Seadogs and Scallywags

Game Master Grymp

Man's Promise * Rickety Hake * Tidewater Rock

Plunder: 4
Rules

Gresham's Treasure Spreadsheet

No combat!:

BEAT TO QUARTERS, COMBAT BE AFOOT!

Round 7

Spleen: Attacked and grappled
Wreckers: One is grappled by spleen. Another disappeared.
Sandara: UP!!
Chaenath: UP!!
Doc: UP!!
G'Lub: UP!!
Vakarla:


701 to 750 of 1,065 << first < prev | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | next > last >>

Roll20 Maps Loot

Silly me, this was meant for the gameplay thread. I'll repost it.


Roll20 Maps Loot

Ok, we fly out tomorrow morning. Unlikely that I'll be able to post again until 4 January.


Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)

Have a good vacation Grymp.


Female Half-Orc Slayer 7 AC 19 [T 15 FF 14] | CMB +9 | CMD 24 | HP 59/59 | Fort +7 | Ref +11 | Will +3 | Init +5 | Percep +10, Darkvision 90 ft

I'm hosting this year, so I'll be offline for the next few days. See you all on the other side.

Merry Christmas, one and all.


Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)

Merry Christmas, Happy Holidays. Happy New Year!

The Exchange

Male N Dwarf Alchemist (Toxicant) 10 | HP: 93/93 | AC: 2520 (14 Tch, 2217 FF) | CMB: +7, CMD: 21 | F: +12/16, R: +12/16, W: +7/11 F: +14/18, R: +14/18, W: +9/13 | Init: +3 | Perc: +15, SM: +2, Darkvision 60' | Speed 20ft | Bombs: 12/16 | Active conditions:

Merry (belated) Christmas, everyone!


Roll20 Maps Loot

I am back and online. Let me see about getting a post up, hopefully tomorrow. Work got backlogged while I was gone.


Male Human Inquisitor/5 | AC 19/12/17 CMB +4 CMD 16| F+6, R+3, W+8 | Per +11, Init +5 | HP 36/36 | Domain Rounds: 5/5

More than ready, Master Grymp!! Bring on the uglies!!


Female Half-Orc Slayer 7 AC 19 [T 15 FF 14] | CMB +9 | CMD 24 | HP 59/59 | Fort +7 | Ref +11 | Will +3 | Init +5 | Percep +10, Darkvision 90 ft

Arrrrr!


Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)

Please go ahead and start. I need to do some shopping but I'll get it done by the time combat starts.


Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)

Alright for whatever reason I had Chaenath as having 6503 GP on her character sheet. Does that jibe with what everyone else has BEFORE the latest plunder? Or did I stick the latest plunder onto my character sheet at some point and forget about it? Having 11 K to spend seems like a bit too much.

The Exchange

Male N Dwarf Alchemist (Toxicant) 10 | HP: 93/93 | AC: 2520 (14 Tch, 2217 FF) | CMB: +7, CMD: 21 | F: +12/16, R: +12/16, W: +7/11 F: +14/18, R: +14/18, W: +9/13 | Init: +3 | Perc: +15, SM: +2, Darkvision 60' | Speed 20ft | Bombs: 12/16 | Active conditions:

Sure, ready to move on. Looking to scribe down these spells into Rogar's formula book:
alchemical allocation
see invisibility
False life
Invisibility

Are they available for copying somewhere (for a fee)?

And then buying some potions:
Heroism
Fly


Roll20 Maps Loot

Unlikely to just copy, but you can get a scroll and copy it right?

The Exchange

Male N Dwarf Alchemist (Toxicant) 10 | HP: 93/93 | AC: 2520 (14 Tch, 2217 FF) | CMB: +7, CMD: 21 | F: +12/16, R: +12/16, W: +7/11 F: +14/18, R: +14/18, W: +9/13 | Init: +3 | Perc: +15, SM: +2, Darkvision 60' | Speed 20ft | Bombs: 12/16 | Active conditions:

Yeah, I guess so... I'll just buy the scrolls, then.


Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)

Does that destroy the scroll? If not Chaenath is willing to go halfsies with Rogar because that's how she gets more spells into Swum.

Going to go with 6503 as what I have to spend.

The Exchange

Male N Dwarf Alchemist (Toxicant) 10 | HP: 93/93 | AC: 2520 (14 Tch, 2217 FF) | CMB: +7, CMD: 21 | F: +12/16, R: +12/16, W: +7/11 F: +14/18, R: +14/18, W: +9/13 | Init: +3 | Perc: +15, SM: +2, Darkvision 60' | Speed 20ft | Bombs: 12/16 | Active conditions:

Holidays and work, keeping busy. And the cold and dark stealing all my energies... So sorry about lack of posting.

(I must be getting old, but...) Remind me why we're trying to get into Tidewater Rock. It's rumored to bring good luck for its holder, so we want it for the lulz?


