Sebti the Crocodile

Eliandra Giltessan's page

1,346 posts. Alias of Kadin.


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Silver Crusade

Radovan heads to the Trail to guard but does not explore because 6 banes with CtD increased by 5? No thanks!

Discard a couple of things in hopes of picking up something useful.

Hand: Red Leathers, Blessing of Abadar, Bestiary of Garund, Kama, Sai
Deck: 6 Discard: 6 Buried: 0
Displayed: Quang, Rat Swarm Notes: Hi, I’m Radovan! Quang displayed with 1 boon

Skills & Powers:
SKILLS
STRENGTH
d8 [ ]+1 [ ]+2 [ ]+3 [ ]+4
DEXTERITY d8 [ ]+1 [ ]+2 [ ]+3 [ ]+4
.Disable: Dexterity +2
.Stealth: Dexterity +2 
CONSTITUTION d8 [ ]+1 [ ]+2 [ ]+3
INTELLIGENCE d4 [ ]+1
WISDOM d6 [ ]+1
CHARISMA d8 [ ]+1 [ ]+2
.[ ]Diplomacy:[/b] Charisma +2

POWERS HAND SIZE 5 [ ] 6
PROFICIENCIES Weapons
At the start of the scenario, display any 1 devil form ([ ] or 2 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
Add 1d4 ([ ] 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
Reduce Fire, Poison, or Ranged Combat damage dealt to you by ([ ] or to a character at your location) by 1.
Favored card type: Ally

Silver Crusade

Yeth Hound roll: Wis 5: 1d6 + 1d4 ⇒ (6) + (2) = 8

Yay not frightened!

Silver Crusade

I examine top card of Rocky Cliffs. Hey, it’s a henchman. I explore.

Combat 12: 1d8 + 3d4 + 6 ⇒ (5) + (3, 2, 1) + 6 = 17
Combat 12: 1d8 + 3d4 + 6 ⇒ (4) + (2, 4, 3) + 6 = 19

AYA Con: 2d8 ⇒ (6, 5) = 11

Banish Masque to close. Examine top card of Hatchery. Skelly banishes. Draw Dodo.

Hand: Dodo, Captains Cutlass, Cat o Nine Tails, Blessing of Abadar, Quick Change Mask
Deck: 13 Discard: 0 Buried: 1
Displayed: Notes:

Skills & Powers:
SKILLS
STRENGTH
d6 [ ]+1 [ ]+2
DEXTERITY d8 [x]+1 [x]+2 [ ]+3 [ ]+4 
CONSTITUTION d8 [ ]+1 [ ]+2 [ ]+3
INTELLIGENCE d6 [ ]+1
.Knowledge: Intelligence +2
WISDOM d6 [ ]+1 [ ]+2
.Divine: Wisdom +0
CHARISMA d8 [ ]+1 [ ]+2 [ ]+3
.Diplomacy: Charisma +2

POWERS HAND SIZE 5 [ ] 6 
PROFICIENT WITH Weapons  Light Armors 
For your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2
When you defeat a monster on your turn, you may shuffle a random card from your discard pile into your deck. ([ ]If it is a weapon, you may put it on top of your deck instead.)
[x] Add 1d4 ([x] 1d8) to your non-combat check against a bane.
FAVORED CARD: Weapon

 

Silver Crusade

Hand: Masque, Captains Cutlass, Cat o Nine Tails, Blessing of Abadar, Quick Change Mask
Deck: 13 Discard: 0 Buried: 0
Displayed: Notes:

Skills & Powers:
SKILLS
STRENGTH
d6 [ ]+1 [ ]+2
DEXTERITY d8 [x]+1 [x]+2 [ ]+3 [ ]+4 
CONSTITUTION d8 [ ]+1 [ ]+2 [ ]+3
INTELLIGENCE d6 [ ]+1
.Knowledge: Intelligence +2
WISDOM d6 [ ]+1 [ ]+2
.Divine: Wisdom +0
CHARISMA d8 [ ]+1 [ ]+2 [ ]+3
.Diplomacy: Charisma +2

POWERS HAND SIZE 5 [ ] 6 
PROFICIENT WITH Weapons  Light Armors 
For your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2 [x]+4
When you defeat a monster on your turn, you may shuffle a random card from your discard pile into your deck. ([ ]If it is a weapon, you may put it on top of your deck instead.)
[x] Add 1d4 ([x] 1d8) to your non-combat check against a bane.
FAVORED CARD: Weapon

 

Silver Crusade

Ally 3: 1d1000 ⇒ 873

Ally B: 1d1000 ⇒ 368

Taking Ally card feat for AD2 reward.

Spending hero point on Death’s Heretic role and gain Melee +4 with Finesse.

Silver Crusade

Forgo my free explore and explore with BotSpy. Shipwreck.

Con 7: 3d8 ⇒ (8, 5, 4) = 17

Defeat. I get a Plunder: 1d6 ⇒ 5 Ally. Master Gunner. Requesting BotQ on close.

Wis 6: 2d6 ⇒ (3, 3) = 6

Yay! We win!

Silver Crusade

I am done and do not have 3 cards to recharge, so I bury Athlete. Done.

Hand: Blessing of the Spy, Agility, Fencer, Brines Sting, The Melted Blade
Deck: 6 Discard: 4 Buried: 2
Displayed: Notes:

Skills & Powers:
SKILLS
STRENGTH
d6 [ ]+1 [ ]+2
DEXTERITY d8 [x]+1 [x]+2 [ ]+3 [ ]+4 
CONSTITUTION d8 [ ]+1 [ ]+2 [ ]+3
INTELLIGENCE d6 [ ]+1
.Knowledge: Intelligence +2
WISDOM d6 [ ]+1 [ ]+2
.Divine: Wisdom +0
CHARISMA d8 [ ]+1 [ ]+2 [ ]+3
.Diplomacy: Charisma +2

POWERS HAND SIZE 5 [ ] 6 
PROFICIENT WITH Weapons  Light Armors 
For your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2
When you defeat a monster on your turn, you may shuffle a random card from your discard pile into your deck. ([ ]If it is a weapon, you may put it on top of your deck instead.)
[x] Add 1d4 ([x] 1d8) to your non-combat check against a bane.
FAVORED CARD: Weapon

 

Silver Crusade

I explore! Chain Mail.

