Walking the Way of the Wicked

Game Master divineshadow

Loot!!!!!!!

Map!!!!!


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N Female Catfolk Unchained Rogue 4 | AC 18/15/13 | HP 31/31 | F+3,R+9,W+4 | Init.+7 | Perc.+8/+10* to traps | Sneak Attack (2d6) | CMD 17 | Low Light vision | Cat's Luck 1/1 day

DM and Starfrost:

Spoiler:
. Breeze looked at the strange creature uncertainly. The decision to accept the package was not difficult, however. She took it, pleased to see a lock pick inside. Ill die in here anyway. Might as well go along with the flow here. "Tell the patron I'm in," she whispers to the fading figure. She keeps the pick in her hand, trusting her fur and claws would give it a great deal of natural camouflage. "Howsabout you, toots? Are you in as well? You better be or there will have to be a problem. I can't have you ratting on me," she demanded from her pretty cell mate.


Female Human 1 Bard (sandman)

DM and Breeze:

Alleria sits with her back against the wall of the cell, her head down and her eyes closed, with her arms crossed over her chest in a relaxed postion. She slowly raises her head and opens her eyes, then smiles at Breeze. "I'm in." She agrees. "Although you have the claws, you might be the one doing the heavy lifting with the guards, if that is acceptable to you?"


Female Human 1 Bard (sandman)

DM and Breeze:
Alleria rolls a lock-pick between her thumb and forefinger, wondering with amusement if such a small object could be used as a weapon against the guards.


(Your Name Here)

Sorry, apparently I previewed and didn't post last night..

Ilan stealthily jabs his dagger into the rear guard's neck, hoping to silence him, but unfortunately, the dagger skips across a vertebrae, reducing the effect of the attack.

Dagger: 1d20 + 1 ⇒ (18) + 1 = 19 for 1d4 + 1 + 1d6 ⇒ (1) + 1 + (1) = 3

Dark Archive

It happens.

The guard winches and yells in pain.

Breeze. Alleria. Its time.

Go Villians. Rolled off screen the guards both rolled a two.

Shadow Lodge

Female Human Slayer/1 -- Rogue(unchained)/1 -- Arcanist(Blade Adept)(Gestalt)/2 -- (HP: 18/19; AC17; FF14; T13; F+2, R+6, W+5; Perc: +7, Init +3)

Init time for the upstairs party? I will be busy most of the day, so not much posting until tonight.

Dark Archive

You guys won I rolled off screen. Thats why I said go villains.


N Female Catfolk Unchained Rogue 4 | AC 18/15/13 | HP 31/31 | F+3,R+9,W+4 | Init.+7 | Perc.+8/+10* to traps | Sneak Attack (2d6) | CMD 17 | Low Light vision | Cat's Luck 1/1 day

DM and Alleria:

Spoiler:
"Stay behind me, and we'll see the guards don't mess up that pretty face of yours. We need a plan to draw the guards in when it's time. Could you play sick? That might lure a guard in here. Or we could just try and pick the lock and stealthily move to the guards."


Female Human 1 Bard (sandman)

DM and Breeze:

Alleria stands and raises her arms over her head, interlocking her fingers and arching her back as she yawns and stretches, combating the stiffness that comes from resting in an uncomfortable prison cell.

"Either plan sounds good, I'll follow your lead." she replies. "You probably have a much better idea of what you are doing than I do."

Shadow Lodge

Female Human Slayer/1 -- Rogue(unchained)/1 -- Arcanist(Blade Adept)(Gestalt)/2 -- (HP: 18/19; AC17; FF14; T13; F+2, R+6, W+5; Perc: +7, Init +3)

Round 1
Yzera concentrates on her foe attempting to discern any weaknesses in his defenses.

Move Action: Use Favored Target for +1 attack/damage

Attack: 1d20 + 4 + 1 ⇒ (12) + 4 + 1 = 17
Damage: 1d8 + 3 + 1 ⇒ (3) + 3 + 1 = 7

This time her strike is on target (I hope) leaving a bloody gouge in the guard's side.


Female Gnome Bard (Song Healer, Sound Striker) hp: 9/9 | AC 12 ff 9 t 12 | F+1/R+3/W+1 | Init +1 | Perc. +5 |

Wow... posting speed is intense in this game. Nemenia intended to inspire courage for our group in the surprise round so that everyone has +1/+1. Maintaining only then so it last the surprise round and two after with lingering performance. Otherwise, there haven't been any weapons of small size that she can use so she is keeping back.

