A Push of the Fates.... Zakhara... You Jewel!

Game Master Insnare

The Free City of Muluk takes it name from the long, unbroken line ofrulers whose history predates the Enlightened Throne in Huzuz It isknown for its exquisite regal purple dyes produced from local indigo plants.Muluk lies along the shore of the Great Sea at the mouth of the River Al-Zalim. Like most of the Free Cities, Muluk is a fiercely independent martialstate, engaged in unrelenting, low-grade conflict with the savage hill tribes ofthe nearby Furrowed Mountains, the ravaging pirates from the Corsair Isles,and the hostile armies of Umara and Qadib, both neighboring Free Cities

MULUK

LootSheet


6,701 to 6,715 of 6,715 << first < prev | 125 | 126 | 127 | 128 | 129 | 130 | 131 | 132 | 133 | 134 | 135 | next > last >>

Maps | Loot | Female Elf Thief (Merchant-Rogue) 7 | HP 19/30 | AC 4 | THAC0: 17 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5 | Red Sash (Immune to Normal Fire)

Zairiah takes everything in, being careful not to stare or gawk, but she is impressed, her mind trained to assess the worth of everything... this place defies all of that training. It is beyond anything she has ever observed in the best trading houses of her youth... and they were the best, but all trades are not made in public, and this is a social (and wealth) level she has never experienced. She feels like she is a child again, relegated to observation only, and knowing she will be asked later to assess the situation and report about who had traded well that day.

She walks calmly and silently, trusting Farid and letting her clothing be her introduction, but she watches very closely so that she doesn't miss a social cue, like when they should prostrate themselves before the Calipha. She knows that she is the student here. Humility is required, but she also hopes to help Qasim, and that a good showing here might help them in other ways. She knows she is out of her depth, but she is learning as fast as she can.


Shot Putter Funkmeister

Any other reactions?


Gnome Male Glitterbtight 6th |HP 25/25|AC:4 (6)|THAC0:18|1st-4/4 2nd-3/3 1st-2/2|Station 5

Frackit nervously looks about. Opulence. He has never really seen anything like this. It was incredibly strange, and he felt once more dangerously foreign. A stranger in a truly strange land. He stroked his mustache nervously. Repeatedly just wondering what sort of ruler her Majesty, Her Grace? Dang, now he would need to follow the others' cues in basic etiquette.


Female Human Fighter 6 (Corsair Kit) | AC 5 | 43/46 hp | THAC0 15 | PPD 11 RSW 13 PP 12 BW 13 Sp 14 (-1 magical) | +1 to hit/damage (+1/+2 with short bow, +2/+3 with scimitar)
Weapons:
Jambiya 1d4+1, Short Bow 1d6+2, Scimitar 1d8+3

Nura remains quiet, observing without letting her gaze linger too long. She watches her party for cues, as she has little training in etiquette.


Female Human Wizard (Sha'ir) 6 | 3/14 HP | AC 9 | Saving Throws Paralyzation, Poison, or Death Magic 13 Rod, Staff, or Wand 9 Petrification or Polymorph 11 Breath Weapon 13 Spell 10

Fadilah glances this way and that to see how other people comport themselves. The party's station is... relatively low, but not quite at beggar level. Best to show humility.

Etiquette (<= 15): 1d20 ⇒ 11


1 person marked this as a favorite.
Shot Putter Funkmeister

The doors part fully, and the light within resolves not into brightness, but into clarity.

The chamber beyond is vast, yet it does not overwhelm. It is shaped with intention, every line guiding the eye forward, upward, inward—toward the seat of authority at its heart. Slender columns rise like pale reeds to support a high, vaulted ceiling painted in soft blues and muted golds, a sky captured and disciplined. Light descends through screened apertures above, diffused into a warm, even glow that banishes harsh shadow and leaves nothing concealed, yet nothing exposed without dignity.

At the far end of the hall, upon a dais of three broad steps, stands the throne.

