Contingent Wayfinder

Hexploration's page

7 posts. Alias of rainzax.


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Hex Map

About Hexploration

Party Exploration:

Willowshore Daytime

Willowshore Nighttime

Hinterlands Daytime

Hinterlands Nighttime

Reconnoitering in the Hinterlands (Open):

We will be using the Hexploration rules to scale. Basically, because the map has "only" 2 mile hexes (instead of, say, 10 mile hexes), instead of measuring turns in terms of days, we will measure in 2-hour turns. This means that with an average party speed of 20-25 feet, the party is entitled to one Hexploration Activiety per 2-hour turn!

Summary
➤The DC to Reconnoiter the Gorge of Fangs and Teeth: Expert (DC 20)
➤It takes 2 Hexploration Actions to Reconnoiter, because it is Difficult Terrain
➤Each Hexploration Action takes about 2 hours to complete as a group

Tracking:

CS ➤ You travel one or more hexes in half the standard time, following your quarry - no Random Encounter check.
S ➤ You travel one or more hexes in the standard time, following your quarry - one Random Encounter check.
F ➤ You travel one or more hexes in twice the standard amount of time, following your quarry, but subsequent checks increase in DC - two Random Encounter checks.
CF ➤ You are "lost" for an amount of time determined by GM, and lose your quarry, ending up in a hex determined by GM - five Random Encounter checks.

[dice=Random Encounter (20%)]1d100[/dice]
[dice=Random Encounter (20%)]1d100[/dice]
[dice=Random Encounter (20%)]1d100[/dice]
[dice=Random Encounter (20%)]1d100[/dice]
[dice=Random Encounter (20%)]1d100[/dice]