Pathfinder Adventure Card Game: Raiders of the Fever Sea Adventure Deck (Skull & Shackles 2 of 6)

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Your map to adventure!

Out from under the thumb of the dastardly crew of the Wormwood and in command of a ship of your own, your fortune awaits inside the Pathfinder Adventure Card Game: Raiders of the Fever Sea Adventure Deck. This 110-card expansion adds new locations, monsters, ships, villains, and more to the Pathfinder Adventure Card Game; it also includes rare loot cards and 5 new scenarios that make up the complete Raiders of the Fever Sea adventure. Continue your character's legend with the Pathfinder Adventure Card Game: Raiders of the Fever Sea Adventure Deck.

This deck requires the Skull & Shackles Base Set.

ISBN-13: 978-1-60125-682-9


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Pathfinder Adventure Card Game: Raiders of the Fever Sea Adventure Deck (Skull & Shackles 2 of 6) Pathfinder Adventure Card Game: Raiders of the Fever Sea Adventure Deck (Skull & Shackles 2 of 6)

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Ring Side Report-Board Game Review of Skull & Shackles Adventure Deck 2 - Raider

Originally posted at Throat Punch Games, an new idea everyday!

Product- Pathfinder Adventure Card Game: Skull & Shackles Adventure Deck 2 - Raiders of the Fever Sea
Producer- Paizo
Price- ~$20
Set-up/Play/Clean-up- 30 to 60 minutes per scenario (1 to 6 players, five scenario)

Basics-Let's be bad guys! In the last adventure deck, the pirates get their first ship. Now it's time to be real pirates. Loot as many ships as you can, earn the favor of Tidewater Rock, and go on an adventure in the deep sea!

Mechanics- The game really ties the theme to the mechanics. It still has the randomness that somewhat hurts the theme, but the new mechanics really hit the theme hard like a sledgehammer on a tack. Pirate hunting with the chance of catching the attention of the authorities? Awesome. Having to find a particular villain to open up a dungeon? Even better! It's a well done adventure deck! 5/5

Theme- This game really hits home the theme. It has lots of piracy with the mechanics to back it up. Also now new mechanics for the specific missions are introduced to really make a dungeon crawl come alive. Well done! Do this more often! 5/5

Instructions- The base instructions are all you get besides the stuff on the cards. I still want a sheet with more story and instructions for the game. What is on the cards is good, but I still want a bit more. Also, explaining who the characters are, especially the allies, would help me get a bit more into the feel of things. 4.5/5

Execution- Tell you what, Paizo has heard some of what I've said and this proves it. It's a card game, so it's got good card stock and art. Fine, I expect that. But you know what, SIDE OPENING FLAPS! I can open up the package while not destroying the box. Here is your five for that. 5/5

Summary- This adventure deck is the best adventure deck so far for either season of the card game. I felt like a pirate. The mechanics are slick. The theme is awesome. THE BOX OPENS ON THE SIDE! Well done! 98%

Webstore Gninja Minion

Announced! Cover image is a mockup and subject to change.

Okay, so the description says ship-to-ship sea battles... I have no idea how that is going to work, but I am so excited for this that is a little childish. I cannot wait!

This and Iron Gods is going to make me very poor come August

This and Gencon are going to make me a little poorer come August. Hehe. Well, I think that I am going to Gencon. Still have to figure that out.

The card backs are going to be identical to the first game, right?

Paizo Employee Chief Technical Officer


Webstore Gninja Minion

Cover image and description updated to final!

Scarab Sages

Liz Courts wrote:
Cover image and description updated to final!

Clicking the updated image leads to incorrect image.

I'm not showing this as part of my subscription. It says the Add on and promos are in my sidecart with deck 3 coming next but no deck 2 with promos. And if I go to the add on it says it ships already.

Fear not.

Hey all, I'm resubscribing after canceling my sub subscription a few months ago. I picked up the S&S base set at game store, and want to start with Adv deck 2.

My check out total is something like $63 dollars for 1 adv pack. Why so much? Does that include the base set?

I figured I'd be paying around $20 dollars to start with Adv 2. What's up?

Also if I am starting with Adv. 2 any way to get the promos I missed?

Tracker1! I was just wondering not too long ago whether you were still playing or not.

If you start with the character add on deck will get all promos. And there are like 4 promos for the add on deck alone. And yes, that price is definitely screwy.

What you want to do is post in the customer service thread. Tell them which one want to restart with and they can set it up for you.

Thanks Hawkmoon. My interest has just resurfaced. Believe it or not I kind of burnt out on playing early this year, and never finished RoTR. Had big dreams of running through teams of different adventurers, oh well..

Currently, i am playing through RotR with 3 characters solo, and am loving it. Now without the 2 month wait between adventure packs i can really get immersed in the story without delay. I also playtested S&S and ran through the whole thing in about 2 weeks, which also lead to burning out on the game. Now that the rules have tightened up, and the releases are monthly i am quite excited to get back into a game that i truly enjoy, and will probably be in for the long haul. Hence looking into reestablishing my subscription.

On another note thanks for all your efforts on keeping the BGG community informed, and providing some rules clarifications etc. In doing some searches their I find your name in just about every thread. Keep it up!

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