It is not ostentatious. It does not glitter with excess or bristle with jewels. Instead, it is carved from pale stone veined faintly with gold, its surfaces etched with flowing calligraphy and precise geometric forms that seem to shift subtly as the eye rests upon them. It is a seat not of indulgence, but of thought—of measured authority, of judgment rendered with care.

And upon it sits the Calipha.

She is still as you first behold her, and in that stillness there is command. Her robes are layered in the deep, contemplative purples of Muluk, the fabric rich but subdued, absorbing light rather than reflecting it. Fine silver embroidery traces the edges of her sleeves and collar in patterns so intricate they seem almost too delicate to be real. A mantle rests across her shoulders, its folds arranged with effortless precision, as though it has never known disorder.

Her face is composed, neither stern nor welcoming, but perfectly balanced between the two. Her gaze, when it settles upon you, is clear and unwavering—not the heavy scrutiny of suspicion, but the sharp, deliberate attention of someone who misses nothing. There is intelligence there, unmistakable and unyielding, tempered by patience. She does not need to speak to establish her presence. It is already absolute.

At her right hand stands her daughter.

The young woman carries herself with a poise that echoes her mother’s, though not yet as fully realized. At twenty-one, she is at the threshold of power, and it shows in the careful way she holds herself—shoulders straight, chin lifted just enough to suggest confidence without arrogance. Her garments are of a lighter violet, touched with threads of silver and pale blue that catch the light in subtle motion. Where the Calipha’s attire is restrained, hers allows for a hint of brilliance, like the first glimmer of dawn before the full rise of the sun.

Her eyes move more readily than her mother’s, taking in the details of your party, lingering—just briefly—on the glass warrior. There is curiosity there, keen and bright, but disciplined beneath the surface. She does not speak. She watches, and in her watching there is the promise of a mind as sharp as the one that rules before her.

At the Calipha’s left, seated upon a smaller, finely carved chair, is her son.

He is young—no more than six—and though he sits as he has been taught, there is an energy about him that cannot be entirely contained. His garments mirror those of the court in miniature: soft purples and creams, a sash tied perhaps a little too carefully, as though arranged by attentive hands not long before your arrival. His feet do not quite reach the floor, and from time to time they shift, ever so slightly, betraying the restless nature of childhood held in check.

His eyes, however, are wide and unguarded.

Where his mother measures and his sister observes, he simply sees. The glass warrior captures his attention immediately, and for a fleeting moment his composure falters—his body leaning forward just a fraction, his expression alight with wonder. A quiet word from an attendant at the edge of the dais steadies him, and he settles back, though the curiosity does not leave his face.

Together, they form a tableau not merely of family, but of continuity.

Past, present, and future—held in a single, carefully composed moment.

Around them, the court stands in respectful silence. Advisors in muted robes, guards in polished armor, scholars with ink-stained fingers—all arranged with deliberate spacing, each aware of their place within the greater design. No one speaks. No one moves beyond what is required.

All attention rests now upon you.

And from the throne, the Calipha inclines her head ever so slightly—a gesture small in motion, yet vast in meaning.

You have been acknowledged.

Fadilah

Spoiler:
You glances at each of your companions in turn, Before you stand before the Calipha, you think it wise for all of you to have a certain… restraint. For Zairiah, it may serve her well to let subtlety speak for your success rather than display. Nura, perhaps show command held in check—strength is best seen, not declared. Paritosh, a calm, measured presence will reflect well upon him. Frackit, dignity first—your wit can follow when the moment allows. As for yourself, you think it best to speak once called upon.


Maps | Loot | Female Elf Thief (Merchant-Rogue) 7 | HP 19/30 | AC 4 | THAC0: 17 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5 | Red Sash (Immune to Normal Fire)

Zairiah isn't sure of the procedure, but figures it is safer to show more humility rather than less.

