, 2, 2, 4) = 9 = 8
Roll 3: 4d6 ⇒ (4, 4, 3, 1) = 12 = 11
Roll 4: 4d6 ⇒ (3, 3, 4, 5) = 15 = 12
Roll 5: 4d6 ⇒ (3, 6, 2, 4) = 15 = 13
Roll 6: 4d6 ⇒ (5, 5, 4, 5) = 19 = 15


Nice!! Question, I completely forgot about the 3.5 XP cost to crafting things. Are we playing by that ruling? I know its a minimal amount but I might switch out scribe scroll... not 100% sure.


If you are still looking here is the crunch for a Human Conjurer Specialist.

I saw that specific books were allowed for races, spells and feats. It didn’t say anything about classes unless I missed it. This is the Specialist Wizard variant from Unearthed Arcana. If it is not allowed, I would do something very similar using the CORE Wizard class.

If picked I would need to flesh it out and pick out spells.

Human Conjurer Specialist Wizard Level 1

Str 10, Dex 14, Con 12, Int 18, Wiz 10, Cha 10

Rapid Summoning (Ex):

Any time a conjurer using this variant casts a summon monster spell, its casting time is 1 standard action rather than 1 full round. (Creatures so summoned can only take a standard action in the round they are summoned.) Conjurers using this variant gain the normal benefits from enhancing a summon monster spell with the Quicken Spell feat.
A conjurer using this variant permanently gives up the ability to obtain a familiar.

Enhanced Summoning (Ex):

At 1st level, a conjurer using this variant gains the Augmented Summoning feat for free instead of the Scribe Scroll feat.
At 5th level, the conjurer's summoned creatures become particularly tough to dispel. Add 2 to the DC of any caster level check made to dispel the conjurer's summoned creatures. At 15th level, this addition to the DC increases to 4.
At 10th level, the conjurer's summoned creatures gain an additional +2 bonus to Strength and Constitution. At 20th level, these bonuses increase to +4. These bonuses stack with those granted by the Augmented Summoning feat.
A conjurer using this variant does not gain bonus feats for advancing as a wizard.

Feats:

1st level: Scribe Scroll
Human: Improved Initiative
Enhanced Summoning: Augmented Summoning

Skills:

2+4 int+1 human x4= 28 ranks at 1st level
Concentration 3= 1 Rank +2 Con
Decipher Script 5=1 Rank+4 Int
K-Arcana 8= 4 Ranks +4 Int
K-Dungeoneering 8= 4 Ranks +4 Int
K-History 5= 1 Rank +4 Int
K-Local 5= 1 Rank +4 Int
K-Nature 8= 4 Ranks +4 Int
K-Religion 8= 4 Ranks +4 Int
K-Planes 8= 4 Ranks +4 Int
Spellcraft 8= 4 Ranks +4 Int

Spells Per Day:

0 Level 3/Day

1 Level 2/Day

Spells Known:

0 Level - All

1 Level - 7 (3 +4 Int)


Interested. I am thinking of something tied in with druid. You said you’re not a fan pets so I would go with the domain option then. I am thinking druid/fighter or druid/unchained barbarian.

Primary focus would be the druid.


Are you still looking? I love playing Sorcerers & Wizards and could get something up quickly if you let me know.


I would like to submit Brand Stone. He is a procurer of sought after goods. He is easily able to stealth in and acquire the oppositions battle plans. Some might simply call him a thief.

Class is Unchained Rogue.

There are a few tweaks that i will need to do to make him fit your build restrictions. (traits, adjust background to fit better, bring down his point buy). If you see anything that needs adjusted please let me know.


I have never played 2e, but would be willing to learn especially if we are starting from level 1. I found this site that seems to have a lot of 2e stuff. For me to learn from.

I am a daily active member of the PBP forum. I currently run 2 games and am a player in one more. I am able to keep post most every mornings and evenings. I am going to go ahead and roll some stats and if you allow me then I will dig into character creation.