Roll20 Maps Loot

Fame and fortune!!!!! Oh, and because it's the next chapter in the module.

Hmmm, yes, it's considered good luck, which is odd, because the previous owner had bad luck!


Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)

Alright, having a hard time shopping for a witch so I'll go with

The following:

headband 4000
familiar satchel 25
Haramaki 3

Scrollls
false life 150
sleet storm 375
siphon might 375

Leaving 1575 GP 9 SP


Male Human Inquisitor/5 | AC 19/12/17 CMB +4 CMD 16| F+6, R+3, W+8 | Per +11, Init +5 | HP 36/36 | Domain Rounds: 5/5

I'm sorry to keep doing this, but I'm having massive computer issues. I'll try to keep up as best I can, but I make no promises!

Copy-Pasted to all my campaigns.


Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)

I'd rather Ethron get botted in case we need to do a little massacring rahter than being a hostage.


Roll20 Maps Loot

Malevor it is!!!!

Enjoying the holiday, so I'll pick this up tomorrow.


Roll20 Maps Loot

Anyone planning, or know of someone planning, to run a decent Hell's Vengeance game?


Female Half-Orc Slayer 7 AC 19 [T 15 FF 14] | CMB +9 | CMD 24 | HP 59/59 | Fort +7 | Ref +11 | Will +3 | Init +5 | Percep +10, Darkvision 90 ft

There's a recruiting thread up at the moment, as it happens! Good timing.

I don't know the DM, but s/he appears to be saying sensible things.


Roll20 Maps Loot

Must be new. I saw two threads from someone trying to put together a "prelude" type game, with NPC classes and such.

I'll pass on that, I'm wanting to just play the AP when it's out.


Female Half-Orc Slayer 7 AC 19 [T 15 FF 14] | CMB +9 | CMD 24 | HP 59/59 | Fort +7 | Ref +11 | Will +3 | Init +5 | Percep +10, Darkvision 90 ft

Oh, I didn't realise that. Saw the title but didn't investigate.


Roll20 Maps Loot

I just added a link to the map of Tidewater Rock up above. I had to put the room numbers back on myself, they didn't cut and paste. Inconsistency by Paizo! Sometimes they do, sometimes they don't.


Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)

We've talked our way in so.. what is our proposal by the way?

The Exchange

Male N Dwarf Alchemist (Toxicant) 10 | HP: 93/93 | AC: 2520 (14 Tch, 2217 FF) | CMB: +7, CMD: 21 | F: +12/16, R: +12/16, W: +7/11 F: +14/18, R: +14/18, W: +9/13 | Init: +3 | Perc: +15, SM: +2, Darkvision 60' | Speed 20ft | Bombs: 12/16 | Active conditions:

Yeah, what's our plan? Business partnership?


Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)

Yeah. How about we use it as a base and promise to invest some of our plunder in improving the place and say... 1/4 of the ships we take over we give to TideWater Rock as their own fleet?

Edit: Also how about Malevor shacks up with the widow!


Female Half-Orc Slayer 7 AC 19 [T 15 FF 14] | CMB +9 | CMD 24 | HP 59/59 | Fort +7 | Ref +11 | Will +3 | Init +5 | Percep +10, Darkvision 90 ft

OK, box ticked for "visit Tidewater Rock"

Suspicious but not unfriendly staff, food good, nice sea view, secluded getaway.

3/5; would visit again.

What's next?


Roll20 Maps Loot

We (the good citizens of Virgina and several other mid-Atlantic states) are expecting a monstrous storm, the likes of which we haven't seen since 1922. We're not Buffalo, NY or Denver, CO who get this stuff all the time. This is not the norm for us.

I give it decent odds that we'll lose power, and thus internet, so it may be a few days before I can post.

Fear not, I have stacks of firewood, and the ability to cook over the fire, so we're not going to freeze or starve in my family.


Female Half-Orc Slayer 7 AC 19 [T 15 FF 14] | CMB +9 | CMD 24 | HP 59/59 | Fort +7 | Ref +11 | Will +3 | Init +5 | Percep +10, Darkvision 90 ft

Yikes - just saw the weather radar!

Stay safe, stay warm.

We'll be here when you emerge.


Roll20 Maps Loot

And maybe Ethron will have a new fiancé by then!


Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)

I'm more than happy to pause anyway and wait for Ethron's response.

You're up. Inquisitor!

And stay safe Grymp. Tip from a Canadian. Dress in layers.


Male Human Inquisitor/5 | AC 19/12/17 CMB +4 CMD 16| F+6, R+3, W+8 | Per +11, Init +5 | HP 36/36 | Domain Rounds: 5/5

So so so sorry for not being able to reply after so long. My computer had a goblin in it and I had to get it working again before I could post.

I hope that reply is good enough for what's happening.