Con 3: 1d8 ⇒ 2

Sigh. Dandy Brute to go again. Monkey. Recharge Quick Change Mask and Cutlass.

Diplomacy 9: 1d8 + 2d6 + 2 ⇒ (7) + (1, 5) + 2 = 15

Good good. Discard Monkey to explore. Giant Frog. Random character encounters. 1 is Alahazra, turn order.

1d4 ⇒ 1 Alahazra.

Silver Crusade

Salim goes to Raker Shoals and explores! Jolly Roger. Nope, annot get. Masque to go again. Magic Buckler.

Con 6: 1d8 ⇒ 2

Okay. Recharging everything that’s not my Melted Blade.

Hand: Dandy Brute, Agility, Quick Change Mask, Captains Cutlass, The Melted Blade
Deck: 8 Discard: 3 Buried: 1
Displayed: Notes:

Skills & Powers:
SKILLS
STRENGTH
d6 [ ]+1 [ ]+2
DEXTERITY d8 [x]+1 [x]+2 [ ]+3 [ ]+4 
CONSTITUTION d8 [ ]+1 [ ]+2 [ ]+3
INTELLIGENCE d6 [ ]+1
.Knowledge: Intelligence +2
WISDOM d6 [ ]+1 [ ]+2
.Divine: Wisdom +0
CHARISMA d8 [ ]+1 [ ]+2 [ ]+3
.Diplomacy: Charisma +2

POWERS HAND SIZE 5 [ ] 6 
PROFICIENT WITH Weapons  Light Armors 
For your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2
When you defeat a monster on your turn, you may shuffle a random card from your discard pile into your deck. ([ ]If it is a weapon, you may put it on top of your deck instead.)
[x] Add 1d4 ([x] 1d8) to your non-combat check against a bane.
FAVORED CARD: Weapon

 

Silver Crusade

Hand: Venomous Fighting Fan +1, Sages Journal, Masque, Cat o Nine Tails, The Melted Blade
Deck: 9 Discard: 2 Buried: 1
Displayed: Notes:

Skills & Powers:
SKILLS
STRENGTH
d6 [ ]+1 [ ]+2
DEXTERITY d8 [x]+1 [x]+2 [ ]+3 [ ]+4 
CONSTITUTION d8 [ ]+1 [ ]+2 [ ]+3
INTELLIGENCE d6 [ ]+1
.Knowledge: Intelligence +2
WISDOM d6 [ ]+1 [ ]+2
.Divine: Wisdom +0
CHARISMA d8 [ ]+1 [ ]+2 [ ]+3
.Diplomacy: Charisma +2

POWERS HAND SIZE 5 [ ] 6 
PROFICIENT WITH Weapons  Light Armors 
For your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2
When you defeat a monster on your turn, you may shuffle a random card from your discard pile into your deck. ([ ]If it is a weapon, you may put it on top of your deck instead.)
[x] Add 1d4 ([x] 1d8) to your non-combat check against a bane.
FAVORED CARD: Weapon

 

Silver Crusade

Radovan heads to the Ravine. Cayden Caileans’s Revelry.

Diplomacy 5: 1d8 + 2 ⇒ (7) + 2 = 9

Yay! BotA to examine... Perplexing Text. It would be nice if someone smart could come over and take care of that.

Hand: Red Leathers, Rochin, Bestiary of Garund, Kama, Cayden Caileans Revelry
Deck: 7 Discard: 4 Buried: 0
Displayed: Quang, Rat Swarm Notes: Hi, I’m Radovan! Quang displayed with 1 boon

Skills & Powers:
SKILLS
STRENGTH
d8 [ ]+1 [ ]+2 [ ]+3 [ ]+4
DEXTERITY d8 [ ]+1 [ ]+2 [ ]+3 [ ]+4
.Disable: Dexterity +2
.Stealth: Dexterity +2 
CONSTITUTION d8 [ ]+1 [ ]+2 [ ]+3
INTELLIGENCE d4 [ ]+1
WISDOM d6 [ ]+1
CHARISMA d8 [ ]+1 [ ]+2
.[ ]Diplomacy:[/b] Charisma +2

POWERS HAND SIZE 5 [ ] 6
PROFICIENCIES Weapons
At the start of the scenario, display any 1 devil form ([ ] or 2 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
Add 1d4 ([ ] 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
Reduce Fire, Poison, or Ranged Combat damage dealt to you by ([ ] or to a character at your location) by 1.
Favored card type: Ally

Silver Crusade

I explore! BoCayden Cailean.

Divine 5: 1d6 ⇒ 3

Nope. Spyglass. Illusory Wall or Lightning Elemental. I’ll put that second one on top and be done.

Hand: Venomous Fighting Fan +1, Sages Journal, Gambeson, Cat o Nine Tails, The Melted Blade
Deck: 10 Discard: 2 Buried: 0
Displayed: Notes:

Skills & Powers:
SKILLS
STRENGTH
d6 [ ]+1 [ ]+2
DEXTERITY d8 [x]+1 [x]+2 [ ]+3 [ ]+4 
CONSTITUTION d8 [ ]+1 [ ]+2 [ ]+3
INTELLIGENCE d6 [ ]+1
.Knowledge: Intelligence +2
WISDOM d6 [ ]+1 [ ]+2
.Divine: Wisdom +0
CHARISMA d8 [ ]+1 [ ]+2 [ ]+3
.Diplomacy: Charisma +2

POWERS HAND SIZE 5 [ ] 6 
PROFICIENT WITH Weapons  Light Armors 
For your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2
When you defeat a monster on your turn, you may shuffle a random card from your discard pile into your deck. ([ ]If it is a weapon, you may put it on top of your deck instead.)
[x] Add 1d4 ([x] 1d8) to your non-combat check against a bane.
FAVORED CARD: Weapon

 

Silver Crusade

Starting at the Beach.

