"Only a fool toils with no design in mind. If you let them make you, they'll make you weak. Construct yourself."
Daily Preparations:
Pulling out a small, sheath-sized device, which hums and crackles with occult crimson electricity, Lough spends the morning fiddling with it, using his hard-as-iron finger nails to pry it open, twist a screw here, rewire a circuit there, or re-arrange the layers of glossy films that make up it's internal machinations.
Once completed, he inserts it back into an elbow compartment in his dwarf-side arm, sealing it airtight with a metallic click. Soon, the electrical signature diminishes in intensity, but spreads subtly through the whole of his body.
Society Profile:
Basics
#2011
Vigilant Seal
Default Provision: Scroll of Haste
Default Downtime: Earn Income w/ Crafting (Expert)
Standing
Fame: (8/12 spent)
Grand Reputation: (60; Admired, T3)
Primary Reputation: Vigilant Seal (60; Admired, T3)
Slotted Boons
Chronicle: Big Game Hunter (□□□), Traveler of the Spirit Road (□□□), Society Connections (□)
Achievement: Adversary Lore, Combat Mentor, Heroic Defiance, Vigilant Seal Gear
Senses
Languages (6) ➤ Common, Dwarven; Cthonian, Daemonic, Sakvroth, Terran
Perception (*) +12 w/ Darkvision, Hunter’s Bane
Shift Immanence (◇) imbue divine spark into different Ikon when rolling initiative
Explore ➤ Defend
Defense
AC 26 w/ aim-aiding kilted breastplate or 28 w/ spellguard shield (hard/BT/HP 9/38/76); HP 106
Fortitude (**`) +14, Reflex (*`) +14, Will (***`) +17 w/ Unassailable Soul
Spellguard Shield (~) +2 circumstance to saves / AC vs targeted spells and may Shield Block
Heroic Defiance VS Boon (~) When Lough spends a Hero Point to avoid death, he awakens with 1 HP
Resist Corruption VS Boon (~) Lough has resistance equal to his VS tier [3] vs evil (unholy) damage
Mist Child (~) The flat DC to target Lough while concealed is 6 or hidden is 12
Shield Block (↺)
Offense
Exemplar Class DC (ST) 24; Martial Weapons (**), Medium Armor (*), Bulk 2.3/9.0, Speed 20 or 25 warp
Mountain Strategy (~) +2 circumstance to damage vs giants, goblins, hryngar, & orcs; plus vs those who critically strike Lough (1-min)
Reactive Strike (↺)
[dice=Humble Javelin (P, 1h, 30-ft; thrown) vs Foe]1d20+16; 2d8+4[/dice]
[dice=Energized Spark bonus damage (blunt earth, cold, or spirit)]2[/dice]
[dice=Shadow Sheath bonus damage (blunt earth, cold, or spirit)]4[/dice]
[dice=Liar's Hidden Blade bonus damage (blunt earth, cold, or spirit) vs Off-guard]5[/dice]
[dice=Mountain Strategy bonus damage]2[/dice]
[dice=Slag Claw (S, cold iron, grapple) w/ Wounding (1d6 bleed) vs Foe]1d20+17; 2d6+4[/dice]
[dice=Energized Spark bonus damage (blunt earth, cold, or spirit)]2[/dice]
[dice=Hands of the Wildling (splash damage)]2[/dice]
[dice=Mountain Strategy bonus damage]2[/dice]
Epithets and Ikons:
"The Mournful"
After Transcendance (✨), one foe w/in 30-ft is dazzled 1-rnd, immune 10-min
"Born of the Bones of the Earth"
After Transcendance (✨), 10-ft emanation becomes difficult terrain to which Lough is impervious
Critical Specialization @ Immobilized until Escape; target must be standing on earth or stone, non-incorporeal, non-liquid, no burrow speed, etc
☀️Eye-Catching Spot
Immanence @ Foes -1 circumstance to melee strikes vs Lough
