What Ancestries are you still craving?


Pathfinder Second Edition General Discussion

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I like the fleshwarp as an ancestry for something so far beyond the original state, kinda like Skeletons. What I want is a mutant VH in addition.


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Sanityfaerie wrote:

Even with the Baphomet connection, let's look at what he has to offer:

Edicts: Confuse paths and roads, outwit your foes instead of overpowering them, pace labyrinths

Anathema: Kill something that cannot significantly harm you, bargain with Asmodeus

That's... honestly not terrible? I mean, the bit where they habitually muck with the transportation infrastructure isn't ideal, but the rest of it seems like it's something you could work with.
...

A little late to the party, and a bit off topic, but my wife has been introducing our son to the Hanna-Barbera shows of her youth, and now the thought of a small cult of Baphomet worshippers based off the Really Rottens from the Laff-A-Lympics is going to haunt me all week. Switching signposts, and all that.

Dark Archive

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Pathfinder Starfinder Roleplaying Game Subscriber

I'm on otherhand kinda baffled that we don't have shadow planar scion heritage


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I'd like to see all of the transitive planes. Shadow, First World, Ethereal, Astral, and Dream all seem like viable options for planetouched.

I'd also like to see an entire book focused on those planes if Rage of Elements does well. Not for the July tentpole release of course, but maybe Nov 2024?


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CorvusMask wrote:
I'm on otherhand kinda baffled that we don't have shadow planar scion heritage

Yeah, I was expecting Fetchlings to be VH, not fixed ancestry; the second closest is tiefling with the Velstrac lineage feat. It's kinda weird, because shadow plane radiation is sort of a HUGE deal out of all of the inner planes

Dark Archive

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Pathfinder Starfinder Roleplaying Game Subscriber
AnimatedPaper wrote:

I'd like to see all of the transitive planes. Shadow, First World, Ethereal, Astral, and Dream all seem like viable options for planetouched.

I'd also like to see an entire book focused on those planes if Rage of Elements does well. Not for the July tentpole release of course, but maybe Nov 2024?

I mean, if all planes get one, even negative plane(VOID-ravaged) or positive (I forgot, were they called radiant?) creatures could become planar scions. I'm not sure if we need one for all planes though but shadow feels off to me because of how many shadow touched ancestries exist


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nick1wasd wrote:
CorvusMask wrote:
I'm on otherhand kinda baffled that we don't have shadow planar scion heritage
Yeah, I was expecting Fetchlings to be VH, not fixed ancestry; the second closest is tiefling with the Velstrac lineage feat. It's kinda weird, because shadow plane radiation is sort of a HUGE deal out of all of the inner planes

I agree that a shadow-touched versatile ancestry or something would be cool. Fetchlings are their own ancestry rather than a versatile heritage because they are a specific population of humans rather than a general process of planar infusion or whatever, like tieflings and aasimar are.

It could be because someone's been getting me to read 40K lore recently, but now I'm jonesing for a versatile heritage as general shorthand for cyborgs. Something that comes with benefits similar to the undead archetypes. I know that fleshwarps already have something like this as a heritage option, but something more extensive would be nice.


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CorvusMask wrote:
AnimatedPaper wrote:

I'd like to see all of the transitive planes. Shadow, First World, Ethereal, Astral, and Dream all seem like viable options for planetouched.

I'd also like to see an entire book focused on those planes if Rage of Elements does well. Not for the July tentpole release of course, but maybe Nov 2024?

I mean, if all planes get one, even negative plane(VOID-ravaged) or positive (I forgot, were they called radiant?) creatures could become planar scions. I'm not sure if we need one for all planes though but shadow feels off to me because of how many shadow touched ancestries exist

Oh I agree, shadow seems like an obvious addition, as well as First world. Ethereal and Astral are less grounded, but I would see this as a way to more further explore the setting metaphysics and how Occult, Divine, and Arcane relate to the various transitive planes.

Dream is pure indulgence. Oh, and Time might be fun.