Hand: Venomous Fighting Fan +1, Sages Journal, Gambeson, Blessing of the Ancients, Spyglass
Deck: 12 Discard: 0 Buried: 0
Displayed: Notes:

Skills & Powers:
SKILLS
STRENGTH
d6 [ ]+1 [ ]+2
DEXTERITY d8 [x]+1 [x]+2 [ ]+3 [ ]+4 
CONSTITUTION d8 [ ]+1 [ ]+2 [ ]+3
INTELLIGENCE d6 [ ]+1
.Knowledge: Intelligence +2
WISDOM d6 [ ]+1 [ ]+2
.Divine: Wisdom +0
CHARISMA d8 [ ]+1 [ ]+2 [ ]+3
.Diplomacy: Charisma +2

POWERS HAND SIZE 5 [ ] 6 
PROFICIENT WITH Weapons  Light Armors 
For your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2
When you defeat a monster on your turn, you may shuffle a random card from your discard pile into your deck. ([ ]If it is a weapon, you may put it on top of your deck instead.)
[x] Add 1d4 ([x] 1d8) to your non-combat check against a bane.
FAVORED CARD: Weapon

 

Silver Crusade

Radovan discards Alaeron to guard.

Silver Crusade

Radovan heads to the Farm and explores! Giant Slug. Radovan is too unwise to acquire it. Amadi to go again. Soldier.

Diplomacy 4: 1d8 + 2 ⇒ (3) + 2 = 5

Yay! Discard that to go again. Burning Tar. Fire damage is reduced to me, but Lini suffers 1 Fire damage. I draw a monster to display (Rat Swarm). BotQ.

Acro 7: 2d8 + 2 ⇒ (2, 3) + 2 = 7

Good enough. Appleslayer to move to the Trail and examine Zombie. Encounter and evade to hopefully get something better on top.

Hand: Alaeron, Rochin, Bestiary of Garund, Kama, Blessing of the Ancients
Deck: 8 Discard: 3 Buried: 0
Displayed: Quang, Rat Swarm Notes: Hi, I’m Radovan! Quang displayed with 1 boon

Skills & Powers:
SKILLS
STRENGTH
d8 [ ]+1 [ ]+2 [ ]+3 [ ]+4
DEXTERITY d8 [ ]+1 [ ]+2 [ ]+3 [ ]+4
.Disable: Dexterity +2
.Stealth: Dexterity +2 
CONSTITUTION d8 [ ]+1 [ ]+2 [ ]+3
INTELLIGENCE d4 [ ]+1
WISDOM d6 [ ]+1
CHARISMA d8 [ ]+1 [ ]+2
.[ ]Diplomacy:[/b] Charisma +2

POWERS HAND SIZE 5 [ ] 6
PROFICIENCIES Weapons
At the start of the scenario, display any 1 devil form ([ ] or 2 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
Add 1d4 ([ ] 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
Reduce Fire, Poison, or Ranged Combat damage dealt to you by ([ ] or to a character at your location) by 1.
Favored card type: Ally

Silver Crusade

Radovan’s hand, assuming he gets a Blessing 1, which seems likely.

Hand: Alaeron, Blessing of the Quartermaster A, Appleslayer, Kama, Amadi
Deck: 10 Discard: 0 Buried: 0
Displayed: Quang Notes: Hi, I’m Radovan! Quang displayed with 1 boon

Skills & Powers:
SKILLS
STRENGTH
d8 [ ]+1 [ ]+2 [ ]+3 [ ]+4
DEXTERITY d8 [ ]+1 [ ]+2 [ ]+3 [ ]+4
.Disable: Dexterity +2
.Stealth: Dexterity +2 
CONSTITUTION d8 [ ]+1 [ ]+2 [ ]+3
INTELLIGENCE d4 [ ]+1
WISDOM d6 [ ]+1
CHARISMA d8 [ ]+1 [ ]+2
.[ ]Diplomacy:[/b] Charisma +2

POWERS HAND SIZE 5 [ ] 6
PROFICIENCIES Weapons
At the start of the scenario, display any 1 devil form ([ ] or 2 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
Add 1d4 ([ ] 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
Reduce Fire, Poison, or Ranged Combat damage dealt to you by ([ ] or to a character at your location) by 1.
Favored card type: Ally

Silver Crusade

Storm: 1d6 ⇒ 6

It’s gone.

Silver Crusade

I explore! Ambush! Using Find Traps from Alahazra.

Dex 11: 4d8 + 2 ⇒ (1, 3, 8, 1) + 2 = 15

Good enough. Discarding some less useful cards.

Hand: Venomous Fighting Fan +1, Dandy Brute, Agility, Brines Sting, Sages Journal
Deck: 6 Discard: 7 Buried: 0
Displayed: Notes:

Skills & Powers:
SKILLS
STRENGTH
d6 [ ]+1 [ ]+2
DEXTERITY d8 [x]+1 [x]+2 [ ]+3 [ ]+4 
CONSTITUTION d8 [ ]+1 [ ]+2 [ ]+3
INTELLIGENCE d6 [ ]+1
.Knowledge: Intelligence +2
WISDOM d6 [ ]+1 [ ]+2
.Divine: Wisdom +0
CHARISMA d8 [ ]+1 [ ]+2 [ ]+3
.Diplomacy: Charisma +2

POWERS HAND SIZE 5 [ ] 6 
PROFICIENT WITH Weapons  Light Armors 
For your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2
When you defeat a monster on your turn, you may shuffle a random card from your discard pile into your deck. ([ ]If it is a weapon, you may put it on top of your deck instead.)
[x] Add 1d4 ([x] 1d8) to your non-combat check against a bane.
FAVORED CARD: Weapon

 

