Starfinder Adventure Path #1: Incident at Absalom Station (Dead Suns 1 of 6)

3.80/5 (based on 23 ratings)
Starfinder Adventure Path #1: Incident at Absalom Station (Dead Suns 1 of 6)
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A Ship Without a Crew

When a brutal gang war breaks out on a docking bay in Absalom Station, the player characters are recruited by the Starfinder Society to investigate the unexpected bloodshed. Delving into the station’s seedy Spike neighborhoods, the heroes confront the gangs and discover that both were paid to start the riot and that the true conflict is between two rival mining companies battling over a new arrival in orbit around the station: a mysteriously deserted ship and the strange asteroid it recovered from the Drift. To head off further violence, the heroes are asked to investigate the ship and discover what happened to its crew, as well as the nature of the asteroid it tows. But what the players find there will set in motion events that could threaten the entirety of the Pact Worlds and change the face of the galaxy forever...

This volume of Starfinder Adventure Path launches the Dead Suns Adventure Path and includes:

  • "Incident at Absalom Station," a Starfinder adventure for 1st-level characters, by Robert G. McCreary.
  • A gazetteer of Absalom Station, by James L. Sutter.
  • Magical relics inspired by the lost planet Golarion, by Owen K.C. Stephens.
  • An archive of new alien creatures, by Jason Keeley and Robert G. McCreary.
  • Statistics and deck plans for a new starship designed just for the player characters, plus details on a new planet in the Codex of Worlds, by Robert G. McCreary.

ISBN-13: 978-1-60125-961-5

Starfinder Society Roleplaying Guild Sanctioned Content

Incident at Absalom Station is sanctioned for use in Starfinder Society Roleplaying Guild.
Download the Dead Suns Adventure Path rules and Chronicle sheets — (462 kb zip/PDF)

Note: This product is part of the Starfinder Adventure Path Subscription.

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3.80/5 (based on 23 ratings)

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Great start for a new system

5/5

My small group and I are veteran PFR players and were interested in taking things into space.

This adventure path has been quite a bit of fun - we just finished this one and have begun the second.


Meh

3/5

I found the overall AP to be fairly flat, if serviceable. It doesn't seem like much effort was made to come up with anything original. You could say that they were trying to riff off of various Sci-Fi movies like Alien, but I was kind of expecting something more to introduce the Starfinder game to players.


To infinity and beyond!

4/5

The following is based on my experiences as a GM running Incident at Absalom Station in “campaign mode” for Starfinder Society with a table of seven level 2 players at my local gaming store…

The Dead Suns Adventure Path is off to a great start with Incident at Absalom Station. The 4/5 rating for me is for the Adventure Path itself and doesn’t take into account all of the extra world-building goodies in the book (which are great!). For the adventure path itself, the three-part series is split into one part investigation and, effectively, two parts dungeon crawl with a starship combat thrown in.

The AP is a good blend of major Starfinder elements, both from a gameplay and universe-building standpoint. For gameplay, the mix of living and undead as well as NPCs with class levels and monsters gives the PCs a wide range of foes to try their skills against. For universe-building, the introduction to Absalom Station is great (especially with the additional material in the book), as well as getting a (very quick) intro to the Starfinder Society and, later, the Eoxians.

There are a few reasons I didn’t rate this a 5/5. First, while a solid adventure, the adventure seemed a little short and I feel could’ve fleshed out some of the organizations involved (i.e. the Starfinder Society) a little bit more. The PCs are showing up at Absalom Station to meet a contact at the very beginning of the adventure, but *minor spoilers* the AP doesn’t ever specify what the PCs were going to meet with him about; it’s all quickly swept away after the first encounter.

Also, in the last combat

Spoiler:
at the end of the adventure the last combat has the potential to be very difficult. Especially with new players who probably aren’t playing very optimal characters, this could put GMs in the somewhat awkward position of having to fudge things a bit or face a total party wipe after spending 8+ hours on the adventure path, maybe even as the group’s first experience with Starfinder! I’m fine with giving the PCs a challenge, and it’s hard for me to judge because at least three players at my table (of 7) had played or read the AP, but going in blind I’d worry for a party of 4-5 level 1-2 PCs. Especially if the group is playing “Starfinder Society” mode and doesn’t level up in the middle – 5-6 level one PCs would be massacred! I highly recommend make sure everybody’s at least level 2 at the end.