“The Precise” wrote:

Believed to be influenced by Hounds of Tindalos for their own inscrutable ends, Precise creatures are born with an innate sense of time and a curious attraction to angular patterns. Most find themselves drawn to professions or hobbies that require perfect timing, such as apothecaries or horticulture.

A Precise can cast Time Sense as an innate occult cantrip. They also gain Additional Lore as a bonus feat, but must select a lore that is strongly related to the passage of time such as Astronomy, Fishing, Sailing, or Farming.

Dark Archive

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Pathfinder Starfinder Roleplaying Game Subscriber

So me doing my kingdom building hexploration generational game fire emblem/crusader king homebrew campaign shenanigans has made given me urges to homebrew arachne/aranea ancestry and "humanoid torso/snake lower body" ancestry.

I don't know where to start though since there aren't really official guidelines for designing new ancestries, or are there? :'D


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Pathfinder Lost Omens, Rulebook Subscriber

Smash together first world and shadow options and I can have my Svartalfar?


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CorvusMask wrote:

So me doing my kingdom building hexploration generational game fire emblem/crusader king homebrew campaign shenanigans has made given me urges to homebrew arachne/aranea ancestry and "humanoid torso/snake lower body" ancestry.

I don't know where to start though since there aren't really official guidelines for designing new ancestries, or are there? :'D

Sadly not yet. The best way to go about it is to see what other ancestries have at various levels and plot out feats around those levels.


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Question - do Rougarous still exist? I don't think we've heard mention of them in 2e, but they're numerous in Arcadia and are awesome wolf folk.

Radiant Oath

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Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
CorvusMask wrote:

So me doing my kingdom building hexploration generational game fire emblem/crusader king homebrew campaign shenanigans has made given me urges to homebrew arachne/aranea ancestry and "humanoid torso/snake lower body" ancestry.

I don't know where to start though since there aren't really official guidelines for designing new ancestries, or are there? :'D

Good news is, the newly-released Impossible Lands book has you covered in the "humanoid torso/snake lower body" department with the Sacred Nagaji heritage for the Nagaji ancestry!


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Pathfinder Adventure, Lost Omens, Rulebook Subscriber

Second for mutant heritage archetype. Still want those Yaddithians and Astomoi from late PF1.

A heritage that grants a symbiotic relationship would be incredible. Like a star trek joined Trill


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Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber
Rude_ wrote:

Second for mutant heritage archetype. Still want those Yaddithians and Astomoi from late PF1.

A heritage that grants a symbiotic relationship would be incredible. Like a star trek joined Trill

Or a Go'auld. :-)

Dark Archive

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Pathfinder Starfinder Roleplaying Game Subscriber
Archpaladin Zousha wrote:
CorvusMask wrote:

So me doing my kingdom building hexploration generational game fire emblem/crusader king homebrew campaign shenanigans has made given me urges to homebrew arachne/aranea ancestry and "humanoid torso/snake lower body" ancestry.

I don't know where to start though since there aren't really official guidelines for designing new ancestries, or are there? :'D

Good news is, the newly-released Impossible Lands book has you covered in the "humanoid torso/snake lower body" department with the Sacred Nagaji heritage for the Nagaji ancestry!

Having seen the art, I was thinking of more Viper from xcom than Lamia, so I'm glad the niche is still open for more sneks xD


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The kasesh from impossible lands are probably my favorite pf2e design ever, and rage of the elements would be the perfect opportunity to make these lovely earth elementals playable.

Verdant Wheel

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I still think it's a little bit of a shame that we didn't get ancestry entries for any of the aliens re-introduced in our recent visit to Akiton, though I suppose it makes sense that one would be unlikely to see many alien adventurers on Golarion. That said (though I see there was some discussion of this already), seeing *some* alien ancestries return from PF/Starfinder would be cool, particularly lashunta or possibly kasatha. Other than that, some kind of ooze-adjacent ancestry would be neat, and maybe something draconic like wyvarans or dragonkin.