Stat Dice Rolls:

Stat 1: 5d6 ⇒ (2, 1, 4, 6, 1) = 14 12
Stat 2: 5d6 ⇒ (6, 3, 3, 2, 6) = 20 15
Stat 3: 5d6 ⇒ (5, 4, 1, 5, 4) = 19 14
Stat 4: 5d6 ⇒ (6, 1, 5, 3, 5) = 20 16
Stat 5: 5d6 ⇒ (2, 6, 4, 3, 2) = 17 13
Stat 6: 5d6 ⇒ (1, 6, 2, 1, 2) = 12 10

Stats: 16, 15, 14, 13, 12, 10


GM Deadly Secret wrote:
On second thought. No dragon disciple. Way cooler s!%% will be happening.

That is fine. I might switch up the bloodline then. I would still go Bloodrager, never played it and seems like a cool class.


Thinking about going more melee but still want the Draconic bloodline vibe, so I’ll be going Bloodrager with the Draconic bloodline. Thinking down the line the FAQ on here says that the Bloodrager Draconic Bloodline would stack with the Draconic Bloodline from Dragon Disciple for bloodline progression. Would you allow this and be ok if I were to work towards Dragon Disciple PrC? If so, I would be going Human Bloodrager with the Draconic Bloodline.

Link for FAQ


Looking over Cavalier and their mount. A medium sized PC can get a horse or zebra. A small sized PC can get a wolf... I feel like that would almost force my hand to be small sized. Still looking over classes.

@GM what are your thoughts on Draconic bloodline?


I like the first option for the background. I would say that my character had suppressed the urge to leave the villiage because no one has wanted to leave with him, but he dreams of what might be out there. I would say he is a crafter of a sort, maybe an apprentice to the village blacksmith. This also feeds into his curiosity of what’s out there. Maybe he has helped fix odd armor and/or weapons.

I’m thinkig human or dwarf, Ive been heavy into dwarfs lately so I’ll probably lean that way. I am cool with siblings, adopted or blood.

With a class, I’ll need to think on this. My initial thoughts are Cavalier, Sorcerer (would Draconic blood line be allowed for some interesting happenings.) or a Cleric/Oracle. I would pick depending on what Sara(?) was doing.

These are initial thoughts. I’m out of town till tomorrow night when I’ll be able to really dig in. But I’m able to discuss.


I can get trap finding if need be. That would work.


I have decided to go with something less vanilla than a fighter and have decided to go with the Slayer. I am still wanting to go with the viking concept but I don’t know if I should go straight weapon and shield or do TWF with a weapon and shield.

Thoughts?


@GM Deadly Secret How many of us are there in this table?

Rabscuttle: Caster: Warpriest or Wizard
Pumpkinhead11: Investigator, Witch, Oracle, Wizard, Bard
Darkwing_DM Cavalier
Myself: Ulfen Viking, or Tiefling Pistolero if this is a table of 4 I would lean towards the Viking Fighter so that Rabscuttle and Pumkinhead could go with their casters. Wouldn’t want to leave Darkwing alone upfront.


Thanks for selecting me as part of the team!

After reading the Player’s Guide I have two traits that I am interested in and possible concepts to go off of. The first trait is Northern Ancestry, Human Ulfen Viking Fighter. The other trait that I am looking at would be Vigilante Witch Hunter, Tiefling Gunslinger. With the gunslinger I did see where you said guns and ammo are rare. With the class gaining Gunsmithing as a free feat will I be able to still create my own ammo? Just wanted to clarify before getting into background building mode based on the trait.


My apologies to you all. Good luck, enjoy.


Things I would like to know in this recruitment: :

How much experience do you have with Pathfinder rules?
- I have played pathfinder since the Beta testing, and have been playing IRL weekly since then.

How much experience do you have with Roleplaying in general?
- I began playing D&D 3.5 and converted to Pathfinder when it hit beta and 4e came out.

Are you familiar with PbP formatting and how to?
- Yes.

Have you ever played Reign of Winter before, even just a little? (please be truthful)
- I have never played RoW.

How many PbP games are you currently active in?
- I am a DM in an old school module game. I am playing once currently, but the pacing is very slow.

Will you be able to check the game at least daily or every other day to post? If not explain and we can work with you.
- I can read and post most mornings and evenings.

What type of characters do you like to play? Personality, Class, Themes!
- Two types of characters. 1) Charisma face Diplomacy/Bluff/Intimidate, 2) Skill monkey.
- I love playing Paladins, but will never play one because I have played so many of them.

