# Rappan Athuk set in Nirmathas, Golarion Game Master baldwin the merciful

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RD 12 Dire bear on Karnog

The bear roars in anguish as it's companion crumples to the ground. The creature presses the attack on Karnog:

claw 1: 1d20 + 13 ⇒ (9) + 13 = 22;dam: 1d6 + 7 ⇒ (3) + 7 = 10
plus grab vs cmd: 1d20 + 19 ⇒ (7) + 19 = 26

claw 2: 1d20 + 13 ⇒ (3) + 13 = 16;dam: 1d6 + 7 ⇒ (2) + 7 = 9
plus grab vs cmd: 1d20 + 19 ⇒ (14) + 19 = 33

bite: 1d20 + 13 ⇒ (5) + 13 = 18;dam: 1d8 + 7 ⇒ (6) + 7 = 13

Meanwhile, the stone giant battling Meath'd hits one last time but collapses unconscious after the swing.

RD 12: stone giants near Kalim and Nym

Seeing the drow flee the giants have a moment to catch their breath

The one that was barely hanging on (Q:15) takes a moment to pop a potion,

cure serious: 3d8 + 10 ⇒ (4, 1, 8) + 10 = 23

The other stone giant (N:15) takes the opportunity to fish out a rock from his pouch and throw it at Kalim in the hole,

rock throw: 1d20 + 11 ⇒ (13) + 11 = 24;damage: 1d8 + 12 ⇒ (2) + 12 = 14

* does a 24 hit you Kalim? I don't believe stoneskin reduces damage with ranged weapons. If anyone has an answer to this let me know the cite.

Rd 12: Advanced Dire bear fighting Grung

The massive bear releases the grab and then attacks once again,

att 1: 1d20 + 20 ⇒ (13) + 20 = 33;dam: 1d8 + 10 ⇒ (8) + 10 = 18
plus grab vs cmd: 1d20 + 26 ⇒ (17) + 26 = 43

att 2: 1d20 + 20 ⇒ (2) + 20 = 22;dam: 1d8 + 10 ⇒ (8) + 10 = 18
plus grab vs cmd: 1d20 + 26 ⇒ (13) + 26 = 39

Then it chomps down with its massive maw,

bite: 1d20 + 20 ⇒ (1) + 20 = 21;dam: 1d8 + 10 ⇒ (6) + 10 = 16

-----
The spellcaster quickly scans the battlefied and decides to drop a fireball over the area occupied by Karnog, Felic (he can see you), and Meath'd.

fireball: 7d6 ⇒ (3, 3, 5, 6, 1, 1, 1) = 20
Reflex save DC 18 for half damage.

direbear save from fireball: 1d20 + 8 ⇒ (11) + 8 = 19

Rd 12: Advanced Dire bear fighting Grung

The massive bear releases the grab and then attacks once again,

att 1: 1d20 + 20 ⇒ (20) + 20 = 40;dam: 1d8 + 10 ⇒ (4) + 10 = 14
plus grab vs cmd: 1d20 + 26 ⇒ (4) + 26 = 30

att 2: 1d20 + 20 ⇒ (8) + 20 = 28;dam: 1d8 + 10 ⇒ (4) + 10 = 14
plus grab vs cmd: 1d20 + 26 ⇒ (14) + 26 = 40

Then it chomps down with its massive maw,

bite: 1d20 + 20 ⇒ (15) + 20 = 35;dam: 1d8 + 10 ⇒ (5) + 10 = 15

-----
The spellcaster quickly scans the battlefied and decides to drop a fireball over the area occupied by Karnog, Felic (he can see you), auroa, and Meath'd.

fireball: 7d6 ⇒ (3, 3, 3, 1, 5, 4, 6) = 25
Reflex save DC 18 for half damage.

direbear save from fireball: 1d20 + 8 ⇒ (3) + 8 = 11

With the fireball blast meath'd rolls on the ground to extinguish the flames, his skin burnt and crusty with blood the ogre then fishes into his pouch and drinks a potion.

CMW: 2d8 + 3 ⇒ (4, 2) + 3 = 9

"Close...close one." <gulp>

RD 12: Remaining Cyclops

The remianing cyclops attacks Desmond,

att 1: 1d20 + 11 ⇒ (12) + 11 = 23;damage: 3d6 + 7 ⇒ (1, 3, 2) + 7 = 13

att 2: 1d20 + 6 ⇒ (6) + 6 = 12;damage: 3d6 + 7 ⇒ (3, 3, 4) + 7 = 17

The attacks miss the nibble rogue.

