
Vhaezil Fællanbóc |

@All: Had thought on trying to distract the creature with Minor Illusion to allow us a chance to enter and drop into combat... On Zask: Surely one must fall to rise anew ;)

Vhaezil Fællanbóc |

Vhaezil's eyes blaze in anticipation;
"Move to engage or move aside Master Wildman... I would test my infernal might against this risen cadaver..."

Lichen the Wanderer |

I hope Dolgrin is behind you. the druid says. Vhaezil's urging seems to be what Lichen needed to join the fight. He casts Faerie Fire on the undead before dropping into the room. As he drops he transforms into a Dire Wolf and heals 1d8 ⇒ 7 points.
DC 14 Reflex or be faerie fired and we all get advantage against it for a minute.
Is there a map for this?

Vhaezil Fællanbóc |

Vhaezil's eyes balefully flash as Lichen drops to engage the undead.
He follows suit, dropping into the chamber;
Presume there is 1d6 Damage for the 10ft fall/drop unless we take time to secure a rope (which I don't think we have time for)? Are all of us dropping into the room Prone or is there a roll/check to avoid/mitigate the damage/prone condition??

GM Fanguar |

@Lichen: It's a 10x10 square with the sarcophagus in the middle. I think we can go mapless.
@Vhaezil: I think that RAW, there isn't a means of mitigating the prone condition. But think that it's more reasonable to borrow from pathfinder to ignore the first 10 feet of a fall for intentional falls. As such, no damage or falling prone for dropping into the room.
Dolgrin is up and Zask needs to make a death save.

Dolgrin Shieldarm |

Sorry post didn't take it appears
Dolgrin follows both Lichen and Vhaezil as they drop into the small room. "Axh, I hope there's a better way out of this crypt than how we came in."
if allowed
Dolgrin reaches forward as he stands up from his crouch switching to a 2 handed grip on his Warhammer.
Warhammer: 1d20 + 4 ⇒ (1) + 4 = 5
damage: 1d10 + 2 ⇒ (5) + 2 = 7
However his shield, normally balancing him is sorely missed in this swing.

GM Fanguar |

@Lichen: Sorry. I had to look up its saving throws and forgot Ref: 1d20 + 3 ⇒ (6) + 3 = 9. Creature is outlined with fairyfire.
@Dolgrin: THe creature asked you two questions. They are answerable, so I'll give you the opportunity to do so, before inflicting the pain. Also, remember that you are cursed and have disadvantage on attack rolls for the foreseeable future.
The creature turns its glowing eyes towards Vhaezil. "The stink of the pit is upon you. Who is your master youngling? What price did you pay for their favor?" If you lie, let me know.
It takes a swing with her knife to keep the wolf at bay,
Swipe: 1d20 + 6 ⇒ (6) + 6 = 12 Damage?: 1d4 ⇒ 2
Everyone is up.

Lichen the Wanderer |

The Faerie Fire spell should cancel Dolgrin's disadvantage
The wolf in the room bites at the undead thing.
bite: 1d20 + 5 ⇒ (15) + 5 = 202d6 + 3 ⇒ (6, 5) + 3 = 14
Advantage: 1d20 + 5 ⇒ (19) + 5 = 24
It will need to make a DC 13 STR or knocked prone
Str +3
Dex +2
Con +2
HP 37
AC 14
Speed 50
Bite +5 2d6+3 piercing & Dc 13 STR or knocked prone
Keen Hearing and Smell - Advantage on perception smell or hearing checks
Pack Tactics - Advantage on attacks if ally is adjacent to enemy
+4 Stealth

Vhaezil Fællanbóc |

Vhaezil looks impassively at the creature upon its adroit challenge;
"True... I have the perfume of sulphur and infernal might about me creature. As for my master and my price... Alas I must maintain a modicum of enigma in such matters. You understand of course..."
Unfurling the tattered scroll, the scrivener points at the wretched undead;
"Eldritch summa industria, acri carpere potentiam tuam, et gloriam meam!"
"Energy most eldritch, scour my foes with thine power!"
(Cast Eldritch Blast - 1 Action - 120ft Range.)
Eldritch Blast (Ranged Spell Attack): 1d20 + 6 ⇒ (9) + 6 = 15
Damage (Force): 1d10 ⇒ 1

Dolgrin Shieldarm |

Missed this was directed at Dolgrin as Vhaezil answered him
Do you challenge my ownership, forge-son? Do you wish to offer up your own soul instead?"
"I do challenge your ownership of his soul. And no, I don't offer my own soul in it's stead."