Silver Crusade

Hand: Venomous Fighting Fan +1, Dandy Brute, Captains Cutlass, The Melted Blade, Sages Journal
Deck: 8 Discard: 5 Buried: 0
Displayed: Notes:

Skills & Powers:
SKILLS
STRENGTH
d6 [ ]+1 [ ]+2
DEXTERITY d8 [x]+1 [x]+2 [ ]+3 [ ]+4 
CONSTITUTION d8 [ ]+1 [ ]+2 [ ]+3
INTELLIGENCE d6 [ ]+1
.Knowledge: Intelligence +2
WISDOM d6 [ ]+1 [ ]+2
.Divine: Wisdom +0
CHARISMA d8 [ ]+1 [ ]+2 [ ]+3
.Diplomacy: Charisma +2

POWERS HAND SIZE 5 [ ] 6 
PROFICIENT WITH Weapons  Light Armors 
For your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2
When you defeat a monster on your turn, you may shuffle a random card from your discard pile into your deck. ([ ]If it is a weapon, you may put it on top of your deck instead.)
[x] Add 1d4 ([x] 1d8) to your non-combat check against a bane.
FAVORED CARD: Weapon

 

Silver Crusade

First choice blessing 1 1d1000 ⇒ 95
Second choice item 1 1d1000 ⇒ 851
Third choice ally 1 1d1000 ⇒ 810

Silver Crusade

Okay, Rescue. Gonna try to charm them with Radovan’s Red Leathers.

Diplomacy 9: 1d8 + 4 ⇒ (4) + 4 = 8

Reroll!

Diplomacy 9: 1d8 + 4 ⇒ (2) + 4 = 6

Silver Crusade

Radovan heads to the Caravan and explores. Trapped Chest. Bury that Rat Swarm to help me out.

Disable 8: 1d8 + 1d6 + 2 ⇒ (8) + (4) + 2 = 14

I summon a weapon. Quarterstaff.

Str 4: 1d8 ⇒ 1

It does not want to be my friend. Quartermaster to go again. Haughty Nobles. Bury the Helm.

Diplomacy 11: 1d8 + 1d6 + 2 ⇒ (7) + (2) + 2 = 11

Wooooo. I’ll summon an ally. Soldier.

Diplomacy 4: 1d8 + 2 ⇒ (5) + 2 = 7

I will discard that to go again. Gem of Mental Acuity. Would be nice, but no.

Hand: Deathbane Light Crossbow, Kama, Rochin, Blessing of the Gods, Red Leathers
Deck: 2 Discard: 8 Buried: 1
Displayed: Quang, Helm Notes: Hi, I’m Radovan! Quang displayed with 1 boon

Skills & Powers:
SKILLS
STRENGTH
d8 [ ]+1 [ ]+2 [ ]+3 [ ]+4
DEXTERITY d8 [ ]+1 [ ]+2 [ ]+3 [ ]+4
.Disable: Dexterity +2
.Stealth: Dexterity +2 
CONSTITUTION d8 [ ]+1 [ ]+2 [ ]+3
INTELLIGENCE d4 [ ]+1
WISDOM d6 [ ]+1
CHARISMA d8 [ ]+1 [ ]+2
.[ ]Diplomacy:[/b] Charisma +2

POWERS HAND SIZE 5 [ ] 6
PROFICIENCIES Weapons
At the start of the scenario, display any 1 devil form ([ ] or 2 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
Add 1d4 ([ ] 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
Reduce Fire, Poison, or Ranged Combat damage dealt to you by ([ ] or to a character at your location) by 1.
Favored card type: Ally

Silver Crusade

Radovan recharges BotQ for Lini and evades his brawl. Yoon’s damage sends Rat Swarm to hang out with Tadovan’s Quang.

Silver Crusade

Finally having weapons in hand, Radovan explores! Ghost. Good thing Talitha gave me this Deathbane Light Crossbow! Discard Sai to add another d4.

Combat 14: 3d8 + 2d4 + 1 ⇒ (5, 7, 3) + (3, 4) + 1 = 23

BotQ to go one more time. Standard Bearer.

Diplomacy 6: 1d8 + 2 ⇒ (2) + 2 = 4

Nope. I’m done.

Hand: Deathbane Light Crossbow, Kama, Rochin, Blessing of the Quartermaster A, Quartermaster
Deck: 3 Discard: 7 Buried: 1
Displayed: Quang, Helm Notes: Hi, I’m Radovan! Quang displayed with 1 boon

Skills & Powers:
SKILLS
STRENGTH
d8 [ ]+1 [ ]+2 [ ]+3 [ ]+4
DEXTERITY d8 [ ]+1 [ ]+2 [ ]+3 [ ]+4
.Disable: Dexterity +2
.Stealth: Dexterity +2 
CONSTITUTION d8 [ ]+1 [ ]+2 [ ]+3
INTELLIGENCE d4 [ ]+1
WISDOM d6 [ ]+1
CHARISMA d8 [ ]+1 [ ]+2
.[ ]Diplomacy:[/b] Charisma +2

POWERS HAND SIZE 5 [ ] 6
PROFICIENCIES Weapons
At the start of the scenario, display any 1 devil form ([ ] or 2 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
Add 1d4 ([ ] 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
Reduce Fire, Poison, or Ranged Combat damage dealt to you by ([ ] or to a character at your location) by 1.
Favored card type: Ally

Silver Crusade

Start of turn, reveal Amadi to examine the top card of my deck. Another Compass. That can go to the bottom.

I explore! It’s a Dire Wolf. I have 1d8+3d4 to get 12, which doesn’t seem like great odds... Asking for +1d4 from Imrijka. Discard Bestiary of Garund, which is the 3rd d4 that will hopefully tell me a lot about Wolves.

Combat 12: 1d8 + 4d4 ⇒ (2) + (1, 3, 2, 1) = 9

/blinks

Sigh. Okay. Ow.

