Favored Class: Oracle +1 Skill
Low-Light Vision: Raziya can see twice as far as humans in conditions of dim light.
Dual Minded: The mixed ancestry of some half-elves makes them resistant to mental attacks. Raziya gains a +2 bonus on all Will saving throws.
Elf Blood: Raziya counts as both an elf and a human for any effect related to race.
Thinblood Resistance: Raziya is accustomed to torture at the hands of her cruel forebears and gains a +2 racial bonus on Fortitude saves against poison and disease, including magical diseases. She also gains the poison use ability and never risks poisoning herself when applying poison to a weapon.
Wary: Many half-elves have spent their long lives moving from place to place, often driven out by the hostility of others. Such experiences have made Raziya wary of others’ motivations. She gains a +1 racial bonus on Sense Motive and Bluff checks.
Fey Thoughts: Raziya sees the world more like a native of the First World. Bluff and Perception are always class skills for her.
Class Skills: As a spirit guide, Raziya gains all Knowledge skills as class skills.
Curse (Lich): Every living spellcaster hides a secret in their flesh — a unique, personalized set of conditions that, when all are fulfilled in the correct order, can trigger the transformation into a lich. Normally, one must expend years and tens of thousands of gold pieces to research this deeply personalized method of attaining immortality. Yet, in a rare few cases, chance and ill fortune can conspire against an unsuspecting spellcaster. Raziya has unknowingly fulfilled most (but not all) of the ritualistic components to achieve lichdom. She has yet to turn into an undead creature, but she is close. She takes damage from positive energy and heals from negative energy as if she were undead.
Voice of the Grave*: Raziya can speak with dead, as per the spell, for a number of rounds per day equal to her oracle level (1). These rounds do not need to be consecutive.