Male Halfling Level 3 Life Oracle of Desna (Seeker) - hp 24/24 , AC 19, Touch 14, FF 16, CMD 12, Fort +4, Ref +5, Will +5, Init +3, Perception +10 (+11 vs traps)
Who is Takeshi flanking with? Kali is blind, and doesn't threaten.
Male Human (Ulfen) Ranger(BeastMaster and Infiltrator) 2 Ninja 1 HP 24/24 AC 21 Touch 13 Flat 18 F +4 R +8 W +0 Int + 3 Per + 6
Questions: first, are we still sickened? Second, are there any Trogs not in melee. Third what are the flanking options I could reach in one 20 foot move? The answers will determine my choice in actions.
Yes everyone who was sickened is still sickened, until Kalistrine regains her sight there is no flanking options available. There is one trog not in melee, he is on top of a throne. Hope that helps.
Male Human (Ulfen) Ranger(BeastMaster and Infiltrator) 2 Ninja 1 HP 24/24 AC 21 Touch 13 Flat 18 F +4 R +8 W +0 Int + 3 Per + 6
Okay I am going to 20 foot closer to the Trog on the throne and huck a javelin at em.
1d20 + 4 ⇒ (19) + 4 = 23 For:1d6 + 4 ⇒ (2) + 4 = 6 add a +1 to my attack roll if the bless spell is still in effect. BTW I added sickened already.
Jorland is barely able to strike the trog on the throne.
The truth is you probably wouldn't have been able to discern which one was the big one until after he stood up from the throne and threw javelins at you. Even then I made a mistake and the bow shots should have all missed.
@Kalistrine, you have a 50% chance to be able to attack the trog attacking you because of being blind so do a roll of 1d100 if its 50 or lower you can attack like normal, then you can do your saving throw.
Female Changeling Barbarian 4 (Scarred Rager) (AC 15, ff 19, t 10. HP 56/56 (Rage HP 64/64). Init +0, Perception +6, DV 60ft. F +6, R +1, W +1 (+3 vs Charm, Compulsion)
Kalistrine stabs at the Troglodyte, her anger making her hiss between her clenched teeth, striking only air.
Vermundr attacks the trog on Kalistrine sending one arrow into its shoulder.
Trog starts to foam at the mouth in rage and charges Jorland 1d20 + 10 + 2 ⇒ (12) + 10 + 2 = 24 slamming him with his morningstar 1d8 + 9 ⇒ (8) + 9 = 17 and blood can be seen.
Male Halfling Level 3 Life Oracle of Desna (Seeker) - hp 24/24 , AC 19, Touch 14, FF 16, CMD 12, Fort +4, Ref +5, Will +5, Init +3, Perception +10 (+11 vs traps)
Male Halfling Level 3 Life Oracle of Desna (Seeker) - hp 24/24 , AC 19, Touch 14, FF 16, CMD 12, Fort +4, Ref +5, Will +5, Init +3, Perception +10 (+11 vs traps)
Concentration Check vs DC 20:1d20 + 10 ⇒ (17) + 10 = 27*success*
Clenching through his teeth, Tribble maintains the hold on his spell.
Female Changeling Barbarian 4 (Scarred Rager) (AC 15, ff 19, t 10. HP 56/56 (Rage HP 64/64). Init +0, Perception +6, DV 60ft. F +6, R +1, W +1 (+3 vs Charm, Compulsion)
Her vision cleared, Kalistrine drops her Ranseur and with a now-familiar snarl of fury begins to use her claws and rage-born horns on the closest Troglodyte.
Male Halfling Level 3 Life Oracle of Desna (Seeker) - hp 24/24 , AC 19, Touch 14, FF 16, CMD 12, Fort +4, Ref +5, Will +5, Init +3, Perception +10 (+11 vs traps)
Trbibble finishes summoning a celestial Eagle positioned idealy in a flank with a front liner, and it begins to attack.
Tribble then preys for our continued success.
"Blessed, humble hand of Desna,
Life and breath of Mother Earth,
I pray thee,
Come before me,
And show thy great compassion to deliver us!
