Whether they're seedy bars in a city's roughest district, upscale joints where society's elites hobnob over artisan wines, or sleepy boozing establishments in pass-through villages, taverns are a staple of every adventurer's career. They're a place to meet contacts, to collect the juiciest gossip, or simply to knock back a hearty ale in between monster-slaying sessions.
Pathfinder Campaign Setting: Inner Sea Taverns presents six ready-made, fully fleshed-out taverns for use in games that take place across Golarion. Each entry includes a full-page map of the establishment, stat blocks for both a commonly met tavern proprietor or bartender and a powerful local who might serve as a foe or an ally, a full history and description of the tavern's clientele, and a detailed gazetteer of the tavern's grounds. A selection of rules for bar fighting and pub games rounds out this invaluable tome.
This book contains details about the following taverns, and more:
Aeylinth Vineyard, a sophisticated treetop wine bar in the bustling city of Greengold, a prominent port of call in the elven nation of Kyonin.
Formidably Maid, a rough-and-tumble pirate bar located on the dockside outskirts of Port Peril, the capital of the privateer-infested archipelago known as the Shackles.
Runoff, an underground speakeasy in Starfall, where the drinks are spiked with mysterious fluids and the resistance against the Technic League is strong.
Whispering Stone, a partially open-air gambling hall and lounge in Osirion's Wati famous for the ancient, mostly buried statue that serves as its centerpiece.
Pathfinder Campaign Setting: Inner Sea Taverns is intended for use with the Pathfinder campaign setting, but it can be easily adapted to any fantasy world.
ISBN-13: 978-1-64078-016-3
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This book has some good flavor to inspire and provides unique locales for the next time PCs need a place to get a drink. The Elven Aeylinth Vineyard in particular is very well done, beautiful artwork too.
The new inebriation and bar fighting mechanics in the back third of the book seem a bit off, shoe horning in yet another sub system of rules.
If you want some cool ideas for bars and taverns, this book is a solid purchase.
So I just realized that this book probably will have Rusty Dragon Inn and if it has Rusty Dragon Inn, it means they will probably reprint info from Pathfinder comics' bonus articles which means people outsider of comic readers will finally learn why its called Rusty Dragon :D
No, it was announced at Gen Con that we are only getting 6 player and 6 campaign setting books each year now
I approve. Maybe we'll get fewer books like this.
(Especially when I count twenty regions of the Inner Sea that haven't gotten a 64-page Campaign Settin book yet.)
While I don't mind Inner Sea Taverns, I agree with this approval, because 1) it means I'm now able to resubscribe to the Pathfinder Campaign Setting line, and 2) I have some hope that this means we'll see more region-specific books. (still dreaming about that Mendev book)
This book, admittedly, doesn't bother me as much as the upcoming Player Companions. I have a full set of those, so I have to get the new ones... regardless of how little they interest me (or, in one case, actively bother me).
This book, admittedly, doesn't bother me as much as the upcoming Player Companions. I have a full set of those, so I have to get the new ones... regardless of how little they interest me (or, in one case, actively bother me).
Why all the salt? And which book, and why, does actively bother you?
I wondered if we'd ever get such a book, glad it's coming, but I thought it would be done as a Player's Companion. How much detail do you need for a gin joint?
What?! Only 6 CS/PC per year?!?! That absolutely sucks. I enjoy my monthly Pathfinder fix immensely.
Stupid Starfinder...didn't like it to begin with, even less now that it has gotten in the way of my Pathfinder.
Yes, I am aware that I am coming across as a petulant child. :)
Well, kiddo, it's in your best interest that the "Stupid Starfinder" is a resounding success, because otherwise you might not see even 6 CS/PC in a year. 5E is in town and it's not taking any prisoners in the "fantasty RPG that can keep a medium-sized company afloat" category.
To my knowledge it isn't Starfinder getting in the way of things, but the simple fact that they were putting out too much, too fast and they realized that.
To my knowledge it isn't Starfinder getting in the way of things, but the simple fact that they were putting out too much, too fast and they realized that.
That, too. I'm beginning to feel slightly overwhelmed by PF.