Ancient Void Dragon

CorvusMask's page

RPG Superstar 9 Season Marathon Voter. Pathfinder Starfinder Roleplaying Game Subscriber. ******* Venture-Agent, Finland—Tampere 9,155 posts (9,222 including aliases). 167 reviews. No lists. No wishlists. 37 Organized Play characters.


RSS

1 to 50 of 9,155 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

Wouldn't be impossible tbh but does confuse regarding finale of it yeah since wouldn't finale be completely rewritten in this case at least mechanics wise?

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

(at least I can be glad I don't need to re-tell dwarf lore x'D I mean I couullld locate few interesting adventure hooks I never mentioned, but yeah geezus, just looking at my dwarf lore post from three years ago now made me feel exhausted. Glad that part of the process I've already done and with new high helm book people can just read that instead so no need to comb 3.5 and 1e early lore books of questionable canonicity status)

Dark Archive

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

Andoran is another one of those countries where lot of people perceive them as "they are more interesting as source of npcs for other adventures. Like eagle knights, steel falcons, twilight talons or grey corsairs fighting cheliax and so on" rather than as interesting country with interesting locales themselves. Well I hope everyone has learned so far that even most seemingly boring country has interesting details. Or I hope so at least, I'm writing this before reminding myself of detail xD

Arthfell region has several interesting conflict looks, like imperial loyalists and conspiracy to restore noble houses, but hook I like is that Alvis, what used to be small fishing village until it grew, is home to Andoren Alchemical Society and they are apparently dumping their alchemical waste to water. So besides potential pollution themed environmentalist adventure there, I mean just imagine monsters born from alchemical waste in Apso Bay xP Cyremirium in same region also had weird problem with thousands of dead fish showing up everytime moon fades to black. (sounds like job for dark archive xp)

Overally lot of locations in Andoran have connection to fey, both friendly(for example, "In truth, the town is protected by three kindly fey who, when settlers came to this area, brokered a deal with the newcomers via their followers among the Primordial Ones rather than fighting them off. Believing they could live in harmony with the settlers, the dryad Gillialara, the nereid Cymewray, and the lampad Yvenliss agreed to care for the town’s citizens, providing them with food, access to clean water, and a supply of valuable quartz to trade with others in exchange for peace and a life of balance with nature.") and hostile(several darkmoon valley modules should make that kinda clear) and its common enough theme to be noticeable. Unfortunately to me personally I don't find fey stuff as standout of a thing by itself, they aren't among my favorite creature types ^^; Still yeah Andoran has lot of stuff for people who love stories involving fey. There are also lot of druidic and primal themes(heck the local druidic major faction is called Primordial Ones) in Andoran, nature vs industry and etc.

Basically, Andoran is land for political intrigue and nature vs civilization adventures. My preference is for weird eldritch mysteries and fleshy organ growths so not as much stuff to me x'D Still yeah, I won't say lot of the adventuring sites aren't cool:

Black Forks: Creepy monastery with massive pool of black stagnant water. Funny thing about this very eldritch location is that the campaign setting book refuses to go into detail to explain any of the weird stuff there or even what hostile npcs or monsters could be found in the location. We know that it was built by bunch of monks fascinated by waters and they started to do violent self torture rituals, then they got slaughtered by goblins who threw their bodies to water which attracted some kind of horror from woods that killed everything else on its path as it started to move to farmlands. Group of Taldan soldiers managed to turn monster back but never returned alive and nobody found trace or evidence of the monster and eventually settles took region back from goblins with villagers leaving the site alone. And now there is group of cowled folks called Tenders doing mysterious rituals.

Basically Black Forks is mystery box that refuses to give direct answers about what exactly happened, but it sure does sound potentially cool xD

Candlestone Cavern is one of my favorite adventuring locations from dungeons of golarion just because I kinda want to run dwarf "we will get to bottom of it and release the flesh eating gas to clear it of undead at all cost" adventure xP Point is, its a cool mega dungeon, I like those.

