Harpy Skeleton
Creature 5
Legacy Content
NE Medium Mindless Skeleton Undead
Source Bestiary 3 pg. 236
Perception +9; darkvision
Skills Acrobatics +11, Intimidation +13
Str +4, Dex +4, Con +2, Int -5, Wis +0, Cha +4AC 22; Fort +11, Ref +15, Will +9
HP 60 (negative healing); Immunities death effects, disease, mental, paralyzed, poison, unconscious; Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5Speed 20 feet, fly 40 feet
Melee [one-action] talon +15 [+11/+7] (agile, emotion), Damage 2d6+7 slashingMelee [one-action] club +15 [+10/+5], Damage 1d6+7 bludgeoningRanged [one-action] club +15 [+10/+5] (thrown 10 feet), Damage 1d6+7 bludgeoningShriek [two-actions] (auditory, concentrate, emotion, fear, mental) The harpy skeleton emits an unearthly, bone-chilling scream that deals 4d10 mental damage to all creatures in a 30-foot cone (DC 26 basic Will save). A creature that fails its save is frightened 1 (or frightened 2 on a critical failure). The harpy skeleton can't Shriek again for 1d4 rounds.