Transcend (✨) w/ Captivating Charm (◆◆, concentrate) One foe w/in 30-ft Will @ Fascinated; doesn't break if Lough attacks allies
☀️Hands of the Wildling
Immanence @ Lough's claws deal one spirit splash damage per weapon die [2]
Transcend (✨) w/ Feral Swing (◆◆) Lough's claws 15-cone Basic Reflex vs all spirit; may off-guard self to impose -2 to save
☀️Scar of the Survivor
Immanence @ Diehard and +1 status to Fortitude
Transcend (✨) w/ No Scar but This (◆, concentrate) Lough heals 1d8 per odd level [4d8] as a vitality effect
☀️Shadow Sheath
Immanence @ May Interact (◇) to freely draw javelins, strikes deal +2 spirit damage or +3 vs off-guard foes
Transcend (✨) w/ Liar’s Hidden Blade (◆) After failed Strike, draw and Strike w/ same MAP vs off-guard; then may draw
The Occultist Outsider (ability text):
Aim-Aiding Rune
Born of the Bones of the Earth
Eye-Catching Spot
Hands of the Wildling
Heroic Defiance (Boon)
Humble Strikes
Hunter’s Bane x4
Improvise Tools
Mountain Strategy
Quick Repair w/ Repair
Resist Corruption (Boon)
Scar of the Survivor
Shadow Sheath
Slag May
Spellguard Shield
The Mournful
Witch Dedication w/ Basic Witchcraft w/ Basic Lesson w/ Lesson of Life w/ Life Boost
Witch Spellcasting and Trinkets:
Occult Tradition DC (INT) 22; Focus (□ plus □/day) @ Life Boost (◆, 30-ft, 4 rounds, fast healing 8)
Witch Cantrips (□□) @ Telekinetic Hand (◆◆, 30-ft, 1 bulk, sustained), Warp Step (◆◆, 1-rnd, status)
Lough
Lough, King of Mitflits, Cunning Bastard Child of Lamashtu, of Verse Unbroken | CG Changeling (Human) Fogfen Tale-Teller Exemplar / Witch / Sterling Dynamo 9 | ◆◇↺
Stats:
AC 27 or initiative 29 vs melee / 31 vs ranged | ♥️ 107 + 68 shield (hard 9) | Saves (15**/15**/18***) | Perception (15**) w/ Lowlight | Class DC 27, Spell DC 22
Ghul, Doomed Knight
NG Dhampir (Elf Straveika) Hunter Redeemer Champion of Ketephys 4 | ◆◇↺ | Explore: Defend (inside) or Search (outside)
Stats:
AC 22 or 24 shield (hard 9 or 11 everstand) | ♥️50, ⛨90 | Saves @ (8**/7*/9**) | Perception (+8 or +9 vs Lies or to Sense Motive) w/ Darkvision | Speed 30
☘️ □ | ✋ Meteor Shield (inside) or Longbow (oustide) | ⚕ none | Reactions (↺) ➤ Glimpse of Redemption [6] or Shield Block [9/11]
(205
posts)
Axel Zeldo, the "White Wolf"
CN Great Kholo Bandit Vanguard Gunslinger / Dread Marshal 4 | ◆◇↺ | Explore: Avoid Notice w/ Incredible Initiative
Stats:
AC 21 or 22 initiative | ♥️ 50 | Fortitude (+9), Reflex (+11), Will (+8 or +9 vs fear w/ Stubborn) | Perception (+8) w/ Lowlight and Scent | Speed 25
Lough, Mournful Bones of Earth
Lough the Mournful, Born of the Bones of the Earth | CG Changeling (Dwarf) Disciple of the Gear Exemplar / Witch of Starless Shadow 8 | ◆◇↺
(0
posts)
a Maddegan
Human Secular Medic Chirurgeon Alchemist 1
(0
posts)
the Ritual Ritual of Sacrifice to Appease a Higher Being
Ritual Statistics:
Ritual Disable (◆◆): Occultism or Religion (DC ???) from Adjacent to Altar of Blood | Ritual Statistics: Failed Sustainments / Disable Threshold (☑/???) | Ritual ID (◆): Occultism or Religion
Willowshore’s residents help eachother despite differences. You may Request help from another resident even if they’re indifferent or unfriendly, but do so with a –2 circumstance penalty