Claes Redoubt is subterranean azlanti ruins but the adventuring site description just details attempts of one guy to find it and what dangers where in the way, so we don't actually know WHATS in there besides it was some kind of refugee caves. Its bit of bummer to me since hey I want to know what is there to be discovered xD This book loves leaving mysteries vague in adventuring site advertisements.

Andoran also had Droskar's Crag(among other cool things, there were couple of adventure modules in area iirc) which was one of potential location of axe of dwarvish lords. I forget, what was post remastered name of that item and where it was canonically in the end?

Nogortha Necropolis was cool but dunno if we see much of pathfinder wendigo anymore since I don't think they got reprinted or renamed.

Occarin was small village with secret. And the secret is that it has VERY large percentage of changelings and most of them never hear the call because another secret is that some of the changelings work for their hag mothers and choose most potential candidates to target with the call to become hags.

Sooo yeah. Andoran has lot of things if you love lycanthropes, primordial druids, fey, the weird bee-man, Talmandor and hags. I glossed over lot of the examples because I'm the fan of esoteric weird occult stuff xD

Dark Archive

2 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

Habit, company policy, same thing when I try to be concise and lose the nuance in progress xD But yeah, I do add that technically the adventurer's guide also mentioned it since it had version of Council of Thieves post the ap, but sadly we haven'ts seen the new phantom thief esque thieves guild (instead of blue collar noble mafia) after that book yet despite it being cool new retooling of the faction

Dark Archive

3 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

My time [to go through campaign setting books] has come once again. Not just for stuff that could be expanded, but to showcase funny and endearing stuff from these nations xD

So Taldor has lot of interesting past to explore and also explore their effect on areas that used to be part of them, lot of noble house shenanigans(some people might be like "pfft, who cares about shenanigans of rich and powerful, they suck", but there are still fun stuff like joke marriage proposal between human grand duke and a dwarf that turned into genuine love and now scandalizes the nobility in Krearis region) and etc, but I assume this thread is probably more interested in more esoteric and obscure matters or at least cities and regions that would be fun to explore xD Like Kazuhn City which has heavy "Kowloon Walled City" vibes. (basically half is abandoned, quarter burned down and the "empty" section is divided by wall from the "polite society")

Another interesting site at Kazuhn region is Peguduor a massive azlanti refuge site that was populated by munavri, caligni and other azlanti descendants but is now mysteriously empty of what must have been tens of thousands of people and contains apparent secret temples to Scal.

Pastorling from Lingian is small hamlet with nothing of note, except really really good bakery. Except that person who owns the bakery and runs the humble place is running massive crime syndicate and smuggling operation despite that bakery is doing well enough she wouldn't even need to do crime. I just had to post that one because npc got really cool art for what is really funny concept xD

Mut from Oppara has self run lighthouse filled with traps, guardians and wards, so most people haven't seen the place's lantern and thus can't confirm whether popular legend about it being a solar dragon's still beating heart is true. I just light idea of lighthouse dungeon with possibly shiny beating heart, so had to mention it xP

Old Sehir: Super popular tourist site that is only 150 year with fictional history reaching antiquity and all local elves and dwarves have given up on trying to convince humans that its in fact not actually old ancient taldan site discovered about 150 years ago.

Karakuru, the City of a Hundred Fountains, known for bathouses and fighting style rondelero that combines peasant dances and noble weapons.

Bafra's Face: adventuring location where bunch of spriggan cultists and gargoyles are trying to build stone god/colossus, would be nice to see if they finally managed to finish animating the colossus with war of immortals and all xD

Blackwood Swamp: besides smugglers and local iruxi enclave, there is sunken azlanti ruins(due to bad building location) Nacar-Azen which has interesting note of containing lot of schools. Like "Astrarium of Mag dedicated itself to understanding what precipitated Earthfall and what the Starstone was." Its interesting stuff

Ruins of Nazilli: adventuring location that has spider cult worshipping Mazmezz. As in cult run by spider monsters xD

(note: huh Emorga All-Seer from wardens of the wild was mentioned originally in taldor book. apparently her class was diviner 8 xD)

But yeah I don't have time to skim through all countries right now, but if this is helpful or fun I'll continue doing so later xD

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

PF1e books had habit of pretending aps haven't happened, so only source in 1e that acknowledges shadow beast thing being solved is Hell's Vengeance since final book takes place in westcrown years after council of thieves

Dark Archive

5 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

I mean we did just learn in paizo live that third ap in 2025 is Mythkeepers set in iblydos. Hint is that its the mythic calling ap while ap afterwards will be mythic destiny one.