Dark Archive

Yzera's attack does I need leave a blood gouge down the guards side.

Thok continues his choke maneuver. Once again finishing a guard via a neck snap when he passes out.

1d20 ⇒ 51d6 ⇒ 5 Thankfully the guard is still denied dex

That leaves understudy. And Lauren.


(Your Name Here)

Inspired by Nemenia's liturgy and taking advantage of the two nasty things in front of the guard, Ilan strikes again against the distracted man, this time bringing the blade in from the side to avoid bouncing off the bones in his neck.

1d20 + 1 + 1 + 2 ⇒ (12) + 1 + 1 + 2 = 16 for 1d4 + 1 + 1d6 + 1 ⇒ (4) + 1 + (6) + 1 = 12

+1 to hit from Inspire, +2 from flanking; +1 to damage from Inspire

Dark Archive

Nice he drops. Same inventory as the last three. I.E. everything you found through of.

Starfrost and Breeze:
You two gonna start your breakout or what?


Female Sylph Wizard; HP 8/8; AC 13 Flat 10 Touch 13; Fort +3 Ref +5 Will +6; (+2AC vs. mundane ranged attacks) (-2 saves vs. non-spells/SLAs)

Lauren relaxed as they dropped the last of the guards. "All right. Anybody else wish to grab something?"

Sus, anticipating their advance, crept ahead to report on the defenses.

Dark Archive

Thok takes the excess and adds it to his pile. Then bundles it back up.


Female Human 1 Bard (sandman)

I am waiting for breeze to responed but if you'd like I can act on my own.

Dark Archive

Go for it. And keep in mind your nuts locked in your cell. Not shackled the way the others were.


Female Human 1 Bard (sandman)
divineshadow wrote:
Go for it. And keep in mind your nuts locked in your cell. Not shackled the way the others were.

Ok sounds good.

DM and Breeze:
Alleria cast disguise self to appear as one of the guards. She lowers he voice an octave to sound male and shouts:

"Dammit, one of the prisoners escaped and locked me in here! Get me outta here so we can find her!"

Disguise to appear as a guard: 1d20 + 19 ⇒ (6) + 19 = 25

Sleight of hand to conceal her lockpick: 1d20 + 6 ⇒ (3) + 6 = 9

Perception to notice any relevant details about the guard or guards that approach: 1d20 + 4 ⇒ (1) + 4 = 5

Bluff to both lower her voice and sell the lie: 1d20 + 10 ⇒ (17) + 10 = 27

Dark Archive

Need a dc 15 concentration check for the spell. If you fail a dc 12 fort save. If you fail you dont loose the spell you just cant cast it.


Female Human 1 Bard (sandman)

Ah apologies, when you said this:

divineshadow wrote:
Not shackled the way the others were.

I thought you meant Breeze and I weren't shackled like the other group.

Concentration: 1d20 + 1 ⇒ (13) + 1 = 14

Fortitude: 1d20 + 1 ⇒ (8) + 1 = 9

Dark Archive

You aren't but this is a building wide effect. That had nothing to do with the shackles and everything to do with something else.
Gimme a for saving please dc12.

Im heading to bed for tonight.

Dark Archive

Ouch you are nauseated for one round.


Female Human 1 Bard (sandman)

DM and Breeze:
Alleria holds her stomach and turns green. "Bleh, don't want to try that again." She remarks. "Well, I guess now I don't even have to pretend to be sick." She flops on the floor and cries out in a exaggerated manner, holding her gut and playing up her illness to get the guards attention!


N Female Catfolk Unchained Rogue 4 | AC 18/15/13 | HP 31/31 | F+3,R+9,W+4 | Init.+7 | Perc.+8/+10* to traps | Sneak Attack (2d6) | CMD 17 | Low Light vision | Cat's Luck 1/1 day

DM and Allaria:

Spoiler:
My bad. I thought that when you posted we needed to wait for three guard changes or whatever that we should hold off on the escape for a bit. . The female cat yells to the guard. "Hey get in here! This girl's throwing up all over the cell, holding her stomach. Come get her out before I come down with something!".

Dark Archive

! Breeze and Starfrost:
That was why at the very top it said 24 hours ago...
bluff checks please.


