Rappan Athuk set in Nirmathas, Golarion

Game Master baldwin the merciful


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Evil GM

Grung the earliest you can join is RD 2, I'll use the attack then.


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

Perception: 1d20 + 4 ⇒ (13) + 4 = 17

Malcolm rushes to Des and shakes him from the shoulders, if possible.

Des! Don't believe the threat! It is an illusion! The door is open!


Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Active Buffs:
Heroes Feast, Fly, Resist Fire 30, Invisibility, Reduce Person

Des narrows his eyes at the sound, but despite anything he could say about Malcolm he trusted him. Well he at least believes Malcolm believes he is telling the truth. Desmond runs to the wall, putting a hand on it and pushing.


Evil GM

RD 1: DMPC Kalim

Kalim instinctively steps back 5 ft and flicks his wrist letting a greenish blue jet fire forth towards the creature.

acid TA: 1d20 + 5 ⇒ (5) + 5 = 10;damage: 1d6 + 3 ⇒ (2) + 3 = 5

The ray is wide right.


Evil GM

RD 2

Des - used move action
Gargoyles
Karnog
Malcolm -used move action to help Des
Grung - Grung moves up and hits creature 16 HP
Kalim
Feli

Des is initially skeptical until malcolm pushes him towards the door.

RD 2 Map

Feli note the gargoyle that is straddling your hex with the wings is actually over you head and not between you and Karnog. It's hard to show the 3 dimensional on the map.

Grung I always though Gargoyles were magical monstrous creatures but the stat block only has them listed as monstrous humanoid(earth)


female Human (Taldorian)
Spoiler:
AC 21/T13/FF17 HP54/108 F+8 R+14 W+10 Init +4 Perception +17
Bard 5/Evangelist 10
Spells:
I:6 II:7 III:3/5 IV:4

OIC no problem, well I am unfort last in line, so I guess the gargs turn it is


Evil GM
Felicitas Sweetfingers wrote:
OIC no problem, well I am unfort last in line, so I guess the gargs turn it is

I didn't mention it last time so I added the flanking for that round. I just wanted to make sure you knew this turn.


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

Karnog swings at the gargoyle near Felicitas once more.

1d20 + 9 ⇒ (19) + 9 = 28 to hit, 1d8 + 4 ⇒ (1) + 4 = 5 damage


Evil GM

RD 2 Gargoyles:

The two flanking Karnog attack him,

Gargoyles (-B, 5)
claw 1, flank: 1d20 + 6 + 2 ⇒ (12) + 6 + 2 = 20;dam: 1d6 + 2 ⇒ (1) + 2 = 3

claw 2, flank: 1d20 + 6 + 2 ⇒ (9) + 6 + 2 = 17;dam: 1d6 + 2 ⇒ (4) + 2 = 6

bite, flank: 1d20 + 6 + 2 ⇒ (12) + 6 + 2 = 20;dam: 1d6 + 2 ⇒ (4) + 2 = 6

gore, flank: 1d20 + 6 + 2 ⇒ (17) + 6 + 2 = 25;dam: 1d6 + 2 ⇒ (3) + 2 = 5

Does the 25 hit?

Gargoyles (A, 5)
claw 1, flank: 1d20 + 6 + 2 ⇒ (4) + 6 + 2 = 12;dam: 1d6 + 2 ⇒ (3) + 2 = 5

claw 2, flank: 1d20 + 6 + 2 ⇒ (14) + 6 + 2 = 22;dam: 1d6 + 2 ⇒ (5) + 2 = 7

bite, flank: 1d20 + 6 + 2 ⇒ (18) + 6 + 2 = 26;dam: 1d6 + 2 ⇒ (5) + 2 = 7

gore, flank: 1d20 + 6 + 2 ⇒ (12) + 6 + 2 = 20;dam: 1d6 + 2 ⇒ (6) + 2 = 8

Does the 28 Hit?

--------------
The gargoyle hovering over Feli head (-A,3) claws at her,

Gargoyles
claw 1: 1d20 + 6 ⇒ (3) + 6 = 9;dam: 1d6 + 2 ⇒ (5) + 2 = 7

claw 2: 1d20 + 6 ⇒ (10) + 6 = 16;dam: 1d6 + 2 ⇒ (3) + 2 = 5

-------------
The gargoyle attacking Kalim continues its relentless pursuit to kill him, (it 5 ft steps to get near)

Gargoyles
claw 1: 1d20 + 6 ⇒ (8) + 6 = 14;dam: 1d6 + 2 ⇒ (1) + 2 = 3

claw 2: 1d20 + 6 ⇒ (13) + 6 = 19;dam: 1d6 + 2 ⇒ (4) + 2 = 6

bite: 1d20 + 6 ⇒ (11) + 6 = 17;dam: 1d6 + 2 ⇒ (1) + 2 = 3

gore: 1d20 + 6 ⇒ (3) + 6 = 9;dam: 1d6 + 2 ⇒ (4) + 2 = 6

The 19 and 17 should hit for another 9 points of HP damage. I don't think you have shield up since that spell is only 1 minute per level unlike mage armor.