GM Fanguar |

@Lichen: Yup it does. I was just reminding him that he has the disadvantage. (At the time of his last post, the creature hadn't failed the save yet.)
Lichen's bite lands, filling his mouth with accumulated dust and spores of untold years. The creature seems more irritated than hurt. (Creature has damage resistance)
Save: 1d20 + 0 ⇒ (6) + 0 = 6 But she is upended by the force of it.
For the warlock's impudence, bone spurs begin to extrude from his flesh: Damage: 2d4 ⇒ (2, 1) = 3, but his spell does land with a dull thud.
@Dolgrin: You can still act this turn.

Vhaezil Fællanbóc |

Excellent... it took the bait and wounded me... ;)

Dolgrin Shieldarm |

Dolgrin continues to assault the undead creature, using the insite granted by the Lord of the Forge.
Warhammer + Guided Strike: 1d20 + 4 + 10 ⇒ (14) + 4 + 10 = 28
Warhammer + Guided Strike: 1d20 + 4 + 10 ⇒ (9) + 4 + 10 = 23 This one
damage: 1d10 + 2 ⇒ (4) + 2 = 6
Warhammer(War Priest bonus attack): 1d20 + 4 ⇒ (17) + 4 = 21
Warhammer(War Priest bonus attack): 1d20 + 4 ⇒ (3) + 4 = 7 This one
damage: 1d10 + 2 ⇒ (1) + 2 = 3

GM Fanguar |

@Dolgrin: The Creature is currently prone, so it negates the disadvantage you currently suffer from. As such, both hit and I will apply the damage.
It flails a slash at the wolf:
Attack vs Lichen 1: 1d20 + 6 ⇒ (7) + 6 = 13
Attack vs Lichen 2: 1d20 + 6 ⇒ (4) + 6 = 10 Going to assume that misses.
The creature, though battered, doesn't seem to feel pain. It looks at Vhaezil and says, "No need to be coy fleshling. I will find out soon enough. But first tell me this, where does the eye of Melmoth reside? Does your Empress still hold to the compact? There are those who would wish to know, where I am going."
Everyone is up.
20/2

Dolgrin Shieldarm |

"Hang with us a bit longer Zask, Heilen!" Dolgrin calls out to the fallen warrior before turning his attention back to the undead
Bonus ActionHealing Word: 1d4 + 3 ⇒ (3) + 3 = 6
adjusting his grip, as the two handed grip is a little strange after using his shield for so long, "The time for talk is through, time for you to join your ancestors."
warhammer: 1d20 + 4 ⇒ (11) + 4 = 15
damage: 1d10 + 2 ⇒ (5) + 2 = 7

Vhaezil Fællanbóc |

As the creature taunts him, the infernal scrivener pauses to allow the flicker of a smirk to play across his angelic features.
Pointing at the undead he utters words of infernal power;
"Ad nocere operati sunt in infernum, de servo supplicium inferni detractos invitare et non tenens muto legit carne et anima."
"To wrought harm upon a servant of hell is to invite infernal retribution that scours flesh and soul both."
(Casts Hellish Rebuke at the bandit thug who damaged him who is momentarily surrounded by hellish flames.)
Fire Damage: 2d10 ⇒ (4, 1) = 5 (Successful DC14 DEX saving throw for half damage)

Lichen the Wanderer |

The attacks vs the wolf both miss, but not by much! It seems like Lichen would have advantage three different ways. Does it matter? And is there a penalty from attacking from prone?
The wolf continues to bite at the undead thing.
bite: 1d20 + 5 ⇒ (18) + 5 = 232d6 + 3 ⇒ (1, 4) + 3 = 8
Advantage: 1d20 + 5 ⇒ (17) + 5 = 222d6 + 3 ⇒ (6, 4) + 3 = 13
Str +3
Dex +2
Con +2
HP 37
AC 14
Speed 50
Bite +5 2d6+3 piercing & Dc 13 STR or knocked prone
Keen Hearing and Smell - Advantage on perception smell or hearing checks
Pack Tactics - Advantage on attacks if ally is adjacent to enemy
+4 Stealth

