Seadogs and Scallywags

Game Master Grymp

Man's Promise * Rickety Hake * Tidewater Rock

Plunder: 4
Rules

Gresham's Treasure Spreadsheet

No combat!:

BEAT TO QUARTERS, COMBAT BE AFOOT!

Round 7

Spleen: Attacked and grappled
Wreckers: One is grappled by spleen. Another disappeared.
Sandara: UP!!
Chaenath: UP!!
Doc: UP!!
G'Lub: UP!!
Vakarla:


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Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)

The sharks will come to us for sure. The Saughin might have ranged attacks though.


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Alessandra, you will definitely be able to shoot things that are on the surface!

The Exchange

Male N Dwarf Alchemist (Toxicant) 10 | HP: 93/93 | AC: 2520 (14 Tch, 2217 FF) | CMB: +7, CMD: 21 | F: +12/16, R: +12/16, W: +7/11 F: +14/18, R: +14/18, W: +9/13 | Init: +3 | Perc: +15, SM: +2, Darkvision 60' | Speed 20ft | Bombs: 9/16 | Active conditions:

Sorry, busy days. Bot Doc if needed - things ought to return to normal on Tuesday


N Male Human Fighter (Lore Warden) 2 / Investigator (Empiricist) 4 | HP: 53/53 | AC: 13 (10 Tch, 13 FF) | CMB: +9, CMD: 19 | F: +6, R: +5, W: +6 (+2 disbelieve, +2 mind-affecting) | Init: +0 Perc: +16+1d6 (+2 vs traps), SM: +10+1d6 | Inspiration 8/8 |
Current Conditions:
none
Active Spells:
barkskin
Underwater Combat wrote:
A completely submerged creature has total cover against opponents on land unless those opponents have freedom of movement effects. Magical effects are unaffected except for those that require attack rolls (which are treated like any other effects) and fire effects.


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Ohhhh! good spot, ok I'll go back and look at it again!


N Male Human Fighter (Lore Warden) 2 / Investigator (Empiricist) 4 | HP: 53/53 | AC: 13 (10 Tch, 13 FF) | CMB: +9, CMD: 19 | F: +6, R: +5, W: +6 (+2 disbelieve, +2 mind-affecting) | Init: +0 Perc: +16+1d6 (+2 vs traps), SM: +10+1d6 | Inspiration 8/8 |
Current Conditions:
none
Active Spells:
barkskin

BTW, since I've run this AP before I can't help out too much with deciphering the clues.


Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)

So I think we can go ahead and check out the gold glint first?

RPG Superstar 2013 Top 8

I'm going to be at a convention this weekend, so I might not be able to post much.


Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)

Realized that I had one less Hex than I should on my character sheet. Added the Fortune Hex.


Female Half-Orc Slayer 7 AC 19 [T 15 FF 14] | CMB +9 | CMD 24 | HP 59/59 | Fort +7 | Ref +11 | Will +3 | Init +5 | Percep +10, Darkvision 90 ft

Forgot we were in a surprise round, so just use the swift action (move into melee) and the first attack (critical hit with a short sword) as a standard action; ignore the other attacks.


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@Doc - "Land-based creatures can have considerable difficulty when fighting in water."

My interpretation of this is that water-based creatures, such as the Sahuagin, incur no such penalties.


N Male Human Fighter (Lore Warden) 2 / Investigator (Empiricist) 4 | HP: 53/53 | AC: 13 (10 Tch, 13 FF) | CMB: +9, CMD: 19 | F: +6, R: +5, W: +6 (+2 disbelieve, +2 mind-affecting) | Init: +0 Perc: +16+1d6 (+2 vs traps), SM: +10+1d6 | Inspiration 8/8 |
Current Conditions:
none
Active Spells:
barkskin

I assume that they have underwater crossbows as well.


