
bigrin42 |

**HOUSE GM ANNOUNCEMENT**
Venture-Captain Luna’s voice fills the mind of key agents, allowing them to disseminate her latest orders. “Agents, the way to Raseri Kanton is clear. Hurry here—the Aspis are on their way!”
Table GMs, you have 1 day to complete your current encounter.

GM Frost |

Cur's dagger connects at Red despite his condition. 9+12 Damage
Giles effectively becomes Hidden from the enemies.
The Blue one meets Cur and lashes with dirty claws!
Claws Attack: 1d20 + 9 ⇒ (5) + 9 = 14
Claws Attack, Agile, MAP: 1d20 + 9 - 4 ⇒ (7) + 9 - 4 = 12
The enemy luckily misses on both instances.
⬤ DROSKAR'S ALTAR! Round 1 ⬤
Terrain Feature(s): The altar’s menacing glow bathes the room in dim light. The ceiling here rises 20 feet high.
Map Link: ENCOUNTER MAP
Note(s): Worshippers of Torag and the rest of the dwarven pantheon besides Droskar take a –1 status penalty to attack rolls, skill checks, saving throws and Perception checks in this room.
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Black Destroyer (HP -10) | Forbidden Thought active |
Lissa Valthum (AC 14) (HP 14/14) | 2☘️ |
Koi Polloi (AC 16) (HP 15/15) | 3☘️ |
Red Destroyer (HP -21) |
Giles le Renard (AC 19) (HP 23/28) | Fever Stage 1; Hidden | 1☘️ |
Cur (AC 18) (HP 20/23) | Fever Stage 2 (Sickened 1, 1 day) | 2☘️ |
Blue Destroyer (HP -) |
➤ Whistle Wit (AC 17) (HP 20/20) | 2☘️ |
➤⠀⠀⠀Whisper (AC 17) (HP 10/10) |
➤ High in the Mountains (AC 19) (HP 34/34) | 1☘️ |
➤⠀⠀⠀Howard (AC 17) (HP 18/18) |

![]() |

Whisper scurries into the room while Whistle hurls some slicing gusts of wind at the creatures. They probably won't come to her out here, but she creates a shield of force just in case.
◆ cast glass shield
◆◆ cast slashing gust Spell attack Blue: 1d20 + 8 ⇒ (18) + 8 = 26 for slashing damage: 2d4 ⇒ (3, 3) = 6 and Spell attack Black: 1d20 + 8 ⇒ (19) + 8 = 27 for slashing damage: 2d4 ⇒ (3, 2) = 5. On crit, double damage and 1d4 persistent bleed
Independent: Stride

![]() |

◆ Hunt Prey on Red Destroyer
◆ Command Howard
◆ Prepare Bow.
==============
Howard's two actions
◆ Howard will fly into Red's space
◆ Peck at Red: 1d20 + 7 ⇒ (12) + 7 = 19for: 1d6 + 2 ⇒ (5) + 2 = 7 piercing damage.

