About Jakoby & Ro“Oh you don't doncha, well, suit yourself!” GM Meta:
➤ Aware of the strengths and limitations of her primary weapon - her longbow (with the Volley trait which imposes a -2 penalty to Strikes within 30 feet) - while exploring, she will typically carry it when she is in an more spacious outdoors setting, and typically stow it and instead draw her katana when she is in a less spacious indoors setting. ➤ A bit of a dedicated switch-hitter, if Jakoby finds herself amongst a party that lacks a dedicated front-line combatant, and if at least one of the other members volunteers to support her in doing so, she can play that role for the duration of the adventure, and will always carry her katana as her default weapon. ➤ Jakoby will attempt, when possible, to Track every creature she encounters, having a few class abilities that interact with her having successfully done so, including Hunt Prey and Swift Tracker - the latter enabling her a free Stride on her first turn when rolling Survival for initiative against her prey. ➤ When using her Monster Hunter class feat - granting a free action Recall Knowledge check against her prey - in conjunction with her Clever Improvisor ancestry feat - which let's her treat untrained skills as trained and add her level to those checks - if Jakoby has any remaining Hero Points, she will typically use one to avert critical failure, so as to prevent the possibility of acting upon erroneous information ➤ Jakoby has Assurance with her master proficiency in the Nature skill, and when rolling for Monster Hunter against multiple foes, will typically use it to assure her result (currently "25"). Against an individual creature, she would typically prefer to roll, using the same precaution for Hero Points (to avert critical failure) as above. Wishlist:
- - - Descriptive Profile:
An Ulfen woman between middle and old age carrying a large backpack with lots of equipment and weapons strapped to it - the most prominent of which is a fierce looking longbow. Her eyes are nearly always red and relaxed, and although she is fleet of foot, she never seems to be in a hurry, even when she is, which is most of the time. A handsome eagle with sharp beak and claws and the wingspan of one and a half men circles near her at all times - and answers to the name of "Ro". Every couple hours, it returns with a dead rodent, dropping it before "Jakoby", who stashes them in her belt pouch. If pressed, she gladly explains that although possessing little meat, what is there is surprisingly efficient as a food source when mixed with loose nuts or berries. Daily Preparations:
Jakoby wakes up early every day to watch the sun rise while mixing, packing into her carved wooden pipe, and smoking sweet-smelling herbs from her pouch. She gladly shares with anyone that joins her. #2001:
Basics #2001 XP (98) Fame (81/82 spent) School Training: Swords Default School Item: Storm Arrow Default Downtime: Earn Income w/ Elysium Lore (Master) Standing
Slotted Boons
Boon Records
Achievement Purchased: Avid Collector > Keen Rune, Naturalist > Potion of Quickness, Worldly Mentor
Senses
Defense
Offense
Hunting Tricks:
Battle Medicine, Trained (◆, manipulate) Medicine vs DC 15/20 @ restore 2d8/2d8+10 HP adjacent; critical +2d8 (□/person/day) Beacon Shot (Ammunition; ◆, Interact) Activate @ next Strike to lessen Invisible to Hidden or negate Concealed 1-min (□) Brightbloom Posy (◆◆) Cast Soothing Blossoms @ Creatures in 30-burst improve S > CS vs disease and poison, and grant Assisted Recovery vs all Persistent Damage Combat Maneuver (◆, attack) Athletics @ Grapple / Shove (vs Fort) or Trip / Disarm (vs Ref) Command Ro (◆, concentrate) Ro Acts twice from: Leap, Seek, Stand, Stride, Strike, or Support Cryptid Scholar (↺) Next Recall Knowledge vs visible rare or unique creature @ roll twice (☑□□) Exotic Edge (◇) Once per adventure for 1-rnd, +1 circumstance to all attack rolls / skill checks Greater Leaper's Elixir (Held 1H; ◆, Interact) Administer @ all Jumps (◆) and unbounded (check = feet) 1-min (□/adv) Hunt Prey (◆, concentrate) vs Prey, +2 to Seek / Track, Ignore 2nd Range Increment, Flurry Hunted Shot (◆, Flourish) Strike twice with Longbow vs Prey and Combine Damage Illuminate Cantrip (S◆, 70-emanation) Non-magical light sources, as Gunda's pipe, smolder suddenly with mundane flame Monster Hunter (~) Recall when Hunt Prey; critical +1 circumstance first strike Rugged Wayfinder (Worn; ◆) Reduce Clumsy, Enfeebled, or Sickened by one step (□/adv or flat DC 10 destroy) Shield Cantrip (V◆/1-rnd/10-min) +1 AC and may (↺) Shield Block for 15 hardness Silversheen (Held 2H; ◆, Interact) Activate @ Weapon or 10 Ammo strike as Silver 1-min (□) Storm Arrow (◆ Interact to Activate) Strike adds 3d12 electricity vs Basic Reflex 25; Fail -2 ranged attacks -10 speed 1-rnd Support (◆) Ro activates Support Benefit, using (◆) to move into position if so commanded Treat Wounds w/ Natural Medicine, Expert (10-min) Nature vs DC 20 @ restore 2d8+10 HP; critical +2d8 Treat Wounds w/ Natural Medicine, Trained (10-min) Nature vs DC 15 @ restore 2d8 HP; critical +2d8 Water of Warlock's Barrow (◆◆) Cast 1st-level Disrupting Weapons w/ Water trait (□) Wayfinder of Rescue (Worn; V◆ or VS◆◆) Cast 1st-level Heal on ally w/ corresponding activation (□/day) Wayfinder (Worn; ◆, Command) Cast 1st-level Light targeting itself Weapons:
"Regicide" Fearsome Composite Longbow (1+h/0r/30-ft/100-ft/200-ft) +18/+13 or +18/+15/+12 hunting @ 2d8+4 P; volley; Critical > deadly d10, frightened 1 (Bow) (Hard 5 / BT 10) "Spiritbreaker"
Mundane Weapons
Critical Specializations
Spellcasting:
Skills (12):
Clever Improvisor (~) Jakoby is considered trained in all skills, and adds her level plus ability modifier to all checks Acrobatics (*) +15
While In the wilderness, Jakoby never fails to Subsist for 16 people (or 8 comfortably), and double-thrice on a critical success; she never leaves tracks through natural terrain, acclimates to severe (or worse) cold or heat after 1 hour, and when Tracking a creature, may do so at full speed. If she rolls Survival for Initiative, she may Stride as a free action towards her Hunted Prey.
