| Inquisitor Ethron |
We need a new name for the Kurstav.
I suggest the Manticore, following the theme of magical creatures to be afraid of.
Suggestions?
EDIT: Wow did I have that wrong! I was calling it the Aspis because I saw the name Aspis Consortium and thought that was it. My mistake! Too much booze.
What am I saying!?
NOT ENOUGH BOOZE!!
SinBlade06
|
GM, as of today I am moving to Iowa and will be out of internet connectivity for a couple days.
I will try my best and get back on as soon as I can, but no promises.
I'm having fun with this! And I plan on joining back in in a couple of days!
See you all around!
Rogar "Doc" Ironsail
|
As noted in the gameplay, Rogar opposes that idea. But I can understand if good-aligned characters are feeling regret now... This might lead into interesting in-character fights over morality :)
| Inquisitor Ethron |
Hello again!
So after a couple days of driving, I'm finally in Des Moine, IA! I don't have a place to call mine yet, nor a job, but things will work out for me! I know it will!
I can still post, but for whatever reason the Wayfinder App is being stupid. Thankfully I can still post from my hotel room!
| Grymp |
I'm about to head out of town for a couple days, no promises on posting until Sunday
And Ethron - best of luck!
Rogar "Doc" Ironsail
|
Sounds like you're having quite an adventure, Ethron. Best of luck out there!
| Inquisitor Ethron |
This just in: I have a house!
Well, a small apartment, and no internet, but it'll work for now!
Item 2 on the agenda, a +1 Longshot Longbow of Plentiful Ammunition. Wait, wrong list. A job, I mean!
| Alessandra |
Well done, Ethron!
Sorry for the holdup guys/gals, RL is giving me a kicking right now. I'm hoping to resolve things this weekend, and resume posting next Monday with more frequency.
| Grymp |
The AP has you guys randomly pirating for a bit, either attacking ships, or raiding coastal villages and such. Gathering plunder, selling ships and plunder.
Event 7 is pirating and ship to ship battles, all pretty much the same, except differing on what type of ship. None of those encounters, as you saw from the last, would be difficult for you, and each brings a couple points of plunder, a magic item, and maybe something special.
Event 8 gives the same results as Event 7, but is if you decide to raid villages
Event 9 describes selling loot and ships, which you're already in port to do.
Event 10 is a specific ship encounter, but nothing really different than in Event 7
Event 11 becomes a little interesting.
Event 12 is a slightly different ship fight against a stronger foe
Event 13 then becomes more interesting
Event 14 culminates this act, at which point you should be ready to move on to "Crack the Rock"
Now, this AP appears to really have some drawn out "hurry up and wait" sections. We saw that in book 1, and now in book 2 with, what feels to me like drudgery of attacking a fundamentally similar ship over and over again in Acts 7, 8, and 10.
I feel like we're in a bit of a funk, here. and that can be death to PBP games.
I propose we speed things up a bit. I'll give you a list of ships, their origins, etc. You tell me which ones you ravaged and such, if you sold the ships, etc. Then you'll have a pile of plunder, and a bunch of loot. You can equip yourselves with the money and gear.
We'll blow through to Event 11, which you'll smoke, you'll get the loot and story from it. I can lay out Event 12, and see if we want to play it, or not, but again, it's not more difficult.
And then we'll definitely play through events 13 and 14.
Opinions?
Rogar "Doc" Ironsail
|
Sounds like a plan. No need to fight numerous identical and pointless battles.
Raiding villages is something we could discuss on, and if we decide to go for it, then we could play it? But I'm not sure if we're really village raiding -type of a party.
| Grymp |
I'm away for the next few days at a wedding (not mine, I hasten to add) - back late Monday.
And here I was going to congratulate you!!!!
| Inquisitor Ethron |
Instant Karma for laughing at your failed crit!
What's more, since I didn't have Improved Trip, I provoked an AoO. He must be within melee range since he attacked me last turn, and no warrior in their right mind ignores an AoO.
Even worse, a failed trip attempt by 10 or more results in myself getting tripped up...
For laughing at a missed crit, I end up falling on my ass just as a BBEG is towering over me, about to take his AoO...
Looks like I'm going to be using that Ioun Stone I bought...
| Alessandra |
What can I say? Karma's a b!tch - and us girls stick together...
Try not to get that pretty pink face of yours messed up before I have a chance to rescue you, hmm?
| Inquisitor Ethron |
GM, I have a question for you.
Would I be able to retrain the feat Weapon Finesse for Power Attack? Using the Retraining rules, it would cost me 200gp and 5 days of training, 8 hours a day with no distractions if I'm able to find a trainer, or 10 days of training by myself.
I'd effectively loose weapon finesse and gain Power Attack afterwards, not costing me a lvl up feat.
If you want me to have to deal with the consequences of my actions in my feat choice, I understand as well.
| Inquisitor Ethron |
Thank you! Glad to know I can get this to work. I'm going to be taking the Exotic Proficiency feat next level. Any idea when that is?
Better question would be when can/should I start training? If I have to skip out on a combat or two, I'm certain my fellow adventurers would be able to handle themselves.
| Grymp |
My thought would be that you can start the training when you want. Then for however long it takes, you don't get the benefit of the old feat, or the new one, until you are done training.
We'll do training similar to crafting. You can train at 1/4 speed if you did "adventuring stuff" that day, or at full speed if you didn't.
Rogar "Doc" Ironsail
|
BTW, has anyone heard of our captain? Should we just continue with four of us?
| Grymp |
I had dropped him a message and heard nothing back.
The AP is designed for 4 PCs anyways, so you should be ok.
| Grymp |
FYI - We're doing encounter 13 now, with the Dominator. There will be an encounter 14.
Then you make 5th level!
Then, it's on to "Crack Tidewater Rock" and within that is the part that is "Sanctioned" by the Pathfinder Society, although I think only Doc asked for a cert for the Sanctioned portion of the first module.
Anyone else playing PFS, and need a cert for the first module?
| Inquisitor Ethron |
Shall we try and sneak on board?
Is this river wide enough to ride up along side the Dominator and give it a few good broadsides?
Honestly, I think this ship is better off scuttled. But that's just me.
| Chaenath Woodsea |
I was thinking that maybe we could sabotage the ship somehow as well but I don't think we have the skills for that. Chaenath can give people water breathing for a minute.