She smoothly lowers herself to her knees, taking care to move with her clothing rather than fight it, so that she doesn't seem clumsy. She bows low so that her head brushes the carpet. Then, if she is the only one, she stands again, as fluidly as possible.


Shot Putter Funkmeister

Anyone else?


Gnome Male Glitterbtight 6th |HP 25/25|AC:4 (6)|THAC0:18|1st-4/4 2nd-3/3 1st-2/2|Station 5

Frackit is unsure what to do and where to look. It was foreign. He fought beside leaders and lords.


Shot Putter Funkmeister

The chamber settles as you are led forward, the soft murmur of silk and distant water fading into a deliberate, attentive silence. Every step you take seems measured against the polished stone beneath your feet, your reflections moving with you—five figures and one impossible form of glass—drawn slowly toward the dais where the Calipha awaits.

At a gesture from your escort, you come to a halt at the proper distance. The court official who accompanied you steps forward alone, their robes of muted violet falling in careful folds. They incline deeply, then turn slightly, one hand extended in a graceful arc toward your party.

Their voice carries—not loudly, but with perfect clarity, shaped to reach every ear in the chamber.

“Most Radiant Calipha, may your reign be long and your wisdom ever guide Muluk in balance and prosperity… I present before you honored travelers, who have rendered service both rare and worthy of note.”

A pause, just long enough to gather the court’s attention more tightly.

“They stand before you as those who preserved life where it was imperiled, who acted with discernment where chaos threatened, and who now bring with them a wonder drawn from the deep memory of the desert.”

The official’s hand shifts, subtly indicating the glass warrior. A ripple moves through the court—not sound, not quite movement, but awareness sharpening, eyes drawn as light refracts softly across the hall.

“They name themselves Zairiah, merchant of keen judgment; Nura, corsair of disciplined command; Paritosh, rider of the open horizon; Frackit, priest of distant lands and curious wisdom… and Fadilah, sha’ira of insight from our neighbor to the north, Qadib.”

Another measured breath.

“They come in respect, seeking audience, and present themselves in humility before the throne.”

The official steps back.

Silence follows—not empty, but full, expectant. The kind of silence that weighs, that tests.

Upon the dais, the Calipha regards you.

Her gaze moves across the party with unhurried precision, taking in each face, each posture, each carefully chosen garment. It lingers—just a fraction longer—on the glass warrior, where the layered silks shift and shimmer, light bending through form and fabric alike. There is no surprise in her expression, but there is recognition. Not of the thing itself, perhaps—but of its significance.

Only then does she speak.

Her voice is calm, even, and carries effortlessly through the chamber.

“You are presented with care,” she says, her tone neither warm nor cold, but exact. “Which suggests that you understand where you stand.”

Her eyes settle now upon Fadilah, though the words belong to all of you.

“You have come before me not as wanderers, but as those who would be known. This is… a distinction not all who enter this hall comprehend.”

A slight movement at her right draws the eye—her daughter, poised and attentive, studying you with keen interest, her gaze flicking once more toward the glass warrior before returning to your faces. At her left, the young prince leans forward just a fraction, wonder barely contained, his eyes wide as light dances across the translucent figure you have brought.

The Calipha continues, her voice unchanged.

“You have been named as preservers of life. This weighs in your favor. You bring with you something… uncommon. This invites questions.”

A pause.

Not long—but deliberate.

“Speak, then,” she says, her gaze steady. “And tell me—what is it you believe you have brought into my court?”

The hall remains utterly still.

The moment is yours.


Maps | Loot | Female Elf Thief (Merchant-Rogue) 7 | HP 19/30 | AC 4 | THAC0: 17 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5 | Red Sash (Immune to Normal Fire)

Seeing that the Calipha is referring to Qasim, Zairiah says

Please allow me to present Qasim-Shomart Abishuly, warrior of Amakim, who wishes only to serve Amakim's descendant. We found him in the desert several months ago, and he has been traveling with us since then, hoping for a chance to offer his services.