Hand: Sai, Kama, Rochin, Blessing of the Quartermaster A, Blessing of the Quartermaster B
Deck: 4 Discard: 5 Buried: 1
Displayed: Quang, Helm Notes: Hi, I’m Radovan! Quang displayed with 1 boon

Skills & Powers:
SKILLS
STRENGTH
d8 [ ]+1 [ ]+2 [ ]+3 [ ]+4
DEXTERITY d8 [ ]+1 [ ]+2 [ ]+3 [ ]+4
.Disable: Dexterity +2
.Stealth: Dexterity +2 
CONSTITUTION d8 [ ]+1 [ ]+2 [ ]+3
INTELLIGENCE d4 [ ]+1
WISDOM d6 [ ]+1
CHARISMA d8 [ ]+1 [ ]+2
.[ ]Diplomacy:[/b] Charisma +2

POWERS HAND SIZE 5 [ ] 6
PROFICIENCIES Weapons
At the start of the scenario, display any 1 devil form ([ ] or 2 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
Add 1d4 ([ ] 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
Reduce Fire, Poison, or Ranged Combat damage dealt to you by ([ ] or to a character at your location) by 1.
Favored card type: Ally

Okay, next time that Wolf is going down.

Silver Crusade

I explore! It’s the villain! Guards all around!

Villain Fight:
Actually not a fight. I recharge my Red Leathers for the BYA. Then I banish a random boon, because there is nothing here I can’t get back. 1d4 ⇒ 1 Good-bye, Thieves Tools.

Move to the Ravine.

Hand: Amadi, Compass, Blessing of the Quartermaster B, Bestiary of Garund, Blessing of the Ancients
Deck: 6 Discard: 3 Buried: 1
Displayed: Quang, Helm Notes: Hi, I’m Radovan! Quang displayed with 1 boon

Silver Crusade

Quinn forever!!

Silver Crusade

Radovan heads to the Forest.

Silver Crusade

Radovan heads to the Farm and explores to find a compass.

Wis 4: 1d6 ⇒ 6

He uses the Compass to guide him to the next encounter, which is with a discarded Helm.

Con 4: 1d8 ⇒ 5

Radovan gives the helm to his devil self to use later.

Hand: Thieves Tools, Compass, Blessing of the Quartermaster B, Bestiary of Garund, Red Leathers
Deck: 7 Discard: 3 Buried: 1
Displayed: Quang, Helm Notes: Hi, I’m Radovan! Quang displayed with 1 boon

Skills & Powers:
SKILLS
STRENGTH
d8 [ ]+1 [ ]+2 [ ]+3 [ ]+4
DEXTERITY d8 [ ]+1 [ ]+2 [ ]+3 [ ]+4
.Disable: Dexterity +2
.Stealth: Dexterity +2 
CONSTITUTION d8 [ ]+1 [ ]+2 [ ]+3
INTELLIGENCE d4 [ ]+1
WISDOM d6 [ ]+1
CHARISMA d8 [ ]+1 [ ]+2
.[ ]Diplomacy:[/b] Charisma +2

POWERS HAND SIZE 5 [ ] 6
PROFICIENCIES Weapons
At the start of the scenario, display any 1 devil form ([ ] or 2 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
Add 1d4 ([ ] 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
Reduce Fire, Poison, or Ranged Combat damage dealt to you by ([ ] or to a character at your location) by 1.
Favored card type: Ally

Silver Crusade

I will avenge. Discard Appleslayer to do so and bless myself.

Diplomacy 11: 2d8 + 4 ⇒ (2, 3) + 4 = 9

Sigh. Bury my remaining ally.

Hand: Bestiary of Garund, Red Leathers
Deck: 10 Discard: 2 Buried: 1
Displayed: Quang Notes: Hi, I’m Radovan! Quang displayed

Skills & Powers:
SKILLS
STRENGTH
d8 [ ]+1 [ ]+2 [ ]+3 [ ]+4
DEXTERITY d8 [ ]+1 [ ]+2 [ ]+3 [ ]+4
.Disable: Dexterity +2
.Stealth: Dexterity +2 
CONSTITUTION d8 [ ]+1 [ ]+2 [ ]+3
INTELLIGENCE d4 [ ]+1
WISDOM d6 [ ]+1
CHARISMA d8 [ ]+1 [ ]+2
.[ ]Diplomacy:[/b] Charisma +2

POWERS HAND SIZE 5 [ ] 6
PROFICIENCIES Weapons
At the start of the scenario, display any 1 devil form ([ ] or 2 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
Add 1d4 ([ ] 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
Reduce Fire, Poison, or Ranged Combat damage dealt to you by ([ ] or to a character at your location) by 1.
Favored card type: Ally

Silver Crusade

Hand: Blessing of the Gods, Appleslayer, Alaeron, Bestiary of Garund, Red Leathers
Deck: 10 Discard: 0 Buried: 0
Displayed: Quang Notes: Quang displayed

Skills & Powers:
SKILLS
STRENGTH
d8 [ ]+1 [ ]+2 [ ]+3 [ ]+4
DEXTERITY d8 [ ]+1 [ ]+2 [ ]+3 [ ]+4
.Disable: Dexterity +2
.Stealth: Dexterity +2 
CONSTITUTION d8 [ ]+1 [ ]+2 [ ]+3
INTELLIGENCE d4 [ ]+1
WISDOM d6 [ ]+1
CHARISMA d8 [ ]+1 [ ]+2
.[ ]Diplomacy:[/b] Charisma +2

POWERS HAND SIZE 5 [ ] 6
PROFICIENCIES Weapons
At the start of the scenario, display any 1 devil form ([ ] or 2 devil forms). Once per turn, when a character at your location is dealt damage by a bane, display a monster from the box next to a displayed devil form.
Add 1d4 ([ ] 1d6) to your combat check that does not have the 2-Handed trait; add an additional 1d4 if you did not play a weapon.
Reduce Fire, Poison, or Ranged Combat damage dealt to you by ([ ] or to a character at your location) by 1.
Favored card type: Ally

Silver Crusade

I explore! Sphere of Fire. Letting it go. BotSpy to go again. Buoyancy. Could get it, don’t want it.

