Nym Omriwin |
Nym's opportunistic attack on the dire bear succeeds. His rapier quickly pierces the bear's hide.
I never retro actions. There is way too much happening and to track to go back fit/fix actions. If nothing else I'm consistent when applying the rule.
completely understand
Grungsdi |
Bah that's all ya got? Grung responds as e easily brushes aside the attacks with his shield and awesomeness.
Croaker: 1d20 + 25 - 4 + 1 + 1 ⇒ (17) + 25 - 4 + 1 + 1 = 40 for 1d10 + 12 + 8 + 1 + 1 + 1d6 ⇒ (1) + 12 + 8 + 1 + 1 + (5) = 28
Croaker: 1d20 + 20 - 4 + 1 + 1 ⇒ (4) + 20 - 4 + 1 + 1 = 22 for 1d10 + 12 + 8 + 1 + 1 + 1d6 ⇒ (6) + 12 + 8 + 1 + 1 + (4) = 32
Croaker: 1d20 + 16 - 4 + 1 + 1 ⇒ (20) + 16 - 4 + 1 + 1 = 34 for 1d10 + 12 + 8 + 1 + 1 + 1d6 ⇒ (2) + 12 + 8 + 1 + 1 + (2) = 26
to confirm Croaker: 1d20 + 16 - 4 + 1 + 1 + 4 ⇒ (6) + 16 - 4 + 1 + 1 + 4 = 24 for 2d10 + 24 + 16 + 2 + 2 ⇒ (7, 7) + 24 + 16 + 2 + 2 = 58
Grung starts on one, then will step to another if he drops one in mid attack
Croaker is a blur, with steam rising from the flaming ax as it swings through the rain.
Karnog Kegmeister |
The larger cyclops' evil-tainted blade cleaves Smashy, rending the celestial ankylosaurus into a burst of light with a <poof> sound.
Karnog frowns at the larger creature as he brushes aside the lesser cyclops' axe swing. Despite its accuracy, the heavy stroke only draws a bit of blood from the dwarf's neck.
"Ah, so now ye're here? The big ol' boss giant, swingin' a big ol' black axe eh? Guess ye're gonna fall and make all a' dese little bastids run 'way when ye go, eh?"
Karnog takes advantage of the flanking rogue to strike the wounded cyclops between them.
1d20 + 17 ⇒ (2) + 17 = 19 to hit, flank, bull's strength, for 1d8 + 6 + 1d6 ⇒ (3) + 6 + (5) = 14 bludgeoning + fire damage
1d20 + 12 ⇒ (5) + 12 = 17 to hit, flank, bull's strength, for 1d8 + 6 + 1d6 ⇒ (3) + 6 + (4) = 13 bludgeoning + fire damage
baldwin the merciful |
baldwin the merciful |
Desmond Aeros |
Desmond moves over to C25 to make another hamstringing attack!
Acrobatics: 1d20 + 28 ⇒ (13) + 28 = 41
Attack: 1d20 + 17 ⇒ (1) + 17 = 18
Damage: 1d6 + 8 + 1d6 + 7d6 ⇒ (2) + 8 + (6) + (1, 2, 6, 1, 6, 3, 6) = 41
Reflex: 1d20 + 17 ⇒ (6) + 17 = 23
If attack lands, target takes 2 strength damage, and a -2 to attack and AC (which is -6 against Desmond). Desmond's current AC is 32, or 39 if the attack lands.
Kalim Gudlavaletti |
scorch1: 1d20 + 9 ⇒ (12) + 9 = 21dam1: 4d6 ⇒ (3, 2, 1, 2) = 8
scorch2: 1d20 + 9 ⇒ (17) + 9 = 26dam2: 4d6 ⇒ (3, 4, 5, 3) = 15
scorch3: 1d20 + 9 ⇒ (7) + 9 = 16dam3: 4d6 ⇒ (3, 3, 5, 1) = 12
Kalim again backs up and fires on the bear.
Giants Galore |
RD 7: Stone Giants and Dire Bears
The caster stone giant smirks and enunciates a few words of power and a gaping hole appears under Kalim, Nym and the dire bear's feet.
Reflex save to prevent falling in:
fall damage: 3d6 ⇒ (6, 5, 2) = 13
spike damage: 2d6 ⇒ (4, 5) = 9
Reflex save: 18
dire bear: 1d20 + 8 ⇒ (11) + 8 = 19
Just as the ground opens up the bear rears up on its hind quarters and narrowly avoids falling into the spiked pit.
I'm going to continue the other giants and bears actions in a separate post.