(casmaron book, casmaron book!)

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

Oh hey back to regional books :D Time to see if Five King Mountains get finally expanded to being more interesting

(though tbf, lot of those countries do have interesting tidbits people forget including me x'D maybe we should make another setting thread and go through those)

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

(does this mean I don't have to worry about updating my survey answers even if I complete empires devoured in time? x'D)

But yeah, I've gotten some feedback ideas even this late in december, but dunno if it helps much at this point anymore. Still super cool blog and its great to see feedback from earlier being taken in account

Dark Archive 4/5 *** Venture-Agent, Finland—Tampere

Hey they gotta get the funding and loot somehow since they keep doing assassinations for pro bono favors!

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber
Rat Hoarder 10,000 wrote:
So what exactly is Skirmishing? Isn't this the first we've seen of this mechanic, or was it in the Battlecry playtest?

Player's guide implies its mechanic where pcs command their own troops.

Anyhoo, I wonder if Shalelu will be post Jade Regent high level xD

Dark Archive

2 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber
magnuskn wrote:
MaxAstro wrote:

I suppose it's just more of my general dissatisfaction with Paizo sanding the darker edges off their setting as time goes on - it's hard to imagine any reason other than that for Socothbenoth to not even have been name dropped in years for example - and that seems to clash with what most people here want from the setting, so I'll just keep yelling at the clouds in my corner over here. :)

My love for Golarion still vastly outweighs my annoyance with those few things anyway.

I guess I just wish Paizo wouldn't have put it under the heading of "these changes were specifically for smoother gameplay" but I get it, it's fine.

Eh, you see, we say that all the time, but then I read a novel of theirs like Godsrain and we got cannibalism, despair and body horror. It's not that simple, the developers have reigned in some of the darkest stuff from the start of the setting, but plenty of really dark stuff is still happening. I just wish they would address their changes in-lore, instead of just quietly shuffling the stuff they are most embarassed about into the backyard and shooting it in the back of the head. The War of Immortals would have been a prime opportunity to get rid of a being which rhymes with polka, for example, just by adding the name to the list of gods and other immortals who got lost in the shuffle.

See that's the thing.

Adventure paths? Contain plenty of horrible murder, torture and body horror.

Setting books? Contain lot of societal issues and discrimination.

Pathfinder tales book? They get often into very personal street level view of bad stuff happening rather than macroscale "ah yes, bad stuff exists".

Thing that people don't get is that setting isn't "less dark", its "rulebooks don't present that side of setting". Like, horrible evil things probably exist in setting, but paizo doesn't feel need to focus on those since there isn't reason to, everyone can have those things in their games if they want to and party isn't uncomfortable with them. Heck even slavery basically exists in setting in spots, its just called something else.

Lamashtu hasn't gotten changed. The lore just focuses on talking about lamashtu worshipers who are part of some kind of twisted fertility cult. I'd say one of reasons why lot of orc gods died was that it would have been difficult to work around their past deeds in how setting's front facing side is presented.

(TLDR: when people are like "sexism and racism doesn't exist in Golarion", you can tell they haven't read setting books or tales books. There are probably thousand unnamed demon lords of "PG rating banned" that we will never learn about because why would we want to read about someone's magical realm of demonic NSFW torture.)

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

I think it was The Myth and Legends? something like that, I checked it yesterday x'D

Dark Archive

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

Meanwhile I want mythology accurate Tiamat with 13 monster children on quest to avenge Apsu

Dark Archive

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

I see! Rasheen scenario crocodiles have evolved to flying saurians!