N Male Human Fighter (Lore Warden) 2 / Investigator (Empiricist) 4 | HP: 53/53 | AC: 13 (10 Tch, 13 FF) | CMB: +9, CMD: 19 | F: +6, R: +5, W: +6 (+2 disbelieve, +2 mind-affecting) | Init: +0 Perc: +16+1d6 (+2 vs traps), SM: +10+1d6 | Inspiration 8/8 |
Current Conditions:
none
Active Spells:
barkskin

BTW in case you were waiting for me, I spent my surprise round getting out my bow so I am done.


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No, it's not you at all.

When I went to get onto the site yesterday afternoon to update things, it was down, seemingly for forever.

My biggest complaint about Paizo, is their web server being completely unstable!


Roll20 Maps Loot

FYI, we're going out of town tomorrow for the holiday weekend. Not back until Monday. It is likely that my next post won't be until Tuesday.


N Male Human Fighter (Lore Warden) 2 / Investigator (Empiricist) 4 | HP: 53/53 | AC: 13 (10 Tch, 13 FF) | CMB: +9, CMD: 19 | F: +6, R: +5, W: +6 (+2 disbelieve, +2 mind-affecting) | Init: +0 Perc: +16+1d6 (+2 vs traps), SM: +10+1d6 | Inspiration 8/8 |
Current Conditions:
none
Active Spells:
barkskin

Have a great trip!

The Exchange

Male N Dwarf Alchemist (Toxicant) 10 | HP: 93/93 | AC: 2520 (14 Tch, 2217 FF) | CMB: +7, CMD: 21 | F: +12/16, R: +12/16, W: +7/11 F: +14/18, R: +14/18, W: +9/13 | Init: +3 | Perc: +15, SM: +2, Darkvision 60' | Speed 20ft | Bombs: 9/16 | Active conditions:

Have a nice trip!
I'm also off-town this weekend, and unfortunately I couldn't muster a post at work... If you need to get the game going before monday, Rogar and the familiar can ready action to attack if the enemy comes close...


Female Half-Orc Slayer 7 AC 19 [T 15 FF 14] | CMB +9 | CMD 24 | HP 59/59 | Fort +7 | Ref +11 | Will +3 | Init +5 | Percep +10, Darkvision 90 ft

I have just been called away with work to the other side of the world (like 8 time zones away). I'll be travelling today and will have intermittent access to internet.

I'll do what I can to keep posting, but apologies for any lag in dealing with things. I'll be there until 12 June or so. Sorry about this.


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Travel safe!


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Holy moly! Rough week for me. Was traveling Thursday and Friday. The weekends can be tough, and then Monday and until an hour ago, I couldn't get into my work computer.

Ok, let's see about getting things progressed here!


Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)

North seems like it would be another dead end, should we go there though to clear the whole place out?

RPG Superstar 2013 Top 8

I'm fine with whatever you guys want to do.

The Exchange

Male N Dwarf Alchemist (Toxicant) 10 | HP: 93/93 | AC: 2520 (14 Tch, 2217 FF) | CMB: +7, CMD: 21 | F: +12/16, R: +12/16, W: +7/11 F: +14/18, R: +14/18, W: +9/13 | Init: +3 | Perc: +15, SM: +2, Darkvision 60' | Speed 20ft | Bombs: 9/16 | Active conditions:

Heh, rough week here, too. I had a bicycle accident, and broke my finger. typing is going to be a bit difficult for the next three weeks...


Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)

Hope the finger is feeling better.


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Summers, being what they are, is when vacations happen.

We go out of town tomorrow and back on Sunday, so I may not get any more posts in until Monday.

The Exchange

Male N Dwarf Alchemist (Toxicant) 10 | HP: 93/93 | AC: 2520 (14 Tch, 2217 FF) | CMB: +7, CMD: 21 | F: +12/16, R: +12/16, W: +7/11 F: +14/18, R: +14/18, W: +9/13 | Init: +3 | Perc: +15, SM: +2, Darkvision 60' | Speed 20ft | Bombs: 9/16 | Active conditions:

It's midsummer this weekend. So like the rest of my countrymen, I'll be heading out of town.

If the combat comes to Rogars turn, please bot.