Giants Galore |
RD 7: Stone Giants and Dire Bears Continued
Q:12 Dire Bear
As this bear rears up to avoid the pit he swipes at Nym,
claw 1: 1d1 + 13 ⇒ (1) + 13 = 14;dam: 1d6 + 7 ⇒ (2) + 7 = 9
blink: 1d100 ⇒ 27
blur: 1d100 ⇒ 49
claw 2: 1d1 + 13 ⇒ (1) + 13 = 14;dam: 1d6 + 7 ⇒ (4) + 7 = 11
blink: 1d100 ⇒ 38
blur: 1d100 ⇒ 94
bite: 1d1 + 13 ⇒ (1) + 13 = 14;dam: 1d8 + 7 ⇒ (8) + 7 = 15
blink: 1d100 ⇒ 10
blur: 1d100 ⇒ 61
Q:14
Likewise tries to swipe and maul Nym as the ground disappears,
claw 1: 1d1 + 13 ⇒ (1) + 13 = 14;dam: 1d6 + 7 ⇒ (4) + 7 = 11
blink: 1d100 ⇒ 3
blur: 1d100 ⇒ 8
claw 2: 1d1 + 13 ⇒ (1) + 13 = 14;dam: 1d6 + 7 ⇒ (5) + 7 = 12
blink: 1d100 ⇒ 24
blur: 1d100 ⇒ 76
bite: 1d1 + 13 ⇒ (1) + 13 = 14;dam: 1d8 + 7 ⇒ (5) + 7 = 12
blink: 1d100 ⇒ 88
blur: 1d100 ⇒ 99
N:14 Stone giant
Reaches to whack at the falling heathen drow,
att 1: 1d20 + 16 ⇒ (6) + 16 = 22;damage: 2d8 + 12 ⇒ (2, 8) + 12 = 22
blink: 1d100 ⇒ 75
blur: 1d100 ⇒ 6
att 2: 1d20 + 11 ⇒ (14) + 11 = 25;damage: 2d8 + 12 ⇒ (2, 7) + 12 = 21
blink: 1d100 ⇒ 9
blur: 1d100 ⇒ 100
Cyclops "Ole One Eye" |
RD 7: Cyclops
Two cyclops work in concert to flank the future king sandwich,
(5 foot step)
great axe, flank: 1d20 + 11 + 2 ⇒ (14) + 11 + 2 = 27;damage: 3d6 + 7 ⇒ (3, 2, 4) + 7 = 16
great axe, flank: 1d20 + 6 + 2 ⇒ (7) + 6 + 2 = 15;damage: 3d6 + 7 ⇒ (5, 1, 2) + 7 = 15
The Warlord Cyclops with the wicked axe moves up but remains 10 feet away using his reach,(move)
unholy great axe, flank: 1d20 + 23 + 2 ⇒ (9) + 23 + 2 = 34;damage: 3d6 + 14 ⇒ (6, 2, 6) + 14 = 28; unholy dam: 2d6 ⇒ (1, 3) = 4
Cyclops "Ole One Eye" |
RD 7: Cyclops continued
Another cyclops moves to use his reach and flank Karnog,
I:25
att, flank: 1d20 + 11 + 2 ⇒ (19) + 11 + 2 = 32;damage: 3d6 + 7 ⇒ (5, 1, 6) + 7 = 19
E:25
att, flank: 1d20 + 11 + 2 ⇒ (13) + 11 + 2 = 26;damage: 3d6 + 7 ⇒ (3, 1, 6) + 7 = 17
att, flank: 1d20 + 6 + 2 ⇒ (14) + 6 + 2 = 22;damage: 3d6 + 7 ⇒ (1, 6, 6) + 7 = 20
----
C:27
The last cyclops attacks Desmond in force, (my notes have this one with no penalty on you Des)
att: 1d20 + 11 ⇒ (5) + 11 = 16;damage: 3d6 + 7 ⇒ (6, 6, 4) + 7 = 23
att: 1d20 + 6 ⇒ (18) + 6 = 24;damage: 3d6 + 7 ⇒ (1, 2, 3) + 7 = 13
Karnog Kegmeister |
Karnog feels the blow but shrugs it off, intent on getting into position to help Desmond and Grungsdi.
"Take his knees out, Grungsdi! Fell the beast like a huge smelly fleshy tree!"
Karnog takes a 5' step up and to the left, setting up a flank with Desmond, before casting blessing of fervor on the rogue, fighter, and himself.
HP: 78/112, AC: 25, 27 vs evil, +4 vs giants. Fly 30, Resist acid & cold 10, DR 5/evil, bulls strength still active.
Will risk the AoO and maybe give Desmond a chance to move if the thigh doesn't die.
Grungsdi |
1d20 + 14 - 4 ⇒ (16) + 14 - 4 = 26
Grungsdi |
what is that to the south, next to the building? Is that one of ours or one of theirs?