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witch-hazel wrote:
I still think it's a little bit of a shame that we didn't get ancestry entries for any of the aliens re-introduced in our recent visit to Akiton, though I suppose it makes sense that one would be unlikely to see many alien adventurers on Golarion. That said (though I see there was some discussion of this already), seeing *some* alien ancestries return from PF/Starfinder would be cool, particularly lashunta or possibly kasatha. Other than that, some kind of ooze-adjacent ancestry would be neat, and maybe something draconic like wyvarans or dragonkin.

I have high hopes for Lashunta, despite how incredibly niche they are in Pathfinder's setting. Crossing them off my list would be huge.

There's been a lot of Wyvaran chatter lately, but their total absence from 2e so far has me worried they've quietly been shuffled out of canon.


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witch-hazel wrote:
I still think it's a little bit of a shame that we didn't get ancestry entries for any of the aliens re-introduced in our recent visit to Akiton, though I suppose it makes sense that one would be unlikely to see many alien adventurers on Golarion. That said (though I see there was some discussion of this already), seeing *some* alien ancestries return from PF/Starfinder would be cool, particularly lashunta or possibly kasatha. Other than that, some kind of ooze-adjacent ancestry would be neat, and maybe something draconic like wyvarans or dragonkin.

I'm hoping that their absence is more to do with ancestries not being meant for backmatter--the Shoony's inclusion was apparently a one-off mistake--rather than the team's disinterest in telling any alien adventure stories.


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So while I was recently considering (and am still on the fence) about making the jump to 2e from 1e, I was talking to a partner of mine about it & they brought up the possibility of converting our current pf1e characters over and I mentioned it wouldn't actually be possible as of right now because her character is a drow & they still aren't playable(cavern elves don't count). So I'm of the opinion that pretty much literally everything that was playable in 1e should be adapted over to 2e to facilitate people converting their characters over.

Outside of that I'd personally like to see a cyclops like ancestry to fill the niche of goliaths in pathfinder.

Liberty's Edge

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An Iblydos book that gave cyclops, centaurs, and a few of the other mythological creature from the area would be super interesting to me! Between the mythological creatures, the hero-gods, and the feeling that it's about the right size for a Lost Omens book as a self-contained area, I think it could do really well. Would also allow for some exploration of Lost Omens books outside of the Inner Sea without as much of an obligation to come back and do more - if they do a Tian-Xia or Arcadia book, they either need to make one big book on the whole region and lose out on detail, or start with one metaregion and then there's the weight of expectations to do the rest of the metaregions in that area at some point.


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No wyvaren in impossible lands is discouraging but I could convince a dm to let me be a medium kobold. I could see them as a possibility in a drogon themed book of the dead style book


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WWHsmackdown wrote:
No wyvaren in impossible lands is discouraging but I could convince a dm to let me be a medium kobold. I could see them as a possibility in a drogon themed book of the dead style book

That would be nice... if they could get over their aversion for dragons...


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JiCi wrote:
WWHsmackdown wrote:
No wyvaren in impossible lands is discouraging but I could convince a dm to let me be a medium kobold. I could see them as a possibility in a drogon themed book of the dead style book
That would be nice... if they could get over their aversion for dragons...

That aversion is driven in part by entirely reasonable legal concerns. They might be willing/able to bend on it from time to time, but "get over it" isn't in the cards... at least until 2069 or so.

Admittedly, that's a little sad. Dragons are cool. At the same time... lots of things are cool.


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Copyrights exist to be creatively circumvented & written around.


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I honestly prefer Pathfinder's contextualization of Dragons as "innately arcane, immensely powerful, and generally intelligent" while not making them the focus of the setting or very many stories.


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PossibleCabbage wrote:
I honestly prefer Pathfinder's contextualization of Dragons as "innately arcane, immensely powerful, and generally intelligent" while not making them the focus of the setting or very many stories.

WotC did publish "Dragons of Eberron" back in the days, which explained their roles in the setting.