All in all a good adventure path that serves as a great into to Absalom Station and Starfinder in general!


1/5


A bit above average

4/5

First: It should be a 3,5 as 4 is a little bit too positive.
Just a few thoughts:
1) I think this adventure is benefitting from a good GM. It stands and falls with the quality and creativeness of the GM. If you see an AP as a dogma, as the 1 star reviewer, you will have even less fun than with other APs that are more "dogmatic" in how you as a GM have to approach the AP.
2) I think it's really well structured. The three chapters made it easy to split it into three sessions and also made preparations much easier for me as the GM.
3) It's a bit short and I was disappointed about the scope of information that were included about the Starfinder universe. I think it's lacking currently and while it has its charm to come up with own ideas, it's not well suited for fans of lore and not everyone is happy with a "do it your own" approach.


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1 person marked this as a favorite.
Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber
Vic Wertz wrote:
We have not announced an Organized Play component for Starfinder.

UPDATE: Now they have.

Paizo Employee Chief Technical Officer

1 person marked this as a favorite.
dragonvan wrote:
How many hours it usually took to finish a volume?

There's no good answer to that question—it's going to be very group-dependent, and since nobody in the general public has ever played through a Starfinder AP volume yet, we really can't even estimate the range at this time.


1 person marked this as a favorite.

Akatas!!!! *Hides in the cupboard.*

Vic Wertz wrote:
We have not announced an Organized Play component for Starfinder.

Except you did.

Liberty's Edge

2 people marked this as a favorite.
Pathfinder Companion Subscriber; Pathfinder Roleplaying Game Superscriber
IonutRO wrote:

Akatas!!!! *Hides in the cupboard.*

Vic Wertz wrote:
We have not announced an Organized Play component for Starfinder.
Except you did.

Slightly over a week after that post by Vic.(March 8th vs Feb 28th)


Pathfinder Adventure, Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Is the Codex of Worlds a section in the Core Rulebook, and if so, will each AP introduce a completely new world or expand on ones introduced in the Core Rulebook? I ask because I'm trying to get an idea about how much setting detail we're going to get on planets and locations off the bat.


Neat. Nice to have it ready for preordering.

Paizo Employee Senior Developer, Starfinder Team

3 people marked this as a favorite.
Opsylum wrote:
Is the Codex of Worlds a section in the Core Rulebook, and if so, will each AP introduce a completely new world or expand on ones introduced in the Core Rulebook? I ask because I'm trying to get an idea about how much setting detail we're going to get on planets and locations off the bat.

No, the Codex of Worlds is a section in the Adventure Path, though it does reflect the way planets are presented in the Core Rulebook. There was only so much space for new planets in the Core Rulebook, however, so the plan is for the AP to introduce new planets to gradually expand the setting and provide more worlds for GMs to add to their own games.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Are there any plans to provide something akin to a Players Guide for the Starfinder APs?

Paizo Employee Senior Developer, Starfinder Team

3 people marked this as a favorite.
zag01 wrote:
Are there any plans to provide something akin to a Players Guide for the Starfinder APs?

There are no plans at this point for Player's Guides for the Starfinder APs. One of the main reasons for Pathfinder AP Player's Guides is to highlight some of the options for players from a wide variety of Paizo products. Since Starfinder itself is brand new, all of the player options are right there in the Core Rulebook, making a Player's Guide significantly less useful.


5 people marked this as a favorite.
Starfinder Charter Superscriber
Robert G. McCreary wrote:
zag01 wrote:
Are there any plans to provide something akin to a Players Guide for the Starfinder APs?
There are no plans at this point for Player's Guides for the Starfinder APs. One of the main reasons for Pathfinder AP Player's Guides is to highlight some of the options for players from a wide variety of Paizo products. Since Starfinder itself is brand new, all of the player options are right there in the Core Rulebook, making a Player's Guide significantly less useful.

