John Lynch 106 wrote:They've specifically said that they will probably include classic Archetypes as a thing (just not in the playtest since they know those work). Probably not even under a separate name. So I'm not sure why people are still harping on them being gone.
These aren't archetypes as we have come to know them. These are themes.
Archetypes are great because they let you swap out class features for different class features. Feats are already modular and swappable. Quarantining a bunch of feats into a package is very underwhelming. I'm disappointed they're attaching the name "Archetype" to these and would much rather have had them called theme, prestige class, paragon path, whatever and instead had the name Archetype unused so we could get PF1e style archetypes at a later date.
Oh, did they? I missed that! That’s a pretty big relief if that’s the case.