Shot Putter Funkmeister

Sorry I have been slow recently, we have been doing End term tests and marking and my band played a bunch of shows back to back to back.

The words settle into the hall like a stone into still water—softly spoken, yet carrying farther than their volume suggests.

For a moment, nothing moves.

Then the Calipha shifts her gaze—not to Zairiah, but to the figure beside you.

The glass warrior.

Light catches along the edges of his form, refracting through silk and crystal, casting faint, shifting colors across the polished floor. The layered garments Farid prepared seem almost alive in that moment, revealing and concealing in equal measure, as though the past itself were being glimpsed through veils of time.

The Calipha does not speak immediately.

Her attention is precise. Measuring.

“Qasim-Shomart Abishuly,” she repeats at last, the name given weight simply by her voice. “Warrior of Amakim, my ancestor.”

There is no disbelief in her tone. Only consideration

Her eyes narrow—not in suspicion, but in thought.

“Amakim,” she continues, “whose rise was marked by blood, and whose legacy was… complicated.”

A ripple passes through the court then—not outwardly, but in the subtle tightening of posture, the faintest shift of attention. The name is known here. Remembered. You think the book of Lions you sold to Hanoushin may have stirred something up.

At her right, her daughter’s expression sharpens with interest, her earlier curiosity now edged with something more analytical. At her left, the young prince leans forward again despite himself, eyes fixed on the glass figure, captivated not only by its form but now by its story.

The Calipha lifts one hand slightly.

Not a command. An invitation.

“Does he speak?” she asks.

The question hangs—not directed at Zairiah alone, but at the truth of what stands before her.

Another pause.

Then, more quietly:

“You say he wishes to serve.”

Her gaze returns fully now, steady and searching.

“Service, in Muluk, is not given lightly. Nor is it accepted without understanding.”

Her fingers rest again upon the arm of her throne, stilling.

“If this warrior remembers what he was… then let him be seen as he is.”

A faint shift of her head—almost imperceptible.

“Step forward.”

The space before the dais opens, suddenly and unmistakably, as though the court itself has drawn breath.

All eyes turn.

Not to you.

But to Qasim.

Qasim says in Chun

Spoiler:
"Calipha, greatest granddaughter of mine master Amakim, I swear fealty to you as I had done him."

The Calipha looks quizzical not speaking that language and then turns to you waiting for translation...


Maps | Loot | Female Elf Thief (Merchant-Rogue) 7 | HP 19/30 | AC 4 | THAC0: 17 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5 | Red Sash (Immune to Normal Fire)

Zairiah, reaching into a pouch, for her translation notes, and with their aid as in the past, translates.

He speaks Chun. He says, as near as I can tell, "Calipha, greatest grandaughter of my master, I swear the same fealty to you that I swore to Amakim."

I don't remember exactly what we rolled last time, but I think intelligence, and I was able to translate with the help of a book and my notes. Guessing I can continue to do that, since he and I worked out how to communicate at one point, but let me know if you need me to roll again (or feel free to do a secret DM roll to see if I screw something up, since I have proficiency in modern languages but not ancient).


1 person marked this as a favorite.
Female Human Wizard (Sha'ir) 6 | 3/14 HP | AC 9 | Saving Throws Paralyzation, Poison, or Death Magic 13 Rod, Staff, or Wand 9 Petrification or Polymorph 11 Breath Weapon 13 Spell 10

So intense!


Gnome Male Glitterbtight 6th |HP 25/25|AC:4 (6)|THAC0:18|1st-4/4 2nd-3/3 1st-2/2|Station 5

[Ooc] Feackit is completely out of his element[/b]

6,701 to 6,715 of 6,715 << first < prev | 125 | 126 | 127 | 128 | 129 | 130 | 131 | 132 | 133 | 134 | 135 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Al-Qadim All Messageboards

Want to post a reply? Sign in.