Yeah Numerian kasatha presence outside of iron gods is basically "We give you permission to use them if you want to, but don't really provide examples of them" like in People of the Stars. All rare mentions of them imply they don't really remember how they got to golarion, they are nomadic and isolated and really really rare. (there honestly aren't lot of opportunities in Numeria to play aliens outside of androids and maybe lashunta since like most alien species on golarion are located in very specific locations. like as said, akiton connections are in garund, trox from nchak are in darklands, dunno if triaxus even has golarion connections outside of exceptional inviduals somehow making it over to golarion. )
Some of 1e player companion sources implies there could be rare small tribes of kasathan descended from survivors from the crash, but even if those cases remained canon, it'd does have that troublesome thing of "So kasathans in pathfinder are hunter gatherer versions of those from starfinder" as well.
Curious, do you know whether cause of supernatural events at Bastardhall was different back in ancient days PF1e before Bastion of Blashemies? I'm curious on how Wes' live convention game location evolved over course of years and editions and lore :O (its super cool ap and I love what its about xD but yeah love behind the scenes history as well, so I'm curious if you happen to know how it developed)
Was there a way to setup two way authentication? I fell prey to hacking yesterday and while I seem to have lost nothing (seems like hacker kinda gave up on noticing they got my backup email full of unread spam mail) I'm going around changing all my passwords to be sure and adding security to important sites.
Ye would likely want to check out Nidal, Land of Shadows book for Pathfinder 1e (upcoming Cheliax, Infernal Inheritance might also cover it since shop blurb lists Nidal in summary and it IS capital of Nidal, but that's in october plus 1e book is all about Nidal and the map is unlikely to get outdated by history)
Besides solving problem of "What is canonicity of Second Darkness events" I do think it would also be beneficial to get back the "Riddleport" segment of ap complete with Vancaskerkin origins and to see what remaster version of Lantern Bearers/Winter Council shenanigans are, plus ap was also where Shalelu got her vengeance for her mother xD Basically I kinda see second darkness as continuing from several plot hooks from Rise of the Runelords and Crimson Throne so running it for group I run rise and crimson throne is on my wishlist :D
My main thought is that when it comes to ancient APs that would be heavily rewritten if they were remade, do people really care its technically remake of old AP? Like was everyone buying Crimson Throne buying it just because they had already played original one? xD (okay in that case its probably because of the rep of crimson throne being immaculate)
I honestly prefer building characters for higher level APs with the new ap backgrounds rather than using them as sequel for completely different unrelated campaign or ap, I do appreciate flexibility in how you can use them, but it definitely feels bit of bummer if to run high level ap you'd "need" to have separate long running campaign just to get to that point xD Anyway I still dream of the day when Second Darkness would get hardcover remake (I appreciate Gatewalkers getting hardcover treatment too), but I'm actually kinda thinking there might be second 1e ap that might be really affected by Darklands lore changes as well? Like I have this weird kind of fondness for Serpent's Skull as ap where first book is great and latter books kinda end up trying to do too many things (like allowing you to join one of many factions and as result using lot of generic encounters instead of using full potential flavor for any of them) and behind the scenes development troubles (like one of books being sandbox without any maps), but its also very darklands heavy AP where depending on how new lore will go with Sekmin/Serpentfolk, it might in retrospect be kinda weird with how old lore very much assumed Serpentfolk as faction had lost most of their power and needed to their god back to fully awaken their armies again? (yes this is another excuse for "I'd actually kinda like Serpent's Skull remake one day" posting even if I'm alone in that hill x'D)
I haven't honestly seen much of calls for new edition as there was with PF1e? Even with folks who criticize 2e a lot, there aren't really calls for completely new edition. Like 3e could be controversial at this point or feel like throwing out lot of classics people genuinely likes just to be new(like in this thread there are calls for removing vancian casting, but that doesn't seem popular opinion overall in fandom from what I've noticed. I personally wouldn't really mind it, nor I mind it sticking around). Plus edition changes seem to always come with redesigning art and aesthetics, so like would just feel weird to see yet another redesigns for PF classic stuff at this point in time? (in general I don't really like idea of streamlining game TOO much, execution needs to play really well to sell it to me)
I don't have much to comment here, but I've noticed lately trend of progressive influencers on social media getting tired of "Modern D&D murder is perfectly okay, but scared of anything that might cause emotional or sociopolitical tension". Like idea that characters who have grown up in monarchy would never be classicist and characters need to be clean rather than messy. It's something I've observed because Paizo rulebooks tend to read sanitized, the paizo setting & adventure books discuss fantasy sociopolitical issues, then video games and novels discuss more real life sociopolitical stuff. It kinda reads to me that paizo writers also want to discuss real topics through fiction, but there is bit of disconnect between company politics and the actual practice. Either way thing about war crimes is that their point is "If you don't do these things, we don't do these things either", someone being put into trial over war crimes is more of symbolical act of "This went too far and wasn't sanctioned", hence why politicians get away with war crimes all the time. They are supposed to be mutually beneficent agreement that neither side does it, hence why as it often happens, the moment one side breaks them other side also does them in real life. I'm bit confused because you seem to dislike more the actual label of "real life war crime" than "what the action in context of the game" is? Like again being noted that killing surely is fine despite killing not being okay in real life