Evil GM

RD 12 actions remaining

Nym -

Grung -

Felicitas -

Karnog

AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 105/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

Doesn't hit, thankfully. Shield and Mage Armor ftw.

Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +28 HP 157/157 |AC 26 / T 11/ FF 25 | Fort +18, Ref +10, Will +21|

1d20 + 8 + 2 + 2 ⇒ (18) + 8 + 2 + 2 = 30 Reflex with Heroism

10 or 12 damage, not sure which post stands...

HP: 68 (66)/112

Choosing to take the +2 AC from blessing of fervor, Karnog flies away from the bear and moves past Meathead. He channels to heal everyone within 30' of 7d6 ⇒ (4, 3, 4, 3, 1, 2, 1) = 18 HP

"Surrender, stone giant! You are outclassed and outmanned. There is no need to sacrifice yourself here, on this day!"

AC 26, +4 vs giants, +2 vs evil, +2 this turn. DR 5/evil

HP: 86 (84) / 112

Evil GM

Karnog it was 12 HP damage with a successful save.

Evil GM

Nym
Grung
felicitas

have actions remaining.

HP 185(-)/185 ; F 15 R 10 W 13+2 vs spells, poison, SLA; CMD 31 AC 43(-)/22/41(-) DR (-)6, medium fortification; init +2 Second Wind 0/2 Warrior Spirit 1/3 Skills: Diplomacy+2 Perception +16 +2 Stonecunning Dungeoneering+7 Engineering+6 Survival +10

Stupid Bear

All its attacks miss

Croaker: 1d20 + 25 - 4 + 1 ⇒ (18) + 25 - 4 + 1 = 40 for 1d10 + 12 + 8 + 1 + 1d6 ⇒ (8) + 12 + 8 + 1 + (6) = 35
Croaker: 1d20 + 20 - 4 + 1 ⇒ (2) + 20 - 4 + 1 = 19 for 1d10 + 12 + 8 + 1 + 1d6 ⇒ (3) + 12 + 8 + 1 + (5) = 29
Croaker: 1d20 + 16 - 4 + 1 ⇒ (2) + 16 - 4 + 1 = 15 for 1d10 + 12 + 8 + 1 + 1d6 ⇒ (3) + 12 + 8 + 1 + (1) = 25

Fervor
Croaker: 1d20 + 25 - 4 + 1 ⇒ (15) + 25 - 4 + 1 = 37 for 1d10 + 12 + 8 + 1 + 1d6 ⇒ (2) + 12 + 8 + 1 + (1) = 24

Grung tries to end the bear to get to killing what he really wants to kill

Evil GM

Two of Grung's attacks hit the bear it is significantly wounded but it looks tough enough to withstand a bit more damage.

Nym and Felicitas are up.

Male Drow Sorcerer 7/ Fighter 1/ Eldritch Knight 8 AC23(27)/16/18(22), SR 22, Acid Res 20, Perc +12, Saves F+11/R+11/W+10, HP 116

undercommon:
Whew a little breathing room. need to even the odds and see if I can help Kel'im

Nym takes aim at the giants and hearls a fiery green ball at them

Acid Fire Ball: 10d6 ⇒ (3, 2, 3, 6, 3, 4, 4, 2, 4, 6) = 37 ref dc18 for half both N and Q 15

HP 30
Stone Skin 41
blur and shield (both last 11 minutes)

Stoneskin PFCR349:
School abjuration; Level druid 5, sorcerer/wizard 4
Casting Time 1 standard action
Components V, S, M (granite and diamond dust worth 250 gp)
Range touch
Target creature touched
Duration 10 min./level or until discharged
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

The warded creature gains resistance to blows, cuts, stabs, and
slashes
. The subject gains DR 10/adamantine. It ignores the first
10 points of damage each time it takes damage from a weapon,
though an adamantine weapon bypasses the reduction. Once the
spell has prevented a total of 10 points of damage per caster level
(maximum 150 points), it is discharged.

my understanding of how stone skin works:
Yes it works on ranged. Unless said ranged was an energy or adamantine. It should work even for fall damage.

