GM Knightmare's The Vulture Court [Mummy's Mask]

Game Master TheChelaxian

A telling of the Pathfinder first edition adventure path "Mummy's Mask".

Occult Ritual Rules
Research Rules
Maps and NPC Gallery
Loot Sheet


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I was actually thinking of rolling if y'all didn't pick one, lol

Scarab Sages

Male LN Aasimar Male Cleric 2 | HP 17 / 17 | AC 17 / 11 T / 16 FF | CMD 10 | Fort + 4 Ref + 1 Will + 8 Init +1 | Perception + 12 (Darkvision 60') | Speed 30 ft. |Conditions: | Channels: 7/8 | Cleric Spells: 1st Level (4/4)
GM Nightmare Knight wrote:
I was actually thinking of rolling if y'all didn't pick one, lol

We could have Marwanun write down the prospective names on strips and then draw a strip out of a hat/jar/etc. and go with that name?


Ooo, more lotteries!


M Elf LOOT LIST Wizard (Exploiter/Pact) 2 MAGE ARMOR ACTIVE [HP: 10/10 |AC:13+4|T:12|FF:11+4| CMB:+1 | CMD:13 | Fort:+1 | Ref:+2 | Will:+4 | Init:+2 | Perc:+0 (Darkvision)| Spd 30]

Just have ChatGPT generate 100 random RPG group names and roll a d100. ;)

Actually here:

Egyptian-Inspired Names
Pharaoh's Guardians
Anubis' Chosen
Nile Nomads
Scarab Seekers
Osiris' Oathkeepers
Ra's Radiant
Sphinx Sentinels
Pyramid Protectors
Horus' Hawks
Bastet's Blessing
Desert Dervishes
Mummy Marauders
Temple of Thoth
Sekhmet's Shield
Isis' Illumination
Papyrus Pathfinders
Sun Disk Defenders
Tomb Raiders
Sandstorm Sages
Eye of Horus Explorers
Falcon Furies
Obelisk Order
Crocodile Clan
Lotus Legion
Catacomb Crusaders
Golden Scarab Guild
Nile Navigators
Ankh Adventurers
Serpent of the Sands
Eternal Empire Expedition
Sacred Scroll Seekers
Oasis Outriders
Pyramid Pilgrims
Hieroglyphic Heroes
Karnak Knights
Valley of Kings Vanguard
Sun God Sentinels
Papyrus Protectors
Desert Dynasty
Bastet's Brigade
Thebes Thrillseekers
Falcon's Flight
Nile Nightwatch
Sacred Sphinx Society
Osiris' Odyssey
Ra's Reverence
Temple of the Sun
Scarab Squad
Horus' Heralds
Anubis' Adventurers

General Fantasy Names
Dragon's Roar
Mystic Marauders
Silver Sword Syndicate
Arcane Alliance
Shadow Stalkers
Moonlit Mercenaries
Thunderous Thieves
Crystal Crusaders
Emerald Enchanters
Ironclad Invaders
Celestial Seekers
Stormrider Squadron
Frostfire Fellowship
Whispering Winds
Starbound Sentinels
Twilight Troupe
Phoenix Phalanx
Obsidian Order
Gryphon Guild
Sapphire Syndicate
Rune Raiders
Wandering Warriors
Inferno Inquisitors
Mystic Mages
Shadowblade Society
Silvermoon Squad
Thunderclap Tribe
Crystal Coven
Emerald Expedition
Ironforge Infantry
Celestial Conclave
Stormwatch Sentinels
Frostfang Fellowship
Whispering Wraiths
Starfire Squad
Twilight Travelers
Phoenix Pioneers
Obsidian Outriders
Gryphon Guardians
Sapphire Seekers
Rune Rangers
Wandering Wizards
Inferno Invokers
Mystic Minstrels
Shadowstrike Society
Silverstar Syndicate
Thunderbolt Tribe
Crystal Clan
Emerald Explorers
Ironheart Infantry

Grand Lodge

2 people marked this as a favorite.
NB (He/They) Human Bloodrager (Arcane Bloodline) (2)/ HP 19/19 (21) AC 15/ T 14/ FF 11/ Saves: Fort +5, Ref +1, Will +0 (+2 vs Fear)/ Perception: +4, Init +1/ Rage: 3/6/ HP 0/2

Booo, we can do without ChatGPT! :P I already have to fight with the students over it...

