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Ya I could maybe do a rogue. The other classes probably do more consistent ranged damage, but trapfinding is super important if we need skills. Though I think could pick that up as a slayer as well....

@Woodsmoke: Is the unchained rogue variant an option?


Ah gotcha. I forgot that arcane duelist were bards. Hmmm. Maybe no need to double up on bardy types if Katie is still playing. Though the buffs should stack.

What do you guys need/want? Wizard? Ranged DPS? I'm kind of flexible here. Any situations crop up where you went 'man I wish we had a ______"?


Thanks for the warm welcome.

Since the shaman is going to be hanging around, I don't think a pure divine is really needed. Currently, I'm leaning towards a melee Skald for thematic reasons. Some dps, buffing and healing.

Quick question, would you allow the Master performer (and its greater version) from the faction guide. I acknowledge that it's really good with the skald, but I thought I would ask. I hear this AP is kinda tough.


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Hiya folk,

I hear from Skane that you need some fresh blood. I've been told that you're current divine character is a DMPC. I'm more than happy to roll up something to fill that void. I have an itch to play a life oracle, but if the party needs more DPS, I could build a warpriest or maybe a melee druid or something.

Before I get too in depth for any build. Is there any particular type of character or character background which would make it easier to insert a new PC into the party? I'm somewhat familiar with the basic premise and themes of Reign of Winter, but you seem a fair bit into it already.

Anywho, any suggestions or feedback would be appreciated.

Thanks,

Fang.


I think I might be able to step up as a healer,

4d6 ⇒ (2, 1, 1, 5) = 9 8
4d6 ⇒ (1, 1, 5, 6) = 13 12
4d6 ⇒ (4, 2, 6, 6) = 18 16
4d6 ⇒ (2, 2, 6, 2) = 12 10
4d6 ⇒ (5, 6, 4, 5) = 20 16
4d6 ⇒ (5, 2, 6, 6) = 19 17

Yup. Those rolls will work. Thinking of starting Cleric(life) 1/Druid 1 for the crazy out of combat healing and progressing pure cleric from there. If that's a little too cheesy, I'll just go pure cleric.

I'll put a little thought into it and whip a character shortly. Based on the background options, I'm thinking trying to hunt down a necromancer would be the angle I will be aiming for.


Unfortunately, I think I'm going to have time for this, so I will be withdrawing.

Have fun everybody.


So is this interest thread morphing into an actual recruitment thread?


Leaning towards a tough glaive that fuses flesh and steel.

I'm going to revisit the setting a bit and work on a suitable background.


Dotting for interest.

I take a look at the books and see what I can come up with.


I cut my teeth on Dragonlance back in my AD&D days. I would be all over this.


If the actual recruitment thread doesn't pass 200 post I would be shocked.

Way of the wicked is already super popular and vampires are awesome, so pretty much a double win.


Dotting for interest.

Planning a cannibal wizard into vampire into bloodmage. Will try to have it all together shortly.


DM Morvius wrote:
As noted in the OP, no third party products of any kind will be considered.

Ha! Read right though that! Just had too many visions of Modrons and Bariaurs running through my head.


This the best news ever.

Quick question: Paizo published only or are 3rd party materials ok as well (basically the stuff on www.d20pfsrd.com)


focus Wis, foible str

8 str
Dex: 1d10 + 7 ⇒ (5) + 7 = 12
Con: 1d10 + 7 ⇒ (1) + 7 = 8
Int: 1d10 + 7 ⇒ (1) + 7 = 8
18 Wis
Cha: 1d10 + 7 ⇒ (9) + 7 = 16

Ugh, I'll see what I can come up with.


Before I go through all the trouble of putting something together, I'm currently running this campaign. Would that be a problem?


Int or Str: 4d6 ⇒ (6, 4, 5, 6) = 21, Int or Dex: 4d6 ⇒ (3, 1, 6, 2) = 12, Int or Con: 4d6 ⇒ (3, 1, 1, 5) = 10
Wis or Str: 4d6 ⇒ (3, 6, 6, 4) = 19, Wis or Dex: 4d6 ⇒ (6, 1, 1, 2) = 10, Wis or Con: 4d6 ⇒ (5, 6, 4, 6) = 21
Cha or Str: 4d6 ⇒ (1, 5, 5, 2) = 13, Cha or Dex: 4d6 ⇒ (3, 3, 2, 2) = 10, Cha or COn: 4d6 ⇒ (6, 5, 4, 5) = 20

STR 17, Dex 11, Int 9, Wis 16, Con 17, Cha 16

Paladin me thinks.

So do we start on level 2 as well? Starting wealth?

Can we get a bit of an up to date campaign synopsis? Any allies that the PCs have made? Organizations? How were you planning on integrating the new characters?


I'm putting together a life oracle.