GM Frost |

Whisper creates a shield for protection and slices some targets with slashing winds. Blue: Crit, 12 S + 1d4 persistent bleed; Black: Crit, 10 S + 1d4 persistent bleed Whistle moves on their own.
Howard calls out Red as their prey. He calls Howard to attack Red that takes it of the encounter and brings out a bow.
Random: 1d4 ⇒ 4
Black Destroyer moves and lashes at Whisper!
DC 17 basic Will save: 1d20 + 8 ⇒ (3) + 8 = 11 vs Forbidden Thought (Failure, 7 mental damage)
The enemy gets a headache before it attacks.
Claw Attack: 1d20 + 9 ⇒ (17) + 9 = 26 vs Whisper
Damage: 1d6 + 3 ⇒ (5) + 3 = 8 S damage
It then cowers into a ball, as if hiding itself from itself.
Persistent Bleed: 1d4 ⇒ 2
DC 15 Flat check: 1d20 ⇒ 20
Black bleeds and then no more.
⬤ DROSKAR'S ALTAR! Round 2 ⬤
Terrain Feature(s): The altar’s menacing glow bathes the room in dim light. The ceiling here rises 20 feet high.
Map Link: ENCOUNTER MAP
Note(s): Worshippers of Torag and the rest of the dwarven pantheon besides Droskar take a –1 status penalty to attack rolls, skill checks, saving throws and Perception checks in this room.
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Black Destroyer (HP -29) |
➤ Lissa Valthum (AC 14) (HP 14/14) | 2☘️ |
➤ Koi Polloi (AC 16) (HP 15/15) | 3☘️ |
Red Destroyer (HP -28) |
➤ Giles le Renard (AC 19) (HP 23/28) | Fever Stage 1; Hidden | 1☘️ |
➤ Cur (AC 18) (HP 20/23) | Fever Stage 2 (Sickened 1, 1 day) | 2☘️ |
Blue Destroyer (HP -12) |
Whistle Wit (AC 17) (HP 20/20) | 2☘️ |
⠀⠀⠀Whisper (AC 17) (HP 2/10) |
High in the Mountains (AC 19) (HP 34/34) | 1☘️ |
⠀⠀⠀Howard (AC 17) (HP 18/18) |
🚩 AFTER YOUR TURN 🚩
❗ Blue Destroyer: 1d4 persistent bleed (DC 15 flat check) ❗

![]() |

Giles bursts from hiding and lashes out at one of the attackers. He then raises his rapier defensively.
rapier vs blue, OG: 1d20 + 9 ⇒ (15) + 9 = 24
damage, piercing, precision: 1d6 + 1 + 2 ⇒ (1) + 1 + 2 = 4
◆ Stride, ◆ strike, ◆ extravagant parry

![]() |

For time's sake, I will roll. If it turns out I am mistaken, we can retcon it.
Lissa rolls to Recall Knowledge about the creatures.
RK: 1d20 ⇒ 9+7 if it's an int-based RK, +3 if wis.
Assuming fire works, she will then use Ignition on Black.
Flaming attack: 1d20 + 7 ⇒ (12) + 7 = 19
Fire damage: 2d4 ⇒ (4, 3) = 7

GM Frost |

Giles reveals himself to attack Blue by surprise. Crit, 8 total damage The target is still standing but bloodied.
Black and Blue are different creatures. I assume you will go with Black. Lissa recalls nothing about Black, unfortunately. She tries her luck to burn it but the cowering helps Black to not be hit by the magical fire.
Cur is up!

![]() |

Whisper once again fades partially away, preventing most of the damage.
"She sent me over here to draw fire," he says indignantly, "You all saw it!"
↺ Phase familiar, giving Whisper resist 5 to the damage
Oof, one higher and that would have been a crit for enough damage to take him out anyway.

![]() |

The athamaru ◇Unleashes its Psyche and blasts the grey creature again with a ◆ ◆Phase Bolt, before ◆Fading into Daydreams (becomes Concealed)
Phase Bolt vs Black AC: 1d20 + 9 ⇒ (3) + 9 = 12 for piercing: 3d4 + 2 ⇒ (1, 3, 3) + 2 = 9
”I’m not hiding, I’m just a bit ashamed.”

![]() |

"Dwarves are very upsetting."
◆ Strike
Anguished Cry of the Mountains (clan dagger): 1d20 + 7 - 1 ⇒ (11) + 7 - 1 = 17
Bludgeoning Damage: 1d6 + 4 ⇒ (5) + 4 = 9
Spirit Damage: 2 = 2
◆ Strike
Gentle Tears of the Forest (clan dagger): 1d20 + 7 - 4 - 1 ⇒ (4) + 7 - 4 - 1 = 6
Bludgeoning Damage: 1d6 + 4 ⇒ (3) + 4 = 7
Spirit Damage: 2 = 2
◆ Strike
Anguished Cry of the Mountains (clan dagger): 1d20 + 7 - 8 - 1 ⇒ (14) + 7 - 8 - 1 = 12
Bludgeoning Damage: 1d6 + 4 ⇒ (6) + 4 = 10
Spirit Damage: 2 = 2
If Blue drops at some point, ◆ Step northeast and continue with any remaining attacks on Black.