RECOVERY!"
Tribble's celestial eagle's attacks miss the troglodytes.
Ahiko's crossbow bolt soars barely past the big troglodyte.
Blind trog 50% to hit kelda 1d100 ⇒ 3, yes
Claw attack on Kelda 1d20 + 4 ⇒ (1) + 4 = 5, miss
Saving Throw 1d20 + 2 ⇒ (19) + 2 = 21, pass it is no longer blind
TR attacks Tribble with its club 1d20 + 4 ⇒ (4) + 4 = 8, miss, it then takes a five foot step back and goes into stealth 1d20 + 12 ⇒ (6) + 12 = 18, it seems to disappear
Female Changeling Barbarian 4 (Scarred Rager) (AC 15, ff 19, t 10. HP 56/56 (Rage HP 64/64). Init +0, Perception +6, DV 60ft. F +6, R +1, W +1 (+3 vs Charm, Compulsion)
Kalistrine pounces on the next available Troglodyte in a frenzy.
Vermundr connects with a serious wound to the big troglodyte.
The big trog full attacks Jorland with his morning star1d20 + 10 ⇒ (16) + 10 = 26 hits 1d8 + 9 ⇒ (1) + 9 = 10, and then takes a five foot step atop the body, Jorland is unconcious.
Ahiko gasps as Jorland goes down and the trog steps over him, preventing her from getting to him to heal him... instead she fires a crossbow bolt at him, hoping to hit.
to hit:1d20 + 2 ⇒ (13) + 2 = 15 dmg if hits:1d8 ⇒ 6
Male Halfling Level 3 Life Oracle of Desna (Seeker) - hp 24/24 , AC 19, Touch 14, FF 16, CMD 12, Fort +4, Ref +5, Will +5, Init +3, Perception +10 (+11 vs traps)
Tribble your eagle was attacking one of the trogs that have been killed, so it needs to move more than five feet.
The eagle's attack misses the troglodyte.
Ahiko's bolt flies into the ground.
Trog attacks Tribble with its club from an up to this point unknown position 1d20 + 4 ⇒ (16) + 4 = 20, hit 2d6 + 3 ⇒ (3, 4) + 3 = 10 with sneak attack damage
Takeshi seeing Tribble's assailant charges it with his in katana in both hands 1d20 + 7 + 2 ⇒ (20) + 7 + 2 = 29, critical 1d20 + 7 + 2 ⇒ (7) + 7 + 2 = 16 no, 1d8 + 4 ⇒ (1) + 4 = 5 slicing the trog deeply.
Jorland crawls five feet to be flanking with Kelda and attacks using his battleaxe from the ground 1d20 + 5 + 2 - 4 ⇒ (1) + 5 + 2 - 4 = 4 and in his weakened condition drops it on the ground.
Female Changeling Barbarian 4 (Scarred Rager) (AC 15, ff 19, t 10. HP 56/56 (Rage HP 64/64). Init +0, Perception +6, DV 60ft. F +6, R +1, W +1 (+3 vs Charm, Compulsion)
Kalistrine continues her rampage by going after the big Troglodyte.
Male Halfling Level 3 Life Oracle of Desna (Seeker) - hp 24/24 , AC 19, Touch 14, FF 16, CMD 12, Fort +4, Ref +5, Will +5, Init +3, Perception +10 (+11 vs traps)
Tribble will use another channel, exclude hostiles.
Channel Energy:2d6 ⇒ (5, 4) = 9
Tribble will then look for that Trog.
Perception:1d20 + 10 ⇒ (20) + 10 = 30vs DC 21
Spotting the trog, he five foots toward Vermundr and points in its general direction. "The sneaky one is over there!"
Eagle will move to flank, and full attacks if possible (in that order of priority).
Female Changeling Barbarian 4 (Scarred Rager) (AC 15, ff 19, t 10. HP 56/56 (Rage HP 64/64). Init +0, Perception +6, DV 60ft. F +6, R +1, W +1 (+3 vs Charm, Compulsion)
Checking in. Thanks for the selection! Very excited to play this adventure path! :)
Reporting in. Thanks for selecting me! I really like the idea behind this character and have been looking forward to the chance to play her. I'll add stats shortly.
