Ancient Void Dragon

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RPG Superstar 9 Season Marathon Voter. Pathfinder Adventure Path Subscriber. FullStarFullStarFullStar Pathfinder Society GM. 2,707 posts (2,771 including aliases). 17 reviews. No lists. No wishlists. 15 Organized Play characters.


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Nicolas Paradise wrote:

Just ordered this and can't wait to get my hands on it. I have a few questions on some of the contents for anyone who may have the pdf already.

Does this contain any of the adventures from The Beginners box or the Bash Demos. It would be nice to see those adventures made cannon. Also do any of the card game b deck stories in here such as Podiker leaving poison traps around town and Jubrayl Vhiski having stats and being an actaul threat in town.

Either way I hope to use this book to great effect in My Rise Anniversary game that I am starting tonight. I have the original Rise modules that I recieved from a friend and I bought the anniversary edition this year and just got the opportunity to run it. Needless to say this book is a culmination of what actually drew me into Golorian lore and I hope to see more like it going forward.

It assumes those adventures already happened, both Thelsikar and Blackfang are assumed to be dead

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I myself love that we finally get planar stuff on Starfinder PLUS having finally a weird location for Starfinder AP. I mean, all previous APs were rather standard scenarios, while adventuring in city inside sun is something unique.

That said, I just find weird that this is apparently level 12 AP since BBEG is apparently borderline divine being ._.

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Huh, wait, did the description get updated? Pretty sure it got updated

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Davor Firetusk wrote:
If I may, I haven't gotten more then a few pages into prepping Shattered Star and Return so I don't know if they spend any time in Sandpoint.

Oh okay. Well both are in Varisia, Shattered Star is mostly in Magnimar(as in, you travel to Thassilonian places all varisia, but Magnimar is your "home base"), but contains visit to Kaer Maga. So not much Sandpoint stuff I think? Maybe it has one visit there. I know that in returns there is brief Sandpoint while traveling to somewhere else, but Returns is pretty much Varisia road trip aka you vist all the major cities(except Janderhoff *sadface*). Either way, you could use book to expand the visit to Sandpoint during returns if you want to

So most Sandpoint heavy APs are RotR and Jade Regent, though to be honest this book contains enough material you could run your own AP with it

(Book does feature details and map on cool Thasslonian ruin, so you could technically include it as bonus dungeon during Shattered Star)

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doc the grey wrote:
There any bestiary in this one?

No, but there is dozens of dozens of statblocks for npcs

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I have to say that I did find The Ashen Man really cool plot seed :D

BTW, is Red Bishop really CN or is that typo? I'm really surprised if he is CN since he seems so obviously evil ._.

But yeah, I have read the whole book by now and really loving it, so onto writing the review

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Davor Firetusk wrote:
Would this be particularly helpful for running Shattered Star or Return of the Runelords?

It is particularly helpful when running any campaign that takes place in Sandpoint.

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So uh, was reading Sandpoint campaign setting book(super awesome book I love it I could gush about it for hours), and noticed Sandpoint market d20 table.

Was that nat 20 result item reference to character from Doomsday Dawn's final part? :' D Is that NPC gonna come back in the future?

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Voss wrote:

Rather baffled by these changes.

The resonance number seems aggressively meaningless. Unless WBL and items cost change, there is no point. You still have to dedicate most of your cash to the latest weapon(s) and armor upgrades, and if you have enough money to shoulder 8 more items, then it seems like a fluke or a flaw.

Focus seems to do the opposite. Its an annoyance to track, and if you have a _good_ class power to use it, you'd never use it on items, and if you don't, then I guess go nuts with 'supercharging' consumables whenever. There are going to be obvious ones to use this way and others you obviously shouldn't bother with at all.

There doesn't seem in nuance involved. Just track obvious choices because apparently a failed system needs to kept around and justified.

Do note though that official adventures never seem to actually follow WBL much <_< There is also that if any npcs actually have magic items or players find them as loot, there is no guarantee that PCs split it evenly(money tends to get split evenly, magic items tend to get split based on how useful it is to character and how much player wants it)

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Was there any character who flavorwise can take on entire army on their own on Golarion?(not counting Tarrasque and kaijus, they obviously can :D )

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Plus on side note, Earth gets referred as "Mother Earth" sometimes in multiple languages. Terra and Gaia which both refer to earth are both name of Goddesses too. So wouldn't be weird for homeplanet to be referred that way.

Anyhoo, I was about to ask about Kazavon: Is his primary motivation for most things he does boredom? Mostly wondering if he has higher goal than conquering things for his own amusement

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Really feels weird that now Worldwound scenarios can actually acknowledge that worldwound was closed years ago <_<

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Darksol the Painbringer wrote:
Quote:
a small family of pikas (short-eared arctic mammals related to rabbits)
In short, bad trap is bad, bad writing is bad, bad adventure is bad. (This also sounds like a PFS scenario, which is yet another reason why I would hate to play in PFS.)