bigrin42 |

**HOUSE GM ANNOUNCEMENT**
Venture-Captain Luna Aldred stands at one end of a wide stone bridge, facing the path back to base camp. At the far end of the bridge, a pair of tall doors stands open. Within, a marvelous city rises, seemingly unscathed by the passage of centuries. From afar, the research possibilities seem endless. As Pathfinder agents gather on the bridge, preparing to enter the city, Luna scans the area carefully. The muffled sounds of clanking armor and shuffling footsteps announce the approach of unwanted company.
Soon, a massive group of Aspis agents strides out onto the bridge. The leader of the Aspis, a man wearing a fortune in diamond jewelry, casually tosses a dagger from hand to hand.
“You aren’t so tough now, ‘venture-captain’. I do wish you didn’t have to die, but this is merely business. Profit margins are razor-thin these days.”
Luna casts a glance behind her for just a moment, smiling at the assembled Pathfinder agents. Her teeth sharpen into fangs as she charges to attack. While some Aspis agents stay behind to engage with her, many more rush past her, making a break for the city’s doors. The venture-captain can’t hold back this tide alone!
Table GMs, run Event 5: The Door In.

GM Frost |

Then...
Reinforcements join the Pathfinders defeat the enemies they are dealing with and are instructed to follow them for more instructions.
You have about 10 minutes to heal/refocus before the next encounter. We will retcon it.
Now...
The Aspis agents fight against the Pathfinders. Their leader meets Venture-Captain Aldred’s assault. Through the chaos, you see a group of Aspis agents coming out of the crowd.
“There! The doors!” one of them yells. "Let's get in there!"
Would you allow them to enter?
Koi Polloi's Initiative using Avoid Notice: 1d20 + 7 ⇒ (9) + 7 = 16
High in the Mountains's Initiative using Scout: 1d20 + 9 ⇒ (20) + 9 = 29
Lissa Valthum's Initiative using Detect Magic: 1d20 + 8 ⇒ (16) + 8 = 24
Giles le Renard's Initiative using Avoid Notice: 1d20 + 9 ⇒ (15) + 9 = 24
Cur's Initiative using Scout: 1d20 + 5 ⇒ (10) + 5 = 15
Red: 1d20 + 7 ⇒ (11) + 7 = 18
Blue: 1d20 + 7 ⇒ (9) + 7 = 16
Yellow: 1d20 + 7 ⇒ (11) + 7 = 18
White: 1d20 + 5 ⇒ (12) + 5 = 17
⬤ THE DOOR IN! Round 1 ⬤
Map Link: ENCOUNTER MAP
Note(s):
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
➤ High in the Mountains (AC 19) (HP 34/34) | 1☘️ |
➤⠀⠀⠀Howard (AC 17) (HP 18/18) |
➤ Lissa Valthum (AC 14) (HP 14/14) | 2☘️ |
➤ Giles le Renard (AC 19) (HP 23/28) | Fever Stage 1 | 1☘️ |
Red Defender |
Yellow Usurper |
Blue Defender |
White Recruit |
Koi Polloi (AC 16) (HP 15/15) | 3☘️ |
Cur (AC 18) (HP 20/23) | Fever Stage 2 (Sickened 1, 1 day) | 2☘️ |
Whistle Wit (AC 17) (HP 20/20) | 2☘️ |
⠀⠀⠀Whisper (AC 17) (HP 7/10) |

![]() |

Retcon With a careful application of its healer's kit, the athamaru applies some gauze to assuage Giles' wounds.
Treat Wounds dc15: 1d20 + 3 ⇒ (12) + 3 = 15
for Healing: 2d8 ⇒ (3, 4) = 7
"Oh no. I didn't... oh wait! I did!" Koi gazes in amazement at Gile's bandages. "I guess there's a first time for everything."