I quite like The Vulture Court, to be honest, especially with the bit of storytelling we got with it


I know Senemheb's player is traveling rn, but I'm going to give him a bit longer. As for group names, I think there's two votes for "The Vulture Court".


1 person marked this as a favorite.

Found the tumblr post the Vulture Court reminded me of!

Also, just checking, are we taking advantage of my "relaxed weekend posting"? Or should I go ahead and move us along?


Female Human (Varisian) [True Silvered Throne 2, AC15, T11, FF14 | HP 19/19, F+1 R+1 W+7 | CMB +2, CMD 11 | Init +1, Perc. +6 (+8) | Monstrous Insight 5/day, Read Magic 1/day | Hero Points 2]

I was the last person to post, so I've been waiting for someone else to so I'm not "speaking out of turn" so to say. :P

Scarab Sages

Male LN Aasimar Male Cleric 2 | HP 17 / 17 | AC 17 / 11 T / 16 FF | CMD 10 | Fort + 4 Ref + 1 Will + 8 Init +1 | Perception + 12 (Darkvision 60') | Speed 30 ft. |Conditions: | Channels: 7/8 | Cleric Spells: 1st Level (4/4)
GM Nightmare Knight wrote:

Found the tumblr post the Vulture Court reminded me of!

Also, just checking, are we taking advantage of my "relaxed weekend posting"? Or should I go ahead and move us along?

I'm not sure. Could be the weekend, could be the name debate. If you want to go with the 2 votes for vulture Court then we can establish that as the group name and move forward.


1 person marked this as a favorite.
Male LN Human Occultist 2| HP: 15/15 | AC: 16 (11 Tch,15 Fl) | CMB: +5, CMD: 16 | F: +4, R: +1, W: +4 | Init: +3 | Perc: +6, SM: +1 | Speed 20ft | Mental Focus: Necromancy 2/6, Transmutation 3/6| Spells: 1st: 3/3 | Active conditions:
Amal El-Irfan wrote:
Senemheb, would you say Grandfather Rashid gets a vote too?

Maybe, but he’d vote against anything we’d agree :P

I kinda like Vulture Court, so one more vote


2 people marked this as a favorite.
Ranger 1/Fighter 1 | HP 19/19 | AC 17/13/14 | CMB +6 CMD 19 (+2 vs select maneuvers) | F+5 R+5 W+1 | Init +5 | Perc +6 | Stamina: 1 | Hero points: 2
GM Nightmare Knight wrote:
Lucilianus "Luke" Caradoc wrote:

Yeah, sorry, there was definitely the stuff of a good back-and-forth there, but I didn't want to start something when it seemed time to move onto the next day.

We'll find the opportunity for them to connect. Or fight. Either's fun.

Sorry about that.

Nah, I think keeping up a decent pace is absolutely part of a GM's duties. You're doing great so far.

And yes, I absolutely clocked out this weekend.

Grand Lodge

NB (He/They) Human Bloodrager (Arcane Bloodline) (2)/ HP 19/19 (21) AC 15/ T 14/ FF 11/ Saves: Fort +5, Ref +1, Will +0 (+2 vs Fear)/ Perception: +4, Init +1/ Rage: 3/6/ HP 0/2

Just so you know, guys, I'll be going on holidays from Tuesday 13th to Saturday 17th included, with limited posting abilities and no access to maps :) Feel free to bot me if you needed!