Hireling / Ally:
Ancestor Spirit -Religion (***) +15 -Elysium Lore (***) +15 -Ulfen Lore (***) +15 -Experienced Professional Deity Profile:
Erastil "Old Deadeye" (LG) Domains: Earth, Family, Nature, Wealth; Alternate: Duty Favored Weapon: Longbow; Divine Skill: Survival; Divine Font: Heal Edicts: Care for your home and family, fulfill your duties, keep the peace, protect the community Anathema: Abandon your home in its time of need, choose yourself over your community, tarnish your reputation, tell lies Granted Spells: True Strike, Wall of Thorns, Tree stride Equipment:
Worn (1.8) Explorer's Clothing (L) w/ affixed Brightbloom Posy (-); Arrows (L), Beacon Shot (-), Bracers of Armor I (L), Coyote Cloak (Greater) (⭐), Expanded Healer’s Tools (B), Goggles of Night (⭐), Moderate Healing Potion (L), Pipe w/ Sweet Smoking Herbs (-), Signal Whistle (-), Silversheen (L), Wayfinder of Rescue (⭐), plus assorted mundane weapons Hatchet, Light Hammer, Machete (3L) Held (3.1)
Stowed (5.2)
Other
Records
Naturalist
Sellback
Subtotals
Character Progression:
Ancestry: Human; Skilled Heritage ➤ Nature, Natural Ambition ➤ Monster Hunter Background: Herbalist; Nature, Herbalism Lore, Natural Medicine Class: Ranger; Hunt Prey, Hunter’s Edge ➤ Flurry, Hunted Shot ... Class 2: Beastmaster Dedication Class 3: Iron Will Class 4: Mature Beastmaster's Companion Class 5: Trackless Step, Weapon Expertise Class 6: Swift Tracker Class 7: Evasion, Vigilant Senses, Weapon Specialization Class 8: Incredible Beastmaster's Companion Class 9: Nature's Edge, Ranger's Expertise ... Ancestry 5: Clever Improvisor Ancestry 9: Multitalented ➤ Cleric Dedication ... General 3: Fleet General 7: Toughness ... Skill 2: Battle Medicine Skill 3: Survival ➤ Expert Skill 4: Experienced Tracker Skill 5: Medicine ➤ Expert, Nature ➤ Expert (Heritage), Forager (School) Skill 6: Assurance ➤ Nature Skill 7: Survival ➤ Master Skill 8: Environmental Grace Skill 9: Nature ➤ Master ... Item 2: Potency Rune: Longbow, Potency Rune: Katana Item 3: Expanded Healer's Tools, Extreme Climbing Kit, Levered Crowbar, Superb Repair Kit Item 4: Ghost Touch Rune: Katana, Striking Rune: Longbow, Striking Rune: Katana, Wayfinder of Rescue Item 5: Goggles of Night Item 7: Standard Grade Cold Iron: Katana Item 8: Bracers of Armor I Item 8: Brightbloom Posy Spellheart Item 9: Greater Coyote Cloak ... Ancestry Feats: Canny Acumen > Will (17) Class Feats: Master Monster Hunter (10), Basic Dogma > Rapid Response (12), Specialized Companion (14), Legendary Monster Hunter (16), Specialized Companion (18), To the Ends of the Earth (20) General Feats: Expeditious Search (15), True Perception (19) Skill Feats: Survey Wildlife (10), Continual Recovery (12), Advanced First Aid (14), Legendary Guide (16), Legendary Survivalist (18) Items: Oil of Keen Edges (250.00), Upgrade Longbow Weapon Potency Rune to +2 (9; ~$900.00), Upgrade Longbow Striking Rune to Greater (12; ~$1,000) Experience:
Level One (#2001) "Genesis" (0xp, 15.00gp) (#1-01) "The Absalom Initiation" (4xp, 15.60gp, 4HH) @ 8/1/19 (#1-02) "The Mosquito Witch" (4xp, 10.40gp, 4HH) @ 8/2/19 (#1-03) "Escaping the Grave" (4xp, 14.80gp, 4HH, 2EE) @ 8/4/19 = 12xp, 12 Reputation with Horizon Hunters, 2 Reputation with Envoy's Alliance, 55.80gp Level Two
Level Three
Level Four
Level Five
Level Six
Level Seven
Level Eight
Level Nine
Other Chronicles
... Subtotals
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