Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)
Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)
Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)
Please go ahead and start. I need to do some shopping but I'll get it done by the time combat starts.
Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)
Alright for whatever reason I had Chaenath as having 6503 GP on her character sheet. Does that jibe with what everyone else has BEFORE the latest plunder? Or did I stick the latest plunder onto my character sheet at some point and forget about it? Having 11 K to spend seems like a bit too much.
Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)
Does that destroy the scroll? If not Chaenath is willing to go halfsies with Rogar because that's how she gets more spells into Swum.
Holidays and work, keeping busy. And the cold and dark stealing all my energies... So sorry about lack of posting.
(I must be getting old, but...) Remind me why we're trying to get into Tidewater Rock. It's rumored to bring good luck for its holder, so we want it for the lulz?
Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)
Alright, having a hard time shopping for a witch so I'll go with
The following:
headband 4000
familiar satchel 25
Haramaki 3
Scrollls
false life 150
sleet storm 375
siphon might 375
Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)
I'd rather Ethron get botted in case we need to do a little massacring rahter than being a hostage.
I just added a link to the map of Tidewater Rock up above. I had to put the room numbers back on myself, they didn't cut and paste. Inconsistency by Paizo! Sometimes they do, sometimes they don't.
Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)
We've talked our way in so.. what is our proposal by the way?
Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)
Yeah. How about we use it as a base and promise to invest some of our plunder in improving the place and say... 1/4 of the ships we take over we give to TideWater Rock as their own fleet?
Edit: Also how about Malevor shacks up with the widow!
We (the good citizens of Virgina and several other mid-Atlantic states) are expecting a monstrous storm, the likes of which we haven't seen since 1922. We're not Buffalo, NY or Denver, CO who get this stuff all the time. This is not the norm for us.
I give it decent odds that we'll lose power, and thus internet, so it may be a few days before I can post.
Fear not, I have stacks of firewood, and the ability to cook over the fire, so we're not going to freeze or starve in my family.
Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)
I'm more than happy to pause anyway and wait for Ethron's response.
You're up. Inquisitor!
And stay safe Grymp. Tip from a Canadian. Dress in layers.
Hope you survived the storm, Grymp! From the news it looks like it's already over in the US, and moving towards Europe.
Ok, even if Rogar is pushing thing that way, I don't want to force other people's characters to do anything. If Ethron (the player) doesn't want Ethron (the character) to be married with Lady Smythee, we'll think of something else. Either way, the RP opportunities should be interesting.
Yep, alive and well here. Got roughly 20 inches of snow here, which is minor compared to what other places got just 20 miles away. One place got like 39.5 inches!! We never lost power, and yesterday I cranked up the tractor and dug out the driveway.
If Ethron isn't interested, you can counterpropose Malevor, who has a higher Charisma anyways, and we can press on.
Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)
Yeah. I think we should leave it up to Ethron. It's funny though and a good tale.
Male Human Inquisitor/5 | AC 19/12/17 CMB +4 CMD 16| F+6, R+3, W+8 | Per +11, Init +5 | HP 36/36 | Domain Rounds: 5/5
So here's a little bit of fun that, it turns out, wasn't the best idea.
I had sent a PM to both Chaenath and Alessandra to see if they wanted their character to become romantically involved with Ethron.
I approached Chaenath first, since the first thing I did with her was heal her from near death. But after a while it seemed like next to nothing was happening, so I left it alone, thinking it would disappear.
After a little while, just for laughs, I asked Alessandra's player the same question. When we talked about it, it seemed like a very funny concept and while all the pieces were in place, we weren't sure how to get the ball rolling.
As of right now, I have no idea what's happening with either one of those concepts, since apparently Chaenath and Alessandra (IC) hate my guts for not wanting to get married (IC).
Now that that is out in the open, I'm afraid of what's going to actually happen...
Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)
Hah. We've got a quadrangle going. In my defense the game was a little slow so there wasn't exactly much time to set something up.
Personally speaking this is more funny than anything else for me.
Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)
But any IC 'hate' from my end anyway would be really temporary so don't worry about any of that.
Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)
I think we roll for plunder and then infamy twice? and then move on?
We'll play Tidewater Rock as if it's a "small town" due to her ability to sell stuff elsewhere at higher rates, and to account for cutting her a part of the spoils per the marriage agreement.
So we'll ignore cutting her anything, and assume it is handled by just using this place as a small town.
Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)
Okay. we have 5 rounds.
Chaneath is thinking once they are 2 rounds away she will hit them with a Sleet Storm,
When they are 1 round away she will start summoning a Crocodile so those that some of the ones that manage to get out of the boat will have that to deal with.
At Round 0 she will throw down a Vomit Swarm to either keep more soldiers busy or harass Inkskin.
Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)
Okay Chaenath:
T-5 Mage Armor on self
T-4 Just sort of hang about
T-3 Ear Piercing Scream on Inkskin
T-2 Sleet storm to grab as many boats as possible
T-1 Begin summon Celestial Croc
Female Elf Witch/7 | HP 38/38| AC 17 T 11 FF 16 | Saves F 6 R 5 W 8 | CMD 14 | Per +10 | Init +1 | Active Spells False Life 11/11, Flight Hex, Mage Armor (AC 19)