Umm, Frozen Oath IS PFS Playtest Scenario <_< It isn't part of Doomsday Dawn, it is in fact a PFS adventure

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On side note, I'm starting to worry we don't get stats for all weapons of rule in this ap so if this artifact article includes the non statted ones, that would be nice

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Didn't JJ pretty much confirm that this is the AP that will resolve Nocticula's ascension plotline?

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I have to say that I love all creatures in bestiary ._. Like "If these things take more than years to appear ever again in adventures or 2e I'll be depressed" awesome stuff

BTW, bit confused you listed haunts as part of bestiary considering they are just part of random encounter table :p Its not like this is first time random encounter table has traps or hazards or haunts

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And I always thought paladins were supposed to have gods until one of my players pointed out nothing in rules said that <_< I do wonder how many different flavors of paladins exist in different preferences

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Companions mostly have quest or npc reactions to stuff, in the exposition dialog part I don't think writer remembered to include responses if you actually share religion with them <_<

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Confused you are including a sea in that list, but not Hermia ._.

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So my payment for it got declined last week and I already fixed it same day it got declined, but I'm now being paranoid in whether fix worked since I am bit hyped(Woo Yamasoth info!) to get the book so bit worried it didn't get fixed and I have to wait another week <_<;

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So our session lasted 5 hours and I didn't eat anything during it so there was couple of things I wanted to comment but forgot to comment when writing survey answers <_<

First thing is that this is when I really did feel like magic was overly nerfed: Party had 3 research points which gave the "both sides can cast buff spells, but by time combat starts 1 minute has already passed from the buff". Well the problem was that ALL buff spells pretty much last only minute, only exception being heroism for the two cultists. In otherwords, players didn't really benefit any from it besides cultists not being fully buffed.

Second thing is that it felt like most of dcs to avoid combat and such were purely luck based. Like since players don't really have any way to increase their skills so that one is exceptionally better than other pcs, it kinda felt like coin flip at times whether there is combat or not.

While I did like red dragon encounter, weeeeeell, first round, it moves and it fire breathed party, second round attacked first time, critted and on same round fire breathed again. Basically creatures that are even one level higher than party have reaaaally high chance to crit. And this encounter had two level 10 creatures, main reason why there wasn't tpk was because I had fire giant stay on higher ground to throw rocks initially and only move in when dragon started to get in trouble by which time it was too late for the dragon.

Also in same manner, while both are severe 9 encounters, lake monster is in comparison impossible to red dragon + fire giant one. Main reason why party survived was nat 20s, some fails from the monster to spells and because I had it attack on beach instead of in middle of lake because I realized nobody in party can swim anyway, the monster's ac was so high only way they could really hit it was with crits and spells that didn't need attack rolls. It does really feel like math is on side of monsters and that same level pcs will never match same level monster(though it IS much more fun for them to fight monsters of their own levels, roc encounter wasn't that bad while still being somewhat challenging)

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I like this change, I like every change that gives more options at first level what to pick :D

(now if we only got rid of level 13th and 17th ancestry feats and gave them to character earlier)

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Ye, but she only needs to fail con poison save once and her fort save starts becoming worse.

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Dragon78 wrote:
Yeah, but I am not buying any 2 ed books unless they have some that are completely rules neutral(no game rules at all) but that isn't going to happen. So as far as I am concerned Pathfinder is ending with 1e.

Umm, but majority of campaign setting books ARE flavor only. Heck 3.5 campaign setting books are like 90% flavor

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Gorbacz wrote:

I don't believe Paizo will re-set the Campaign Setting line come PF2, so there are chances for PF2 books describing Arcadia, Casmaron or Azlant would come sooner than later, since there wouldn't be a need to start over with Cheliax/Andoran/Varisia.

Ye, they stated they don't plan on releasing new version of old books, and it is true they never released second Korvosa or Absalom book.

Which is why I don't mind it if they release "important" books in 2e because 1e books still follow 1e format of ignoring adventures for most part so not to spoil them <_<

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In general its good thing to make a backup at start of each month especially if you are planning to focus on kingdom building when main quest event is running. Some people get stuck into unwinnable state because they insist on building their kingdom instead of dealing with crisis and then have no save they can return to

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Whatever they do, I don't want them to ever disconnect god and paladin <_< Paladins are much more interesting serving deity than an nebulous ideal/alignment itself

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Dragon78 wrote:
Considering we still haven't gotten 1e campaign setting books for Kyonin, The Five Kings mountains, Arcadia, azlant, casmaron, garund, sarusan, various planets, etc. Druma would hardly be my next choice.

Why would we get books for various planets in Pathfinder? <_< Golarion is main setting of Pathfinder, having multiple planets having their own book sounds more like Starfinder deal.

Sarusan also sounds like place we will never get book for considering whole point of continent seems to be "Oooh mysterious thing for gm to do whatever they want" just like Aroden.

