Dragons invade the world of the Pathfinder Roleplaying Game in Pathfinder Campaign Setting: Dragons Unleashed! This collection of deadly foes and potent allies reveals 15 of Golarion’s most powerful and influential dragons, from cunning draconic manipulators to great wyrms capable of testing even the most experienced adventurers. Dragons of every chromatic and metallic breed fill this collection, along with several mysterious primal dragons and regal imperial dragons.
Each entry includes full statistics for running the dragon, details on its history and ambitions, descriptions and maps of the dragon’s lair, the contents of its hoard, and more. Unleash Golarion’s ultimate monsters on your game with Pathfinder Campaign Setting: Dragons Unleashed!
Inside this book, you’ll find:
Aashaq the Annihilator, an ancient red dragon priestess of Dahak, god of destruction and treachery.
Fahrauth, an umbral dragon who has set himself up as a living god in the Darklands.
Maghara, the ghost of a copper dragon, who guards a ruined lighthouse known as the Guidestar of Desna.
Moschabbatt, an ancient magma dragon who jealously conceals lost secrets of the dwarves.
Eleven other exemplars of dragonkind, from brass dragon hatchlings to elder chromatic wyrms!
There is something here for just about every power level, and each dragon (or clutch, in one case!) is well-realized in terms of their potential uses in a campaign.
From an Umbral Dragon with pretensions of divinity to a truly vicious Red Dragon Cleric of Dahak, you'll find both useful stats and inspiration to burn in this book. Highly recommended- it's what convinced me to become a subscriber.
Dragons Unleashed provides gamemasters with a ready-made selection of dragons that they can include in their games. The good dragons can be kindly advisers or provide aid in times of need, while the evil dragons make for great final villains in campaigns that lead inexorably to their destruction. Gamemasters will get a lot out of this book.
What can I say about this book that hasn't been already other then it's awesome. I love dragons and this book delivers with 15 different kinds of dragons, each is a famous one from the Innersea region. You get background, minions, enemies, treasure listing, liars and more for each one. The one thing I am disappointed is there was no entry for either a crystal or cloud dragon but other then that it is a great buy.
Similar to the also amazing Castles of the Inner Sea, this book has outdone itself. The sheer amount of amazing content packed into such a small book excites me beyond description. Each of the 15 dragons come alive in their respective chapters. A full background, description, and stat block make them simple to drop into any campaign as either an encounter or even the seed for an entire campaign's BBEG.
It doesn't stop there either. Each dragon has a lair lovingly detailed and mapped out. The lairs are so close to being a mini-adventure, that with just a little bit of extra prep each dragon could easily be a multi session excavation (or mini-campaign). My absolutely favorite part is at the very end of each chapter: the hoard. Every dragon has a thoughtfully collected hoard specific to their history and personality. This alone can be worth it's weight in gold if lifted by a cunning GM.
While it is fitting, my only gripe is that most of the dragons are of a very high CR. This makes the book a little less accessible to GMs that like to stay with low level parties/campaigns. However there is still enough of a CR range for most gaming groups to get something out of this book. Honestly, it isn't even enough of a gripe to detract a star from my rating of the book, more just something I wanted to point out to those looking for a little bit more disclosure.
To the 10 authors who worked to assemble this amazing book, I thank you all for putting together such a cohesive and comprehensive title.
Actually seems more like an NPC Codex for dragons.
That's my impression as well. Unlike Dragons Revisited, which discussed the various kinds of dragons, this'll contain 15 named dragons, providing GMs with enough information to build adventures around these 15 dragons. Which is awesome.
To be honest, my hope is that they'll stick to the core dragons in this first installment, then dedicating any potential followup to more exotic species of dragons, such as imperial and primal dragons. Lets focus on the iconic dragons first. This is of course a personal preference.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Unfortunately it seems like 10 of the 15 slots are chromatics and metallics. So yeah, there'll probably be love for all those you listed doc. Which is sad because the new breeds of primals and imperials have practically no love.
If you're looking for Green Dragon love though. Thornkeep details a green Dragon who lives in the Echo Wood. All fluff and no crunch, but it's fluff full of hooks.
Yeah 5 slots for ten dragons that are not the "classic ten" is kinda limiting but at least some of them will get some love. I really hope that five used will be 1)Crystal 2)Cloud 3)Forest 4)Sky or Sea 5)any one but Umbral.