I could see something similar for Pathfinder, especially since they are rarer than usual. There's also the fact that on Pathfinder's Material Plane, there's a literal PLANET filled with dragons, Triaxus.

I could see a Book of the Dragon, as mentionned, with more options for Kobolds, and new ancestries like Wyvarans, Ryphorians and Dragonkins. Ok, that last one will need some balancing, but I could see a weaker breed suitable for PCs.


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JiCi wrote:

I could see a Book of the Dragon, as mentionned, with more options for Kobolds, and new ancestries like Wyvarans, Ryphorians and Dragonkins. Ok, that last one will need some balancing, but I could see a weaker breed suitable for PCs.

You mean like the PF1 Legacy of Dragons, where Paizo put out dragon-themed stuff and got slammed by dragon stans for the content not being powerful enough? With the drake animal companions getting told off as "not real dragons that we wanted"?

I guess the chances of them being interested in having to deal with people who do not so much want dragon-themed content as want dragon-themed content that's clearly superior to anything else (because, erm, DRAGONS!) aren't high.


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Totally Not Gorbacz wrote:
JiCi wrote:

I could see a Book of the Dragon, as mentionned, with more options for Kobolds, and new ancestries like Wyvarans, Ryphorians and Dragonkins. Ok, that last one will need some balancing, but I could see a weaker breed suitable for PCs.

You mean like the PF1 Legacy of Dragons, where Paizo put out dragon-themed stuff and got slammed by dragon stans for the content not being powerful enough? With the drake animal companions getting told off as "not real dragons that we wanted"?

Except that the Riding Drake in P2E... is EXACTLY what P1E players wanted. They wanted a mountable dragon-like creature (with a breath weapon) that doesn't require sacrificing tons of class features and other abilities to get it to a suitable level. As a reminder, for a Human, it took AT LEAST level 13th to get your Drake large enough to ride, and ANOTHER set of abilities to ride it WITH other movements. Archetypes were screwed up due to the Drake NOT be offered at the correct size.

It's not about people "hating dragons", it's about people "hating how Paizo missed the mark so badly ABOUT dragons".

Totally Not Gorbacz wrote:
I guess the chances of them being interested in having to deal with people who do not so much want dragon-themed content as want dragon-themed content that's clearly superior to anything else (because, erm, DRAGONS!) aren't high.

If undead can get its own, so can dragons.

Liberty's Edge

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Totally Not Gorbacz wrote:
JiCi wrote:

I could see a Book of the Dragon, as mentionned, with more options for Kobolds, and new ancestries like Wyvarans, Ryphorians and Dragonkins. Ok, that last one will need some balancing, but I could see a weaker breed suitable for PCs.

You mean like the PF1 Legacy of Dragons, where Paizo put out dragon-themed stuff and got slammed by dragon stans for the content not being powerful enough? With the drake animal companions getting told off as "not real dragons that we wanted"?

I guess the chances of them being interested in having to deal with people who do not so much want dragon-themed content as want dragon-themed content that's clearly superior to anything else (because, erm, DRAGONS!) aren't high.

I understand getting frustrated at players who simultaneously want an unbalanced power fantasy and not the consequences of that imbalance, but I really don't think drake animal companions are a reasonable one to go after on that front. You had archetypes like Drakerider, explicitly about riding dragons on a class based on mounted combat, which traded significant power for a companion that one couldn't use as a mount for more than half the game (unless you specifically went Small sized to get there earlier). The drakes were consistently valued more highly than animal companions, and were worse than them in almost every meaningful way. Sometimes content just wasn't appropriately balanced, especially in the softcover lines - this one wasn't entitled fans complaining about their dragons only being in-line with other options.


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Is it so hard to have a drow as full playable ancestry??????????? I don't want a tailored cave elf, I want a real damn drow!!!!!!!!!!!