Scarab Sages

1 person marked this as a favorite.
Male LN Aasimar Male Cleric 2 | HP 17 / 17 | AC 17 / 11 T / 16 FF | CMD 10 | Fort + 4 Ref + 1 Will + 8 Init +1 | Perception + 12 (Darkvision 60') | Speed 30 ft. |Conditions: | Channels: 7/8 | Cleric Spells: 1st Level (4/4)
Amal El-Irfan wrote:
Just so you know, guys, I'll be going on holidays from Tuesday 13th to Saturday 17th included, with limited posting abilities and no access to maps :) Feel free to bot me if you needed!

We have our first volunteer to find the traps and curses! ;)

Grand Lodge

NB (He/They) Human Bloodrager (Arcane Bloodline) (2)/ HP 19/19 (21) AC 15/ T 14/ FF 11/ Saves: Fort +5, Ref +1, Will +0 (+2 vs Fear)/ Perception: +4, Init +1/ Rage: 3/6/ HP 0/2

Just chuck the kid at the death trap and run away :')


M Elf LOOT LIST Wizard (Exploiter/Pact) 2 MAGE ARMOR ACTIVE [HP: 10/10 |AC:13+4|T:12|FF:11+4| CMB:+1 | CMD:13 | Fort:+1 | Ref:+2 | Will:+4 | Init:+2 | Perc:+0 (Darkvision)| Spd 30]

GM, is there any chance we can get a city map that isn't on Roll20? That way we can just click on the link and not have to log in to Roll20 first. I get using Roll20 for combat but for referencing a general map it's kind of a pain.

Grand Lodge

NB (He/They) Human Bloodrager (Arcane Bloodline) (2)/ HP 19/19 (21) AC 15/ T 14/ FF 11/ Saves: Fort +5, Ref +1, Will +0 (+2 vs Fear)/ Perception: +4, Init +1/ Rage: 3/6/ HP 0/2

I use this one for reference if you need, Djehuti :)

Djehuti of El-Shelad wrote:
Does Amal not have Kn:Local ranks? Unless Amal has a class ability or there's a houserule you can't make an untrained Knowledge check with a DC higher than 10.

He has a trait that gives him a +1 bonus on Knowledge (local) checks, and it's a class skill for him, but he has no ranks in it yet - and I think that his Wayfarer racial trait gives him an additional +2 on all rolls (which I forgot to count, oops).

I didn't know that they couldn't roll for DCs higher than 15 - mea culpa.


Djehuti of El-Shelad wrote:
GM, is there any chance we can get a city map that isn't on Roll20? That way we can just click on the link and not have to log in to Roll20 first. I get using Roll20 for combat but for referencing a general map it's kind of a pain.

Apologies, I've added a map beneath the Research and Occult Ritual rules.


M Elf LOOT LIST Wizard (Exploiter/Pact) 2 MAGE ARMOR ACTIVE [HP: 10/10 |AC:13+4|T:12|FF:11+4| CMB:+1 | CMD:13 | Fort:+1 | Ref:+2 | Will:+4 | Init:+2 | Perc:+0 (Darkvision)| Spd 30]

Thank you!


1 person marked this as a favorite.
M Elf LOOT LIST Wizard (Exploiter/Pact) 2 MAGE ARMOR ACTIVE [HP: 10/10 |AC:13+4|T:12|FF:11+4| CMB:+1 | CMD:13 | Fort:+1 | Ref:+2 | Will:+4 | Init:+2 | Perc:+0 (Darkvision)| Spd 30]
Amal El-Irfan wrote:
I use this one for reference if you need, Djehuti :)

Appreciate the link, thanks!

Amal El-Irfan wrote:


Djehuti of El-Shelad wrote:
Does Amal not have Kn:Local ranks? Unless Amal has a class ability or there's a houserule you can't make an untrained Knowledge check with a DC higher than 10.