Female Half-Orc Slayer 7 AC 19 [T 15 FF 14] | CMB +9 | CMD 24 | HP 59/59 | Fort +7 | Ref +11 | Will +3 | Init +5 | Percep +10, Darkvision 90 ft

Sorry all - this is the first break I've had since 5 a.m. Friday, when it became clear that a majority of my fellow Brits were actually going to jump into the Abyss (and thanks for that, you cockwombles).

Looks like I'll have time this evening, if nothing else breaks. I'll try and post something then.


N Male Human Fighter (Lore Warden) 2 / Investigator (Empiricist) 4 | HP: 53/53 | AC: 13 (10 Tch, 13 FF) | CMB: +9, CMD: 19 | F: +6, R: +5, W: +6 (+2 disbelieve, +2 mind-affecting) | Init: +0 Perc: +16+1d6 (+2 vs traps), SM: +10+1d6 | Inspiration 8/8 |
Current Conditions:
none
Active Spells:
barkskin

Just want to check in and make sure everything is fine with you guys! :)


Female Half-Orc Slayer 7 AC 19 [T 15 FF 14] | CMB +9 | CMD 24 | HP 59/59 | Fort +7 | Ref +11 | Will +3 | Init +5 | Percep +10, Darkvision 90 ft

Currently in the process of dropping games left right and centre. Feel really bad about it, but it's clear that 'normal service' has left the building for the foreseeable future.

I'm going to cling on to this game, if I possibly can.


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I'm here!

Sorry about the Brexit!

The Exchange

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Male N Dwarf Alchemist (Toxicant) 10 | HP: 93/93 | AC: 2520 (14 Tch, 2217 FF) | CMB: +7, CMD: 21 | F: +12/16, R: +12/16, W: +7/11 F: +14/18, R: +14/18, W: +9/13 | Init: +3 | Perc: +15, SM: +2, Darkvision 60' | Speed 20ft | Bombs: 9/16 | Active conditions:

Sorry for absence. Really busy days, and somehow really busy evenings as well. Haven't even had time to watch euro 2016 football :P

@Alessandra: sorry about the Brexit as well. Been watching the news in dismay and disbelief. Interesting times ahead here in Europe...


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Down the British!

Happy Independence Day for all of us Americans!


Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)

Happy Belated Canada Day Guys!


N Male Human Fighter (Lore Warden) 2 / Investigator (Empiricist) 4 | HP: 53/53 | AC: 13 (10 Tch, 13 FF) | CMB: +9, CMD: 19 | F: +6, R: +5, W: +6 (+2 disbelieve, +2 mind-affecting) | Init: +0 Perc: +16+1d6 (+2 vs traps), SM: +10+1d6 | Inspiration 8/8 |
Current Conditions:
none
Active Spells:
barkskin

BTW, I disconnected from the internet for the 4th of July weekend. I'm back and am checking on my various PbPs.


Roll20 Maps Loot

Ok, so the annual family get together is next week. We head out Saturday morning, and I may not have connectivity again until the following Sunday or Monday (24/25), at which time I'll be ready to kick some butt!


N Male Human Fighter (Lore Warden) 2 / Investigator (Empiricist) 4 | HP: 53/53 | AC: 13 (10 Tch, 13 FF) | CMB: +9, CMD: 19 | F: +6, R: +5, W: +6 (+2 disbelieve, +2 mind-affecting) | Init: +0 Perc: +16+1d6 (+2 vs traps), SM: +10+1d6 | Inspiration 8/8 |
Current Conditions:
none
Active Spells:
barkskin

Have fun!


Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)

Nice long trip. Have fun. Can Chaenath get the result of her spellcraft though?


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Phew! I am digging out from under a mound of emails and such at work, and then I'll kick this puppy again!


N Male Human Fighter (Lore Warden) 2 / Investigator (Empiricist) 4 | HP: 53/53 | AC: 13 (10 Tch, 13 FF) | CMB: +9, CMD: 19 | F: +6, R: +5, W: +6 (+2 disbelieve, +2 mind-affecting) | Init: +0 Perc: +16+1d6 (+2 vs traps), SM: +10+1d6 | Inspiration 8/8 |
Current Conditions:
none
Active Spells:
barkskin

Just so you are aware, I'm leaving for GenCon tomorrow night. I'm not sure what my availability or connectivity will be while I'm there, but I'll try to post when I can. I'll be back in about a week.