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber
Kalaam wrote:

It would indeed be nice to see some weaker options get buffed without having to homebrew.

But there is a limit to available time, ressources and printing space that paizo has to work with.

Stuff that are blocking potential design spaces like how potent True Strike/Sure Strike was (at least from the point of view of the devs, you don't have to aggree) can be more of a priority to change to allow for more options of higher power later.

IF this nerf/rebalance of Sure Strike means future attack spells will be more potent to compensate for their lower accuracy, I'll take that trade.

Now, I really want to see more attack spells lol, my Magus needs options that aren't people repeating to multiclass into psychic or cleric for their focus spells lol

Pretty much. I'd like to see some options buffed, but regarding sure strike, I'll just wait to see if spell attack related options actually get improved, otherwise I do feel like they could have just given it like 2 rounds cool down or something instead of once per encounter thing. I do think there is value from disabling "I'm fighter that multiclass into caster and only preps sure strike" as meta, but I don't mind it either.

Dark Archive

9 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

I do kinda wish people took deep breath and thought what it sounds like in real life before they go around exaggerating things.

Hyperbole doesn't make the point more convincing, it makes it sound like you are really angry about something that is mildly annoying at worst.

Dark Archive

4 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

Thing about Ragathiel is that he actually wasn't THAT extreme. Vildeis is much more extreme, but I don't mean that he isn't that bad because Vildeis exist.

Like Ragathiel is all about avenging victims and all that jazz, but his faith did acknowledge possibility of good coming from evil origins. Its more of players who keep interpreting him differently.

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

Though Scoured Stars AP version adds possibility of them being connected to shapeshifter civilization from scoured stars

Dark Archive

2 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

Yeah, I'd imagine be that using 7th+ level slots for true target is much less disruptive than using all your level 1-6 slots for sure strike.

Dark Archive

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

I mean we have known for ages Norgorber is a human god. That's exact reason why Aroden hated him, because he was worst aspects of humanity in the there ascended gods from starstone test x'D

Mr Gorber's funny name is perfect reveal to me because it perfectly shows how power of secrets IS in that they are a secret not because secret itself is grand. He seems mysterious and scary because you don't know who he is, not because who he actually is.

(that said I don't agree that mysteries are always great just because they are mysterious, mysteries have to be interesting to solve and if there is no way to make reasonable guesses, then its just "huh weird thing happened". But I absolutely believe that twist of god of secrets being bit of a poser is great secret.)

Dark Archive

2 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

Aww man, would have been nice to kill off Tarrasque before he got banished by lawyers x'D

Dark Archive

2 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

I can say that even with quoting English dictionary, the word has negative connotation like that person on going for crusade is doing something ridiculous or self righteous even in context of it actually being used to refer to good cause like human rights or something. (I can't really speak from Finnish perspective because Finnish word for it has primarily meaning of "war to spread Christianity especially to non believers" so its primary use IS in historical context) Like having your cause being referred as crusade I've only seen being used in insulting or belittling context.

(also I feel like if word "jihad" would absolutely make Christians angry if used to refer to righteous cause in fictional setting, heck the western fiction using the word I've heard of seem to use it in same negative context as word crusade)

Dark Archive

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

I'd assume Pathfinder Society AP is less PFS AP and more something like Shattered Star or Serpent's Skull where you play as member of society or are closely allied with them.

Like how Dead Suns isn't SFS AP, but its AP where you play as starfinder society members.

(would actually be nice for me too, archaeology focused AP would be nice and I prefer AP gameplay to PFS gameplay if I can choose x'D)

Dark Archive

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber
Dragonchess Player wrote:
The Euro-centric origin of RPGs has bitten the industry in the past, even when effort is taken to try to mitigate cultural blind-spots. And "crusade" has negative connotations even outside of the Christianity vs. Islam thing: The Albigensian Crusade against the Cathars in the Provence region, the Baltic Crusades in Northern Europe, the Fourth Crusade sacking Byzantium/Constantinople, etc.