![]() |

◆ Hunt Prey on Yellow
◆ Command Howard
◆ Howard Flies into Yellow's space and ◆ supports High in the Mountains.
◆ High in the Mountains makes a Hunted Shot.
Hunted Shots: 1d20 + 9 ⇒ (17) + 9 = 261d20 + 9 - 3 ⇒ (13) + 9 - 3 = 19for: 1d8 ⇒ 41d8 ⇒ 3
Damage is combined for weakness and resistance
Strikes that damage a creature that your bird threatens also deal 1d4 persistent bleed damage, and the target is dazzled until it removes the bleed damage

GM Frost |

High sticks arrows at Yellow while Howard harasses the same. Crit, 8 P; Success, 3 P Yellow hisses as they remove the arrows sticking.
Lissa moves and raises shield.
Giles is up!

![]() |

Giles moves to the edge of the bridge and climbs atop the stone railing. He hides behind a protruding pillar.
Stealth +8
◆ Stride, ◆ climb, ◆ hide

GM Frost |

Giles moves to climb and hide.
Red Defender advances to get past the Pathfinders.
Yellow retaliates at Howard, slicing the bird with dagger.
Dagger Attack: 1d20 + 9 ⇒ (13) + 9 = 22 (agile, thrown 10 feet, versatile S),
Damage: 1d4 + 2 ⇒ (3) + 2 = 5 piercing
Dagger Attack, Agile, MAP: 1d20 + 9 - 4 ⇒ (1) + 9 - 4 = 6
Dagger Attack, Agile, MAP: 1d20 + 9 - 8 ⇒ (14) + 9 - 8 = 15
Yellow only hits once.
Persistent Bleed: 1d4 ⇒ 4
DC 15 Flat check: 1d20 ⇒ 4
Yellow starts to bleed in the face.
Blue Defender follows Red and draws the blade.
White Recruit follows them too, with blade drawn.
⬤ THE DOOR IN! Round 1 ⬤
Map Link: ENCOUNTER MAP
Note(s):
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
High in the Mountains (AC 19) (HP 34/34) | 1☘️ |
⠀⠀⠀Howard (AC 17) (HP 18/18) |
Lissa Valthum (AC 14) (HP 14/14) | 2☘️ |
Giles le Renard (AC 19) (HP 28/28) | Fever Stage 1; Hidden | 1☘️ |
Red Defender (HP -) |
Yellow Usurper (HP -15) | High's Prey; Dazzled while bleeding |
Blue Defender (HP -) |
White Recruit (HP -) |
➤ Koi Polloi (AC 16) (HP 15/15) | 3☘️ |
➤ Cur (AC 18) (HP 20/23) | Fever Stage 2 (Sickened 1, 1 day) | 2☘️ |
➤ Whistle Wit (AC 17) (HP 20/20) | 2☘️ |
➤⠀⠀⠀Whisper (AC 17) (HP 7/10) |
AFTER YOUR TURN
❗ Yellow Usurper: 1d4 persistent bleed (DC 15 flat check) ❗

![]() |

Whistle Wit throws a gob of acid between the two closest thugs, which explodes and splatters them.
Whisper moves cautiously, and Whistle whispers a word of warning--a warning that's backed up as the brute feels the brush of the feathers of some menacing bird. "I wouldn't get any closer to the cat, if I were you."
It's not really about the cat, but he can't get closer to any of them, either, without violating the warning.
◆◆ Cast caustic blast, hitting White and Blue. DC 18 basic Reflex vs acid damage: 1d8 ⇒ 2. On a critical failure, they also take 1 persistent acid
◆ Cast murmuration on White. No immediate effect, but if they move closer to Whisper they must make a DC 18 Will save against sonic damage: 1d4 ⇒ 1. No damage on critical success, half on failure. On critical failure they also take piercing damage: 1d4 ⇒ 2 and takes a -2 penalty to an attack roll or hostile skill check it attempts this round.
Independent: Step

![]() |

The athamaru spots one Aspis Defender making a break for it, and strongly ◆◆discourages that course of action.
Forbidden Thought basic Will DC17: 2d6 ⇒ (5, 5) = 10 mental damage if Red tries to Stride.
Spear vs Red AC: 1d20 + 3 ⇒ (2) + 3 = 5 for bludgeoning: 1d6 ⇒ 1
Koi ◆waves the blunt end of its spear at the Aspis almost menacingly. "Did nobody warn you about running with scissors? At least your objective keeps our fragile back line safe."