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I leave Wednesday morning for GenCon myself, but I'll try and keep things moving while I'm there.


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Gresham (and maybe Doc, who took one last time).

Have you a need for the book 2 Cert for Skull and Shackles before GenCon? We're just a couple rooms from completing the required area.


N Male Human Fighter (Lore Warden) 2 / Investigator (Empiricist) 4 | HP: 53/53 | AC: 13 (10 Tch, 13 FF) | CMB: +9, CMD: 19 | F: +6, R: +5, W: +6 (+2 disbelieve, +2 mind-affecting) | Init: +0 Perc: +16+1d6 (+2 vs traps), SM: +10+1d6 | Inspiration 8/8 |
Current Conditions:
none
Active Spells:
barkskin

No, I don't need a chronicle any time soon. I don't even know to which character I'm going to apply credit... :)


Roll20 Maps Loot

Ok. Part two can be applied to a character levels 5-7, so that may help you decide.

It gives 3XP, 4 Prestige, 8,712gp and 5 Disrepute/Infamy.

Most of the items on the chronicle are items you can buy normally, but there are two semi charged wands (produce flame and web), and some bloodroot poison available for purchase.

The Exchange

Male N Dwarf Alchemist (Toxicant) 10 | HP: 93/93 | AC: 2520 (14 Tch, 2217 FF) | CMB: +7, CMD: 21 | F: +12/16, R: +12/16, W: +7/11 F: +14/18, R: +14/18, W: +9/13 | Init: +3 | Perc: +15, SM: +2, Darkvision 60' | Speed 20ft | Bombs: 9/16 | Active conditions:

Sorry for being away. Vacation mode - being 24/7 with the kids makes it hard to find time for posting.

I have no urgent need for the chronicle sheet, it can well wait after GenCon.

And have fun, those of you going!


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I'm short on sleep, and the stupid Con hasn't even started yet!


Roll20 Maps Loot

Holy crap I'm tired! Played PFS for all 10 slots! Getting back to the hotel at 1:30 AM, and then back up at 6:30 a couple days in a row can rag an old dude OUT!

Sorry I fell off the net!


Female Half-Orc Slayer 7 AC 19 [T 15 FF 14] | CMB +9 | CMD 24 | HP 59/59 | Fort +7 | Ref +11 | Will +3 | Init +5 | Percep +10, Darkvision 90 ft

Hi all,

Just to let you know that things have changed – yet again – but this time in a good way: as of tomorrow (Monday) I'm taking on a different set of responsibilities, which are more in line with what I want to do and will leave me with lots more time to do other stuff outside work.

Thanks for bearing with me over the last couple months, it's been fraught but it's now not my problem any longer. I look forward to getting back to doing some proper posting with you all!


Roll20 Maps Loot

Congrats!!


N Male Human Fighter (Lore Warden) 2 / Investigator (Empiricist) 4 | HP: 53/53 | AC: 13 (10 Tch, 13 FF) | CMB: +9, CMD: 19 | F: +6, R: +5, W: +6 (+2 disbelieve, +2 mind-affecting) | Init: +0 Perc: +16+1d6 (+2 vs traps), SM: +10+1d6 | Inspiration 8/8 |
Current Conditions:
none
Active Spells:
barkskin

Yay!

The Exchange

Male N Dwarf Alchemist (Toxicant) 10 | HP: 93/93 | AC: 2520 (14 Tch, 2217 FF) | CMB: +7, CMD: 21 | F: +12/16, R: +12/16, W: +7/11 F: +14/18, R: +14/18, W: +9/13 | Init: +3 | Perc: +15, SM: +2, Darkvision 60' | Speed 20ft | Bombs: 9/16 | Active conditions:

Good news, congrats!

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