Map RD 2 Update


Evil GM

karnog bashes one of the gargoyles for 5 HP.

Des and Malcolm have standard actions remaining. Kalim and Feli have their full acitons remaining.

Everyone now knows there is a battle raging outside of the mausoleum and the closed door, darkness and creepy sounds were an illusion.


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

25 & 26 will only hit if its been more than 70 minutes since we saw the ogres. If not, AC is 28 due to barkskin


HP 185(-)/185 ; F 15 R 10 W 13+2 vs spells, poison, SLA; CMD 31 AC 43(-)/22/41(-) DR (-)6, medium fortification; init +2 Second Wind 0/2 Warrior Spirit 1/3 Skills: Diplomacy+2 Perception +16 +2 Stonecunning Dungeoneering+7 Engineering+6 Survival +10

that works magical creature or monstrous humanoid takes the bonus damage and I get another +1 vs them to hit for 24 hours!


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

Malcolm will step outside with his sword drawn.

I will use my standard as another move action.


HP 185(-)/185 ; F 15 R 10 W 13+2 vs spells, poison, SLA; CMD 31 AC 43(-)/22/41(-) DR (-)6, medium fortification; init +2 Second Wind 0/2 Warrior Spirit 1/3 Skills: Diplomacy+2 Perception +16 +2 Stonecunning Dungeoneering+7 Engineering+6 Survival +10

you can draw your sword as part of your move


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

It was already drawn.


Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Active Buffs:
Heroes Feast, Fly, Resist Fire 30, Invisibility, Reduce Person

Desmond moves to help Karnog take down his opponents.

Another move action to -C5.

Acrobatics if needed: 1d20 + 20 ⇒ (6) + 20 = 26


Evil GM
Karnog Kegmeister wrote:
25 & 26 will only hit if its been more than 70 minutes since we saw the ogres. If not, AC is 28 due to barkskin

It's been a couple hours Karnog. it is nearly nightfall now. Just to gather the bodies of the ghouls and burn them would ahve taken 20 or 30 minutes with getting wood.


Evil GM

So Des and Malcolm use their standard action to double move.

kalim and Feli have their actions remaining, I'll DMPC them if they haven't acted in the next hour or so.


Evil GM

RD 2: Kalim DMPC

The sorcerer steps down the stairs releasing another ray of acid,

acid TA: 1d20 + 5 ⇒ (1) + 5 = 6;damage: 1d6 + 3 ⇒ (3) + 3 = 6

the ray fizzles.


Evil GM

RD 2: Feli DMPC

The bard flicks her rapier at the gargoyle, ♫ ♪♫ "Singing that they need magic to damage them, so make sure your weapons are magical"♪ ♪ ♪ ♫
She maintains her IC

Attack: 1d20 + 12 ⇒ (2) + 12 = 14;dam: 1d6 + 5 ⇒ (3) + 5 = 8
Inspire Courage +2, Arcane Strike+2

Her attack misses.


Evil GM

RD 3

Des -
Gargoyles
Karnog
Malcolm -
Grung -
Kalim
Feli

Des you are amid tombstones so it's difficult terrain, 10 feet to move 5 ft.

RD 3 Map


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

Karnog switches and smashes the gargoyle he and Des are flanking.

1d20 + 9 + 2 ⇒ (11) + 9 + 2 = 22 to hit, flanking; 1d8 + 4 ⇒ (5) + 4 = 9 damage


HP 185(-)/185 ; F 15 R 10 W 13+2 vs spells, poison, SLA; CMD 31 AC 43(-)/22/41(-) DR (-)6, medium fortification; init +2 Second Wind 0/2 Warrior Spirit 1/3 Skills: Diplomacy+2 Perception +16 +2 Stonecunning Dungeoneering+7 Engineering+6 Survival +10

Full attack!!!

Croaker: 1d20 + 13 - 2 + 1 ⇒ (6) + 13 - 2 + 1 = 18 for 1d10 + 7 + 4 + 1 ⇒ (2) + 7 + 4 + 1 = 14
Croaker: 1d20 + 8 - 2 + 1 ⇒ (15) + 8 - 2 + 1 = 22 for 1d10 + 7 + 4 + 1 ⇒ (3) + 7 + 4 + 1 = 15


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

Round 3, Power Att, Inspired

Malcolm attacks the Gargoyle in A-3.