I’m done.

Hand: Venomous Fighting Fan +1, Dandy Brute, Alchemical Glue, The Melted Blade, Gambeson
Deck: 10 Discard: 3 Buried: 0
Displayed: Notes:

Skills & Powers:
SKILLS
STRENGTH
d6 [ ]+1 [ ]+2
DEXTERITY d8 [x]+1 [x]+2 [ ]+3 [ ]+4 
CONSTITUTION d8 [ ]+1 [ ]+2 [ ]+3
INTELLIGENCE d6 [ ]+1
.Knowledge: Intelligence +2
WISDOM d6 [ ]+1 [ ]+2
.Divine: Wisdom +0
CHARISMA d8 [ ]+1 [ ]+2 [ ]+3
.Diplomacy: Charisma +2

POWERS HAND SIZE 5 [ ] 6 
PROFICIENT WITH Weapons  Light Armors 
For your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2
When you defeat a monster on your turn, you may shuffle a random card from your discard pile into your deck. ([ ]If it is a weapon, you may put it on top of your deck instead.)
[x] Add 1d4 ([x] 1d8) to your non-combat check against a bane.
FAVORED CARD: Weapon

 

Silver Crusade

Bucket Brigade!

Con 6: 2d8 ⇒ (3, 5) = 8

Defeat.

Silver Crusade

I explore! Curse of the Deep. Two Abadars!

Con 19: 6d8 ⇒ (5, 1, 4, 3, 2, 5) = 20

Whew. I’m done.

Hand: Venomous Fighting Fan +1, Blessing of the Spy, Alchemical Glue, The Melted Blade, Gambeson
Deck: 11 Discard: 2 Buried: 0
Displayed: Notes:

Skills & Powers:
SKILLS
STRENGTH
d6 [ ]+1 [ ]+2
DEXTERITY d8 [x]+1 [x]+2 [ ]+3 [ ]+4 
CONSTITUTION d8 [ ]+1 [ ]+2 [ ]+3
INTELLIGENCE d6 [ ]+1
.Knowledge: Intelligence +2
WISDOM d6 [ ]+1 [ ]+2
.Divine: Wisdom +0
CHARISMA d8 [ ]+1 [ ]+2 [ ]+3
.Diplomacy: Charisma +2

POWERS HAND SIZE 5 [ ] 6 
PROFICIENT WITH Weapons  Light Armors 
For your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2
When you defeat a monster on your turn, you may shuffle a random card from your discard pile into your deck. ([ ]If it is a weapon, you may put it on top of your deck instead.)
[x] Add 1d4 ([x] 1d8) to your non-combat check against a bane.
FAVORED CARD: Weapon

 

Silver Crusade

Treasure Hunt!

Int 9: 1d6 + 1d8 ⇒ (2) + (5) = 7

Nope.

Silver Crusade

Treasure Hunt! Recharge Masque.

Int 9: 1d6 + 1d8 + 1d4 ⇒ (6) + (6) + (3) = 15

I get Alchemical Glue.

Silver Crusade

Hand: Blessing of Abadar, Athlete, Masque, The Melted Blade, Gambeson
Deck: 12 Discard: 0 Buried: 0
Displayed: Notes:

Skills & Powers:
SKILLS
STRENGTH
d6 [ ]+1 [ ]+2
DEXTERITY d8 [x]+1 [x]+2 [ ]+3 [ ]+4 
CONSTITUTION d8 [ ]+1 [ ]+2 [ ]+3
INTELLIGENCE d6 [ ]+1
.Knowledge: Intelligence +2
WISDOM d6 [ ]+1 [ ]+2
.Divine: Wisdom +0
CHARISMA d8 [ ]+1 [ ]+2 [ ]+3
.Diplomacy: Charisma +2

POWERS HAND SIZE 5 [ ] 6 
PROFICIENT WITH Weapons  Light Armors 
For your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2
When you defeat a monster on your turn, you may shuffle a random card from your discard pile into your deck. ([ ]If it is a weapon, you may put it on top of your deck instead.)
[x] Add 1d4 ([x] 1d8) to your non-combat check against a bane.
FAVORED CARD: Weapon

 

Explore! Mogmurch.

Diplomacy 5: 1d8 + 2 ⇒ (1) + 2 = 3

Nope. Athlete to go again. BotG... to go again. Surgeon.

Diplomacy 6: 1d8 + 2 ⇒ (1) + 2 = 3

Srsly?? I’m done.

Hand: Blessing of Abadar, Blessing of the Ancients, Masque, The Melted Blade, Gambeson
Deck: 11 Discard: 1 Buried: 0
Displayed: Notes:

Skills & Powers:
SKILLS
STRENGTH
d6 [ ]+1 [ ]+2
DEXTERITY d8 [x]+1 [x]+2 [ ]+3 [ ]+4 
CONSTITUTION d8 [ ]+1 [ ]+2 [ ]+3
INTELLIGENCE d6 [ ]+1
.Knowledge: Intelligence +2
WISDOM d6 [ ]+1 [ ]+2
.Divine: Wisdom +0
CHARISMA d8 [ ]+1 [ ]+2 [ ]+3
.Diplomacy: Charisma +2

POWERS HAND SIZE 5 [ ] 6 
PROFICIENT WITH Weapons  Light Armors 
For your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2
When you defeat a monster on your turn, you may shuffle a random card from your discard pile into your deck. ([ ]If it is a weapon, you may put it on top of your deck instead.)
[x] Add 1d4 ([x] 1d8) to your non-combat check against a bane.
FAVORED CARD: Weapon

 

Silver Crusade

Salim heads to the Jungle and explores. Drowning Spikes Trap. Recharge Captains Cutlass.

Dex 9: 2d8 + 1d6 + 2 ⇒ (8, 7) + (3) + 2 = 20

Okay then. Can’t go again.