I do give you cookie for Janderhoff(even though you said Five Kings Mountain) since I think all Varisian city states should have their own campaign setting book :p

But yeah, in my point of view, it would make perfect sense to have book for all currently released countries in Inner sea and then move onto other continents

Either way, since it IS impossible for every area having book for before 1e is over, I don't really mind the "important"(very much in quotations because I don't think Kyonin or Five Kings Mountain count important by paizo since they seem to focus on humans and not really ever on elves and dwarves) getting their campaign setting book in 2e, means they can take APs in account when they write those two

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Ediwir wrote:
I have founded the Anti-Anti-Paladins!

Isn't that a normal paladin

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Not really true, she still tanks damage. Issue by chapter 3 is poison and negative level enemies since her having lot of hp helps nothing with those :p

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Kinda weird that fight against someone who is trying to become a god will end around level 12 it seems ._.;

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...That they would still restrict them to LG, CG, LE and CE only to make them reverse druids :P I'm not really fan of the "9 paladins for each alignment" thing or "Paladins without alignment restriction at all" since I do like the flavor of warrior really devoted to specific alignment plus latter options would change setting so that now every god has paladins apparently.

That said its kinda moot point because druids don't have alignment restrictions in 2e anyway. Still, I prefer the flavor of extreme aligned without neutrality to "everyone is free game" if I had to choose.

(I don't really care whether paladins remain LG only though, especially since other alignment restrictions were already removed. Still yeah, considering how acting in certain way is part of paladin flavor, thats why I think it would be more interesting to have extreme alignment paladins than neutral something paladins)

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Thurston Hillman wrote:
Dragon78 wrote:
God, I hope not, Druma is not a subject I would like to see the last 1e campaign setting book to be about:(
Right. Through. My. Heart.

Don't worry, I'm sure majority of us disagrees with them :D

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I'm annoyed because of bad luck :'D It would have shipped today for me, but transaction was canceled and had to fix it so now I have to wait for it to be shipped again

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I haven't actually had much problem with difficulty before the tomb at end of Varnhold Vanishing and main reason for that is that if you didn't realize to stock up on items and rations before entering it, well uh, I just changed difficulty to story instead of reloading much earlier.

At least with waves of waves of spider you have option to avoid most of them and if you somehow realized to stock up delay poison and other suck items they are easy to deal with.

Anyway, yeah I don't feel like enemies are big hp bags because as far as I see, haste and Ekun just nuke everything

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I didn't actually have problem with said cyclops zombies, mostly because after all sidequesting I was level 11/12 when I first encountered them

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Weird, I had troll trouble until Kuthona and never had any game ending event ._. I think it'd be nice if game told you how you can lose kingdom building phase so I know if its matter of random event or stats lowering low enough or what

But yeah, hopefully it isn't a bug? It'd suck if you lose the game due to a bug

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Its not a demi lich, its a will o wisp <_< You can cheese it with communal energy resistance scroll

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Hmm, I'd say you probably shouldn't have expected new version of Burnt Offerings though. Burnt Offerings is special in that it works best as first ever campaign game for newbie pathfinder player, Secrets of Roderics' cove is written in way that seems to appeal to players who have played both previous parts of trilogy. There are lot of references to Thassilonian lore mentioned previously and at least few spoilerific thing which get people who know about Thassilon stuff get excited.

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I'd imagine that lot of people do show players pictures of monsters, though I assume some people probably prefer them imagining them for whatever reasons. I'm definitely in the "show the monster picture" camp

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Well Invisible Stalkers DO apparently have invisible hearts you can eat in some Cheliax based APs :p

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You hate mythic rules way too strongly though <_<

Anyhoo, it is true its still nice to have variety, having both normal and mythic 1-20 campaign is nice

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Nice, we are getting kytons in starfinder? :D

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I had forgotten about Kyton Demagogue article :D Yay!

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Huh, so shadowplane has its own demigods category since the shop blurb mentions plural?

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There is also person inside it trying to get out judging by hands pressed against its see through parts :p So clearly it has already used its absorption ability on someone

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Got the pfd yesterday too, have to say from quick skim that I really love one of the NPCs xD (let's just say "twice the fun")

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Rysky wrote:
Technically all Proteans are monitor lizards now :3

The puns, it burnssss

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Ya know, monitor term is weird one because in retrospect its perfect name for good/evil axis neutral outsiders considering it does actually connect primary role of all of them(invetables monitor law, psychopomps death, aeons everything, proteans monitor chaos considering how religiously dedicated they are to spreading chaos...) ._. Like, you wouldn't think its something only now named

Anyhoo, while it'd be cool to have kaiju statblocks, I still kinda feel like kaiju statblocks dont' make sense unless you are simulating kaiju vs kaiju battles. Mostly because its kinda lame from Godzilla's perspective that bunch of adventurer's smaller than your toe claws stab you into foot until real life physics kick in and you collapse under your weight.

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Whoo :D

My hope was that for the final year of 1e they would release as much material usable for 1e on topics long mentioned but never covered(such as at least one example of all outsider demigod types, I want to see asura rana and raksahsa immortal statblocks!) and as many deity information as possible, and seems like they are doing just that!

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