Vhaezil Fællanbóc |

@GMF: Been kindly pointed out to me that Hellish Rebuke is an instantaneous action vs creature that has damaged Vhaezil. Also my shoddy cut and paste above lists the undead as a bandit thug lol... Been a long week and my heads still frankly up my @rse.
If Hellish Rebuke is indeed a "reaction" action - then Vhaezil will also follow up with another Eldritch Blast...
(Cast Eldritch Blast - 1 Action - 120ft Range.)
Eldritch Blast (Ranged Spell Attack): 1d20 + 6 ⇒ (9) + 6 = 15
Damage (Force): 1d10 ⇒ 8

GM Fanguar |

@Lichen: Sorry the second attack was the disadvantage from being prone, sorry for not making that clearer. Advantages/Disadvantages don't stack additively and a single disadvantage can cancel out 10 sources of advantage (and vice versa). It's kind of dumb, but it's a lot cleaner than have to deal with a dozen floating modifiers.
@Vhaezil: Yup that's fine. Ranged attacks at at a disadvantage against prone targets (unless there's some advantage that you have that I'm not aware of. Also, this is not a monster to ignore.
Vhaevil ignoring questions x2: 2d4 ⇒ (3, 4) = 7 More razor sharp bones push their way out of Vhaezil's skin.
Ref save: 1d20 + 0 ⇒ (15) + 0 = 15 The creature is lightly toasted.
Again, the vile abomination flails about with her cruel dagger,
Slash at Lichen: 1d20 + 6 ⇒ (14) + 6 = 20
DisAdv.: 1d20 + 6 ⇒ (8) + 6 = 14 Damage?: 1d4 ⇒ 3
"I will not be ignore!!" It turns its hateful gaze towards Dolgrin, "What is your greatest shame, bearded one? What do you fear most?
Battered and burned, the abomination is falling apart at the seams.
Everyone is up.
10/42

Lichen the Wanderer |

Lichen in wolf form continues to bite and tear at the prone undead.
bite: 1d20 + 5 ⇒ (7) + 5 = 122d6 + 3 ⇒ (1, 1) + 3 = 5
Advantage: 1d20 + 5 ⇒ (13) + 5 = 182d6 + 3 ⇒ (3, 2) + 3 = 8

Zask Quickhand |

Zask now back to hit feet grins wildly at the interrogator,
"Some creatures in the world allow themselves grave injury to lure their prey into a vulnerable state.."
Zask lashes out with two hands on his quarter staff,
Whap: 1d20 + 6 ⇒ (16) + 6 = 22
Advantage: 1d20 + 6 ⇒ (5) + 6 = 11
Damage?: 1d8 + 4 ⇒ (2) + 4 = 6
Zask channels his fury,
1 ki for flurry of blows
The little pugilist's foot lashes out,
kick: 1d20 + 6 ⇒ (19) + 6 = 25 <-- an 11
Advantage: 1d20 + 6 ⇒ (14) + 6 = 20
damage?: 1d4 + 4 ⇒ (1) + 4 = 5
my phone did something when I was editing the advantage from faerie fire that I forgot we bad.. the normal roll on the kick was an 11. A miss I think.

Dolgrin Shieldarm |

Dolgrin answers before swinging his hammer once more.
"The clan's shame is my shame, loss of that which we were trusted to guard, and I fear failure most, not being able to find the Hammers of the First Forge once more."
warhammer: 1d20 + 4 ⇒ (19) + 4 = 23
damage: 1d10 + 2 ⇒ (6) + 2 = 8

Zask Quickhand |

Zask dusts himself off and wipes the blood from his face,
"Well simple enough.. how many more of those do we have to go through?"
He takes a look around the room, specifically searching the fallen corpse and the tomb it crawled out of,
Perception: 1d20 + 3 ⇒ (14) + 3 = 17

Vhaezil Fællanbóc |

Vhaezil eyes the fallen undead, examining its form, nodding to himself as he does;
"It is as I thought. My infernal magicks sufficiently weakened the creature to allow your collective bludgeoning to down it... If we encounter more they too will fall in the same ilk."
The devil-bound sage rises and briefly surveys the chamber; Perception: 1d20 + 1 ⇒ (7) + 1 = 8, before focussing on brushing dust from his robes and cowl.

Zask Quickhand |

Zask scoffs at the Scribes ego,
"Surely you can't be mistaking my superior strategic loss of consciousness as your victory Vhaezil. If anything the temptation of my soul to your overlord was the reason you were able to draw such power!"
Zask leans in towards Vhaezil,
"The void called me twice and shadows whispered promises of greatness should i embrace them scribe. What do you know of shadows?"