Yeah, even the quote "main" crusaders were series of unfortunate events where increasingly incompetent and greedy people turned it into increasing farce. I guess its kinda similar to how V for Vendetta made people forget that Guy Fawkes mask is to make fun of guy who tried to blew up the king (because he wanted a catholic monarch on the throne) and failed in incredibly embarrassing way.

Over here I don't think school ever taught anyone about crusaders actually having been a good thing, like Crusader Kings game series is probably biggest source of crusader memes and its very explicit about how crusades were greed motivated.

Dark Archive

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber
James Jacobs wrote:
That said, other than themes, I'm also eager to hear about what sorts of monster themes or genre themes people are interested in, beyond just generalized themes and regional themes (all of which are still very interesting and important to continue sharing!). Or even PC build themes. We've done 3 of these so far—the "dwarf" and "orc" and "elf" themed campaigns. Would people be interested in us exploring that in other areas, but instead of focusing on ancestry themes, doing it with religions, or organizations, or even classes?

I do have niche interests like seeing Kwanlai tengu politics, nexian fleshforges and mutant groups in mana wastes. Never say no to aberration heavy APs, there is reason why I'm big fan of idea of Dominion of the Black alien invasion ap xD In general, seeing Droon, Nurvatcha, Murraseth and Diguo-Dashu in ap would be cool and unexpected because of my usual interest in xenofiction, heck just ap about those haunted clockworks of Clicking Caverns would be cool and also great opportunity to explore Nagajor. Heck seeing Usaro with chara-kau being less uncomfortable is interesting idea with city's new developments. New aquatic adventure would be great, I'd love more shattered continent content, but 2e aquatic campaign wouldn't need to be ruins of azlant sequel. We've already had couple "evil god" campaigns and those were cool, so why not do that for "neutral" or benevolent gods as well?

Regarding more "mainstream" interests, I've wanted to see serpentfolk AP once again xD Serpent's Skull is cool concept that deserves second try. I've also always wanted AP that deals with themes of more obscure fiends, qlippoths, sahkil, rakshasa, asura, they all make for good APs I think with potential demigod as big bad behind the main villain or even final boss. Religion based campaigns does sound like good idea, it reminds me of how some campaigns have subtheme of specific god related material showing up often, but it being explicitly their worshipers' campaign would be something new.

I've also been interested in faction specific ap (whether playing as member or just dealing with them, I liked SoT and Prey for Death after all, though I think Hellknight pc AP without anti chaos mechanics feels weird and Hellknights are better enemies anyway since most of orders are different variety of fascist civilian oppression methods and with Firebrands I have really specific kind of AP I'd want to see which is playing as serious firebrands and occasionally having to deal with shenanigans of braggarts and how to turn them into effective assets rather than Chaotic Wildcards that ruin the actual plan xD)

(also I was sad that outlaws of alkenstar wasn't written as no caster ap, but we have done great as party of inventor, alchemist, fighter and gunslinger even if we keep finding healing staffs xD So I guess that counts as class specific interest, the martial only ap)

There are honestly too many ideas(I didn't even get to ramble about serpent or dragon war xP this post is ALREADY too long, how am I ever expected to tell all the lovely ideas I wanna see? x'D) I'd love to see and I feel unlikely any of them would get picked out because they'd need someone with a passionate elevator pitch to work on them so that the wider audience would get excited about them too

Dark Archive

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

Reminds me of this video that I saw today, this is from you right? I do think it is good video to explain issue for someone who isn't familiar with topic.

Crusade is from pov of non English speaking person even in out of context a weird thing because it directly refers to crucifix aka Christianity and specific series of real life events and its often used negatively to talk about zealous loons on warpath.(like its often used negatively to talk about moral guardians wanting to censorship media for children) Like out of context, when it gets used positively in fictional settings, it looks like its just because word itself sounds cool or something because there doesn't appear to be deeper reason for the specific mostly negative term being chosen? Like, why don't fictional settings just use term "Holy War" to refer to religious faction organizing a war effort, or does that term have even more negative connotations?