Any advice or suggestions on how to treat my blindness curse will be helpful, as well as rulings on just how much I can or can't see. My basic understanding is that I can make out general shapes as long as they're close up, but that's about it - everything looks like through frosted glass.
Ninja Luna stepping out of the shadows here. Thanks for selecting me to join the group!
Since Jorland's background has him as a cook at the Rusty Dragon, I'll revise Luna's background to have her working as a waitress instead of as a cook. I'll re-allocate the skill point I put in Profession (Cook) to another skill.
Takeshi would also know Luna since she and her mother were servants in the Kaijitsu household (Luna is two years older than Ameiko). However, he would not know about her ninja skills. I believe Takeshi and Luna both share a similar dislike for Sandru.
Male Human (Ulfen) Ranger(BeastMaster and Infiltrator) 2 Ninja 1 HP 24/24 AC 21 Touch 13 Flat 18 F +4 R +8 W +0 Int + 3 Per + 6
Those of you who are familiar Ameiko and frequent the Rusty dragon know me as the cook. My foods taste great but have strange names. I also make new concoctions from time to time. Always called Jorland's surprise. Always tastes different.
I am pretty close with Ameiko. She and I talk a lot. Those of you who hang around Ameiko a lot would know my back story.
You're right, Lina. Hmmm... I wonder if that's one of the reasons why we both made it?
Luna's known Ameiko since she was born (Luna is two years older than Ameiko). Luna's mother was a servant in the Kaijitsu household, and Luna and Ameiko grew up together. When Luna came of age she became a servant as well, and worked in the Kaijitsu household until Lord Kaijitsu was murdered. Since then she's workded as a waitress at the Rusty Dragon.
Hey everybody, glad you all could make it. I just landed and will kick it off tomorrow morning my time. Think about where you would like to start off, in the dragon, from the road or what have you. It should be fun.
How about we start at the Rusty Dragon? Jorland and Luna would be working, Takeshi could be visiting Ameiko, Lina could be making moon-eyes at Ameiko, and Kallistrine could have just arrived with Sandru's caravan.
Of course, if Sandru is at the Rusty Dragon, Jorland could burn his food and Luna could spill it all over him...
Lina just got back into town after an absence of about 4 years - it could certainly make sense that she'd go have a bite to eat at the rusty dragon while she gets her bearings and tries to figure out where to go from here.
While the chance to meet Ameiko again will certainly be a bonus, Lina won't be making moon eyes at anyone. She'd have too hard a time figuring out just who she's looking at.
Female Changeling Barbarian 4 (Scarred Rager) (AC 15, ff 19, t 10. HP 56/56 (Rage HP 64/64). Init +0, Perception +6, DV 60ft. F +6, R +1, W +1 (+3 vs Charm, Compulsion)
Kali'd be in with the caravaners, just off the road, looking to unwind.
Male Human (Ulfen) Ranger(BeastMaster and Infiltrator) 2 Ninja 1 HP 24/24 AC 21 Touch 13 Flat 18 F +4 R +8 W +0 Int + 3 Per + 6
Spunky bunch of ladies in this one......and a LOT of Ameiko fans. Wow this will be interesting.
Since we all pretty much seem to be attached to Ameiko in some way, what should be our relations to each other.
Jorland tend to talk a bit but he also listens too. He is very open and honest and hates liars.
So, as cook of the Rusty Dragon, how much would I know about Liu Na and Lina?
P.S. If you frequent the Rusty Dragon, you know to be cautious of Jorland's Surprise. Every so often he produces some new concoction that is either a hit or a miss.
Two weeks ago he made an excellent stir-fry out of various herbs and veggies he found in the wild or had grown at home and cooked them in Linnorn Mead. Turned out great.
A week ago he made a special dish of goblin toes and fingers cooked in BBQ sauce. Wasn't so great.
People at the Tavern tend to make bets on if it is a good week or bad.