BS Att 1: 1d20 + 13 - 2 + 1 ⇒ (11) + 13 - 2 + 1 = 23
BS Dam 1: 1d10 + 5 + 4 + 1 ⇒ (1) + 5 + 4 + 1 = 11

BS Dam 2: 1d20 + 8 - 2 + 1 ⇒ (1) + 8 - 2 + 1 = 8
BS Dam 2: 1d10 + 5 + 4 + 1 ⇒ (5) + 5 + 4 + 1 = 15


HP 185(-)/185 ; F 15 R 10 W 13+2 vs spells, poison, SLA; CMD 31 AC 43(-)/22/41(-) DR (-)6, medium fortification; init +2 Second Wind 0/2 Warrior Spirit 1/3 Skills: Diplomacy+2 Perception +16 +2 Stonecunning Dungeoneering+7 Engineering+6 Survival +10

DM I forgot to add +2 to inspire courage, reposting below

Croaker: 1d20 + 13 - 2 + 1 ⇒ (6) + 13 - 2 + 1+2 = 20 for 1d10 + 7 + 4 + 1 ⇒ (2) + 7 + 4 + 1+2 = 16
Croaker: 1d20 + 8 - 2 + 1 ⇒ (15) + 8 - 2 + 1+2 = 24 for 1d10 + 7 + 4 + 1 ⇒ (3) + 7 + 4 + 1+2 = 17


female Human (Taldorian)
Spoiler:
AC 21/T13/FF17 HP54/108 F+8 R+14 W+10 Init +4 Perception +17
Bard 5/Evangelist 10
Spells:
I:6 II:7 III:3/5 IV:4

On her turn she will move back so that Malcolm has more space after her attack
Continuing IC and arcane strike.
Attack: 1d20 + 12 ⇒ (19) + 12 = 311d6 + 5 ⇒ (4) + 5 = 9
Attack: 1d20 + 12 ⇒ (3) + 12 = 151d6 + 5 ⇒ (5) + 5 = 10


Evil GM

RD 3: Gargoyles

Before Feli steps away:

The hovering creature lashes out viciously at the sing minstrel,

claw 1: 1d20 + 6 ⇒ (2) + 6 = 8;dam: 1d6 + 2 ⇒ (6) + 2 = 8

claw 2: 1d20 + 6 ⇒ (1) + 6 = 7;dam: 1d6 + 2 ⇒ (5) + 2 = 7

bite: 1d20 + 6 ⇒ (4) + 6 = 10;dam: 1d6 + 2 ⇒ (3) + 2 = 5

gore: 1d20 + 6 ⇒ (1) + 6 = 7;dam: 1d6 + 2 ⇒ (5) + 2 = 7

Cruddy dice.

-----------
The one standing near Grung attacks the dwarf,

claw 1: 1d20 + 6 ⇒ (6) + 6 = 12;dam: 1d6 + 2 ⇒ (1) + 2 = 3

claw 2: 1d20 + 6 ⇒ (6) + 6 = 12;dam: 1d6 + 2 ⇒ (4) + 2 = 6

bite: 1d20 + 6 ⇒ (9) + 6 = 15;dam: 1d6 + 2 ⇒ (6) + 2 = 8

gore: 1d20 + 6 ⇒ (20) + 6 = 26;dam: 1d6 + 2 ⇒ (4) + 2 = 6

Confirming crit:

gore: 1d20 + 6 ⇒ (19) + 6 = 25;dam: 1d6 + 2 ⇒ (5) + 2 = 7

------

The two flanking Karnog attack:

claw 1: 1d20 + 6 + 2 ⇒ (4) + 6 + 2 = 12;dam: 1d6 + 2 ⇒ (1) + 2 = 3

claw 2: 1d20 + 6 + 2 ⇒ (12) + 6 + 2 = 20;dam: 1d6 + 2 ⇒ (2) + 2 = 4

bite: 1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 9;dam: 1d6 + 2 ⇒ (4) + 2 = 6

gore: 1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 9;dam: 1d6 + 2 ⇒ (2) + 2 = 4

It misses

claw 1: 1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 9;dam: 1d6 + 2 ⇒ (2) + 2 = 4

claw 2: 1d20 + 6 + 2 ⇒ (7) + 6 + 2 = 15;dam: 1d6 + 2 ⇒ (5) + 2 = 7

bite: 1d20 + 6 + 2 ⇒ (10) + 6 + 2 = 18;dam: 1d6 + 2 ⇒ (4) + 2 = 6

gore: 1d20 + 6 + 2 ⇒ (15) + 6 + 2 = 23;dam: 1d6 + 2 ⇒ (6) + 2 = 8

The second one misses.