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber
Mathmuse wrote:
Of course, playtest characters are built like PCs. However, I discovered that any NPC designed to fight alongside the PCs even in just a single encounter is best built like a PC, too. The tactical dynamics of a NPC-built character and a PC-built character are different and roleplaying a NPC-built character in a PC party gets weird.

Yeah I didn't comment on it earlier when I expressed opinion on it being easier in 1e, but this is why when I converted JR to PF2e, I built all of party npcs as PC builds. Even the ones that were bestiary creatures with class levels and thus didn't have ancestries in 2e. It felt easier to me to replace some of class feats with monster inspired abilities than build them as a monster and then level them up with party.

Easy example of this is level 1 PC and NPC: level 1 NPCs' high strike bonus is +9. So all of melee npcs at same level are equivalent of fighters unless GM takes care to simulate how powerful pc would be or otherwise avoid using table strictly. On average PCs have more versatile builds while NPCs have simpler tactics but have stronger bonuses. So PCs can feel overshadowed as result even if balance wise it ends up about even because all of NPCs' rolls feel high in comparison.

NPCs are also technically easier to level up, just add plus one to number (or follow up the table and see which levels they get +2 increase instead) but again npc creation table is built in mind around npcs being challenges to PCs, and frankly party allies getting new powers as they get stronger is slightly cooler than them just getting bigger numbers.

(that said yeah, NPC statblock temporary allies can also be cool, Prey for Death has good example of that, but I do suspect there is reason why they are only for one encounter usually)

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

Well with that quote I was talking about cohorts to be clear, there were lot of oneoff npcs in 1e were the AP was directly like "this is a potential cohort if you allow leadership", but yeah I do think recurring npcs =/= party npcs, just that its easy to turn oneoff one into a party npc and that can confuse people sometimes when they think that 1e had more recurring npcs than it actually did.

(sometimes such npcs can be cooler than actual recurring NPCs especially if they have really natural story hook to actually join party. They are usually characters that can temporarely join party somehow and it can work great even in late campaign like with Isuma from Iron Gods. Recurring NPCs' value is in seeing sidestory and development of minor cast around PCs, but they don't actually need to join the adventure to do that even if side quests or adventure sometimes intersects with their story, but cohort npcs basically can funnily enough really make campaign feels like pcs' own because its up to them to convince npc to join them permanently.)

Dark Archive

3 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

That's basically what my long answer would have been, but I didn't have good moment to write it.

Basically, issue isn't that every campaign needs recurring npcs(rotr has some but doesn't need them), issue is that some of campaigns that would benefit from recurring npcs(like ones involving community, group, base, organization, etc) and/or have them don't really use them. Like AP NPCs that are introduced in way that makes you feel like they are gonna be important and you are going to see their stories grow over campaign then they disappear for most of it.

(and sometimes even that can work with mixed results, like with ruins of azlant further you move away from colony, less you are going to see settler npcs until you return, and it works because all of npcs are kinda introduced as type of civilians who just want to live their life in peace. But the most of npcs are shopkeepers or minor quest givers, and reason you don't see them is because you travel far away from settlement to new locations. So of course it makes sense that shopkeeper doesn't come with you and you can be like "oh hey long time no see" when you finally return. Meanwhile in SoT new Magambyan npc casts for book 3-5 tend to be students and teachers you never saw before and it makes you wonder "Hey where did our friends go?" Like sure, makes sense when you travel away from Nantambu that you meet new npcs, but why the recurring npc cast from Magambya transforms into a revolving cast for couple books? In Edgewatch the problem is even worse, you spend entire campaign in single city, but your colleagues in Edgewatch are never important npcs and you keep being introduced to new npcs allies who rarely show up again in the newer books. Extinction Curse on other hand treats circus members like equipment peaces, most screentime that explores them as people is the blog fiction on paizo.com. TLDR: Without familiar faces, there isn't building up camaraderie as a member of group.)