Any additional information you would like to share.
- As a DM I love to run CORE only, but add in splat books as I see fit to help flesh out the characters.
- I dislike when DMs ask characters to build an elaborate background but then don’t use it in the game, even if it is a module.


Sounds interesting. I’ll give it a look over, but count me interested.


I’ve built an unchained rogue. Lol I know you haven’t opened the official recruitment but this Goblin AP concept got me excited.


Does Facebook offer a dice roller? I didn’ tthink It did.


I would vote for Kingmaker and RoW. I have never fully played both. Played in two kingmaker games that went down the toilet shortly after book 2. RoW fizzled after book 1.


I am extreamly interested. I am writing up a character now and will post when finished.

Thinking about going Desert Domain Druid for the flavor of it. Would this wasteland be considered a desert? If not, I might go with a different domain.


I was already looking to take Magical Knack to help with the lost caster level. It doesn’t give you the spell level that you lose, but it is still nice to help keep spells where they should be.

One thing I was thinking is if I were to go Undeal Lord Cleric (IMO) it would be because of the undead minion you have following you around. The downside is that going into AotG you lose the progression at keeping it strong.

So many things to do, so many choices to make.


Hello all!

I am about to join in on a game that is starting at 6th level. When I had the opportunity to start this high it made me want to do something I have never done before. Necromancy!!! So I got to looking and found what seems to be a fun Prestige class, Agent of the Grave. Being sixth level I could enter into it with 5 levels of something then going with my first level of AotG. I have a few questions.

1) Is Agent of the Grave worth it? I have found old post, 2016 being the newest, and there were split decisions on it.

2) What is a good way to get into Agent of the Grave? There are three main classes that seemed like logical choices; Cleric, Orical, and Wizard. Cleric seemed to stand out the most for me personally.

3) Going with Cleric how not recommended is the “Undead Lord” archetype? I know I lose a whole domain, but what you gain is really cool. At least is flavorwise the undead guy you get seems rather cool.

I am not looking for “Break my character” advice. I am just looking for a little guidance down the path to the dark side. This is the first time I have ever dabbled with necromancy.

Thanks in advance!!


Very interested. Thinking about going with a Human Bard. I will have something made up and posted in a few days. Thinking of a supportive diplomat, but a man with his own agenda. Loosely based on Tyrion Lannister.


I am extremely interested in this. What more does a game against Giants need more than a halfling Cavalier? I will be making up the character tonight when I get back from church. This seems like great fun!

Thinking Beast Rider Cavalier, order of the sword. Possibly going with Giant Scion or Dwarf Trained trait for the campaign trait.


Here are the general details of the two. I will have more info to come.

RoW:
Cavalier Order of the Sword. I have always wanted to go small sized with this for fun. I’ll be going halfling or gnome. Riding dog or wolf. 18 15 14 12 8 8

WWL:
Slayer Ranged Human AKA Death From Above. 18 15 12 11 9 8


I ran this for my gaming group and used WWL as an ending to RoW, with some minor tweaking of course.

Since I have ran this before, would you allow me to play in it?

Just incase, here are my two statlines.

RoW Stats:

1d10 + 7 ⇒ (1) + 7 = 8
1d10 + 7 ⇒ (5) + 7 = 12
1d10 + 7 ⇒ (7) + 7 = 14
1d10 + 7 ⇒ (8) + 7 = 15

WWL Stats:

1d10 + 7 ⇒ (2) + 7 = 9
1d10 + 7 ⇒ (8) + 7 = 15
1d10 + 7 ⇒ (4) + 7 = 11
1d10 + 7 ⇒ (5) + 7 = 12


Vitaliano da Riva wrote:
Closed recruitment?

Yes sorry, recruitment is closed. This is going to be a solo PBP


Oh man this sounds interesting. I have always wanted to play an Anti-Paladin.

I would play an Anti-Paladin of Nocticula.

Picking up the campaign trait of Rancorous Wrath. I’ll get a character written up, just wanted to let you know what I was interested in.

And don’t worry I don’t play my Paladins lawful stupid so this won’t be chaotic stupid.

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