Examples that it would work against: rocks(blows),arrows (stab), blade barrier (cut/slash)

Examples that it would not: energy spells (fireball, lightning bolt, etc), anything adamantine (adamantine swords, adamantine arrows, adamantine bolders, lvl 16 Monk's fisk)

Evil GM

stone giant N 15: 1d20 + 6 ⇒ (14) + 6 = 20

stone giant Q 15: 1d20 + 6 ⇒ (17) + 6 = 23

The spray of acid hits two giants. Their skin blisters and bubbles but both creatures are still up.

female Human (Taldorian)
Spoiler:
AC 21/T13/FF17 HP54/108 F+8 R+14 W+10 Init +4 Perception +17
Bard 5/Evangelist 10
Spells:
I:6 II:7 III:3/5 IV:4

Felicitas casts Blistering invective on the two stone giants and the bear, loosing her invisibility
Intimidate: 1d20 + 39 ⇒ (3) + 39 = 42

HP 185(-)/185 ; F 15 R 10 W 13+2 vs spells, poison, SLA; CMD 31 AC 43(-)/22/41(-) DR (-)6, medium fortification; init +2 Second Wind 0/2 Warrior Spirit 1/3 Skills: Diplomacy+2 Perception +16 +2 Stonecunning Dungeoneering+7 Engineering+6 Survival +10

Just a remeinder for myself really, I am on my last round of my warrior spirit, so I will have to change it next round to something else

Evil GM

Felicitas for that spell to have any potential for success it requires you to move towards the giants. The spell has a 30 foot radius to you. then the only three you can catch is the spellcaster leader and the adv bear and std dire bear. The two giants near Kalim are out of range.

All three are demoralized and shaken (-2 pen)

spellcaster ref save: 1d20 + 10 ⇒ (10) + 10 = 20

do you beat a SR 26? If not the fire is negated fire damage but not the demoralized aspect

bear reflex: 1d20 + 15 ⇒ (7) + 15 = 22

Evil GM

RD 13 Initiative Update

Kalim -

Desmond -

Stone Giants -

Nym -

Cyclops -

Grung -

Felicitas -

Karnog -

RD 13 Map

AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 105/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

Can my tumor act as a spotter for something that isn't a ray? "Fire 50 feet out and 29 feet south" or something? Can't do much else at this point.

Male Human Unchained Rogue 16 AC 30/22/21 Perc +21 (+6 vs traps) Saves 9/18/8 HP 142/142

Flip! Slice!

Acrobatics: 1d20 + 24 ⇒ (16) + 24 = 40

Attack: 1d20 + 20 ⇒ (1) + 20 = 21
Damage: 1d6 + 8 + 1d6 + 7d6 ⇒ (6) + 8 + (3) + (5, 1, 4, 3, 1, 3, 5) = 39

Reflex: 1d20 + 19 ⇒ (14) + 19 = 33

If attack lands, target takes 2 strength damage and a -2 to hit and AC (which are both -6 against Desmond).

Taking the +2 to attack and AC and reflex saves from blessing of fervor.

AC is currently 41.

Evil GM

Kalim yes your tumor buddy can act as a spotter. Can't you cast spells through him anyway?

Desmond whiffs with his attack. Nat 1 misses.

AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 105/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

Touch spells, which it may come down to. But for now Kalim sends a Phantasmal Killer after the nearest stone giant. DC 23

Evil GM

will save: 1d20 + 7 ⇒ (4) + 7 = 11

The giant (Q:15) drops over dead as it envisions a massive bird plucking its eyes out.

Evil GM

RD 13: Stone Giant spell caster

The flying spellcaster looks around the battlefield and takes note of how the battle has turned. He quickly determines he will fly away at full speed to save it's own skin.

N:15

The giant watches his buddy drop out of fear, so he decides suicide is the method of death. He leaps into the pit and attacks kalim,

att with slamming fist: 1d20 + 16 ⇒ (6) + 16 = 22;dam: 1d8 + 8 ⇒ (1) + 8 = 9

Bear by Karnog

The bear uses this as an opportunity to withdraw and retreat.

