Animist Spellcasting
Prepared Cantrips (□□) @ Divine Lance, Vitality Lash
Prepared First Rank (□□) @ Malediction, Malediction
Prepared Second Rank (□) @ Heal, Heal
Apparition Spellcasting
Attunement (□□) @ Steward of Fire and Stone, Witness to Ancient
Spontaneous Cantrips (□□) @ Ignition, Shield
First Rank (□) @ Interposing Earth, Sure Strike
Second Rank (□) @ Exploding Earth, Enlarge
Focus (□□) @ Earth's Bile, Embodiment of Battle
The above is a default Apparition selections. Old Crow at Mountain's Top chooses two Apparitions below to attune to during Daily Preparations. All Apparition spells are Signature spells.
"Crafter in the Vault"
Lore: Architecture and Engineering
Cantrips: Sigil
Rank One: Mending
Rank Two: Knock
Vessel: Traveling Workshop (Training in Crafting and Thievery)
"Custodian of Groves and Gardens"
Lore: Farming and Herbalism
Cantrips: Tangle Vine
Rank One: Protector Tree
Rank Two: Gentle Breeze
Vessel: Garden of Healing (2d4 healing +1c vs emotion 10-emanation )
"Echo of Lost Moments"
Lore: Fortune-Telling and Genealogy
Cantrips: Figment
Rank One: Deja Vu
Rank Two: Dispel Magic
Vessel: Store Time (Bonus animist or apparition reaction)
"Imposter in Hidden Places"
Lore: Fortune-Telling and Underworld
Cantrips: Telekinetic Hand
Rank One: Ill Omen
Rank Two: Invisibility
Vessel: Discomforting Whispers (Will vs misfortune attacks 1d6 void 5-emanation)
"Lurker in Devouring Dark"
Lore: Ocean and Sailing
Cantrips: Caustic Blast
Rank One: Grim Tendrils
Rank Two: Acid Grip
Vessel: Devouring Dark Form (1d8 B Tentacle w/ reach and grapple free grapple on sustain)
"Reveler in Lost Glee"
Lore: Circus and Fortune-Telling
Cantrips: Prestidigitation
Rank One: Dizzying Colors
Rank Two: Laughing Fit
Vessel: Trickster's Mirrors (Mirror image on sustain max three w/ destroy trigger Basic Will vs 2d4 mental w/in 5-ft)
"Stalker in Darkened Boughs"
Lore: Forest and Hunting
Cantrips: Gouging Claw
Rank One: Runic Body
Rank Two: Vomit Swarm
Vessel: Darkened Forest Form (As Pest Form or Animal Form spell with variable shift on Sustain)
"Steward of Stone and Fire"
Lore: Mountain and Volcano
Cantrips: Ignition
Rank One: Interposing Earth
Rank Two: Exploding Earth
Vessel: Earth's Bile (30-ft 10-burst 2d4 blunt 2d4 fire 1 persist vs Basic Reflex)
"Vanguard of Roaring Rivers"
Lore: Mountain and River
Cantrips: Rousing Splash
Rank One: Hydraulic Push
Rank Two: Mist
Vessel: River Carving Mountains (Lesser cover vs ranged and Sustain to Stride w/ +10s speed and vacated squares Difficult Terrain)
"Witness to Ancient Battles"
Lore: Battlegrounds and Heraldry
Cantrips: Shield
Rank One: Sure Strike
Rank Two: Enlarge
Vessel: Embodiment of Battle (Martial proficiency and +1s attack and damage and Reactive Strike but -2 spell DCs)