N Female Catfolk Unchained Rogue 4 | AC 18/15/13 | HP 31/31 | F+3,R+9,W+4 | Init.+7 | Perc.+8/+10* to traps | Sneak Attack (2d6) | CMD 17 | Low Light vision | Cat's Luck 1/1 day

DM and Starfrost:

Spoiler:
Bluff 1d20 + 8 ⇒ (19) + 8 = 27


Female Human 1 Bard (sandman)

DM and Breeze:
Bluff: 1d20 + 10 ⇒ (7) + 10 = 17

Dark Archive

Starfrost & Breeze:
The guards sigh and one of the two leaves. You cat thing back up against the wall the other guard went to fetch a medic. He is ready to open the doot and check on her. His club is readied however as he waits.

Upstairs folk.... When you get back down and are looking around you see a guard come and man in robes come out of room ten close the door behind them.


Female Human 1 Bard (sandman)

DM and Breeze:
Alleria continues to moan and groan on the ground.


N Female Catfolk Unchained Rogue 4 | AC 18/15/13 | HP 31/31 | F+3,R+9,W+4 | Init.+7 | Perc.+8/+10* to traps | Sneak Attack (2d6) | CMD 17 | Low Light vision | Cat's Luck 1/1 day

DM and Alleria:

Spoiler:
Breeze moves back against the wall, readying an action to attack as soon as the guard steps inside the cell.

Dark Archive

Breeze &Starfrost:
The guard steps in and bends down over Miss Starfrost


Female Human 1 Bard (sandman)

DM and Breeze:
Alleria keeps the act up, waiting until Breeze makes the first move.


N Female Catfolk Unchained Rogue 4 | AC 18/15/13 | HP 31/31 | F+3,R+9,W+4 | Init.+7 | Perc.+8/+10* to traps | Sneak Attack (2d6) | CMD 17 | Low Light vision | Cat's Luck 1/1 day

DM and Alleria.

Spoiler:
Breeze immediately moves straight for the guard, claws revealed. Attack 1d20 + 4 ⇒ (1) + 4 = 5. Damage 1d4 ⇒ 1 plus 1d6 ⇒ 4 sneak attack if applicable.

Dark Archive

Breeze&Starfrost:
Breeze stumbles as he swings at the guard. The guard starts to turn and yell. His club coming up in a guard. Really girl your that stupid? Start 1st round you two go first.


N Female Catfolk Unchained Rogue 4 | AC 18/15/13 | HP 31/31 | F+3,R+9,W+4 | Init.+7 | Perc.+8/+10* to traps | Sneak Attack (2d6) | CMD 17 | Low Light vision | Cat's Luck 1/1 day

DM & Starfrost:

Spoiler:
"We are getting out of here. Sorry for you to be in our way."

Attack 1d20 + 4 ⇒ (16) + 4 = 20
Damage 1d4 ⇒ 1 plus 1d6 ⇒ 2 sneak attack on flatfooted.

Attack 1d20 + 4 ⇒ (14) + 4 = 18
Damage 1d4 ⇒ 4 plus 1d6 ⇒ 6 sneak attack.


Female Human 1 Bard (sandman)

DM and Breeze:
actually I've realized Alleria is better off just staying down this round and trying to get away, if she attacks with her weak unarmed attack the guard will get a much more deadly free AoO.

Alleria crawls away from the guard, trying to put some distance between them. if she can take a withdraw action without provoking an AoO by leaving a threatened square after her initial one.

Shadow Lodge

Female Human Slayer/1 -- Rogue(unchained)/1 -- Arcanist(Blade Adept)(Gestalt)/2 -- (HP: 18/19; AC17; FF14; T13; F+2, R+6, W+5; Perc: +7, Init +3)

Is the guard or man carrying a horn?

Dark Archive

The guard yes the man no.

Breeze&Starfrost:
Yes you can get away. 1d20 ⇒ 15 1d4 + 2 ⇒ (2) + 2 = 4dmg. Breeze the guard clubs you hard but he is looking rough. He is no longer flat footed. And you have no flank. You twos go.


Female Human 1 Bard (sandman)

DM and Breeze:
outside the guard's threatened squares Alleria takes a move action to stand up.

Alleria scans the room to see if the guards left any weapons lying around their area.

Perception: 1d20 + 4 ⇒ (11) + 4 = 15

Dark Archive

Breese&Starfrost:
You see a few clubs but you would have to pass through the guards threatened area to get out of the cell. The other inmates are staring breast held. Hope is evident in their eyes.


Female Human 1 Bard (sandman)

DM and Breeze:
Alleria checks to see if there are any throwable objects within reach. If she fails in that she casts mage hand on a club to try and draw it towards her grasp.