Grungsdi |
Grung steps into the one with the unholy ax, cause that just aint right and tries to drop it
Croaker: 1d20 + 25 - 4 + 1 + 1 ⇒ (19) + 25 - 4 + 1 + 1 = 42 for 1d10 + 12 + 8 + 1 + 1 + 1d6 ⇒ (4) + 12 + 8 + 1 + 1 + (6) = 32
Croaker: 1d20 + 20 - 4 + 1 + 1 ⇒ (18) + 20 - 4 + 1 + 1 = 36 for 1d10 + 12 + 8 + 1 + 1d6 ⇒ (5) + 12 + 8 + 1 + (1) = 27
Croaker: 1d20 + 16 - 4 + 1 + 1 ⇒ (6) + 16 - 4 + 1 + 1 = 20 for 1d10 + 12 + 8 + 1 + 1 + 1d6 ⇒ (3) + 12 + 8 + 1 + 1 + (5) = 30
The flaming Croaker sizzles and pops in the rain and giant blood
Karnog Kegmeister |
1d20 + 20 - 4 ⇒ (10) + 20 - 4 = 26 perception
Karnog Kegmeister |
"Aye! I'm on my way soon as I can! Hold on, Meathead! Help is on its way!"
Grungsdi |
missed a crit confirm dm
Croaker: 1d20 + 25 - 4 + 1 + 1 + 4 ⇒ (7) + 25 - 4 + 1 + 1 + 4 = 34 for 2d10 + 24 + 16 + 2 + 2 ⇒ (9, 5) + 24 + 16 + 2 + 2 = 58
Grungsdi |
Sump'in wrong with me eyes!
3d100 ⇒ (85, 98, 82) = 265
hit hit hit, though the third one probably missed anyway
Nym Omriwin |
ref: 1d20 + 9 ⇒ (20) + 9 = 29
Nym immediately notices the familiar rumblings of a pit spell and springs to safety [b]o14/b]. As he lands he streches out his hand and blast of green flame leaps at the bears [ooc]q12 and 14[ooc].
burning hands: 5d4 ⇒ (3, 3, 1, 2, 4) = 13 ref save16 for half
Blink miss: 1d100 ⇒ 45
Casting Defensively: 1d20 + 11 + 5 ⇒ (12) + 11 + 5 = 28
Felicitas Sweetfingers |
AoO:
Attack: 1d20 + 10 ⇒ (18) + 10 = 281d6 + 5 ⇒ (4) + 5 = 9
Round 6 actions.
Renew Bardic performance. Moving soutwest to be out of AoO for spells.
Round 7 actions:
Cast invisibility, greater
Grungsdi |
Two of Grung's attacks hit but the blade was partially defelected by the warlord's hardened stoned skin. It smiles a yellow toothy gin at the little dwarf with an axe. "Me turn...runt."
m
Did the crit confirm?Kalim Gudlavaletti |
reflex: 1d20 + 7 ⇒ (4) + 7 = 11
Kalim grunts as the pit opens up beneath him and he falls in. With Felicitas out of the way, he unleashes a Fireball on the two bears and the giant. DC 20: 10d6 ⇒ (1, 3, 3, 3, 2, 1, 6, 5, 5, 3) = 32
Nym Omriwin |
Nym, your spell went off in the ethereal plane correct?
In case it's needed.
[dice=Q12]1d20+8[dice=Q 14]1d20+8
No, it went off in the correct plane. It is a 20% chance. I always use the low percentage.
Likewise, your own attacks have a 20% miss chance, since you sometimes go ethereal just as you are about to strike.
Nym Omriwin |
Any individually targeted spell has a 50% chance to fail against you while you’re blinking unless your attacker can target invisible, ethereal creatures. Your own spells have a 20% chance to activate just as you go ethereal, in which case they typically do not affect the Material Plane (but they might affect targets on the Ethereal Plane).
Desmond Aeros |
With the flank from Karnog, Desmond goes into full tornado mode!
Attack: 1d20 + 18 ⇒ (18) + 18 = 36
Damage: 1d6 + 8 + 1d6 + 7d6 ⇒ (3) + 8 + (3) + (6, 2, 2, 6, 6, 5, 5) = 46
-6 to AC for all following attacks
Attack: 1d20 + 19 ⇒ (14) + 19 = 33
Damage: 1d6 + 9 + 7d6 ⇒ (2) + 9 + (4, 5, 4, 3, 3, 5, 1) = 36
Attack: 1d20 + 13 ⇒ (9) + 13 = 22
Damage: 1d6 + 8 + 1d6 + 7d6 ⇒ (4) + 8 + (4) + (2, 1, 3, 2, 3, 5, 3) = 35
Attack: 1d20 + 14 ⇒ (16) + 14 = 30
Damage: 1d6 + 9 + 7d6 ⇒ (3) + 9 + (5, 4, 5, 1, 6, 1, 2) = 36
Each attack that lands deals 2 strength damage.
Karnog Kegmeister |
Desmond & Grungsdi, don't forget your blessing of fervor effecr, starting on RD 8
Grungsdi |
Blessingnif fervor attack
Croaker: 1d20 + 25 + 1 + 1 - 4 ⇒ (2) + 25 + 1 + 1 - 4 = 25 for 1d10 + 12 + 1 + 1 + 1d6 + 8 ⇒ (6) + 12 + 1 + 1 + (4) + 8 = 32