Hand: Masque, Fire Lance, Gambeson, The Melted Blade, Potion of Fortitude
Deck: 12 Discard: 0 Buried: 2
Displayed: Notes:

Skills & Powers:
SKILLS
STRENGTH
d6 [ ]+1 [ ]+2
DEXTERITY d8 [x]+1 [x]+2 [ ]+3 [ ]+4 
CONSTITUTION d8 [ ]+1 [ ]+2 [ ]+3
INTELLIGENCE d6 [ ]+1
.Knowledge: Intelligence +2
WISDOM d6 [ ]+1 [ ]+2
.Divine: Wisdom +0
CHARISMA d8 [ ]+1 [ ]+2 [ ]+3
.Diplomacy: Charisma +2

POWERS HAND SIZE 5 [ ] 6 
PROFICIENT WITH Weapons  Light Armors 
For your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2
When you defeat a monster on your turn, you may shuffle a random card from your discard pile into your deck. ([ ]If it is a weapon, you may put it on top of your deck instead.)
[x] Add 1d4 ([x] 1d8) to your non-combat check against a bane.
FAVORED CARD: Weapon

 

Silver Crusade

Head to Tidewater Rock and explore! Marine.

Combat 10: 1d8 + 2d4 + 6 ⇒ (5) + (3, 3) + 6 = 17

I guess he was actually a 12, cuz PSHs, but we’re good either way. BotA to examine... Pirate Shade Haunt... and not explore, cuz I’m not making a Diplomacy 12.

Hand: Captains Cutlass, Fire Lance, Gambeson, The Melted Blade, Potion of Fortitude
Deck: 12 Discard: 0 Buried: 2
Displayed: Notes:

Skills & Powers:
SKILLS
STRENGTH
d6 [ ]+1 [ ]+2
DEXTERITY d8 [x]+1 [x]+2 [ ]+3 [ ]+4 
CONSTITUTION d8 [ ]+1 [ ]+2 [ ]+3
INTELLIGENCE d6 [ ]+1
.Knowledge: Intelligence +2
WISDOM d6 [ ]+1 [ ]+2
.Divine: Wisdom +0
CHARISMA d8 [ ]+1 [ ]+2 [ ]+3
.Diplomacy: Charisma +2

POWERS HAND SIZE 5 [ ] 6 
PROFICIENT WITH Weapons  Light Armors 
For your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2
When you defeat a monster on your turn, you may shuffle a random card from your discard pile into your deck. ([ ]If it is a weapon, you may put it on top of your deck instead.)
[x] Add 1d4 ([x] 1d8) to your non-combat check against a bane.
FAVORED CARD: Weapon

 

Silver Crusade

Salim updated hand:

Hand: Blessing of the Ancients, Fire Lance, Gambeson, The Melted Blade, Potion of Fortitude
Deck: 7 Discard: 5 Buried: 2
Displayed: Notes:

Skills & Powers:
SKILLS
STRENGTH
d6 [ ]+1 [ ]+2
DEXTERITY d8 [x]+1 [x]+2 [ ]+3 [ ]+4 
CONSTITUTION d8 [ ]+1 [ ]+2 [ ]+3
INTELLIGENCE d6 [ ]+1
.Knowledge: Intelligence +2
WISDOM d6 [ ]+1 [ ]+2
.Divine: Wisdom +0
CHARISMA d8 [ ]+1 [ ]+2 [ ]+3
.Diplomacy: Charisma +2

POWERS HAND SIZE 5 [ ] 6 
PROFICIENT WITH Weapons  Light Armors 
For your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2
When you defeat a monster on your turn, you may shuffle a random card from your discard pile into your deck. ([ ]If it is a weapon, you may put it on top of your deck instead.)
[x] Add 1d4 ([x] 1d8) to your non-combat check against a bane.
FAVORED CARD: Weapon

 

Silver Crusade

To the Seaside Warehouse! I explore. Anchor. Can’t get that. BotSpy to go again. Alchemical Glue.

Int 8: 2d6 ⇒ (2, 3) = 5

Nope. Dandy Brute for one last explore. Pirate Shade Haunt. Woooooo. Using one of Alahazra’s BotGs.

Dex 9: 2d8 + 2 ⇒ (5, 2) + 2 = 9

Knuckles Grype. Reveal Melted Blade and Sage’s Journal, then bury Sage’s Journal.

Combat 19: 1d8 + 5d4 + 6 ⇒ (1) + (3, 1, 2, 4, 2) + 6 = 19

Good enough.

Hand: Blessing of the Ancients, Blessing of Abadar, Gambeson, The Melted Blade, Fencer
Deck: 4 Discard: 6 Buried: 2
Displayed: Notes:

Skills & Powers:
SKILLS
STRENGTH
d6 [ ]+1 [ ]+2
DEXTERITY d8 [x]+1 [x]+2 [ ]+3 [ ]+4 
CONSTITUTION d8 [ ]+1 [ ]+2 [ ]+3
INTELLIGENCE d6 [ ]+1
.Knowledge: Intelligence +2
WISDOM d6 [ ]+1 [ ]+2
.Divine: Wisdom +0
CHARISMA d8 [ ]+1 [ ]+2 [ ]+3
.Diplomacy: Charisma +2

POWERS HAND SIZE 5 [ ] 6 
PROFICIENT WITH Weapons  Light Armors 
For your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2
When you defeat a monster on your turn, you may shuffle a random card from your discard pile into your deck. ([ ]If it is a weapon, you may put it on top of your deck instead.)
[x] Add 1d4 ([x] 1d8) to your non-combat check against a bane.
FAVORED CARD: Weapon

 

Silver Crusade

I don’t have a weapon, so... Docks, and Spyglass to scout. Archer’s Bracers and Pirate Shade Haunt. Leave them in that order.

Dex 8: 1d8 + 2 ⇒ (1) + 2 = 3

Sigh. I’m done.