![]() |

So many targets, so little time. Going after white first. Third action will become a Step west if the first Strike is a KO.
◆ Step
◆ Strike
Anguished Cry of the Mountains (clan dagger): 1d20 + 7 ⇒ (4) + 7 = 11
Bludgeoning Damage: 1d6 + 4 ⇒ (1) + 4 = 5
Spirit Damage: 2 = 2
◆ Strike
Gentle Tears of the Forest (clan dagger): 1d20 + 7 - 4 ⇒ (3) + 7 - 4 = 6
Bludgeoning Damage: 1d6 + 4 ⇒ (6) + 4 = 10
Spirit Damage: 2 = 2
I, uh, don't think the first strike is a KO.

GM Frost |

Whistle throws acid to the two of them.
White: DC 18 basic Reflex save: 1d20 + 8 ⇒ (4) + 8 = 12 vs CB Fail, 2 acid damage
Blue: DC 18 basic Reflex save: 1d20 + 8 ⇒ (20) + 8 = 28 vs CB Crit Success
White gets burned while Blue evades quickly before it can hit. Meanwhile, Whistle warns them about the cat.
Koi sends a warning too to another Aspis agent if they try to get past them. The spear does not connect the target though.
Cur gets closer to White but the blades are not hitting them.
⬤ THE DOOR IN! Round 2 ⬤
Map Link: ENCOUNTER MAP
Note(s):
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
➤ High in the Mountains (AC 19) (HP 34/34) | 1☘️ |
➤⠀⠀⠀Howard (AC 17) (HP 18/18) |
➤ Lissa Valthum (AC 14) (HP 14/14) | 2☘️ |
➤ Giles le Renard (AC 19) (HP 28/28) | Fever Stage 1; Hidden | 1☘️ |
Red Defender (HP -) | Forbidden Thought active |
Yellow Usurper (HP -15) | High's Prey; Dazzled while bleeding |
Blue Defender (HP -) |
White Recruit (HP -2) | Murmuration active |
Koi Polloi (AC 16) (HP 15/15) | 3☘️ |
Cur (AC 18) (HP 20/23) | Fever Stage 2 (Sickened 1, 1 day) | 2☘️ |
Whistle Wit (AC 17) (HP 20/20) | 2☘️ |
⠀⠀⠀Whisper (AC 17) (HP 7/10) |
AFTER YOUR TURN
❗ Yellow Usurper: 1d4 persistent bleed (DC 15 flat check) ❗

![]() |

* Command Howard
> Howard will attack Yellow
Jaws attack: 1d20 + 7 ⇒ (3) + 7 = 10
> Howard will attack Yellow
Talon attack: 1d20 + 7 - 4 ⇒ (8) + 7 - 4 = 11
* Hunted Shot: 1d20 + 9 ⇒ (18) + 9 = 271d20 + 9 - 3 ⇒ (3) + 9 - 3 = 9for: 1d8 ⇒ 51d8 ⇒ 8
Add a deadly d10: 1d10 ⇒ 2 in addition to doubling the damage.
* Strike: 1d20 + 9 - 6 ⇒ (7) + 9 - 6 = 10for: 1d8 ⇒ 6

GM Frost |

White: DC 17 basic Reflex save: 1d20 + 8 ⇒ (12) + 8 = 20 vs Ignition Success, 3 fire damage
Lissa burns White and raises shield.
Howard attacks Yellow but misses. High launches arrows that sticks one to the enemy's chest. Crit, 5*2 P + 2 additional damage. Yellow out
⬤ THE DOOR IN! Round 2 ⬤
Map Link: ENCOUNTER MAP
Note(s):
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
High in the Mountains (AC 19) (HP 34/34) | 1☘️ |
⠀⠀⠀Howard (AC 17) (HP 18/18) |
Lissa Valthum (AC 14+1 w Shield cantrip) (HP 14/14) | 2☘️ |
➤ Giles le Renard (AC 19) (HP 28/28) | Fever Stage 1; Hidden | 1☘️ |
Red Defender (HP -) | Forbidden Thought active |
Yellow Usurper (HP -27) |
Blue Defender (HP -3) |
White Recruit (HP -2) | Murmuration active |
Koi Polloi (AC 16) (HP 15/15) | 3☘️ |
Cur (AC 18) (HP 20/23) | Fever Stage 2 (Sickened 1, 1 day) | 2☘️ |
Whistle Wit (AC 17) (HP 20/20) | 2☘️ |
⠀⠀⠀Whisper (AC 17) (HP 7/10) |

