Sajan

Zask Quickhand's page

377 posts. Alias of Polz.


RSS

1 to 50 of 77 << first < prev | 1 | 2 | next > last >>
Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

It's a full round action, so I can't attempt it until next round, but for now...

Rami moves forward and puts the barrel of his pistol up to the head of the old kobold.

"Last chance..."

Move and then use studied target. Will coup de grace next round for 4d8+8+1d6 damage.

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Rami hops down off the stage and moves toward the pinned kobold.

Acrobatics: 1d20 + 8 ⇒ (5) + 8 = 13
Daring: 1d6 ⇒ 5

"This is your last chance to surrender. Next time you get some lead in your head."

Inspiration is free for intimidate.
Intimidate: 1d20 + 7 + 1d6 ⇒ (1) + 7 + (2) = 10

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Rami looks over at the throne which likely just took a big hit of damage.

"I don't think that's coming out."

He attempts to active his wand.

Use Magic Device: 1d20 + 11 ⇒ (12) + 11 = 23
Cure Light Wounds: 1d8 + 1 ⇒ (7) + 1 = 8

Rami then puts the wand away.

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Rami only has 1 inspiration left and it requires 2 points to increase a saving throw, so that's not an option. Rami has not used his reroll however.

Reflex: 1d20 + 11 + 3 ⇒ (16) + 11 + 3 = 30

Rami will then spend a point of luck to evade the blast completely.

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Rami sets down his dragon pistol and pulls out a wand.

Don't have any way to deal with creatures I can't see. Wands of glitterdust are expensive.

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Rami takes a seat, reloads his pistol with an alchemical cartridge and then draws his dragon pistol.

"Looks like I am chief now."

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Rami walks around the "throne" and when he reaches the front again, he discharges his pistol into the cushions in case the "chief" never actually left.

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Rami moves up to the chief and then fires a pistol at point blank range.

Pistol (touch): 1d20 + 10 ⇒ (12) + 10 = 22 Damage: 1d8 + 0 ⇒ (3) + 0 = 3

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

About to take evasive action, Rami stops.

"The dragon is just illusion. Ignore it."

Rami then moves to find the chief.

I currently have a move of 50 ft. I'd like to move to where I have line of sight to where the kobold went.

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

I missed the spoiler in the last post, yes, that would change my actions. As for the access to the stage, I'm not really seeing it.
Here is what I remember.

GM Hawthwile wrote:
It’s clear that at one point this was a grand theater. The gold railings still gleam despite years of sitting unpolished, and plush red velvet covers the walls and cushioned furniture. The cushions are mostly brown now, covered with mold and dirt. The damp, pervasive scent of moldy fabric and rot fills the air. There are two large balconies on each side of the theater about twenty feet above the orchestra level, both packed full of kobolds that whisper and scratch their scales anxiously. The floor slopes down slightly, ending at a theater pit at the base of the stage. The stage itself is empty save a large, comfortable-looking chair in the center, illuminated with an ingenious system of magical lighting and mirrors.

I still don't see the stage is accessed, so I was going by the last theater I was at where you had to go up a set of stairs into a side room to access the stage. It's not clear on the map where the stairs go.

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Rami tries to not let the kobold chief get away. He tries to tumble through the dragon.

Acrobatics: 1d20 + 8 ⇒ (20) + 8 = 28
spend a point of inspiration
Inspiration: 1d6 ⇒ 4 Total 32

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

If we were at a physical table, I would have passed around some of the four copies of the Character Folio I own.

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

sorry I was not aware of the timing, I would have tried to recast it every 10 minutes.

With a little luck, Rami begins to run like hell and moves down the aisle.

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Rami looked around for any nearby traps.

Perception: 1d20 + 13 + 2 ⇒ (1) + 13 + 2 = 16

Then Rami draws his pistol, certain where this negotiation is going to lead.

