Grungsdi |
unless you have something special AOO is not a spell
Karnog Kegmeister |
Grungsdi has it right. Unless you have a held touch spell or some other trick, must be a readied melee weapon for AoO.
Nym Omriwin |
Stabbity wrote:GM quivk question did N15 drop his ax? Not that I mind the weaker attacksN:15 and Q 15. I typed in the bear attack stats which are lower than the stone giants.
Thought that might have been the case.
Nym Omriwin |
unless you have something special AOO is not a spell
I beleive the exception would be if you are holding an already cast touch spell that hasn't been discharged yet, but that is still considered a melee attack
Karnog Kegmeister |
Karnog moves south with speed, charging the giant to the west of Meathead.
"I'm here, Meathead! I'll take this one off your plate, keep yourself up and fighting!"
1d20 + 19 ⇒ (18) + 19 = 37 to hit, for 1d8 + 1d6 + 4 + 2 ⇒ (5) + (3) + 4 + 2 = 14 bludgeoning & fire damage
AC: 25, +4 vs giants, +2 vs evil, -2 charge, +2 Blessing of Fervor. +2 Reflex, +2 to hit for 1 round.
baldwin the merciful |
RD 9: Spellcasting Stone Giant
The caster's dire bear moves up into a protective position as the caster glances around the battlefield.
[dice=perception]1d20+8
The caster sneers and launches a new spell. Another spiked pit appears but this time under Felic feet...apparently the caster can see through the invisibility.
reflex DC18.
[dice=fall damage]3d6
[dice=spike damage]2d6
Felicitas you missed this action directed towards you. A spiked pit opened under your feet. You need a reflex save.
baldwin the merciful |
"Giants Galore wrote:Nym and Kalim each get an AOO
As the bear hesitates for a split second before jumping down the pit; Nym's rapier flashes out striking the bear.
[Dice=AoO on bear]1d20+15
[Dice=confirm crit] 1d20+15
[Dice=dmg]1d6+1
[Dice=crit dmg]1d6+1
[dice=Blink miss] 1d100
Ill take my action when I get home
You hit and confirm but the bear is still alive.
Nym Omriwin |
Nym steps back from the flanking giants 5 foot step to O16 and notices the the fresh pit.
moves his hands and a pit open around the giant caster
Casting Defensively: 1d20 + 11 + 5 ⇒ (11) + 11 + 5 = 27
Ref 20 to negate
Hungry Pit: 4d6 ⇒ (4, 2, 5, 5) = 16 Ref 20 for half
fall dmg: 5d6 ⇒ (3, 2, 1, 2, 1) = 9
HP 59
Stone Skin 71
Blink has expired
still have blur and shield
Nym Omriwin |
looks like the cyclops, you, Felicitas, then Karnog. But maybe I missed the Cyclops or maybe you beat them.
RD 9 Initiative Kalim - Desmond - Stone Giants - Nym - Cyclops - Grung - Felicitas - Karnog -
Desmond Aeros |
I have returned!
Desmond flips around his larger enemy's feet and makes another slash!
Acrobatics: 1d20 + 28 ⇒ (10) + 28 = 38
Move to D28.
Attack: 1d20 + 20 ⇒ (8) + 20 = 28
Damage: 1d6 + 8 + 1d6 + 7d6 ⇒ (5) + 8 + (3) + (1, 5, 6, 1, 3, 2, 6) = 40
If attack lands, target takes 2 strength damage and a -2 to hit and AC (which are both -6 against Desmond).
Taking the +2 to attack and AC and reflex saves from blessing of fervor.
AC is currently 41.
baldwin the merciful |
Desmond moves and attacks the cyclops but the creature is still alive.
Nym opens a hungry pit under the giant caster, he dips briefly but then hovers over the hole. Nym you can make a spellcraft check.
RD 9 Initiative update
Kalim - acid spray
Desmond - moves and attacks.
Stone Giants - bears and giants attack
Nym - casts spell.
Cyclops -
Grung -
Felicitas - nimbly skirts around the pit and she moves toward karnog. She is invisible.
Karnog - takes Felic invisible healing then charges to Meath'd aid hitting the giant.
I'll update the map after the cyclops go.
Cyclops "Ole One Eye" |
RD 9: Cyclops
Two more cyclops emerge from other parts of the battlefield. Each weatring a new bloody goblin head necklace. One pulls up to fight Desmond (C:29), while the other double moves towards Grung and the pit. (N:23)
C:29
He attacks Desmond:
attack: 1d20 + 11 ⇒ (19) + 11 = 30;damage: 3d6 + 7 ⇒ (2, 5, 3) + 7 = 17
C:27
The cyclps grimaces from Desmond's quick strike but then he bashes down at Desmond's head.
attack: 1d20 + 11 - 2 ⇒ (18) + 11 - 2 = 27;damage: 3d6 + 7 - 1 ⇒ (6, 6, 2) + 7 - 1 = 20
baldwin the merciful |
*I've updated everyone's movement except Grung who still has his action.