![]() |

Giles bursts from his hiding place and upon seeing that the enemy is too far away for him to draw his rapier and still attack, the mouse chooses instead to simply bite his opponent.
jaws vs white, OG?: 1d20 + 8 ⇒ (3) + 8 = 11
damage, piercing, precision: 1d6 + 1 + 2 ⇒ (1) + 1 + 2 = 4
Stride, stride, strike

GM Frost |

Giles moves about but bites the garment of the opponent instead.
Red goes to meet Koi...
DC 17 basic Will save: 1d20 + 4 ⇒ (16) + 4 = 20 vs Forbidden Thought (Success, 5 mental damage)
but get a minor headache first. The enemy then slices Koi.
Dagger Attack: 1d20 + 9 ⇒ (8) + 9 = 17
Damage: 1d4 + 3 ⇒ (3) + 3 = 6 S damage
And again.
Dagger Attack, Agile, MAP: 1d20 + 9 - 4 ⇒ (18) + 9 - 4 = 23
Damage: 1d4 + 3 ⇒ (4) + 3 = 7 S damage
Blue stabbies Cur with dagger after getting closer.
Dagger Attack: 1d20 + 9 ⇒ (12) + 9 = 21
Damage: 1d4 + 3 ⇒ (3) + 3 = 6 P damage
Dagger Attack, Agile, MAP: 1d20 + 9 - 4 ⇒ (16) + 9 - 4 = 21
Damage: 1d4 + 3 ⇒ (1) + 3 = 4 P damage
White retaliates at Giles with slashing of dagger.
Dagger Attack: 1d20 + 6 ⇒ (4) + 6 = 10
Dagger Attack, Agile, MAP: 1d20 + 6 - 4 ⇒ (10) + 6 - 4 = 12
Dagger Attack, Agile, MAP: 1d20 + 6 - 8 ⇒ (15) + 6 - 8 = 13
⬤ THE DOOR IN! Round 2 ⬤
Map Link: ENCOUNTER MAP
Note(s):
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
High in the Mountains (AC 19) (HP 34/34) | 1☘️ |
⠀⠀⠀Howard (AC 17) (HP 18/18) |
Lissa Valthum (AC 14+1 w Shield cantrip) (HP 14/14) | 2☘️ |
Giles le Renard (AC 19) (HP 28/28) | Fever Stage 1 | 1☘️ |
Red Defender (HP -5) |
Yellow Usurper (HP -27) |
Blue Defender (HP -3) |
White Recruit (HP -2) | Murmuration active |
➤ Koi Polloi (AC 16) (HP 2/15) | 3☘️ |
➤ Cur (AC 18) (HP 10/23) | Fever Stage 2 (Sickened 1, 1 day) | 2☘️ |
➤ Whistle Wit (AC 17) (HP 20/20) | 2☘️ |
➤⠀⠀⠀Whisper (AC 17) (HP 7/10) |

![]() |

The athamaru is eviscerated by the Aspis Defender's dagger - but at least the villain is kept in play.
It ◇Unleashes its Psyche, ◆Fades into Daydreams to become harder to see Concealed, not Hidden, ◆Trips the Red Aspis Defender, and ◆Steps away, ready to ↺Dazzle Seek any attempt at retribution.
Trip Athletics vs Reflex: 1d20 + 3 ⇒ (17) + 3 = 20 crit success?: 1d6 ⇒ 3 bludgeoning
"Aww, poor widdle aspy-waspy fell on his widdle bottom!"