He has a trait that gives him a +1 bonus on Knowledge (local) checks, and it's a class skill for him, but he has no ranks in it yet - and I think that his Wayfarer racial trait gives him an additional +2 on all rolls (which I forgot to count, oops).

I didn't know that they couldn't roll for DCs higher than 15 - mea culpa.

Lots of skills can be attempted untrained but ones like Disable Device and Use Magic Device can't. Anybody can try a basic Knowledge check (DC 10 or below) untrained but above DC 10 you can't unless you have a minimum 1 rank. That's why I try to put at least 1 rank in every Knowledge skill I can get, so I can at least make a roll.


On the map I linked there is a gray rectangular building with a gold dome south of the Grand Mausoleum. That is now the sanctioned temple of the AOP, labeled #29. Inside are shrines to the 20 main deities and room for more as the renaissance continues to spread.

Scarab Sages

1 person marked this as a favorite.
Male LN Aasimar Male Cleric 2 | HP 17 / 17 | AC 17 / 11 T / 16 FF | CMD 10 | Fort + 4 Ref + 1 Will + 8 Init +1 | Perception + 12 (Darkvision 60') | Speed 30 ft. |Conditions: | Channels: 7/8 | Cleric Spells: 1st Level (4/4)

The Temple of Ra is the best one - so I hear... ;)

Grand Lodge

NB (He/They) Human Bloodrager (Arcane Bloodline) (2)/ HP 19/19 (21) AC 15/ T 14/ FF 11/ Saves: Fort +5, Ref +1, Will +0 (+2 vs Fear)/ Perception: +4, Init +1/ Rage: 3/6/ HP 0/2
Djehuti of El-Shelad wrote:
Amal El-Irfan wrote:
I use this one for reference if you need, Djehuti :)

Appreciate the link, thanks!

Amal El-Irfan wrote:


Djehuti of El-Shelad wrote:
Does Amal not have Kn:Local ranks? Unless Amal has a class ability or there's a houserule you can't make an untrained Knowledge check with a DC higher than 10.

He has a trait that gives him a +1 bonus on Knowledge (local) checks, and it's a class skill for him, but he has no ranks in it yet - and I think that his Wayfarer racial trait gives him an additional +2 on all rolls (which I forgot to count, oops).

I didn't know that they couldn't roll for DCs higher than 15 - mea culpa.

Lots of skills can be attempted untrained but ones like Disable Device and Use Magic Device can't. Anybody can try a basic Knowledge check (DC 10 or below) untrained but above DC 10 you can't unless you have a minimum 1 rank. That's why I try to put at least 1 rank in every Knowledge skill I can get, so I can at least make a roll.

I see!

I didn't invest in Knowledge skills for lvl 1 because others made more sense mechanically or narratively for Amal - but I fully intend for him to pick that up for lvl 2 thanks to being surrounded by scholars x)


1 person marked this as a favorite.
Female Human (Varisian) [True Silvered Throne 2, AC15, T11, FF14 | HP 19/19, F+1 R+1 W+7 | CMB +2, CMD 11 | Init +1, Perc. +6 (+8) | Monstrous Insight 5/day, Read Magic 1/day | Hero Points 2]

Of COURSE the dice decide to undercut my cool moment! <_<

Grand Lodge

NB (He/They) Human Bloodrager (Arcane Bloodline) (2)/ HP 19/19 (21) AC 15/ T 14/ FF 11/ Saves: Fort +5, Ref +1, Will +0 (+2 vs Fear)/ Perception: +4, Init +1/ Rage: 3/6/ HP 0/2

It's terrible when they don't want to cooperate with our creative thoughts :')


As much as I'd love to claim the maps, the are vornn's

Scarab Sages

Male LN Aasimar Male Cleric 2 | HP 17 / 17 | AC 17 / 11 T / 16 FF | CMD 10 | Fort + 4 Ref + 1 Will + 8 Init +1 | Perception + 12 (Darkvision 60') | Speed 30 ft. |Conditions: | Channels: 7/8 | Cleric Spells: 1st Level (4/4)

I like them whoever made them.