Grung note there are large dead cyclops at your feet and they are hazardous terrain and will prevent 5-foot steps. You currently have two cyclops attacking you and there is a pit nearby shaping your battlefield.
** Grung you are up!
Grungsdi |
Grung takes the movement and moves to O-21 I think that is it
He probably shrugs off the AOO's then he attacks the one he moved into contact with
I'm comin for you! he shouts at the caster, then he attacks the one he moved next to
Croaker: 1d20 + 25 - 4 + 1 + 1 + 3 ⇒ (19) + 25 - 4 + 1 + 1 + 3 = 45 for 1d10 + 12 + 8 + 1 + 1 + 3 + 1d6 ⇒ (4) + 12 + 8 + 1 + 1 + 3 + (1) = 30
to confirm
Croaker: 1d20 + 25 - 4 + 1 + 1 + 3 + 4 ⇒ (6) + 25 - 4 + 1 + 1 + 3 + 4 = 36 for 2d10 + 24 + 16 + 2 + 2 + 6 ⇒ (8, 8) + 24 + 16 + 2 + 2 + 6 = 66
Grung brings his ax up into the cyclops groin
I forgot about the bard song all this time!
Cyclops "Ole One Eye" |
AOO:
Grung moves to N:21 (that's 20 feet) and draws two AOOs from the two foes, as he skirts the edge of the pit.
J:22: 1d20 + 11 ⇒ (6) + 11 = 17;dam: 3d6 + 7 ⇒ (4, 4, 6) + 7 = 21
"Slash 'em...
N:22: 1d20 + 11 ⇒ (20) + 11 = 31;dam: 3d6 + 7 ⇒ (1, 1, 1) + 7 = 10
Bash'em!
Confirm Crit:
N:22: 1d20 + 11 ⇒ (15) + 11 = 26;dam: 6d6 + 14 ⇒ (2, 3, 5, 5, 6, 6) + 14 = 41
"Ker..rrr..clunk."
------
Grung then slashes at one Cyclops and kills the creature. (N:22)
baldwin the merciful |
Kalim Gudlavaletti |
rta : 1d20 + 9 ⇒ (15) + 9 = 24disintegrate damage dc23: 26d6 ⇒ (6, 4, 6, 4, 1, 3, 5, 1, 4, 4, 2, 6, 1, 1, 1, 1, 2, 6, 3, 3, 6, 4, 5, 2, 3, 5) = 89"Another godsdammed dire bear? I bet the dwarves are having way more fun."damage if saved: 5d6 ⇒ (1, 5, 6, 6, 6) = 24
baldwin the merciful |
Wow Kalim you're giving my an AOO without a concentration check.
dire bear AOO, claw: 1d20 + 13 ⇒ (5) + 13 = 18;damage: 1d6 + 7 ⇒ (3) + 7 = 10
Fortunately for you, the bear missed and you did not lose your spell.
fort save: 1d20 + 12 ⇒ (6) + 12 = 18
The bear disintegrates in the hole next to Kalim.
Desmond it's your turn.
Grungsdi |
Kalim likes to almost die. I think we have established that
Karnog Kegmeister |
Would have gotten one either way, GM. Ranged touch attack or casting spell.
Desmond Aeros |
Desmond moves back to the left of the enemy he's focusing and takes another swipe!
Acrobatics: 1d20 + 28 ⇒ (16) + 28 = 44
Attack: 1d20 + 20 ⇒ (4) + 20 = 24
Damage: 1d6 + 8 + 1d6 + 7d6 ⇒ (6) + 8 + (1) + (3, 3, 1, 4, 6, 4, 1) = 37
If attack lands, target takes 2 strength damage and a -2 to hit and AC (which are both -6 against Desmond).
Taking the +2 to attack and AC and reflex saves from blessing of fervor.
AC is currently 41.
baldwin the merciful |
Make sure everyone's HP on their profile are updated.
Giants Galore |
RD 10: Dire bears and Stone Giants
The two stone giants ganging up on Nym continue to five-foot step along with their opponent. They try to drive him towards the hole.
Nym are you still blinking and blurred?
N:16
attack, flank: 1d20 + 11 + 2 ⇒ (13) + 11 + 2 = 26;dam: 1d8 + 12 ⇒ (6) + 12 = 18
blink: 1d100 ⇒ 20
blur: 1d100 ⇒ 22
attack, flank: 1d20 + 11 + 2 ⇒ (3) + 11 + 2 = 16;dam: 1d8 + 12 ⇒ (1) + 12 = 13
blink: 1d100 ⇒ 41
blur: 1d100 ⇒ 78
His great axe swings left then arcs downward at the his opponents torso.