Another thing. Jorland is very sensitive about his height. Anyone who has joked about it finds themselves in a fight for their life. Jorland doesn't always win but he makes his point. He is usually very friendly and easy to approach otherwise. Diplomacy +8 and all
Important to note also. Jorland loves chatting with Ameiko. He is always asking about her homeland. The events that plagued Sandpoint, he treads carefully when talking about her family, Jorland knows all about how easy it can be to offend someone, and about other stories about her life. He usually does what he can to support her and he tends to hang around her a lot, even when he's not working.
So there is somethings most of you would know. Again, Jorland has nothing to hide, he's quite open with anyone, just a good amount more with Ameiko.
EDIT: Oh and for where I'd be. If not on patrol or hunting in the morning, I would be hanging out at the Rusty Dragon all evening. It's where I like to spend most of my time.
So, as cook of the Rusty Dragon, how much would I know about Liu Na and Lina?
Jorland would know that Liu Na's known Ameiko since she was born (Luna is two years older than Ameiko). Liu Na's mother was a servant in the Kaijitsu household, and Liu Na and Ameiko grew up together. When Liu Na came of age she became a servant as well, and worked in the Kaijitsu household until Lord Kaijitsu was murdered. Since then she's worked as a waitress at the Rusty Dragon.
Jorland and Liu Na probably get along pretty well. Watching how Jorland behaves around Ameiko, Liu Na likely knows that the Ulfen has a crush on her friend. Liu Na would be supportive of this, as she thinks rather highly of Jorland - and he's much better for Ameiko than that no-good Sandru!
It's unlikely that anyone would know me. Sandpoint's a small town, and I lived there until I was 16, but that was 4 years ago and even then I mostly kept to myself. I'm not even sure Ameiko knew my name, as I mostly watched (obsessed) over her from a distance. Anyways, I no longer have any living relatives in town either.
Female Changeling Barbarian 4 (Scarred Rager) (AC 15, ff 19, t 10. HP 56/56 (Rage HP 64/64). Init +0, Perception +6, DV 60ft. F +6, R +1, W +1 (+3 vs Charm, Compulsion)
Kali is new to Sandpoint, so everything except Sandru is new to her.
Ok so I got the ball rolling. You can choose to be almost anywhere
For Kali,
Spoiler:
You can choose to be still with the caravan discussing the attack by the Licktoads, where it is parked or you can be with Sandru meeting with the Sheriff. Here is what happened, your caravan was bushwacked by a small force of Licktoad tribesman on of their fireworks snapped an axle on your fortune teller's wagon around 2100 last night. The wainwrights of the caravan, spent the next few hour jerryrigging an impromptu temporary ersatz that would get the caravan to Sandpoint. Upon its completion he pushed the caravan to Sandpoint, not wanting to be bait for another Licktoad attack.
Female Changeling Barbarian 4 (Scarred Rager) (AC 15, ff 19, t 10. HP 56/56 (Rage HP 64/64). Init +0, Perception +6, DV 60ft. F +6, R +1, W +1 (+3 vs Charm, Compulsion)
GMEDWIN, did you have any comments about my blindness? It says I have darkvision up to 30' but I'd like to clarify just how much detail I can make out with that (other than the obvious colorblindness).
Female Changeling Barbarian 4 (Scarred Rager) (AC 15, ff 19, t 10. HP 56/56 (Rage HP 64/64). Init +0, Perception +6, DV 60ft. F +6, R +1, W +1 (+3 vs Charm, Compulsion)
I'm just waiting to pose until things progress to the Sherriff's office or Sandru and Kali move to the Inn.
I hope you don't mind me throwing in some details about Sandpoint from Rise of the Runelords - they're very much spoilers for anyone who hasn't played that campaign, but since this adventure supposedly takes place after that one I figure some of the major events would be common knowledge to the people living here.
Sorry everybody, we had a power outage for over 15 hours. The blindness thing, hey its your character be as blind as you want. You can mention stuff from ROTRL or Second Darkness and any of the other APs that works.