The main issue with evil adventures is that people can't really agree what they actually want. Do they want to be agents of evil forces? Do they want to be murder gremlins in a sandbox? Do they want a "regular campaign, but you fight good guys"? Do they want to roleplay Palpatin? Do they want to just kill good guys and skip all the fun parts of imprisoning good guys and giving them monologues in the prison taking fun out of being edgy? Do they want to take over evil nation for their own ends or end a good nation? People generally speaking don't actually want to be bad guys, so its kinda hard to get unified voice for people who want to play the otherside for change of pace. People can't even agree whether evil campaign should be about bunch of greedy selfish jerks or malicious demon worshippers
Prince Maleus wrote:
Dang it, it actually makes sense? Nuu x'D
I guess there is still possibility for some kind of premium 1-20 hardcover book (or even going experimental and skipping some levels again whether thats 1-3 or some level skips between 1 and 20. *shrugs*), though 10 levels at once is probably better for lot of tables. I do still like having grand coherent 1-20 campaign even if it includes lot of sidetrips to fill space for 20 levels xD
Defiler82 wrote: Is... is that Karzoug? I recognize this receding hairline everywhere! And the Sihedron kinda gives it away. I mean Karzoug never decorated his forehead with Siheidron rune, that was Xin. But nah its High Priest of Lissala, Ishmerai Ophir. Though I don't think anyone is gonna be too shocked if his secret turns out to be that he is one of runelords returning from dead somehow or reincarnated.
Joe Jungers wrote:
I'm starting to think my error was checking off "send copy of responses to email" mark since I didn't realize it gave editing replies link as well x'D But yeah I noticed someone (was it Alex? Either way thank you!) went and edited my responses to be readable :) That makes me happy, I might not be able to edit reply when starfinder core spells comes out but I don't think spells were the important part xD
But yeah uh. Haven't gotten email from filling the form, so is it possible to alter things post player core release or fix formatting error* by just refilling form again, or would that create a duplicate? I'd rather not create duplicates *(as it turns out, I apparently should have pressed enter after each "," to put them on different lines since now edicts/anathema are unreadable because its formatted as one long line and it cuts of the line to go to next field. I spent embarrassingly long time figuring out wording for 3 of them and only first one is visible and just partially. And I didn't make notes or backups because I thought I could just check from doc afterwards x'D) Consider this post a PSA for everyone else filling the form since I'm not only person who did that oopsie with Edicts/Anathema not being readable ^^:
I feel bittersweet at letting my 701 character go, sure he was gm blob I rarely got to play(mostly at low levels then really high levels), but I got really attached to Rahzar's tragicomedic career that formed for him more I played him and when I started to pay attention to what gm chronicles I had given him xD This retirement felt like perfect ending for his character arc, so I feel like elaborating on it, even if someone might find it silly I got this attached to character I didn't get to play at every level of the game. I do wish I got to play him more(I've gm'd more scenarios than I've played overall, so its just natural I have too many gm chronicles), but loved each time I got to play him, if it isn't obvious from this overly long fanfic post I made :p Rahzar's family imposed upon him the traditional Veskarium sense of honor and duty. But despite expectations about glorious military career being placed upon him, Rahzar's true passion was history. He dreamed of becoming an archaeologist and exploring the galaxy. He wanted to be a Starfinder. Further more, Rahzar was disquieted by Veskarium's history of brutal conquest and career of violence against sapient life never sat well with him. But he didn't have any real choices or options to study something else, so history was just a hobby to him. At age of 20, Scoured Stars Incident happened and Society started massive recruitment of new agents, even mercenaries. Rahzar saw his opportunity and took Soldier's Due and left Veskarium. He knew his family would consider quitting military to become a scholar to be unforgivable blemish upon their honor, but Rahzar was determined to follow his dreams and finally he could put his military career into good use. While violence still unsettled him, idea of pursuing his dream career and using his training to protect other explorers didn't sound too bad for him. Violence being only be used to protect others from violence, that is something he could live with. Rahzar was clumsy, but dutiful agent who avoided lethal violence as much as possible. Things were promising to him and his experience from military became useful in missions. He believed he could build up his experience until he could stop being a bodyguard and focus on research. His favorite moments where those quiet periods of downtime between big missions, working on the archaeological expeditions. Sure occasionally Starfinder duties involved things like rubbing elbows with corporate sponsors and such, but introverted vesk could still stand such necessary evils. Everything however changed when Godshield came down and Jinsuls attacked the Scoured Star. Suddenly Starfinder Society was