And GM, stay safe! Don't do anything stupid.

The Exchange

Male N Dwarf Alchemist (Toxicant) 10 | HP: 93/93 | AC: 2520 (14 Tch, 2217 FF) | CMB: +7, CMD: 21 | F: +12/16, R: +12/16, W: +7/11 F: +14/18, R: +14/18, W: +9/13 | Init: +3 | Perc: +15, SM: +2, Darkvision 60' | Speed 20ft | Bombs: 12/16 | Active conditions:

Hope you survived the storm, Grymp! From the news it looks like it's already over in the US, and moving towards Europe.

Ok, even if Rogar is pushing thing that way, I don't want to force other people's characters to do anything. If Ethron (the player) doesn't want Ethron (the character) to be married with Lady Smythee, we'll think of something else. Either way, the RP opportunities should be interesting.


Roll20 Maps Loot

Yep, alive and well here. Got roughly 20 inches of snow here, which is minor compared to what other places got just 20 miles away. One place got like 39.5 inches!! We never lost power, and yesterday I cranked up the tractor and dug out the driveway.

If Ethron isn't interested, you can counterpropose Malevor, who has a higher Charisma anyways, and we can press on.


Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)

Yeah. I think we should leave it up to Ethron. It's funny though and a good tale.


Male Human Inquisitor/5 | AC 19/12/17 CMB +4 CMD 16| F+6, R+3, W+8 | Per +11, Init +5 | HP 36/36 | Domain Rounds: 5/5

So here's a little bit of fun that, it turns out, wasn't the best idea.

I had sent a PM to both Chaenath and Alessandra to see if they wanted their character to become romantically involved with Ethron.

I approached Chaenath first, since the first thing I did with her was heal her from near death. But after a while it seemed like next to nothing was happening, so I left it alone, thinking it would disappear.

After a little while, just for laughs, I asked Alessandra's player the same question. When we talked about it, it seemed like a very funny concept and while all the pieces were in place, we weren't sure how to get the ball rolling.

As of right now, I have no idea what's happening with either one of those concepts, since apparently Chaenath and Alessandra (IC) hate my guts for not wanting to get married (IC).

Now that that is out in the open, I'm afraid of what's going to actually happen...


Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)

Hah. We've got a quadrangle going. In my defense the game was a little slow so there wasn't exactly much time to set something up.

Personally speaking this is more funny than anything else for me.


Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)

But any IC 'hate' from my end anyway would be really temporary so don't worry about any of that.


Roll20 Maps Loot

So that IS pretty funny.

My apologies for the slowness for a bit!

Maybe the two ladies are exacting their revenge by trying to marry you off to another woman!


Female Half-Orc Slayer 7 AC 19 [T 15 FF 14] | CMB +9 | CMD 24 | HP 59/59 | Fort +7 | Ref +11 | Will +3 | Init +5 | Percep +10, Darkvision 90 ft

Don't worry about Alessandra: she's temperamental, mood-swingy and slightly psychotic. You know, just your average normal teenager.

...or was that just me?


Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)

I think we roll for plunder and then infamy twice? and then move on?


Roll20 Maps Loot

I've somewhat decided to ditch the Infamy rules, we'll make it work, but yes, sell that plunder!

The Exchange

Male N Dwarf Alchemist (Toxicant) 10 | HP: 93/93 | AC: 2520 (14 Tch, 2217 FF) | CMB: +7, CMD: 21 | F: +12/16, R: +12/16, W: +7/11 F: +14/18, R: +14/18, W: +9/13 | Init: +3 | Perc: +15, SM: +2, Darkvision 60' | Speed 20ft | Bombs: 12/16 | Active conditions:

I try to get to selling the plunder tomorrow, ran out of time today (again).
Whats the town size modifier?


Roll20 Maps Loot

We'll play Tidewater Rock as if it's a "small town" due to her ability to sell stuff elsewhere at higher rates, and to account for cutting her a part of the spoils per the marriage agreement.

So we'll ignore cutting her anything, and assume it is handled by just using this place as a small town.

Sound good?


Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)

Okay. we have 5 rounds.

Chaneath is thinking once they are 2 rounds away she will hit them with a Sleet Storm,

When they are 1 round away she will start summoning a Crocodile so those that some of the ones that manage to get out of the boat will have that to deal with.

At Round 0 she will throw down a Vomit Swarm to either keep more soldiers busy or harass Inkskin.


Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)

Okay Chaenath:

T-5 Mage Armor on self
T-4 Just sort of hang about
T-3 Ear Piercing Scream on Inkskin
T-2 Sleet storm to grab as many boats as possible
T-1 Begin summon Celestial Croc

She's going to be in full on CC mode here.


Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)

I guess just waiting for Ethron?

701 to 750 of 1,065 << first < prev | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Seadogs and Scallywags Discussion All Messageboards

Want to post a reply? Sign in.