Hand: Sages Journal, Blessing of the Spy, Gambeson, The Melted Blade, Dandy Brute
Deck: 7 Discard: 4 Buried: 1
Displayed: Notes:

Skills & Powers:
SKILLS
STRENGTH
d6 [ ]+1 [ ]+2
DEXTERITY d8 [x]+1 [x]+2 [ ]+3 [ ]+4 
CONSTITUTION d8 [ ]+1 [ ]+2 [ ]+3
INTELLIGENCE d6 [ ]+1
.Knowledge: Intelligence +2
WISDOM d6 [ ]+1 [ ]+2
.Divine: Wisdom +0
CHARISMA d8 [ ]+1 [ ]+2 [ ]+3
.Diplomacy: Charisma +2

POWERS HAND SIZE 5 [ ] 6 
PROFICIENT WITH Weapons  Light Armors 
For your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2
When you defeat a monster on your turn, you may shuffle a random card from your discard pile into your deck. ([ ]If it is a weapon, you may put it on top of your deck instead.)
[x] Add 1d4 ([x] 1d8) to your non-combat check against a bane.
FAVORED CARD: Weapon

 

Silver Crusade

Starting at the Fishing Village. I explore! Old Salt.

Diplomacy 7: 1d8 + 2 ⇒ (1) + 2 = 3

Good job, d8. Sigh. Athlete to go again. Dagger Pistol +1. That's a v important weapon 2. Play Agility.

Dex 9: 1d8 + 5 ⇒ (2) + 5 = 7

d8s!!!!! Why??? Masque to go again. Pirate Shade Haunt. Wooooooooooo. Using a blessing from Alahazra on the close.

Diplomacy 9: 2d8 + 2 ⇒ (6, 6) + 2 = 14

Summon Knuckles Grype. Using BotSamurai from Alain. Discarding Captain's Cutlass.

Combat 17: 3d8 + 1d6 + 5 ⇒ (5, 8, 5) + (4) + 5 = 27

Fishing Village closed.

Recharge Quick Change Mask to recharge Athlete from discard.

Hand: Sages Journal, Blessing of the Spy, Gambeson, Spyglass, Dandy Brute
Deck: 8 Discard: 3 Buried: 1
Displayed:

Skills & Powers:
SKILLS
STRENGTH
d6 [ ]+1 [ ]+2
DEXTERITY d8 [x]+1 [x]+2 [ ]+3 [ ]+4 
CONSTITUTION d8 [ ]+1 [ ]+2 [ ]+3
INTELLIGENCE d6 [ ]+1
.Knowledge: Intelligence +2
WISDOM d6 [ ]+1 [ ]+2
.Divine: Wisdom +0
CHARISMA d8 [ ]+1 [ ]+2 [ ]+3
.Diplomacy: Charisma +2

POWERS HAND SIZE 5 [ ] 6 
PROFICIENT WITH Weapons  Light Armors 
For your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2
When you defeat a monster on your turn, you may shuffle a random card from your discard pile into your deck. ([ ]If it is a weapon, you may put it on top of your deck instead.)
[x] Add 1d4 ([x] 1d8) to your non-combat check against a bane.
FAVORED CARD: Weapon

 

Silver Crusade *****

John Francis wrote:
Jonathan Ng wrote:
If I have 2 copies of a card in my deck (eg Wizard class deck has 2 Force Missiles), do I need 2 extra Core sets to replace both? If I have 2 extra Core Sets, can I do this?

I'd suggest that requiring somebody to purchase a $50 set simply to upgrade a single card in a $20 product is already excessive.

The rule in PFS RPG play is generally that when a feat/power/whatever in an old product is superseded by different wording in a newer product, possession of the old product granted access to the newly-worded version. The player still had to provide the text of the new version, but that was normally printed in the Additional Resources (or some other freely-available document); no additional purchase was required.

I would like to see this as the model to be used in PACS.

I think there are a couple of differences between PFS rewording and what is the case here. First, usually in PFS, players are required to use the new version of a rule, whereas in PACS, you are perfectly allowed to use your old cards. Secondly and relatedly, usually the changes in PFS are nerfs, whereas for the most part, Core cards are upgrades over class deck cards. Given this, I don’t think a buy-in to use the new cards is unwarranted.

Silver Crusade *****

1 person marked this as a favorite.
Rhynn Davrie wrote:
I saw the class deck call outs for Hakon, Kess, and Quinn which is fantastic. I also saw the assignment for the goblin fights/burns for all the goblins from the upcoming Free RPG day adventure which was doubly appreciated! However, I was curious about Fumbus since he seems to be the current odd Core/CotCT "man" out.

He’s an alchemist, so he can be played with the alchemist deck.

Silver Crusade

Jeff Alvarez wrote:

All,

Some great news! These boxes have finally arrived and should be put in inventory soon. We also received a small restock on the big ACG playmats and the card sleeves. :)

That’s great news! Will they be available for sale at PaizoCon?

Silver Crusade

I would most like a Weapon 2, but I’ll let Alain have it.

I do want Brine’s Sting.

I’ll take an ally B 1d1000 ⇒ 681

Silver Crusade

Goose in the Rigging.

Str 6: 1d6 + 1d8 ⇒ (5) + (2) = 7

Find Traps on the CtD.

Int 10: 3d6 + 1d8 ⇒ (3, 5, 4) + (4) = 16

Goose is free. Or dead. One of those.

Silver Crusade

Void_Eagle wrote:
I was able to get into adventures 1 and 3 for this, but didn't get selected for this one. So if anyone currently in this one decides to drop for some reason, please let me know so I can pick it up. Or maybe even do a (meaningless) trade?

I have a spot I’m wiling to “trade” for, Void Eagle.

Silver Crusade *****

4 people marked this as a favorite.

The first two scenarios of Fangwood Thieves are being revealed/released at PaizoCon. How soon after PaizoCon will we be able to run these scenarios in stores. (I’m looking to re-start PACS at a store shortly after PaizoCon and would love to be able to run out of Core.)

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