My bad, fam. Everyone should be able to move their tokens now.

Scarab Sages

Male LN Aasimar Male Cleric 2 | HP 17 / 17 | AC 17 / 11 T / 16 FF | CMD 10 | Fort + 4 Ref + 1 Will + 8 Init +1 | Perception + 12 (Darkvision 60') | Speed 30 ft. |Conditions: | Channels: 7/8 | Cleric Spells: 1st Level (4/4)
GM Nightmare Knight wrote:
My bad, fam. Everyone should be able to move their tokens now.

No worries I just found it really weird that the only token I *could* move wasn't mine. :)

Djedefre was just looking for distance and cover away from Luke's experiment in do-it-yourself-anyone's-method for trap springing. And crossing his fingers that it doesn't reset...


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M Elf LOOT LIST Wizard (Exploiter/Pact) 2 MAGE ARMOR ACTIVE [HP: 10/10 |AC:13+4|T:12|FF:11+4| CMB:+1 | CMD:13 | Fort:+1 | Ref:+2 | Will:+4 | Init:+2 | Perc:+0 (Darkvision)| Spd 30]

GM NK has kindly allowed me to post this shameless plug.

If anyone is looking for a new game, I've got 2 that need new players. You guys seem like great players and I'd love to have anyone from here join.

One is an urban Eberron game where the PCs are navigating a gang war and multiple NPC factions while they try to figure out the secret of some sort of maguffin that a bunch of rich and influential people are all looking for. Setting-wise, I envision Eberron as high fantasy Shadowrun where the dragonmarked Houses are basically megacorps and the ubiquitous magic has basically reached the level of near-future technology.

We use the Eberron Pathfinder conversion website for classes and feats and I have a setting wiki on Obsidian Portal here.

It's been going since 2020 and we've got 3 core PCs who are still involved; they own a bar together that they live/work out of. There's an eldritch archer magus, summoner with a clockwork couatl eidolon (which garners a lot of attention in this setting), and a psiforged aegis. Combat happens fairly regularly but the game also involves a lot more investigation and information gathering than most campaigns. There's also a ton of time for downtime activities, if you've ever been interested in having a PC with a side gig.

They're level 3 and here's the gameplay thread if you want to take a look.

The other one is Strange Aeons and the party just started book 3 of the path. I've been running that one since 2018 and it also has 3 active PCs: a mystic theurge Sarenite healer, a bloodrager tank, and a really really scary dread off-tank. They're level 7, so this is a good opportunity to get to play a mid-level PC; no need to take a Strange Aeons campaign trait since the game is so far removed from the beginning of the AP.

The group is currently on a boat on a months-long trip down the Sellen River, so we'd have to come up with an interesting way to get new PCs on board but I've got some ideas. Here's the gameplay thread if you want to check that one out.

In both games I'd like to get at least 1 more PC to get us back up to the standard 4 but I've run parties as big as 6 or 7 before so I'm open to adding multiple new folks.


Ranger 1/Fighter 1 | HP 19/19 | AC 17/13/14 | CMB +6 CMD 19 (+2 vs select maneuvers) | F+5 R+5 W+1 | Init +5 | Perc +6 | Stamina: 1 | Hero points: 2

That Eberron game in particular is tempting. Fun concept. Good work on the wiki too!

But I already have more than enough on my plate, sadly. Hope you find a great player or two.


Male LN Human Occultist 2| HP: 15/15 | AC: 16 (11 Tch,15 Fl) | CMB: +5, CMD: 16 | F: +4, R: +1, W: +4 | Init: +3 | Perc: +6, SM: +1 | Speed 20ft | Mental Focus: Necromancy 2/6, Transmutation 3/6| Spells: 1st: 3/3 | Active conditions:

Thanks for the info, sounds interesting. I'll give them a look, and think if I could come up with an interesting character idea.