I think it'd be worth doing a Player's Guide, even if only as a blog post like James Jacobs did for the hardcover Curse of the Crimson Throne. Player's Guides are a great thing to circulate to potential players to get them interested in an adventure path, and they (ideally) give a concise overview of the setting and the general types of adventures that players can expect. Plus, it's always cool to have a couple of traits (or the Starfinder equivalent) that are available *only* to characters in that adventure path--a kind of special bonus. And as (hopefully) the years go by and more Starfinder APs come out, groups trying to decide which one to play may base their decisions on the Player's Guides because they know there won't be spoilers in them. That's my 2 space credits anyways . . .

Liberty's Edge

4 people marked this as a favorite.
Pathfinder Adventure Path, Companion, Lost Omens, Pawns, Rulebook Subscriber; Starfinder Charter Superscriber

it's possible that traits themselves won't have much role to play in Starfinder, with that design space now being occupied by themes.

That said, I also like Player's Guides as player-aimed "expectation management" documents and ways to bring characters into the story beyond "You all meet in the (weird alien filled) cantina."

Dark Archive

4 people marked this as a favorite.

A free 10-20 pages "Players Guide" is a great way to introduce people to Starfinder.
Include a pre-gen (iconic?) for every character class and explain the setting on one page and why the characters are on Absalom Station in the first place and you have a great way of getting into the game for players without having to read anything in the Core Rules before.
The GM can fill in the blanks and explain the rules further during the game.

This is much better than having every player read the CRB before, something that´s not going to happen with a lot of people anyway in my experience. ;-)


Hey, I think they updated the picture. I like that picture of them, wonder if Keskodai is projecting that field around them.


Akatas. Why did it have to be akatas?


Adventure Path Charter Subscriber

I agree with the fact that a small player guide would be nice. I know it's a tool that really make it easier for character information when I pass it to my players. The core book will be something that I will probably still be going through to help prepare the first game.

At worst, all that we need is a 1 page or 2 to help create their background. Some basic history and information about the "world", general info about the races and classes, and the basic gear. most of it could be a copy/paste from the core book and the adventure path. Heck, I'd even be willing to pay 5$ for a pdf version if it makes my job easier at character creation.

Something to think about...


Pathfinder Adventure Subscriber
Iobaria Jones wrote:
Akatas. Why did it have to be akatas?

The moonflowers were busy two systems over.

Scarab Sages

Adventure Path Charter Subscriber

Can we add this our subscriptions yet?


I am really fine with the release schedule. One part every 2 month is great.

Usually my group and i meet 2-3 times a month and an Pathfinder Adventure Path Part takes 5-7 gaming sessions so we usually play a bit more than one year on a whole path.

It always bothers me that there are so many great stories but less time to play them all. With one path for one full year its much better.

The only problem now is that we do not have enough time to play Starfinder AND Pathfinder :-)

I do not like the reduction regarding content. Shorten it from 96 to 64 pages means either the adventure itself is way shorter or the additional informations were cut out.
Exspecially the latter ones were very nice. When i need additional stuff and informations i do not have to read a lot of books first or search the books while players are waiting. I have all in one book. I know there are enough source books out there but when we meet not everybody has all the books with them anytime.

Maybe its not necessary for Starfinder but i wished it would not have been let out. I will buy the other books nevertheless but have it handy all in one would have been great.

Also i am really disappointed that there is no players guide. A players guide provides a lot of informations for the atmosphere in a compact way. For me a players guide was always a GM tool to get the main informations shortened in one small book. I do not have to search a lot of campaign settings or whatever. I can look there if i need additional informations but a short overview is always appreciated.

Exspecially in Starfinder where is not so much source books and informations available yet i would have seen a short information about the campaign background. I would have been a great tool to copy single pages to give them to the players and have an easy tool to provide background information every character has already.


2 people marked this as a favorite.

It strikes me that a simple Player's Guide would be a great community peoject to post on the forums once the first AP chapter is published, as an aid to future GMs running it. I might do something like that myself, since I'm probably going to be writing such a thing for my players when it comes out.