dragged into a war against unreasonable invasive force. And thus Rahzar fought in the war against Jinsuls. It was necessary to protect Society's new allies and innocents under threat of Jinsuls and Rahzar carried no regret about that, but he rose in ranks as the war proceeded. And even once jinsuls were defeated, he kept being sent on military operations. And that bothered him as he became more aware of Society's operation, such as Radaszam's clandestine operations. By time Datch had been stopped, Rahzar had come to conclusion that perhaps she had a point, and that wasn't helped by new realization that Starfinder Society had their own private prison. Sure Luwasi had allowed bunch of mercenaries into society as proper agents, some who still didn't have interest outside of fighting and income, but it was necessary. She made backroom deals and courted new allies, including Zo!, the media mogul known for reality shows that lack any respect for sanctity of sapient life, but she did it because she had to right? Rahzar had mixed feelings about some choices Luwasi had made, but he always respected her especially for stepping down after her mandate was fulfilled. Thus Rahzar ended up voting for Ehu Hadif as his platform of returning back to core Starfinder mission statement appealed to him. It was time to return to peacetime and put aside wartime methods. Then Data Scourge happened. Disquiet inside him worsened as he started to realize that only missions that increased his reputation and career advancement were the military missions he was being sent on. Ehu Hadif was dealt hard hand by Data Scourge, but his value of traditions and stability meant he also continued path of previous first seekers such as more working together with Zo! and keeping up the tenuous agreement with Veskarium. Society's involvement with corporate interests, foreign politics, fighting criminal elements was starting to worn down on Rahzar and he started to withdraw more and more doing paper work and cataloging finds of other starfinder teams working on expeditions involving Kishalee and Sivv empires, while still being occasionally called back to field missions, usually involving military operations. At least occasional charity missions were nice, but why did Starfinders perform work suited for Stewards and Knights of Golarion? He started to wonder if he quit being soldier of Veskarium to instead being soldier of Starfinder Society. Things came to boiling point for him after he was involved with series of secret starfinder operations, including wetwork against Eoxian undead involved with Corpse Fleet and promotion to Forum membership. No matter the reasons, Rahzar couldn't help but feel he was being rewarded for violence and he started mustering grudge towards Guidance. Even though he was involved in lot of paramilitary operations, Rahzar did his best to avoid casualties on opposite side, but destruction of undead target, no matter how vile, and being the invading force was too much on his conscience. Rahzar was in bad headspace for long time afterwards, but after failed attempt at First Seeker candidacy, working to recruit new starfinders and helping new agents and tons of introspection and therapy he came to a realization. Reason why Rahzar was sent on so many military operations was that he was good at it. He was better warrior than he was a scholar and he had talent for killing even if he refrained from it. His family hadn't been wrong per say when they thought he was wasting his potential. But more importantly, he could have all along refused if he wanted to. He could have just refused assignments and stayed as helper in archaeological expeditions and if he truly didn't trust Society, he could have just quit like he did the military. He wasn't held down by his dream to became a starfinder, it was because he genuinely trusted judgement of his coworkers and leaders. Luwasi, Ehu Hadif, Guidance, even Radaszam, he didn't believe any of them would compromise society's ideals for personal gain nor that they would ask him to join mission if they didn't genuinely need his talents for good cause. The thing holding Rahzar on path of violence he detested was his trust in Society and he had never stopped loved wonder of discovery no matter what. He had always had that sense of responsibility his family tried to impose on him, just towards people he could believe in. But that responsibility was conflicting with his conscience and personal philosophy and that's why he felt miserable. This realization brought him inner peace and by end of seventh year in Society, he had resolved that if Society needed him to be a soldier, he would use his talents as long as needed, or at least as long he was able to. He would advocate for new agents to pull back if missions were rough on their mental state, but he was unable to follow on his own advice. Then the life threw an another curve-ball and Master of Nomenclature made their offer. To others, the offer to become a Steward of Scoured Stars was giving up their freedom to explore the galaxy, but to Rahzar it was something else. He didn't give damn about becoming a godling or anything like that. It was a solution to his dilemma. He would have to give up ability to see in person what wonders galaxy had to offer, but Scoured Stars had multiple lifespans worth of archaeological work needing to be done and Rahzar never wanted to be an aggressor, but was always ready to be a protector. Protecting Scoured Stars alongside Jadnura and dedicating himself to study its wonders and preserve it, it was the perfect new path for him. He could still help Society, but now he had something only he could do and he didn't need to sacrifice his conscience. He could stop being a soldier. By allowing himself to make another selfish choice, he could be himself. And now he had all the time to recover and find his peace. (Rahzar could easily be LG if not for fact he genuinely doesn't like going out of his way to fight bad guys and be a hero and that while he is ready to help people in need and do charity, he is really just some guy who wants to do his studies dang it) |