![]() |

"Stop getting yourselves so torn up!"
It seems Whistle won't be able to return both scrolls to Giles. Koi is more badly hurt, and she's focus on healing them--if she could see them well enough to confidently target the spell!
Instead she starts with Cur.
◆ Draw scroll
◆◆ Cast Heal on Cur Healing: 1d8 + 8 ⇒ (6) + 8 = 14

![]() |

Cur will hit blue until it falls over, then switch to white.
◆ Strike
Anguished Cry of the Mountains (clan dagger): 1d20 + 7 ⇒ (20) + 7 = 27
Bludgeoning Damage: 1d6 + 4 ⇒ (2) + 4 = 6
Spirit Damage: 2 = 2
◆ Strike
Gentle Tears of the Forest (clan dagger): 1d20 + 7 - 4 ⇒ (5) + 7 - 4 = 8
Bludgeoning Damage: 1d6 + 4 ⇒ (6) + 4 = 10
Spirit Damage: 2 = 2
◆ Strike
Anguished Cry of the Mountains (clan dagger): 1d20 + 7 - 8 ⇒ (7) + 7 - 8 = 6
Bludgeoning Damage: 1d6 + 4 ⇒ (5) + 4 = 9
Spirit Damage: 2 = 2

GM Frost |

Koi becomes concealed after unleashes its psyche. Red falls with face on the ground with Koi's tripping who carefully moves away. Red becomes Prone
Whistle decisively heals Cur this time. 14 HP to Cur
Cur smashes the chest bones of Blue with the hilt of his dagger but misses with the remaining attacks. Crit, 16 total damage The enemy still stands on their ground.
⬤ THE DOOR IN! Round 3 ⬤
Map Link: ENCOUNTER MAP
Note(s):
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
➤ High in the Mountains (AC 19) (HP 34/34) | 1☘️ |
➤⠀⠀⠀Howard (AC 17) (HP 18/18) |
➤ Lissa Valthum (AC 14) (HP 14/14) | 2☘️ |
➤ Giles le Renard (AC 19) (HP 28/28) | Fever Stage 1 | 1☘️ |
Red Defender (HP -5) | Prone |
Yellow Usurper (HP -27) |
Blue Defender (HP -19) |
White Recruit (HP -2) | Murmuration active |
Koi Polloi (AC 16) (HP 2/15) | Concealed | 3☘️ |
Cur (AC 18) (HP 23/23) | Fever Stage 2 (Sickened 1, 1 day) | 2☘️ |
Whistle Wit (AC 17) (HP 20/20) | 2☘️ |
⠀⠀⠀Whisper (AC 17) (HP 7/10) |

![]() |

* Command Harold
> Harold flies into Blue's space
> Harold supports
* Hunt Prey on Blue
* Hunted Shot on blue
- Strike w/volley: 1d20 + 9 - 2 ⇒ (14) + 9 - 2 = 21for: 1d8 ⇒ 7
- Strike w/volley: 1d20 + 9 - 2 - 3 ⇒ (16) + 9 - 2 - 3 = 20for: 1d8 ⇒ 7
Damage is combined before weakness/resistance
Support: 1d4 persistent bleed and Dazzled

GM Frost |

High calls Harold for help on their prey after launching arrows, but Blue is hit in the heart twice before Harold can harass the enemy. Blue out
⬤ THE DOOR IN! Round 3 ⬤
Map Link: ENCOUNTER MAP
Note(s):
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
High in the Mountains (AC 19) (HP 34/34) | 1☘️ |
⠀⠀⠀Howard (AC 17) (HP 18/18) |
➤ Lissa Valthum (AC 14) (HP 14/14) | 2☘️ |
➤ Giles le Renard (AC 19) (HP 28/28) | Fever Stage 1 | 1☘️ |
Red Defender (HP -5) | Prone |
Yellow Usurper (HP -27) |
Blue Defender (HP -33) |
White Recruit (HP -2) | Murmuration active |
Koi Polloi (AC 16) (HP 2/15) | Concealed | 3☘️ |
Cur (AC 18) (HP 23/23) | Fever Stage 2 (Sickened 1, 1 day) | 2☘️ |
Whistle Wit (AC 17) (HP 20/20) | 2☘️ |
⠀⠀⠀Whisper (AC 17) (HP 7/10) |