Evil GM

RD 3

Des -
Gargoyles - one hits Grung for 6 HP
Karnog - hit one for 9hp
Malcolm - hits the hovering one for 11 HP
Grung - destroys the one on the ground
Kalim
Feli - hits for 9 HP and steps back

RD 3 Updated map


HP 185(-)/185 ; F 15 R 10 W 13+2 vs spells, poison, SLA; CMD 31 AC 43(-)/22/41(-) DR (-)6, medium fortification; init +2 Second Wind 0/2 Warrior Spirit 1/3 Skills: Diplomacy+2 Perception +16 +2 Stonecunning Dungeoneering+7 Engineering+6 Survival +10

Grung grunts as he is gored. no confirm


Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Active Buffs:
Heroes Feast, Fly, Resist Fire 30, Invisibility, Reduce Person

Desmond brings down both of his blades on the gargoyle.

Attacks: 1d20 + 11 + 2 ⇒ (17) + 11 + 2 = 301d20 + 11 + 2 ⇒ (3) + 11 + 2 = 16
Damages: 1d6 + 1 + 4d6 ⇒ (3) + 1 + (2, 2, 5, 2) = 151d6 + 1 + 4d6 ⇒ (1) + 1 + (6, 6, 2, 6) = 22


Evil GM

Desmond's first attack hits hard and chucks of green stone chip off.


Evil GM

RD 3: DMPC Kalim

Seeing the heavy swrds emerge and begin to turn the tide of the battle, Kalim step back 5 more feet and conserves his magic.


Evil GM

RD 4

Des -
Gargoyles -
Karnog -
Malcolm -
Grung -
Kalim
Feli

RD 4 Map


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

Round 4, Power Att, Inspired

Malcolm attacks the hovering Gargoyle again.

BS Att 1: 1d20 + 13 - 2 + 2 ⇒ (16) + 13 - 2 + 2 = 29
BS Dam 1: 1d10 + 5 + 4 + 2 ⇒ (1) + 5 + 4 + 2 = 12

BS Dam 2: 1d20 + 8 - 2 + 2 ⇒ (6) + 8 - 2 + 2 = 14
BS Dam 2: 1d10 + 5 + 4 + 2 ⇒ (5) + 5 + 4 + 2 = 16


Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Active Buffs:
Heroes Feast, Fly, Resist Fire 30, Invisibility, Reduce Person

Slashy slashy!

Attacks: 1d20 + 11 + 2 ⇒ (13) + 11 + 2 = 261d20 + 11 + 2 ⇒ (4) + 11 + 2 = 17
Damages: 1d6 + 1 + 4d6 ⇒ (2) + 1 + (3, 1, 1, 6) = 141d6 + 1 + 4d6 ⇒ (6) + 1 + (2, 3, 2, 2) = 16


HP 185(-)/185 ; F 15 R 10 W 13+2 vs spells, poison, SLA; CMD 31 AC 43(-)/22/41(-) DR (-)6, medium fortification; init +2 Second Wind 0/2 Warrior Spirit 1/3 Skills: Diplomacy+2 Perception +16 +2 Stonecunning Dungeoneering+7 Engineering+6 Survival +10

Am I within 5 ft step range of a5 or am I 10 away


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

Karnog smash!

1d20 + 11 ⇒ (3) + 11 = 14 to hit, 1d8 + 4 ⇒ (1) + 4 = 5 damage


Evil GM

Des attacks and destroys the green guardian gargoyle that is being flanked with Karnog.


Evil GM

RD 4: Gargoyles

The two remaining gargoyles attack.

Against karnog:

claw 1: 1d20 + 6 ⇒ (20) + 6 = 26;dam: 1d6 + 2 ⇒ (3) + 2 = 5

claw 2: 1d20 + 6 ⇒ (7) + 6 = 13;dam: 1d6 + 2 ⇒ (6) + 2 = 8

bite: 1d20 + 6 ⇒ (11) + 6 = 17;dam: 1d6 + 2 ⇒ (3) + 2 = 5

gore: 1d20 + 6 ⇒ (14) + 6 = 20;dam: 1d6 + 2 ⇒ (5) + 2 = 7

I claw hits the 5 HP
-------------
Against Malcolm:

claw 1: 1d20 + 6 ⇒ (7) + 6 = 13;dam: 1d6 + 2 ⇒ (3) + 2 = 5

claw 2: 1d20 + 6 ⇒ (16) + 6 = 22;dam: 1d6 + 2 ⇒ (4) + 2 = 6

bite: 1d20 + 6 ⇒ (6) + 6 = 12;dam: 1d6 + 2 ⇒ (4) + 2 = 6

gore: 1d20 + 6 ⇒ (8) + 6 = 14;dam: 1d6 + 2 ⇒ (3) + 2 = 5

Does the 22?