I will expend Heightened Awareness to get an additional +4 to my initiative for a total of +16

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

We were invited guests and we were attacked. Perhaps it is you who should pay us restitution. But all we ask is that you make peace and we shall be willing to forget the way we were treated coming here.

Diplomacy: 1d20 + 7 ⇒ (15) + 7 = 22

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Rami steps forward, pulls out his sap and attempts to knock the prone kobold out.

Studied Strike, Prone
Sap: 1d20 + 6 + 2 + 4 ⇒ (7) + 6 + 2 + 4 = 19 Nonlethal Damage: 1d6 + 2 + 2 + 1d6 ⇒ (2) + 2 + 2 + (6) = 12
Concealment: 1d100 ⇒ 67

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Rami moves to get a closer shot, he loads the pistol with another paper cartridge and fire.

Pistol (touch): 1d20 + 10 ⇒ (9) + 10 = 19 Damage: 1d8 + 0 ⇒ (4) + 0 = 4

Assuming the alchemist is still active
He then takes a moment to study the alchemist. Spend a point of inspiration to study the target again within 24 hours.
He loads another cartridge and fire.

Pistol: 1d20 + 12 ⇒ (3) + 12 = 15 Damage: 1d8 + 2 ⇒ (1) + 2 = 3

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Sorry it wasn't more clear. I put a path on the map to show Rami's movement last round. He moved 40 feet. Assume if I take a move action to move, I'm going to trigger the bonus for run like hell, even if I have to move back and forth between two squares for some of the movement.

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Rami follows the wall until he is out of the cloud. He then reloads his pistol with a paper cartridge free action and fires a shot at the kobold.

studied strike
Pistol: 1d20 + 12 ⇒ (19) + 12 = 31 Damage: 1d8 + 2 + 1d6 ⇒ (7) + 2 + (5) = 14

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

I'm unclear of where you are trying to put that spell. Are you leaving room for us to exit the cloud? Seems a bit cramped for a web spell.

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Rami studies the curiously climbing kobold... and then points his pistol at him before squeezing the trigger.

Pistol: 1d20 + 12 ⇒ (17) + 12 = 29 Damage: 1d8 + 2 ⇒ (4) + 2 = 6

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Rami decides to duck and weave and move until he reaches the stop of the balcony.

Standard: Spend 1 luck point to Run Like Hell

At 4th level, a sleuth can spend 1 luck point to gain a +20-foot bonus to his speed for 1 minute. Furthermore, while under the effect of this bonus, if he moves more than his normal speed in a round, he gains a +4 bonus to AC until the start of his next turn.

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

I believe stink bombs are a poison effect, so Rami would get +2 to his save due to poison resistance, so I think he saves.

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Busy with ConCurrent the past few days.

Rami retrieves his pistols and then walks into the room and looks around. His eyes piercing the darkness where the light doesn't shine.

Perception: 1d20 + 13 ⇒ (2) + 13 = 15 (+2 vs traps)

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

"Give me one minute."

Rami takes a moment to store his pistols in a waterproof bag.

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Rami stows his wand and then reloads his pistol.

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Rami pulls out a wand as he bellows "We are guests of Yiddlepoddle. You'd be wise not to deny us!"

He tries to coax some magic out of the wand.

Use Magic Device: 1d20 + 11 ⇒ (8) + 11 = 19

Spend a point of inspiration
Inspiration: 1d6 ⇒ 2

Cure Light Wounds: 1d8 + 1 ⇒ (7) + 1 = 8

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

FYI. My wi-fi adapter on my PC is dying. I'm going to try to switch to a hardwired connection, but it may take a day or two. I may be silent for a bit. Please bot as necessary.

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Rami starts searching around for how the kobolds might have gotten into their positions.

Perception: 1d20 + 13 ⇒ (14) + 13 = 27

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Lacking much of a clear shot, Rami, reloads his pistol and moves.

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Rami quickly reloads his pistol and then fires another shot at the the big beast.