![]() |

"En garde!" Giles draws his rapier, feints left and strikes right.
deception, feint: 1d20 + 6 ⇒ (11) + 6 = 17
confident finisher, rapier vs white, OG?: 1d20 + 9 ⇒ (14) + 9 = 23
damage piercing, precision (finisher): 1d6 + 1 + 2d6 ⇒ (3) + 1 + (5, 1) = 10
◆ draw weapon, ◆ feint, ◆ confident finisher

![]() |

Lissa unleashes a Force Barrage on the nearest foe. When did we last rest? I am not sure how many spells I have left. Yay, taking turns once per day.
Force Barrage: 3d4 + 3 ⇒ (4, 3, 3) + 3 = 13

GM Frost |

Giles distracts White Recruit (OG) and finishes the enemy. White out
Lissa, you can have your spell back because... Seeing that he is the only Aspis agent in their group, Red Defender flees!
Done with the first wave... You have ten minutes before the next wave of Aspis agents. This is also your chance to reposition yourselves on the Map if you wish.
Howard (18/18 HP)
Lissa Valthum (14/14 HP) [2☘️]
Giles le Renard (28/28 HP) [1☘️] | Fever Stage 1
Koi Polloi (2/15 HP) [3☘️]
Cur (23/23 HP) [2☘️] | Fever Stage 2 (Sickened 1, 1 day)
Whistle Wit (20/20 HP) [2☘️]
Whisper (7/10 HP)

![]() |

The athamaru quickly tends to its wounds.
Treat Wounds DC15: 1d20 + 3 ⇒ (5) + 3 = 8
Sadly, the situation looks hopeless. Koi sighed.
”We should blockade this corridor, they could take another run at the entrance behind us. Does anyone have caltrops? Let’s make my filleting a worthy one.”

![]() |

Natural Medicine on Koi: 1d20 + 6 ⇒ (17) + 6 = 23
High in the Mountains puts a poultice on Koi, healing Koi for: 2d8 ⇒ (4, 2) = 6
If the GM will allow High in the Mountains to use stuff in nature, that would make this into a critical success for an additional 2d8

bigrin42 |

**HOUSE GM ANNOUNCEMENT**
Venture-Captain Luna Aldred pants after the exertion of the fight. As she catches her breath, she smiles confidently, her fangs gleaming in the light of her wayfinder.
Her gaze lingers on what can only be the legendary lost city of Raseri Kanton. It looks like the dwarves that lived there merely stepped away for a minute, rather than fled centuries prior. A great temple to Torag stands just past the entrance, and the rest of the city unfolds past it.
“I think we’ve done enough for now,” she says with a chuckle as she moves the unconscious body of an Aspis agent aside. “We need to finish securing the site and ensure there are no more snakes lurking around. As much as I want to start documenting Raseri Kanton, it will have to wait for another day. For now, let us rest and celebrate our victory!”
I’d like to extend a giant thank you to all the GMs that ran this year’s Special, and all the players that came out to vanquish the dastardly Aspis Consortium. I hope everyone had fun and will make running and playing in our mutli-table specials a regular tradition. Thank you all!

![]() |

"More dwarves. Awesome. Wow."

![]() |

"As much as it looks otherwise, I don't think these dwarves are around anymore, dear."
Whistle Wit returns the unused scroll to Giles. "Thank you for these, though. They're good to have on hand! I'll need to get more now I've used all the ones I had."

![]() |

Koi thanks High in the Mountains for sewing up its knife wounds. It looks forward to some proper bed rest. Soon.
"Wow! It's amazing what can be achieved with just two birds, a cat, a mouse, a plant, a fish, half a dwarf, half an elf and a very old young lady. May this be just the first of many adventures for our merry concoction!"

![]() |

Whistle Wit returns the unused scroll to Giles. "Thank you for these, though. They're good to have on hand! I'll need to get more now I've used all the ones I had."
"It was my pleasure Mademoiselle. After all, we pathfinders are entreated to cooperate, no?"