The bear fighting Grum continues to attack the dwarf king,

claw 1, shaken: 1d20 + 20 - 2 ⇒ (4) + 20 - 2 = 22;dam: 1d8 + 10 ⇒ (7) + 10 = 17

claw 2, shaken: 1d20 + 20 - 2 ⇒ (10) + 20 - 2 = 28;dam: 1d8 + 10 ⇒ (3) + 10 = 13

bite, shaken: 1d20 + 20 - 2 ⇒ (7) + 20 - 2 = 25;dam: 1d8 + 10 ⇒ (2) + 10 = 12

Evil GM

To recap: There is stone giant in the pit attacking Kalim and the adv dire bear is attacking Grung. The rest of the field is clear.

Updated Map Rd 13

damage to giant for pit: 2d6 ⇒ (2, 5) = 7

RD 13: Remaining Cyclops

the remaining cyclops drops his weapon and kneels at Desmond's feet...hands in the air.

HP 185(-)/185 ; F 15 R 10 W 13+2 vs spells, poison, SLA; CMD 31 AC 43(-)/22/41(-) DR (-)6, medium fortification; init +2 Second Wind 0/2 Warrior Spirit 1/3 Skills: Diplomacy+2 Perception +16 +2 Stonecunning Dungeoneering+7 Engineering+6 Survival +10

Croaker: 1d20 + 25 - 4 ⇒ (15) + 25 - 4 = 36 for 1d10 + 12 + 8 ⇒ (1) + 12 + 8 = 21
Croaker: 1d20 + 120 - 4 ⇒ (14) + 120 - 4 = 130 for 1d10 + 12 + 8 ⇒ (2) + 12 + 8 = 22
Croaker: 1d20 + 16 - 4 ⇒ (12) + 16 - 4 = 24 for 1d10 + 12 + 8 ⇒ (8) + 12 + 8 = 28

fervor Croaker: 1d20 + 25 - 4 ⇒ (3) + 25 - 4 = 24 for 1d10 + 12 + 8 ⇒ (1) + 12 + 8 = 21

letting warrior spirit go for now

Grung tries to end the bear

Evil GM

Grung first attack hits.

There is an error in your second score. I think it actually is a 30, if the second attack is above a 27 it hits the AC and the bear will be down. If your score is below a 27 then the bear is still alive.

Male Drow Sorcerer 7/ Fighter 1/ Eldritch Knight 8 AC23(27)/16/18(22), SR 22, Acid Res 20, Perc +12, Saves F+11/R+11/W+10, HP 116

Upon seeing the one giant fall

undercommon:
"Huh?.. Must have been a delayed reaction on that acid. Well better go lend Kel'em a hand"

Nym moves to the edge of the pit and fires a blazing blazing rays of heat at the giant.

Ranged Touch: 1d20 + 15 ⇒ (1) + 15 = 16
Empowered Scorching Ray: 4d6 ⇒ (4, 2, 5, 1) = 12 x 1.5 = 18

Reflex for pit: 1d20 + 9 ⇒ (13) + 9 = 22

Evil GM

The giant in the pit crumbles over dead, trapping Kalim under its body in the tight hole.

Male Drow Sorcerer 7/ Fighter 1/ Eldritch Knight 8 AC23(27)/16/18(22), SR 22, Acid Res 20, Perc +12, Saves F+11/R+11/W+10, HP 116

Nym hollers down the pit

undercommon:
"Be patient my friend I'll help get you out"

HP 185(-)/185 ; F 15 R 10 W 13+2 vs spells, poison, SLA; CMD 31 AC 43(-)/22/41(-) DR (-)6, medium fortification; init +2 Second Wind 0/2 Warrior Spirit 1/3 Skills: Diplomacy+2 Perception +16 +2 Stonecunning Dungeoneering+7 Engineering+6 Survival +10

it should be 30 not 130

cant believe you don't buy an interative of +120

Evil GM
Grungsdi wrote:

it should be 30 not 130

cant believe you don't buy an interative of +120

The advance dire bear slumps to the ground hacked open, guts hanging out.

Combat is over.

AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 105/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

"This thing smells awful."

Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +28 HP 157/157 |AC 26 / T 11/ FF 25 | Fort +18, Ref +10, Will +21|

Karnog flies over to Kalim's pit, dropping his lasso down and helping the sorcerer out.

"Gather round, and keep an eye on that cyclops, if you would, Meathead."

Once everyone is in the area, Karnog channels a few times to heal up the team. He specifically leaves the surrendered cyclops out of the area of effect.

"Perhaps we can get some intelligence from him? If not willingly, maybe someone has some magic to assist in that task."