I think that campaigns will have different pace-after all,mant things that would be challenge in PF will be trivialized in Starfinder.

Grand Lodge

1 person marked this as a favorite.

I would prefer the name Starfinder Federation as opposed to Starfinder Society personally.

Sovereign Court

1 person marked this as a favorite.
Robert G. McCreary wrote:
zag01 wrote:
Are there any plans to provide something akin to a Players Guide for the Starfinder APs?
There are no plans at this point for Player's Guides for the Starfinder APs. One of the main reasons for Pathfinder AP Player's Guides is to highlight some of the options for players from a wide variety of Paizo products. Since Starfinder itself is brand new, all of the player options are right there in the Core Rulebook, making a Player's Guide significantly less useful.

The first two player's guides were great ways of introducing the setting to new players.

They also served to help make characters that would be motivated to engage with the AP.

Dark Archive

I think everyone would love a Players Guide.

I think it may be a "not enough time to write one for the entire campaign"(part 6 out in april 2018) issue.

None the less, i wish we would get a 10 page introduction pg for book 1 including a map of Absalom at least, so people know roughly what to expect.

Dark Archive

I just pre-ordered the entire first six AP issues at my localk flagstore (along with pretty much every other Starfinder product announced so far).

Now i am wondering what the street date for the august products will be?

I´m guessing wednesday 30th...


Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

August 17th. :-)

Liberty's Edge

I assumed that it was an Android in the cover, but looking closer, It appears to be a human with flayed skin.


Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Sad about the lack of a player's guide. Hopefully there can be like a blog post or something like that to give guidance for someone creating a character for the AP. Nothing fancy, just a few suggestions about character origin and maybe some vague hints about what's to come.

I really like that 2 month scheduling though.

Paizo Employee Customer Service Manager

2 people marked this as a favorite.

Hello, quick update. PZO7201 Incident at Absalom Station (Dead Suns 1 of 6) is going to be moving from Preorder to Backorder. However, because we are in the midst of generating our orders for August subscriptions, I cannot get the backorder function to work. I will turn on backordering as soon as possible. We apologize for any inconvenience.

~sara marie


1 person marked this as a favorite.
Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber
Sara Marie wrote:
Hello, quick update. PZO7201 Incident at Absalom Station (Dead Suns 1 of 6) is going to be moving from Preorder to Backorder.

!!!


Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

But my subscription shipment is good, right.

Paizo Employee Customer Service Manager

3 people marked this as a favorite.

Yup! If you've already subscribed or preordered through paizo.com you should be all set.


Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Oh yes, I both preordered and subscribed as soon as it was available. :-)


Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber
Joana wrote:
Sara Marie wrote:
Hello, quick update. PZO7201 Incident at Absalom Station (Dead Suns 1 of 6) is going to be moving from Preorder to Backorder.
!!!

Pretty amazing. Hats off to all concerned. :)


I'm so bummed this product has moved to back order. I was just about to order my StarFinder lot with everything... Ugh one day too late it seems.

Dark Archive

I ordered the entire AP one month ago via my local shop.

If i won´t get AP #1 though, my interest will drop very fast...


Odd Question - I've never really done an adventure path before. I love reading rules and world info. If I am playing the adventure - is the non-adventure material with the new world, aliens, Magical relics or the Absalom station info spoil any of the adventure?

Scarab Sages Developer, Starfinder Team

2 people marked this as a favorite.

The monsters in the Alien Archives section of the material in the back could be seen as spoilers for the adventure.

Paizo Employee Pathfinder Society Lead Developer

Lord Mhoram wrote:

Odd Question - I've never really done an adventure path before. I love reading rules and world info. If I am playing the adventure - is the non-adventure material with the new world, aliens, Magical relics or the Absalom station info spoil any of the adventure?

The articles in the back of Adventure Path volumes often support the adventure in some way, though that's usually a spoiler of an "I guess this adventure will include stone giants and someone who worships Besmara because there are articles about those topics" than it's likely to spoil the plot of the adventure. Each volume's a little different.


