Clockwork Spy

Bull Market's page

102 posts. Alias of rainzax.


Race

Stats:
AC 20 | Fortitude (+11e), Reflex (+12e), Will (+10e) | Perception (+10e) | Speed 25

Classes/Levels

♥️ 46 | ⚕ none | Immunites: bleed, death effects, disease, doomed, drained, fatigued, healing, necromancy, nonlethal attacks, paralyzed, poison, sickened, and unconscious

Gender

Small Rotary Construct Companion 4 | ◆◇↺

Age

Construct Companion Innovation to Serj

Strength 18
Dexterity 18
Constitution 16
Intelligence 3
Wisdom 14
Charisma 10

About Bull Market

A Sphere with a singular Eliptical Tread that follows it's Creator around diligently.

Senses
Your construct companion has precise vision, imprecise hearing, and vague touch senses, but no sense of smell or taste.

Strikes
Rolling Crush +9/+4 @ 2d8+3 B or 2d8+5 overclock or 2d8+7 uberclock
Side Saw +9/+5 @ 2d6+3 S or 2d6+5 overclock or 2d6+7 uberclock

Skills
Athletics (*) +10
Acrobatics (*) +10
Intimidation (**) +8
Stealth (**) +12
Survival (**) +10

Construct Immunities
Because it's a construct, your construct companion is immune to bleed, death effects, disease, doomed, drained, fatigued, healing, necromancy, nonlethal attacks, paralyzed, poison, sickened, and unconscious. Because the construct isn't a living creature, effects that heal living creatures can't help it recover Hit Points. Restoring Hit Points to it requires using the Repair action or other means that can restore Hit Points to objects and nonliving creatures.

Catastrophic Malfunction
While constructs are usually immediately destroyed at 0 Hit Points, your construct companion is a little harder to destroy than other constructs are. When your construct reaches 0 Hit Points, it becomes broken and begins sparking and might be destroyed if you don't Repair it. This works the same as the normal dying rules and determines if your construct is destroyed, with the following two changes. First, most effects that end the dying condition don't work to save a construct companion, but a construct can be stabilized using the Administer First Aid action, using the Crafting skill instead of Medicine. Second, instead of gaining and tracking the wounded condition, if your construct becomes broken in this way more than twice within a 10-minute period, it's destroyed, and you'll need to reconstruct it by spending a day of downtime.