In 1e it was easier for oneoff book npcs to turn into recurring npcs since they were easier to take along as party npcs and level up over time so that can skew people's views on them. Iron gods doesn't have recurring npcs but it has lot of easy to recruit npcs. Greta from Reign of Winter is technically one scene wonder, but she ended up as party npcs in notable amount of campaigns.

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber
Jenner2057 wrote:
I'd say the one that did it really well was Wrath of the Righteous. They include the NPC update for each book on the inside cover. Even if they didn't have a major role to play in the rest of the AP, they give you an idea of what they'd be up to. I'd love to see them continue that, but I also understand that's prime real estate.

(that is basically what Crimson Throne did, on top of them having appearances otherwise yeah. But yeah it is one of nice things about wrath of the righteous)

Dark Archive

2 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber
zimmerwald1915 wrote:
Lord Fyre wrote:
Though in fairness, the early PF1 Adventure Paths did a better job with continuing NPC.
No they didn't. Council of Thieves, Kingmaker, and Serpent's Skull all had early-introduced NPC allies drop out of the story (or, to be more generous, be left to the GM to do with as they would).

Correction is that CRIMSON THRONE did well with it.

And SoT on is good example for me because there really isn't strong reason to introduce new cast in books 3, 4 and 5 since besides students introduced in book 1, none of book 2 pc's new students show up either :'D Like... Book 1 students coming back in book 6 just kinda highlights that just because adventure is high level isn't reason to not use them

(Jade Regent in general is great example of 1e ap that handles NPCs exactly as PF2e aps do for most part besides like Fist of Ruby Phoenix: there is cast of npcs who are supposed to be important allies to PCs, but they never really do anything after book 1 outside of occasional mentions)

Dark Archive

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

That's the actual canon, they started celebrating until Godrain shenanigans started happening

Dark Archive

2 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber
Dryftwould wrote:
I don't see Kerkamoth (Monitor Demigod) listed anywhere, but I don't know if that's an oversight, or just really meta...

Heard this from discord, but basically Otolmen disappearing in War of Immortals is kinda meant to imply same happened to all Primordeal Inevitables.

Meta wise reason is that they are still inevitables and due to ogl removal they aren't going to show up, but the First Arbiter aeon demigods aren't 100% replacements despite all four of them being suspiciously close to four primordial inevitables that got removed.

Anyway, reason why they disappeared like that is that so its easy for GM to bring them back in home game even if they never show up in canon again.

Sasha Laranoa Harving wrote:

Two things.

One, Zibik from book 3 of Wardens of Wildwood is missing.

Two, I've never heard of Cormigus, The Chime Above All, can't find any info on them, and they're apparently dead??? I wanted to worship the pigeon god and then noticed their section... :(

Also heard from discord: Cormigus is inside joke about paizo livestream technical problems when chat started to joke about God of Sound having died.

----

But yeah Neshen has same edicts and anathema so that seems like error. Also slightly confused by some changes between previous PF2e deity statblock and post remaster for Zev, but I don't think that's error per say, just "Wait, Xulgath's can't use stealth now?"

Dark Archive

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

well now its out :O

Dark Archive

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

I mean none of Godclaw gods want to be involved with Godclaw let's face it.

I'm not sure if Talon of Godclaw is like different subpantheon under same order or same pantheon updated, but its dwarf worshippers recommending Urich and influx of orc recruits.

Dark Archive

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

"All this research was a lot of work. I hope my Lady appreciates it!"

Divine Mysteries web supplement

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

Nah, but they seem to be visible on Demiplane.

Dark Archive

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

Its extra weird if Naderi is still in supplemental table. Maybe they wanted to provide alternate theory or disconnect Naderi from Shelyn/Urgathoa thing? After all there isn't it was never explicitly canon just an in universe theory

Dark Archive

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

Question: why did Zevgavizeb edicts and anathema get changed from Extinction Curse?