@Gnick Gnak PaddyWack: Any idea what part of the setting you are starting the adventure? Just curious for character background development.


Dwarves all the way!!


Cool, I hadn't seen this. I'll throw together a good old fashioned evoker

STR: 1d10 + 7 ⇒ (5) + 7 = 12
Dex: 1d10 + 7 ⇒ (8) + 7 = 15
Con: 1d10 + 7 ⇒ (5) + 7 = 12
Focus Int: 18
Wis: 1d10 + 7 ⇒ (10) + 7 = 17
Foible Cha: 8


As awesome as my rolls are, I think I'll skip this one. Just not feeling a good character concept at the moment. Have fun everyone.


4d6 ⇒ (5, 3, 6, 4) = 18 15
4d6 ⇒ (2, 6, 2, 3) = 13 11
4d6 ⇒ (6, 2, 1, 6) = 15 14
4d6 ⇒ (6, 2, 5, 5) = 18 16
4d6 ⇒ (2, 1, 3, 3) = 9 8
4d6 ⇒ (5, 5, 1, 6) = 17 16
4d6 ⇒ (2, 6, 6, 4) = 18 16
4d6 ⇒ (5, 2, 3, 3) = 13 11

16, 16, 16, 15, 14, 11

I'm thinking of giving a Slayer a whirl


*Cough*Level 2 HP*Cough*: 1d10 ⇒ 10


Sorry, I meant a re-roll of Aeron original stats.

Obviously, would love to use a 38 pt buy. Which I gather is OK...? (please be Ok..)


I've caught up on the gameplay thread. Champion should be fun. I'll try to plan out things a bit for the future.

Aeron's stats are pretty terrible especially compared to the rest of the group, (great rolling guys).

Any chance for a re-roll?

4d6 ⇒ (4, 1, 3, 4) = 12
4d6 ⇒ (1, 3, 4, 2) = 10
4d6 ⇒ (6, 5, 4, 3) = 18
4d6 ⇒ (5, 5, 6, 2) = 18
4d6 ⇒ (1, 5, 3, 5) = 14
4d6 ⇒ (6, 6, 1, 1) = 14

4d6 ⇒ (2, 6, 5, 4) = 17
4d6 ⇒ (5, 4, 3, 1) = 13
4d6 ⇒ (4, 5, 2, 5) = 16
4d6 ⇒ (2, 1, 1, 5) = 9
4d6 ⇒ (6, 3, 5, 2) = 16
4d6 ⇒ (6, 5, 6, 6) = 23

Baring that I would even take a 20 pt buy.


If you don't find anyone, I wouldn't mind taking over Aeron character. Ideally I would like to switch up the feats and traits a bit, but a pure level 2 fighter would be fun.


Max starting gold, like the other thread?

Will you be allowing the stalwart defender prestige class, or any prestige classes for that matter? I have an idea for a Dwarven tank kicking around...


Vanish is awesome for survivability. It lasts multiple rounds, so you can just pop it at the end of your turn and get the AC bonus and 50% miss chance. Plus at level 10 there is the greater version, so a ninja will pretty much be invisible for every fight all day long.


I would be down for either. They're both pretty cool premises.


Str: 1d10 + 7 ⇒ (8) + 7 = 15
Dex: 1d10 + 7 ⇒ (9) + 7 = 16
Con: 1d10 + 7 ⇒ (8) + 7 = 15
Int: 1d10 + 7 ⇒ (8) + 7 = 15
Wis = Focus 18
Cha = Foible 8

Ummm... Those rolls might be a little too good. Let me know if you would rather I did a 25pt buy.

I'm planning on submitting a dwarven zen archer monk, should have something together in a little bit.


Sounds super intriguing.


Celeador wrote:
Fanguar, don't say that, your a great player. I love Barnabas, you got great writing chops.

Geez now you make me feel like I was trolling for compliments ;)

John Woodford wrote:
.... It's not like creativity is a zero-sum game (though, sadly, spare time is).

Oh I agree, I wan't saying it wasn't worth the effort. I enjoy creating character concepts, it's just that you invent this individual that you would like to explore and evolve and then poof he/she is gone (At least for me, I don't generally recycle characters). Which is fine, I've always got a couple of concepts kicking around in my head, but it's still disappointing.

That being said, PCs are never that far away from oblivion, especially at low levels.


Hmmm sounds interesting

Think I'll work up a inquisitor with the spirit medium trait. Should have it up in the next day or so.


Good luck everybody and may the best gnome win ;)


GM Armadillephant:

Whoops, had a brain fart and added racial modifier before the point buy. Fixed moved the 2 int pts to Dex, so final stats are now 14 Str and 16 Dex. As for Orin and his wolf, you would be more than welcome to take control of the wolf when needs be. As to whether or not the beast is actually a spirit guide, I think I would leave that up to you. From a roleplay perspective, Orin has his doubts about the whole thing, as his wolf has never eally given any concrete sign (the whole thing with Shalelu is pretty much Orin looking for any sign at all), but has resigned himself to seeing it through to the end.