Grand Lodge

NB (He/They) Human Bloodrager (Arcane Bloodline) (2)/ HP 19/19 (21) AC 15/ T 14/ FF 11/ Saves: Fort +5, Ref +1, Will +0 (+2 vs Fear)/ Perception: +4, Init +1/ Rage: 3/6/ HP 0/2

They sound very interesting! Sadly, I'm at maximum capacity currently :')

I hope you find players soon!

Scarab Sages

Male LN Aasimar Male Cleric 2 | HP 17 / 17 | AC 17 / 11 T / 16 FF | CMD 10 | Fort + 4 Ref + 1 Will + 8 Init +1 | Perception + 12 (Darkvision 60') | Speed 30 ft. |Conditions: | Channels: 7/8 | Cleric Spells: 1st Level (4/4)

Does any PC have the Mending in memory today?


M Elf LOOT LIST Wizard (Exploiter/Pact) 2 MAGE ARMOR ACTIVE [HP: 10/10 |AC:13+4|T:12|FF:11+4| CMB:+1 | CMD:13 | Fort:+1 | Ref:+2 | Will:+4 | Init:+2 | Perc:+0 (Darkvision)| Spd 30]

DJ doesn't, unfortunately.


If someone makes a Loot sheet I'll place a link in the Campaign Info tab at least.


M Elf LOOT LIST Wizard (Exploiter/Pact) 2 MAGE ARMOR ACTIVE [HP: 10/10 |AC:13+4|T:12|FF:11+4| CMB:+1 | CMD:13 | Fort:+1 | Ref:+2 | Will:+4 | Init:+2 | Perc:+0 (Darkvision)| Spd 30]

Sorry, posted it in the gameplay thread. Here you go.


Heads up and apology, I've been traveling and Assorted delays and a power outage is going to delay my update. Hopefully I'll have a post tomorrow morning.

Scarab Sages

Male LN Aasimar Male Cleric 2 | HP 17 / 17 | AC 17 / 11 T / 16 FF | CMD 10 | Fort + 4 Ref + 1 Will + 8 Init +1 | Perception + 12 (Darkvision 60') | Speed 30 ft. |Conditions: | Channels: 7/8 | Cleric Spells: 1st Level (4/4)
GM Nightmare Knight wrote:
Heads up and apology, I've been traveling and Assorted delays and a power outage is going to delay my update. Hopefully I'll have a post tomorrow morning.

No worries it's a holiday weekend in the U.S. so probably light posting until Tuesday.


1 person marked this as a favorite.
Male LN Human Occultist 2| HP: 15/15 | AC: 16 (11 Tch,15 Fl) | CMB: +5, CMD: 16 | F: +4, R: +1, W: +4 | Init: +3 | Perc: +6, SM: +1 | Speed 20ft | Mental Focus: Necromancy 2/6, Transmutation 3/6| Spells: 1st: 3/3 | Active conditions:

Sorry, had a couple of busy days... I was checking the thread, but couldn't come up with a post containing multisyllabic sentences.


We good to move to the next room? Or is there anything else you wanted in the chariot room?

Scarab Sages

Male LN Aasimar Male Cleric 2 | HP 17 / 17 | AC 17 / 11 T / 16 FF | CMD 10 | Fort + 4 Ref + 1 Will + 8 Init +1 | Perception + 12 (Darkvision 60') | Speed 30 ft. |Conditions: | Channels: 7/8 | Cleric Spells: 1st Level (4/4)
GM Nightmare Knight wrote:
We good to move to the next room? Or is there anything else you wanted in the chariot room?

I think we found/secured everything right?


1 person marked this as a favorite.
Ranger 1/Fighter 1 | HP 19/19 | AC 17/13/14 | CMB +6 CMD 19 (+2 vs select maneuvers) | F+5 R+5 W+1 | Init +5 | Perc +6 | Stamina: 1 | Hero points: 2

Apologies for being MIA the last few days. The end of the school year is kicking my butt.