Ok. It says I can see black and white, so I'm going to say while I can make out general shapes and outlines (enough to know what to aim at when in combat, etc) I don't really see details, and anything beyond 30' is just a blur.
HP 5/26 {effects: none} | AC 20 Tch 20 FF 10 | F +5, R +2, W +4 | Init +2 | Perc +2
Dailies:
Arcane Pool 6/6
Just to throw in my 2c. Technically, by RAW, you can see perfectly fine within 30ft (e.g. no penalties to perception) and you have the added bonus of having darkvision. Beyond that you can see nothing (so the typical blindness penatlies to perception). Whether it was darkness, one large blur, or even if all you see at 30ft is a whirlwind of butterflies, is just flavour text and up to you.
Yep, I'm not going to have it give me any mechanical penalty, but for flavor I'm gonna say my vision is pretty hindered within the 30'. It very much fits my backstory and character design.
Hey Jorland: I just read in your description that you're planning to take a couple of levels in Ninja, and that you've been studying books on the subject. We could also say that Liu Na knows of your interest and has been teaching you a few basics as well - that way you won't be surprised when she offers to help against the goblins and breaks out all of her ninja badness.
Hey guys, Could you all chime in on the PM saying to me where you would like to get relationshipwise with each of the four primary NPCs. Because according to the AP you get XP awards and stuff.
Just write:
A=
K=
SV=
SA=
Then write TF or TE(Trait Friend or enemy), PF or PE(primary), and the other two put something like friendly or unfriendly. Then I will assign points and xp when it is earned.
In addition, you can say what you would like to see happen.
I put up the preliminary Companion/Rival stuff, I have left a few at 0 because your character hasn't met the NPC in Gameplay yet.
For those of you who haven't PMed me yet, please do so. I want everyone to have a fun RPing time and swap ideas about how you would like the story to go.
Good stuff so far. Just a suggestion - and if you prefer to have a less structured combat system (more like most of us used to do back in 2nd edition) and hand-wave placement you're welcome to do so - but even if you're not an artist there's plenty of ways to come up with some sort of grid for combat.
There's Google Docs, and you can just use a spreadsheet for the grid and letters or numbers to represent players and monsters. If you're feeling adventurous, you can even add colors or lines for terrain. Example
There's MapTool, which provides lots of images of terrain and structures that you can throw together on a grid, then simply turn it into an image to share with us. Also has a tool that makes it easy to create tokens out of each player's avatar pic to move around the map. Example
Yeah, I kind of go back to the old school. We didnt have miniatures and stuff. i'll see what I can do.
I just hope I am not too hand's on. But, waiting for the GM to post is a bit of a peeve of mine. Ill see what i can do with the map tools. I have seen other GMs have all of the enemies go at once, would you guys prefer that or do you like having it broken up by character?
Due to the nature of PbP, when I run a game I usually am pretty flexible with initiative. I'll roll groups of enemies together (all goblins go together, but if there's a big boss among them he might get his own initiative) and then invite players to post their intentions any time within their given initiative group. I'm not sure that makes any sense so let me give an example:
Initiative:
24 - Player 1
19 - monsters
14 - Player 2
13 - Player 3
7 - Player 4
So in this case after player 1 posts, I'll post with the actions of all the monsters, and then all players can post their intentions for this round. Once everyone has posted (I usually give 24 hour limit) I'll wrap up their actions in a summary post, and then have the monsters' actions again.
I figure combat in PbP can get bogged down and slow down the game so much that I try to do anything I can to keep it moving better.
You certainly don't have to do it that way, it's just what has worked for me.
Female Changeling Barbarian 4 (Scarred Rager) (AC 15, ff 19, t 10. HP 56/56 (Rage HP 64/64). Init +0, Perception +6, DV 60ft. F +6, R +1, W +1 (+3 vs Charm, Compulsion)
Female Changeling Barbarian 4 (Scarred Rager) (AC 15, ff 19, t 10. HP 56/56 (Rage HP 64/64). Init +0, Perception +6, DV 60ft. F +6, R +1, W +1 (+3 vs Charm, Compulsion)