7d6 ⇒ (4, 4, 6, 6, 4, 6, 5) = 35 HP healed from channel
7d6 ⇒ (4, 1, 5, 3, 1, 4, 3) = 21 HP healed from channel

female Human (Taldorian)
Spoiler:
AC 21/T13/FF17 HP54/108 F+8 R+14 W+10 Init +4 Perception +17
Bard 5/Evangelist 10
Spells:
I:6 II:7 III:3/5 IV:4

Felicitas smiles for a moment then answers."Let me talk to him. Maybe I can persuade him."
First she cast tongues, then she explains to him that cooperations is the best way for him. diplo: 1d20 + 39 ⇒ (11) + 39 = 50

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Male Drow Sorcerer 7/ Fighter 1/ Eldritch Knight 8 AC23(27)/16/18(22), SR 22, Acid Res 20, Perc +12, Saves F+11/R+11/W+10, HP 116

Nym pulls out a rod and rope affixing the to said rod. He then casts Spider Climb and leans out toward the middle of pit. Leaving the rod hanging in mid air and tosses the rope down. As he leans back he casts anothwr spell and a ghostly hand appears and floats down to Kalim it then touches him.

actions
Spider Climb
Immovable Rod with rope
Spectral Hand
Spider Climb on Kalim

The wide-eyed cyclops is sitting on the ground when Felicitas gets over to him. His leather tunic is slashed and he is trying to stem the flow of blood from one deep wound. He has dug up a clump of dirt to pack the wound with. His great axe is a good 8-feet away from him but it's obvious that he has not interested in further combat.

"No kill Red-eye." You notice he has a red fog to his eye, hence the name.

HP 185(-)/185 ; F 15 R 10 W 13+2 vs spells, poison, SLA; CMD 31 AC 43(-)/22/41(-) DR (-)6, medium fortification; init +2 Second Wind 0/2 Warrior Spirit 1/3 Skills: Diplomacy+2 Perception +16 +2 Stonecunning Dungeoneering+7 Engineering+6 Survival +10

Grung lets those better eqiped for such things do what they do, as he moves about collecting gear

1d20 + 10 ⇒ (3) + 10 = 13 survival to see if there are any clues as to where they came from

Evil GM

As gear is gathered none of the stone giants or cyclops troopers have anything magical. Descent mundane gear that Orctown can use or trade.

They do have a total of between them:

61 pp
781 gp
23000 sp
29010 cp

Assortment of minor gem stones totaling: 512 gp

The cyclop's leader did have a:

+2 unholy great axe, large
+2 dagger, large
+2 breastplate
5 potions of csw, 6 potions of cmw, 11 potions of cure light wounds
Type 2 BOH

139 pp
777 gold
15768 sp
3919 cp

the advanced dire bear does have +3 magic collar of protection

The cyclops listens as the girl speaks to him in giant. "Dungeon...come from big dungeon." His eye looks up towards Meath'd. "Told arimies rises from within dungeon, told to help soften up enemies before armies come."

Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +28 HP 157/157 |AC 26 / T 11/ FF 25 | Fort +18, Ref +10, Will +21|

"You may not have led this band, but your hand and blade certainly performed enough bad actions."

Karnog frowns at the cyclops after helping Kalim and Nym with the pit.

"How many did we lose? I saw at least a few orc bodies around. Anyone got a headcount?"

Me...me go git h'ads....Gobluns eas h'ad to git...orcy not so much.' On of the goblins offers helpfully and he makes a beheading motion with his rusty dogslicer.

Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +28 HP 157/157 |AC 26 / T 11/ FF 25 | Fort +18, Ref +10, Will +21|

"No, thank you. We don't need to take their lives heads off. Why don't you go inside and find Mother? She can come out and help figure out who's died and who's still injured."

Male Drow Sorcerer 7/ Fighter 1/ Eldritch Knight 8 AC23(27)/16/18(22), SR 22, Acid Res 20, Perc +12, Saves F+11/R+11/W+10, HP 116

Nym HP note:
86

The goblin kicks the dirt after the lecture. "'kay, me no go chops dead h'ads off." He kicks the dirt again clearly disappointed.

Eventually there is final count of the deceased, "13 goblins, 7 orcs, 3 humans, 4 goblin dogs." Mother reports. "It's a sad day...but we will overcome."

"Can we eat 'um?" Another goblin inquires.

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