Evil GM

Malcolm's attack destroys the gargoyle.

Grung the gargoyle is destroyed but you were within 5 ft. It hovered closer.

Karnog's attack missed.


Evil GM

RD 4 update

Des - destroyed one gargoyle
Gargoyles - attacked two hits
Karnog - missed
Malcolm - destroyed one gargoyle
Grung -
Kalim
Feli

Updated map RD 4


HP 185(-)/185 ; F 15 R 10 W 13+2 vs spells, poison, SLA; CMD 31 AC 43(-)/22/41(-) DR (-)6, medium fortification; init +2 Second Wind 0/2 Warrior Spirit 1/3 Skills: Diplomacy+2 Perception +16 +2 Stonecunning Dungeoneering+7 Engineering+6 Survival +10

looks like I can 5 ft to the one near Karnog, if not just the first attack

Croaker: 1d20 + 13 - 2 + 1 + 2 ⇒ (7) + 13 - 2 + 1 + 2 = 21 for 1d10 + 7 + 4 + 2 + 1 ⇒ (2) + 7 + 4 + 2 + 1 = 16
Croaker: 1d20 + 8 - 2 + 2 + 1 ⇒ (13) + 8 - 2 + 2 + 1 = 22 for 1d10 + 7 + 4 + 2 + 1 ⇒ (2) + 7 + 4 + 2 + 1 = 16

Grung steps closer to the gargoyle on Karnog

Bah, fight a real dwarf warrior! I won't even heal me wounds! Karnog just might see Grung wink at him


female Human (Taldorian)
Spoiler:
AC 21/T13/FF17 HP54/108 F+8 R+14 W+10 Init +4 Perception +17
Bard 5/Evangelist 10
Spells:
I:6 II:7 III:3/5 IV:4

Switching her weapon to a whip she stops singing and aides Des in his next attack. aidattack: 1d20 + 12 ⇒ (13) + 12 = 25
Aid action add 2 to your next attack


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

"A fair point, I am hardly the warrior you are, Grungsdi!" Karnog smiles under his helm, ignoring the small wounds sustained so far.


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

Yes the 22 hits.


Evil GM

Only one attack Grung you and Malcolm are on the stairs that descended into the mausoleum.

Grung moves up tot he next creature and hits it hard. Stone chips away and crumbles to the ground.

kalim continues to hold and preserve his magics.

Feli and aids Des in his next attack.


Evil GM

RD 5

Des -
Gargoyles -
Karnog -
Malcolm -
Grung -
Kalim
Feli

RD 5 Map

Malcolm if you decide to move it's a mvoe action not a 5 ft step since you are on stairs.


HP 185(-)/185 ; F 15 R 10 W 13+2 vs spells, poison, SLA; CMD 31 AC 43(-)/22/41(-) DR (-)6, medium fortification; init +2 Second Wind 0/2 Warrior Spirit 1/3 Skills: Diplomacy+2 Perception +16 +2 Stonecunning Dungeoneering+7 Engineering+6 Survival +10

Croaker: 1d20 + 13 - 2 + 2 + 1 ⇒ (18) + 13 - 2 + 2 + 1 = 32 for 1d10 + 7 + 4 + 1 + 2 ⇒ (4) + 7 + 4 + 1 + 2 = 18 +1 vs Monstrous Humanoid of Magical Creatures
Croaker: 1d20 + 8 - 2 + 2 ⇒ (7) + 8 - 2 + 2 = 15 for 1d10 + 7 + 4 + 1 + 2 ⇒ (5) + 7 + 4 + 1 + 2 = 19

Now this is more like it! Come Croaker! Hit 'em where you will!


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

Karnog steps to flank the one Grungsdi is swinging at.

1d20 + 11 ⇒ (18) + 11 = 29 to hit; 1d8 + 4 ⇒ (6) + 4 = 10 damage


female Human (Taldorian)
Spoiler:
AC 21/T13/FF17 HP54/108 F+8 R+14 W+10 Init +4 Perception +17
Bard 5/Evangelist 10
Spells:
I:6 II:7 III:3/5 IV:4

Again aid another action to help this time grungsdi.
AidAnother: 1d20 + 12 ⇒ (11) + 12 = 23

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