Perception: 1d20 + 1 ⇒ (2) + 1 = 3

Concentration check: 1d20 + 1 ⇒ (19) + 1 = 20

Shadow Lodge

Female Human Slayer/1 -- Rogue(unchained)/1 -- Arcanist(Blade Adept)(Gestalt)/2 -- (HP: 18/19; AC17; FF14; T13; F+2, R+6, W+5; Perc: +7, Init +3)

Not sure if we have a map for this.

With the taste of blood still fresh on her tongue, Yzera lets care, and common sense, go out the window. When she sees the guard with the horn, she charges forward hoping to eliminate the chance of the guard blowing his horn. I hope that Thok will charge with me to hit the man in robes.

Attack-charge: 1d20 + 4 + 2 ⇒ (9) + 4 + 2 = 15 <-- hope that hits flatfooted
Damage: 1d8 + 3 ⇒ (6) + 3 = 9


N Female Catfolk Unchained Rogue 4 | AC 18/15/13 | HP 31/31 | F+3,R+9,W+4 | Init.+7 | Perc.+8/+10* to traps | Sneak Attack (2d6) | CMD 17 | Low Light vision | Cat's Luck 1/1 day

DM and Alleira.

Spoiler:
His attack missed me, DM, unless you just roll the dice and you apply the modifiers off screen, which you may very well do.

Breezelee keeps up her assault.

Attack 1d20 + 4 ⇒ (6) + 4 = 10

Damage 1d4 ⇒ 2

Attack 1d20 + 4 ⇒ (10) + 4 = 14

Damage 1d4 ⇒ 2


Female Sylph Wizard; HP 8/8; AC 13 Flat 10 Touch 13; Fort +3 Ref +5 Will +6; (+2AC vs. mundane ranged attacks) (-2 saves vs. non-spells/SLAs)

As Yzera charged wildly towards the guard, Lauren once again began draining the energy from him, hoping to weaken him enough for a solid hit.

Dark Archive

Yzera you have map for yours its the main hall down stairs. For where breeze and Starfrost are there is no map.

Nice shot.
1d20 ⇒ 14 1d6 ⇒ 2
You nearly take the guard from his feet with your blow. Thok will charge in beside you bearing the other man to the ground.

Starfrost&Breeze:
I have been I have their attacks memorized the guards swing at +2 no str mods. Well the guards you have seen so far have... Starfrost retrieves the club with her magic. Breeze meanwhile has her claws smitten off the guards armor. The guards swing goes wide hitting the wall.

1d20 ⇒ 2


Female Human 1 Bard (sandman)

DM and Breeze:
Alleria catches the club, twirls it in her hand once, then charges the guard.

Club Attack: 1d20 + 1 + 2 ⇒ (12) + 1 + 2 = 15

Damage: 1d6 + 1 ⇒ (3) + 1 = 4


N Female Catfolk Unchained Rogue 4 | AC 18/15/13 | HP 31/31 | F+3,R+9,W+4 | Init.+7 | Perc.+8/+10* to traps | Sneak Attack (2d6) | CMD 17 | Low Light vision | Cat's Luck 1/1 day

DM and Alleria

Spoiler:
. Breezelee uses the gaurd's distraction to try a more vicious attack. She moves to flank the guard, if it can be done in a 5' step. If not, she moves toward a flank by 5' anyway.

Attack 1d20 + 4 + 2 ⇒ (19) + 4 + 2 = 25, if flanked
Damage 1d4 ⇒ 1 plus 1d6 ⇒ 5 sneak attack if flanked.

Attack 1d20 + 4 + 2 ⇒ (20) + 4 + 2 = 26
Damage 1d4 ⇒ 4 plus 1d6 ⇒ 6

Possible crit 1d20 + 4 + 2 ⇒ (18) + 4 + 2 = 24
Damage 1d4 ⇒ 1 plus 1d6 ⇒ 5


(Your Name Here)

Ilan rushes forward, though without Yzera's wild abandon, and seeing Thok having pinned the other man, stabs the man wearing the cursed uniform of a Brandescar guard when he reaches him. "Another horn for our collection," he says, smiling wickedly...

Dagger: 1d20 + 1 ⇒ (17) + 1 = 18 for 1d4 + 1 ⇒ (4) + 1 = 5

Shadow Lodge

Female Human Slayer/1 -- Rogue(unchained)/1 -- Arcanist(Blade Adept)(Gestalt)/2 -- (HP: 18/19; AC17; FF14; T13; F+2, R+6, W+5; Perc: +7, Init +3)

Map Updated

If we won Init:

After dropping the guard, Yzera turns toward the man being held by Trok and pointing her sword at his throat.

Trok, let him live. He might have knowledge to help us.

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