Owen, John - thanks for the answers.

And I'll skip the monsters. :)

Sovereign Court

So, I've now purchased this product: eagerly awaiting shipping so I can download and get reading.

Liberty's Edge

Sara Marie wrote:
Yup! If you've already subscribed or preordered through paizo.com you should be all set.

Well, shoot!

I was just about to preorder this :(
Do you have any idea when it will go from 'Backorder' to 'Available again? I assume that really means I'm asking if you know how soon this will be reprinted ...

Thanks!!!


Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories, Pawns, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Marc Radle wrote:
Sara Marie wrote:
Yup! If you've already subscribed or preordered through paizo.com you should be all set.

Well, shoot!

I was just about to preorder this :(
Do you have any idea when it will go from 'Backorder' to 'Available again? I assume that really means I'm asking if you know how soon this will be reprinted ...

Thanks!!!

You may wish to check out this post by Sara Marie:

Sara Marie wrote:

Hello, quick update for anyone who has NOT signed up for a Starfinder Adventure Path subscription and is thinking about it: PZO7201 Incident at Absalom Station (Dead Suns 1 of 6) is going to be moving from Preorder to Backorder on paizo.com.

If you subscribe to the Starfinder Adventure Path before Dead Suns #2 subscription order creation date, Estimated Sept, 28th, and you would like to receive Dead Suns #1 as part of your subscription, you can email customer service and we will add a backordered subscription copy to ship with the first subscription shipment after the product is available.

Realistically, this means that if you choose to subscribe with #2 and get a backordered copy of #1, your copy of #1 may not end up shipping for several months.
Because the free subscription PDF is tied to your subscription product fulfilled in our system, this means you would also not get your free PDF right away.
If you choose to purchase the PDF of #1 when it releases for sale on or after August 17th, you may request a refund in store credit when your backordered physical copy has been processed for shipping.*

*This refund is only available to be processed as store credit, for individuals who:

  • subscribe to the Starfinder Adventure Path line beginning with AP#2
  • opt in (by contacting customer service) to waiting for a backordered subscription copy of SF AP #1 before Sept 28th, 2017
  • have purchased a PDF version of SF AP#1
  • contact us to request a refund at or after their order containing AP#1 is processed for shipping.

If you choose to purchase AP#1 from a retailer other than paizo.com we cannot make that part of your subscription. You will need to purchase the PDF separately.

If you have any questions, just ask: customer.service@paizo.com, 425-250-0800, Customer Service Forum.


ckdragons wrote:

bimothly = 2/month or every 2 months?

Bimonthly is every two months. Biweekly is 2/month.

Liberty's Edge

Does this mean that the AP sold better than paizo expected?


1 person marked this as a favorite.
Pathfinder Battles Case Subscriber; Pathfinder Companion, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Paladinosaur wrote:
Does this mean that the AP sold better than paizo expected?

Most likely yes.

Paizo Employee Customer Service Manager

2 people marked this as a favorite.
Marc Radle wrote:
Sara Marie wrote:
Yup! If you've already subscribed or preordered through paizo.com you should be all set.

Well, shoot!

I was just about to preorder this :(
Do you have any idea when it will go from 'Backorder' to 'Available again? I assume that really means I'm asking if you know how soon this will be reprinted ...

Thanks!!!

Unsure actually. It appears that it was not as easy as I suspected, we don't usually have backorders on Paizo products that are still in the preorder phase.

Sovereign Court

3 people marked this as a favorite.
Pathfinder Adventure Path, Card Game, Companion, Lost Omens, Pathfinder Accessories, Rulebook, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber

I think this deserves a celebratory blog post.

Paizo Employee Customer Service Manager

If you preordered AP #1 and are now (after July 27th) subscribing, ping customer service.


Will there be any copies of AP #1 at the Paizo booth at GenCon for people who are not picking up a pre-order?


Ok, so I need to get Dead Suns 1 from a different source and buy the pdf seperately when its release.

Since I am going all out and getting all subscriptions, how do they know to add the Starfinder Society subscription for free??

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