Sorry! Very busy weekend :-/
Last two careers:
Years: 1d6 ⇒ 6
Dagmar's apprenticeship came to an abrupt end one day when the Inquisitors came for her master. Ever since then she's returned to the streets, hoping to stay one step ahead of them with the help of hard fists and wary eyes.
I'll be a Rinthungi Orc
So you started out your life as one of the many unwashed street urchins found in any of the city-states. Your parents, if you ever knew them, were taken away to fight in one of the many battles that are constantly forming between the various cities. Left to fend your yourself you survived by being smart, quick and vicious when needed.
Urchin: 13 years
One day, when you should have been out scrounging food, you decided to follow an old man you had seen several times wandering your neighbourhood. He seemed extremely fragile and it surprised you that none of the local thugs had cracked his skull and robbed him. You follow him back to his home...a small shack leaning up against a squalid tenement.
Dagmar spends a while watching the shack. There didn't seem to be anything special about it, but there wasn't anything special about the old man either, except that he'd survived for now reason. She knows all too well not to go alone into enclosed places. At least not unless she knew it was safe, or worth it.
Instead, she resolves to sleep nearby. She'd take a closer look once he left.
Ah, I was just going off the SRD :-)
Not a problem, happy to angle away from a minotaur... Though that may tweak other things to since I was definitely just building towards the aesthetic of a priestly minotaur in a cotton kilt with a long braided uraeus...
Okay - Next pitch!
Instead going for a Rinthungi swordswoman who secretly possesses magic, but plays it off as unusually good fortune to avoid the inquisitors
How integrated are Orc and Human society up in the North? Like - Orcs are on the playable list, but are they essentially Kill on Sight in polite society?
I'd certainly be interested :-)
If High Tier I'd go with
If Low Tier, I've got some more options depending on party needs:
Not at all worried about rails I almost always run pre-written for my first outing with a system :-).
I'll just angle to have a character interested in a wide variety of hooks then.
Species: 1d100 ⇒ 40 Human, +20XP
Weapon Skill: 2d10 + 20 ⇒ (4, 5) + 20 = 29
Weapon Skill: 39
Motivation: Shining Star
Melee (Basic): 5 Advances
Random Talents: 1d100 ⇒ 991d100 ⇒ 251d100 ⇒ 84
Okay, I've got some choices to finish up, but this certainly gives me some fun stuff to work with!
I get that lots of characters would work, but (for example) should we assume that money/subistence adventuring will be a main motivation? Should we make characters that if presented with the foul taint of chaos will stand against it because if they don't no one will?
I'm less worried about the mechanics than making sure I create a character who's personality and drives mesh (or clash interestingly) with what's ahead. :-)
The skeleton manages to interpose its shield, once more warding off Rocky's mighty strike!
Undergrowth spaces are difficult terrain. Standing Stones are 10' tall
So an update on all of this:
DM Stalwart wrote:
We've decided to keep the other campaign going with what we hope will be a fun experiment. We're going to run it without any single person as the GM. While for any given issue/scene there will be someone in the driver's seat, everyone will be encouraged to suggest curveballs and developments in the scene, or even just the resolution of moves.
If you're interested, the recruitment thread is here.
If Shion's an oracle, then I'll go ahead and press on with Jaya Velorryan. I'll freely admit that I tend to be rather vague about alignments, but she'll be Good(ish), though not particularly nice. Probably she'll wind up somewhere in the Chaotic end of the spectrum, but more out of personal entitlement than any sort of revolutionary urges.
Hmm... I'll give Chaldira another look. The Battle part of her portfolio doesn't quiiite fit with my plans since it either makes it weird to be upset about enjoying a good scrap, or requires them to have more bloodthirsty tendencies than I was really planning on to still have that level of self-conscious concern...
Eh, I'll throw it at the wall and see what sticks. I'll read up on Chaldira and see if she charms me into a revision :-p
Either way - if I go with the embarrassed child of Gianluca, I was picturing them as being sired during Gianluca's Sacred Prostitute era - and like you said: definitely involved, definitely mortifying.
Also - I didn't see this, but could have missed it - is anything established (or set to be established) about Shalelu's life after she becomes less squamous? (If there's nothing and I go with her daughter, I've got some thoughts about the dad...)
Okay - so before I go all-in on one of these concepts let me put a few of them out there divided by role(s).
Could be built as:
Could be built as:
The Life Oracle could also be a child of Rylee, either post centaurdom, or possibly really not digging life with the centaur tribe and getting Rylee to help ease their transition into the wider world with a li'l helpful polymorphing. (Mechanically I'd just build them as some basic PC race, but especially with the varying levels of discomfort about the centaurs' ways I like the idea of having come from there)
Lord and Master of the Universe/skillsy type:
Could be built as:
Okay... Rising above Auronee's disgrace: that a little bit jumps off the page. I'm gonna marinate on that a little, but that might be what tips me over the edge between a few concepts.
Also, I'm going to be continually weirded out by Shally's substantially different life because she was a significant character in a different campaign I played. And she wasn't so... scaly.
I don't have a lot of thoughts on relationship to a past PC yet (no one's leaping off the page as The Character that I have to be connected to). I think a lot of it's going to come down to which kind(s) of screwed up my character's going to be, and who's the right parent/mentor to do that :-p
Mechanically I'm still all over the place - I've pretty much perpetually got a few brews in the fire, so I'm biding my time to see what will fill any gaps in the party for now.
::Almost asks a spoilerific question about Book 6, remembers that y'all aren't actually done with it::
Okay, but no one personally dethroned any monarchs, collapsed a nation, ascended to godhood, or anything like that?
Also spoilers if necessary, but is the freed Runelord going to be openly out and about in the intervening time?
Okay, so OG3 hasn't picked yet. Since I know Umberto is off on another adventure with Shabah, I'll assume he's bringing either Giovanni Stellaluce (A stabsy rogue) or Alessio Imeroni (A supportive bomber).
I figure if he goes with Giovanni, I'll bring Theophilus (my telekinetic thief), or if Alessio I'll bring Sangkip (my own stabsy rogue)
Okay so Vlazis is a pass if these aren't Hellknight enemy-of-my-enemy type Paladins (though he's perfectly willing to work with Paladins and has done so in the past, primarily focusing on their shared reverence for order).
But he does also ping to Detect Evil, so I get it.
Sangkip is small because he has a Vanara alternate racial ability that lets him Change Shape at will to a small size version of himself. Since (like most Change Shapes) it has no duration, he just walks around small by default.
I'd probably lean towards Sangkip or Theophilus for a worldwound focused mini-campaign (Sangkip would see it as too big a challenge to pass up, and Theophilus always manages to get stuck doing way more dangerous work than he wanted), so I'll defer to whether we'll get more use out of a melee or ranged combatant, since they bring similar other skills to the table.
[PFS] Retrocon+ - Occassional Demons (way early multi-scenario recruiting+Siege of Diamond City special)