Touch Attack, Studied Combat, Into Melee, Studied Strike

Pistol: 1d20 + 10 + 2 - 4 ⇒ (18) + 10 + 2 - 4 = 26 Damage: 1d8 + 2 + 1d6 ⇒ (5) + 2 + (4) = 11

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Rami takes a moment to study the big, ugly, smelly creature and then fires a shot from his pistol at it.

ranged study, firing into melee, touch attack
Pistol: 1d20 + 10 + 2 - 4 ⇒ (19) + 10 + 2 - 4 = 271d8 + 2 ⇒ (8) + 2 = 10

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Rami Decides to wait for the others to join them.

Total Defense (AC 25)

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Does the curving pipe look like a medium creature can fit?

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Rami moves toward the intersection where they turned.

Only used 1 move. Waiting to see what is revealed before finishing my turn.

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Rinse, repeat

Perception: 1d20 + 13 + 2 ⇒ (11) + 13 + 2 = 26

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Seeing no need to be foolish, Rami continues to move slowly and scout ahead.

Perception: 1d20 + 13 + 2 ⇒ (8) + 13 + 2 = 23

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Rami continues to approach carefully, looking for traps.

Perception: 1d20 + 13 + 2 ⇒ (16) + 13 + 2 = 31

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Rami moves forward and continues searching.

Perception: 1d20 + 13 + 2 ⇒ (14) + 13 + 2 = 29 darkvision 60 ft., trapfinding

Where did the shot come from?

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Rami steps into the intersection, looking for traps.

Perception: 1d20 + 13 + 2 ⇒ (12) + 13 + 2 = 27 darkvision 60 ft., trapfinding

Step
Search
Ready a shot if something tries to attack us.

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

What is the area that a perception check will cover if I'm looking for traps?

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Boonanza: 1d20 ⇒ 14

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Arcana: 1d20 + 6 + 1d6 ⇒ (10) + 6 + (3) = 19
Survival: 1d20 + 5 ⇒ (12) + 5 = 17

Those marks came from a large electrical discharge. Keep your eye open for traps. Rami starts to look around after activating a few wands.

Wand of Heightened Awareness
Use Magic Device: 1d20 + 11 ⇒ (15) + 11 = 26

Wand of Lucky Number
Use Magic Device: 1d20 + 11 ⇒ (8) + 11 = 19
Use Magic Device: 1d20 + 11 ⇒ (18) + 11 = 29
Lucky Number: 1d20 ⇒ 16

(+15 Perception to find traps.)

Rami has darkvision.

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Rami remained silent as the others filled in the little kobold on the details. He kept his eyes peeled for trouble. Bad things had a tendency to happen when Pathfinders attended the theater.

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Rami decides to purchase tickets for the PCs while the others rush inside. He figures he can pick up the kobold's trail later.

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Rami kept his eye open for their quarry. Watching particularly at the attendants near the entrance. He figured their target would have to engage with one of them.

Perception: 1d20 + 11 ⇒ (16) + 11 = 27

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Kn. Local: 1d20 + 6 + 1d6 ⇒ (20) + 6 + (2) = 28

"Thing is, Fall from Glory is being performed by an Andoran troupe, not Chelish. They shy away from real bloodshed in favor of illusions and stage tricks. The play has been panned and will likely be sparsely attended tonight."

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Fine, spend all your money going to shows.

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

Rami decides to skip the show and keep an ear open for trouble in the theater while keeping an eye on the street and places where the sewer entrances would be nearby. More importantly no stranger would be touching his prized pistols.

Scarab Sages

N ifrit Gunslinger 1/Investigator 4 (Sheet) | HP: 27/30 | AC: 25 (18 T, 21 F) | CMD: 22 | F: 4, R: 11, W: 6 | Init: 16 | Perc: 13 (15 to find traps) | Speed 50 |
Tracked Resources:
Grit/Luck 0/4 | Inspiration 1/4 | Reroll 0/1

"Couldn't we just hide by this sewer hatch and see if she returns that way? Or maybe just wait for the morning and head into the sewer to find her."