1 person marked this as a favorite.

Understandable, Luke, 'tis that time of year.

Scarab Sages

Male LN Aasimar Male Cleric 2 | HP 17 / 17 | AC 17 / 11 T / 16 FF | CMD 10 | Fort + 4 Ref + 1 Will + 8 Init +1 | Perception + 12 (Darkvision 60') | Speed 30 ft. |Conditions: | Channels: 7/8 | Cleric Spells: 1st Level (4/4)

Ace those finals and we'll be waiting when you're ready. :)


2 people marked this as a favorite.
Female Human (Varisian) [True Silvered Throne 2, AC15, T11, FF14 | HP 19/19, F+1 R+1 W+7 | CMB +2, CMD 11 | Init +1, Perc. +6 (+8) | Monstrous Insight 5/day, Read Magic 1/day | Hero Points 2]

BTW next week I'm gonna be taking a little trip from the 10th to the 13th. I'm going to Milwaukee and The House On The Rock!

Grand Lodge

NB (He/They) Human Bloodrager (Arcane Bloodline) (2)/ HP 19/19 (21) AC 15/ T 14/ FF 11/ Saves: Fort +5, Ref +1, Will +0 (+2 vs Fear)/ Perception: +4, Init +1/ Rage: 3/6/ HP 0/2
Lucilianus "Luke" Caradoc wrote:
Apologies for being MIA the last few days. The end of the school year is kicking my butt.

Hang in there, I'm sure you'll do well! :)

(God, I'm glad I'm not grading any essays this semester!)


M Elf LOOT LIST Wizard (Exploiter/Pact) 2 MAGE ARMOR ACTIVE [HP: 10/10 |AC:13+4|T:12|FF:11+4| CMB:+1 | CMD:13 | Fort:+1 | Ref:+2 | Will:+4 | Init:+2 | Perc:+0 (Darkvision)| Spd 30]

Also wishing you good luck on the exams!


Ranger 1/Fighter 1 | HP 19/19 | AC 17/13/14 | CMB +6 CMD 19 (+2 vs select maneuvers) | F+5 R+5 W+1 | Init +5 | Perc +6 | Stamina: 1 | Hero points: 2

Appreciate the well wishes! Hope you have a nice trip, Jolánka.

While I'm here, does anyone else think khopeshes requiring exotic weapon proficiency is strange? Not soliciting the GM for anything - I swear! - but I just noticed how they have the same exact stats as the longsword Luke is already using (largely irrelevant trip property aside).

Scarab Sages

Male LN Aasimar Male Cleric 2 | HP 17 / 17 | AC 17 / 11 T / 16 FF | CMD 10 | Fort + 4 Ref + 1 Will + 8 Init +1 | Perception + 12 (Darkvision 60') | Speed 30 ft. |Conditions: | Channels: 7/8 | Cleric Spells: 1st Level (4/4)
Lucilianus "Luke" Caradoc wrote:

Appreciate the well wishes! Hope you have a nice trip, Jolánka.

While I'm here, does anyone else think khopeshes requiring exotic weapon proficiency is strange? Not soliciting the GM for anything - I swear! - but I just noticed how they have the same exact stats as the longsword Luke is already using (largely irrelevant trip property aside).

It is odd along the same line as the katana being an exotic while the nodachi is martial. I always thought Paizo should've classified 'regional' weapons under martial for PCs from those regions.


1 person marked this as a favorite.

Can't solicit me if I'm in the same reed boat. If the character put a rank into Ancient Osiriani, is a local of Osirion, or is a devotee of one of the AOP gods, I'm willing to let weapons like khopeshs be treated as martial.

As for turn order, I'm sorry for letting it become confusing. I forgot to write who was up next at the end of my posts. Are you all okay with the block method or should we use the traditional method?

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