GM Fanguar |

The creature has a very ornate, if grotesque, emerald studded crown and the dagger she held is also fairly gem-studded.
The room contains little else. The door lacks any locks, but appears to be barred from the outside.
@Lichen: Your nose does not detect anything of interest, but the whole place stinks like death and decay. It is pretty overpowering.

Zask Quickhand |

"Seems like back the way we came then gentlemen? I do not wish to linger here"
GM can we assist each other back up?

Dolgrin Shieldarm |

Dolgrin collects the crown and dagger, stuffing them in his pack. Not interested in trying either of them out.
"Stout of heart and build I am, someone carry a rope above so that I might climb back out of this pit. I will lift you up from here."

Zask Quickhand |

Zask clambers up using Dolgrin's aid,
Athletics Str?: 1d20 + 3 ⇒ (18) + 3 = 21
If Zask makes it into the vent he will lower a rope to assist the others.

Vhaezil Fællanbóc |

At Zask's doubting words the infernal scrivener merely offers a withering stare from his glowing eyes.
He leans in offering his own whispered retort;
"My answer: What do I not know? Your question should be: What can I gain?"
He then mulls the athletic prowess required to escape before offering his own thoughts;
"Alas while I am an intellectual titan amongst our company, my physical capabilities are decidedly mortal. As such I will require assistance to escape, however I will not be manhandled like the cargo of rough handed stevedores. Bear this in mind gentlemen."

Dolgrin Shieldarm |

"Unless you've a way to fly, a hand ups the only way up"
stirruping his hands, Dolgrin waits for the scrivner to place his foot, then shunts him upward. "Make sure to duck"

Vhaezil Fællanbóc |

Vhaezil eyes the gap, then the offered lift by Dolgrin;
"Alas flight is currently beyond my capabilities. One day perhaps I might soar on scale'd wings..."
At the dwur's advice he nods before accepting the heft upwards;
"Indeed. I would not wish to crush my cowl."
Not sure what kind of check you need from Vhaezil GM-Fang?

Lichen the Wanderer |

I would hope, given time out of combat we can all make it out. Lichen may have to change forms as wolves cannot climb well. There should already be a rope...

GM Fanguar |

You can figure a way to climb back out. No check needed, but the wolf cant climb. If sufficiently motivated, you could also theoretically smash down the door.
Just for reminders of what you haven't checked out yet, there's this barred door. There's the locked door in the temple wing that you've been exploring and there's the sealed bronze doors with the tooth offering basins in the main chapel area.

Zask Quickhand |

After clambering back through the vents to the discarded gear Zask dusts off his clothes,
"Shieldarm, my exploration has yielded nothing but a few scratches. Which door does your heart believe holds the answers?"

Vhaezil Fællanbóc |

Vhaezil retrieves his bulky pack, checking over the contents meticulously should they have been tapered with in their collective absence.
With almost a tinge of regret in his soft voice, the scrivener taps the cover of the Duvan' Ku book they recovered;
"Ach. With the foresight that befits my breadth of knowledge I should have presented this tome to the risen one we encountered. She could have... unlocked potential with its covers. A treatise once read by old Master Candlewyk warned that, in keeping the company of those who are your intellectual inferiors, your own mental acumen and cerebration would be dulled. I fear he may have been right..."

Lichen the Wanderer |

The dire wolf that is Lichen sniffs and paws at the barred door, clearly indicating his choice of direction.
Unless the group chooses to break down the door Lichen is forced to shift back to man form to exit. We are already here. Why not break down the door?

Dolgrin Shieldarm |
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Dolgrin left his gear back in the kitchen, along with Vhaezil's. but we have a rope so a sling can be made for Lichen should he wish to remain in his current form."
"Wanderer, our gear remains in the kitchen; we have a rope but you'll have to submit to being tied up to pull up.Your call." Dolgrin says to the wolf scratching at the door of the tomb.
Once Zask has secured the rope he climbs up himself either after he has tied the wolf and boosted him upwards
back in the kitchen
"A treatise once read by old Master Candlewyk warned that, in keeping the company of those who are your intellectual inferiors, your own mental acumen and cerebration would be dulled. I fear he may have been right..."
As Vhaezil finishes his reminiscing, a hammer slips from Dolgrin's belt and lands near to the scribe's toes. "Umm, thought that was secured better"
Picking the hammer back up Dolgrin faces Zask, I'm not really sure but if I only had one guess to go on, it would be the door that seems to require a personal sacrifice to pass through it's door."