It creates weird things like Xulgath Stalkers breaking Zevgavizeb's new anathema, especially because he didn't seem like demon lord how hates stealth x'D

like to compare his old edicts/anathema

Edicts expand your clutch’s domain, dominate your enemies, demonstrate mastery over your crafts and environment, devour the weak
Anathema surrender in combat, express weakness in the face of adversity, show mercy to the weak

got changed to

Edicts Slaughter the cowardly, subjugate the weak
Anathema Favor stealth over shows of strength, eat
cooked meat

making it kinda seem like his cunning predator aspects got changed to "he is purely brute force"

Dark Archive

3 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

Well well well :O According to Nexus, set has indeed gotten changes

"Areas of Concern Darkness, deserts, murder, storms

Divine Sanctification Can choose holy or unholy

Edicts Bring chaos to society, murder those who stand in your way, defeat your foes with personal strength and cunning, kill fiends

Anathema Permit the spread of the desert to fertile lands, refuse to fight your own battles, aid Apep or other omnicidal gods"

Just to compare his previous anathema was "Anathema Refuse to fight your own battles, destroy a soul instead of turning it to undeath"

Dark Archive

2 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

I don't have divine mysteries on demiplane and I was able to see link to Naderi you posted .-. Turns out you can witness deities list without book I guess? I'm slightly confused

(Either way its handy, I can now update my PFS Damerrich champion without needing to wait web supplemental table to be out xD)

(nexus seems to have missed book had two versions of Lissala, the ancient version and modern version. Ancient version allows both holy and unholy and modern only unholy)

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

I assume no longer anywhere, since it was neither in single chapter or chapter by file download. One person I asked said it was in their file download. I'm annoyed at this point since I can't tell if people are trolling me or not x'D But I've seen enough people claim it that I'm assuming that maybe some subscribers got it accidentally then they took file away from file upload or something. I have no clue at this point

Dark Archive

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber
Evan Tarlton wrote:
Cthulhusquatch wrote:
CorvusMask wrote:
Archpaladin Zousha wrote:
CorvusMask wrote:
Evan Tarlton wrote:
** spoiler omitted **
Does she appear in the supplemental table? Because if yes then its just matter of space, if no, then that raises eyebrow.
Nope, no sign of her...I suspect it might be because of what she's the goddess OF, and the risk of portraying that as glamorous or romantic...
It kinda seems like they could have just emphasized her nature as goddess of tragedy and grief, if they really did remove her completely that seems confusing.
Naderi is in there.
Which page?

I'm assuming they mean the web supplemental table that only the subscribers got early and we haven't seen final version of it on public yet? But now I'm confused with mixed info

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

We didn't get Asura Rana, Kishin Oni or Rakshasa immortals either. We did get lot of good amount of new info on obscure demigods, but its still bit sad especially with new changes to rakshasa and oni.

I was kinda hyped to learn about more about that one Asura Rana who makes cameo in one adventure to say:
"I believe in you! :D Go forth and see your master's mistake!"

Dark Archive

2 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

Yeah, the PFS sanctioning mentions Set and Sekhmet being on a web supplement, so I guess we are getting it at some point this or next week maybe?

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

"I’m sure my Lady will clear me for full duty [italics]this time!" -Divine Mysteries

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

Actually, huh, realized the new "not allowed in PFS" list actually mentions Sekhmet and Set in the web supplement x'D So guess we are getting it soon huh

Dark Archive

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber
Cyrad wrote:
Quote:

RESTRICTED

..
All dead or missing gods (pages 312-314)

Ouch, that's really rough, considering what deities are included in that list.

** spoiler omitted **

I heard other half was reprinted in supplemental table file subscribers apparently got, but the updated version isn't available yet and I'm like "when will we get it? I wanna the full list" x'D

Dark Archive

2 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

That and they really don't want to make mythologically accurate Tiamat because lot of them did start out as D&D fans so D&D Tiamat is kinda "the" d20 Tiamat to them.

1 to 50 of 9,155 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>