Q:16
attack, flank: 1d20 + 11 + 2 ⇒ (11) + 11 + 2 = 24;dam: 1d8 + 12 ⇒ (5) + 12 = 17
blink: 1d100 ⇒ 50
blur: 1d100 ⇒ 13
attack, flank: 1d20 + 11 + 2 ⇒ (19) + 11 + 2 = 32;dam: 1d8 + 12 ⇒ (1) + 12 = 13
blink: 1d100 ⇒ 16
blur: 1d100 ⇒ 16
The giant slashes from right to left hoping to stop is next meal in its tracks.
Giants Galore |
RD 10: Stone Giants and Dire Bears
The floating stone giant continues to steady himself over the pit, using it as a defensive mechanism from the charging dwarf.
fly: 1d20 + 16 ⇒ (20) + 16 = 36
He then casts two searing rays of scorching fire at Grung.
scorching ray 1: 1d20 + 13 ⇒ (7) + 13 = 20;damage: 4d6 ⇒ (3, 3, 4, 2) = 12
scorching ray 2: 1d20 + 13 ⇒ (7) + 13 = 20;damage: 4d6 ⇒ (3, 1, 2, 2) = 8
Well that was terrible dice.
Q:21
The massive dire bear moves forward and attacks Grung head on,
claw 1: 1d20 + 20 ⇒ (18) + 20 = 38;dam: 1d8 + 10 ⇒ (2) + 10 = 12
*claw crit is 19-20, improved nat att claws
grab: 1d20 + 26 ⇒ (17) + 26 = 43
vs CMD
did that hit you with your buffs and if so, did you get grabbed?
Giants Galore |
RD 10: dire bear and stone giant by Karnog, Felic and Meath'd
The dire bear moves up to give flanking agaisnt Karnog. Karnog are you flying if so how high?
X:28
dire bear claw: 1d20 + 13 ⇒ (12) + 13 = 25;damage: 1d6 + 7 ⇒ (1) + 7 = 8
grab: 1d20 + 19 ⇒ (15) + 19 = 34
Z:28
The stone giant whacks at Karnog,
att, flank: 1d20 + 16 + 2 ⇒ (12) + 16 + 2 = 30;dam: 2d8 + 12 ⇒ (2, 7) + 12 = 21
att, flank: 1d20 + 11 + 2 ⇒ (3) + 11 + 2 = 16;dam: 2d8 + 12 ⇒ (7, 6) + 12 = 25
[b]AC:34[/dice]
the Giant attacks Meath'd
att: 1d20 + 16 ⇒ (7) + 16 = 23;dam: 2d8 + 12 ⇒ (5, 4) + 12 = 21
att: 1d20 + 11 ⇒ (3) + 11 = 14;dam: 2d8 + 12 ⇒ (6, 7) + 12 = 25
Karnog Kegmeister |
Flying yes, just above ground level, though.
Bear and giant both miss.
"Meathead! Keep up the pressure, I've got your back, friend!"
Grungsdi |
Grung ducks his head and the ray pops over his head. He feels the heat
Gotta do better than that!
How far away is the caster now, in the air?
Nym Omriwin |
Nym steps laterally 5ft step to P14(may be 13 hard to tell) and lets loose a blind bolt of lightning that blast through the giants. Coming close enough to singe a little of Karnog's beard but just missing him and Meath'd.
Casting Defensively: 1d20 + 11 + 5 ⇒ (18) + 11 + 5 = 34
sr: 1d20 + 11 + 4 ⇒ (9) + 11 + 4 = 24
Lightning bolt: 10d6 ⇒ (4, 4, 2, 5, 5, 6, 5, 4, 1, 4) = 40 dc18 Ref for half for Giants Q:16, caster, Z:28, and AB28
HP 51
Stone Skin 61
blur and shield
Cyclops "Ole One Eye" |
RD 10: Cyclops
The two cyclops shift and attack Desmond.
C:27
The injured one-eyed giant whacks at Desmond,
att 1: 1d20 + 11 - 6 ⇒ (10) + 11 - 6 = 15;dam: 3d6 + 7 ⇒ (5, 6, 3) + 7 = 21
att 2: 1d20 + 6 - 6 ⇒ (3) + 6 - 6 = 3;dam: 3d6 + 7 ⇒ (6, 4, 1) + 7 = 18
E:27
The second cyclops moves and attacks Desmond,
att 1: 1d20 + 11 ⇒ (3) + 11 = 14;dam: 3d6 + 7 ⇒ (1, 1, 4) + 7 = 13
[b]E;24[b]
Finally, the cyclops who had been fighting Grung charges towards Desmond and attacks:
att 1, charge: 1d20 + 11 + 2 ⇒ (13) + 11 + 2 = 26;dam: 3d6 + 7 ⇒ (5, 4, 2) + 7 = 18
baldwin the merciful |
Nym shuffles over 5 feet (P:14), the bolt hits 2 of 3 giants. It bolt bends around the caster harmlessly.
Q:16
reflex: 1d20 + 6 ⇒ (4) + 6 = 10
The giant looks ragged as his stony flesh begins to crack, but somehow it still stands.
AB:18
reflex: 1d20 + 6 ⇒ (2) + 6 = 8
The stone giant grunts in pain.