I do think that if the wolf started showing signs that it was more than just an animal, it would force Orin to reevaluate some of his beliefs and I could see him shifting from a pseudo skeptic to eventually a true devotee of the natural world. I actually think that kind of personal development would be a lot of fun to RP.


This seems like it would be fun.

I'm thinking a True Primitive Barbarian goblin and a Druid for the jade regent PC. I'll think about backgrounds and have something up in the next day or so.


Yup average.


Discussion thread open.


DMPCS Planning Thread

Link fixed


DM Carpe wrote:


I read myself, caffein addict, Fanguar, and Almagafor, as being up for the bigger commitment.

That is correct sir.


I think this is a great Idea. I've had a couple of other games dry up recently, so I could probably make the commitment.

I would be game for running age of worms, savage tide or RotR


Fanguar wrote:

Sounds interesting:

4d6 =15
4d6 = 8 +2 =10
4d6 = 12
4d6 = 15 +1(4th level) =16
4d6 = 12
4d6 = 11 +1 =12

Still interested, should have a gnome bard up today.

Have a better idea of a build, so I am gonna tweak the stats to 9, 11, 13, 13, 15, 15 (16 with +1 from 4th level), also going to go as middle aged, so -1 to physical stats +1 to mental stats.

(HP: 5d8 + 5 ⇒ (8, 4, 6, 6, 5) + 5 = 34)


@Jelani: Ya I know. It originated years ago as mash up of fang and jaguar, but the fact that it means restaurant in Chinese has definite added to its longevity. People got a kick out of it when I used to play WoW too.


Those rolls are disgusting. Colour me jealous.


Sounds interesting:

4d6 ⇒ (5, 4, 5, 5) = 19 =15
4d6 ⇒ (6, 1, 1, 1) = 9 = 8 +2 =10
4d6 ⇒ (4, 2, 1, 6) = 13 = 12
4d6 ⇒ (6, 5, 4, 3) = 18 = 15 +1(4th level) =16
4d6 ⇒ (2, 2, 5, 5) = 14 = 12
4d6 ⇒ (5, 4, 1, 2) = 12 = 11 +1 =12

So that's a 17 point buy. (added pts to get up to 20)

Thinking Gnome Bard (Prankster)


Well here is some details about the kind of player I am and the kinds of PCs I like to play.

The Player: A 30 something PBP veteran. Cut my teeth playing AD&D and have continued to game off and on for ~15-20 years, as both player and DM. For PBP, I prefer to keep my posts short and to the point and prefer playing with those who do the same. I never read walls of text posted by anyone other than the DM. I never have inner monologue, have no interest in hogging the focus, enjoy group focused story building and feel that extensive backstories serve no purpose other than to provide hooks for the DM. I spend entirely too much time checking these boards and can post multiple times a day if need be.

Combat:Prefer map based combat, as things like reach and AOO are pretty dependant on a good spacial representation of what is going on, but played for years without them. Prefer individual initiative over group initiative and love it when DM's recaps each round before the next one starts.

Types of Characters: I prefer melee and divine spell casting classes, but do have an unhealthy affection for gnomish bards. Always play Neural or Good characters, have no interest in playing with Evil PC's. My PC's are always good natured and a little mercenary, and I like my dwarves gruff and my gnomes completely ridiculous.


colour me interested


6d6 ⇒ (6, 4, 5, 1, 5, 5) = 26 =16
6d6 ⇒ (4, 4, 5, 2, 6, 5) = 26 =16
6d6 ⇒ (6, 3, 2, 1, 5, 1) = 18 =14
6d6 ⇒ (5, 4, 1, 1, 6, 2) = 19 =15
6d6 ⇒ (4, 1, 6, 5, 6, 3) = 25 =17
6d6 ⇒ (1, 4, 2, 1, 4, 6) = 18 =14

Dwarven cleric of Desna incoming.


Guns are pretty fun, but if they are common place, they pretty much make armour obsolete (they are against touch AC)

Leadership is flat out broken. You take a feat and get a second character and minions. At 9th level you can have a 7th level cohort and have them take leadership and get a cohort and followers. Rinse and repeat. You don't even have to use them in combat. Set up a shop and have them craft stuff either for you or to sell.

For free.

For a feat.

Or you could take something else to get +2 to trip attacks or whatever.


On second thought, I think I am going to back out of this one. I think I am getting dangerously close to being over committed and wouldn't want to have to bail once things had begun.

Good luck to the rest of you and have fun, this sounds like it could be a pretty great campaign.

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