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Arcaian wrote:
I understand getting frustrated at players who simultaneously want an unbalanced power fantasy and not the consequences of that imbalance, but I really don't think drake animal companions are a reasonable one to go after on that front. You had archetypes like Drakerider, explicitly about riding dragons on a class based on mounted combat, which traded significant power for a companion that one couldn't use as a mount for more than half the game (unless you specifically went Small sized to get there earlier). The drakes were consistently valued more highly than animal companions, and were worse than them in almost every meaningful way. Sometimes content just wasn't appropriately balanced, especially in the softcover lines - this one wasn't entitled fans complaining about their dragons only being in-line with other options.

Exactly!

They could have offered archetypes requiring an Improved Familiar or a Monstrous Mount / Monstrous Companion. Dude, they could have offered drakes, wyverns and whatnot with companion stats (including varying sizes), but with more than 1 advancement (1 at 4th, another at 7th, etc).

Back in D&D 3.5 in Dragon Magic, we had animal-typed creatures which looked like dragons, but they could serve as familiars and companions. THIS is what we expected for Paizo, licensing aside.

LordeAlvenaharr wrote:
Is it so hard to have a drow as full playable ancestry??????????? I don't want a tailored cave elf, I want a real damn drow!!!!!!!!!!!

Duergar, Spriggans and other evil races would be welcomed as well.


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JiCi wrote:
THIS is what we expected for Paizo, licensing aside.

Who is the "we" that you're speaking on behalf?


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JiCi wrote:
Except that the Riding Drake in P2E... is EXACTLY what P1E players wanted.

PF2 riding drakes can't fly; they're shallow parodies of MIGHTY BATTLE WYRMS those people wanted. If you are trying to tell me that a flightless welp satisfies your dragon fantasy, I'm not buying it.

But it's OK, most of the drake rider folks (or any fact most of any mounted combat aficionados in general) scoffed at PF2 because you can't make OP mounted characters in it. That's one problem less.


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Totally Not Gorbacz wrote:
JiCi wrote:
THIS is what we expected for Paizo, licensing aside.
Who is the "we" that you're speaking on behalf?

I'm 99% sure that I'm not the only one who wanted adequate dragon-related material in P1E here.

Totally Not Gorbacz wrote:
JiCi wrote:
Except that the Riding Drake in P2E... is EXACTLY what P1E players wanted.

PF2 riding drakes can't fly; they're shallow parodies of MIGHTY BATTLE WYRMS those people wanted. If you are trying to tell me that a flightless welp satisfies your dragon fantasy, I'm not buying it.

But it's OK, most of the drake rider folks (or any fact most of any mounted combat aficionados in general) scoffed at PF2 because you can't make OP mounted characters in it. That's one problem less.

For starters, a "drake" is actually a flightless/wingless dragon, NOT the one presented in Pathfinder, which looks more like a wyvern. P2E rectified this, thank goodness.

Two, yes, the Riding Drake DOES fit a part of my "dragon fantasy", which again, I'm pretty sure I'm sharing with other people. It's stronge, Large and has a breath weapon from the get-go, NOT after spending god knows how many features to get to that point at levle 18th.

Finally, nobody cares about strict rules as long as your character is fun to roleplay, because if you look too hard at the rules, you'll end up axing 90% of the classes, races, equipment and feats :P


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Hey, everybody... I'm seeing some ugliness in this discussion, and we really don't need it. "More dragons" is an entirely reasonable thing for people to want out of their fantasy RPG, just like the scads and scads of other things that people want. It's been noted, we've discussed some of the issues with it, and I'm sure that Paizo is aware of it. Could we... perhaps move on to the part of the discussion that doesn't have any sniping in it?


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The thing is that everything that goes into a Paizo book crowds out something that could have gone into the Paizo book, and every book crowds out a different book. So the thing about "book of the dead, but for dragons" is that book in the release schedule means we're not getting "book of the deads, but for fae" or "book of the dead but for aberrations" or "book of the dead, but for fiends and celestials". So people who see more potential in the other three books (I mean, we're getting a class in the "but for elementals" book) would prefer they do those before a hypothetical dragon book.

Like the problem I see with the "more dragons" book is I just don't see there being a lot of interesting creative space available there. If we didn't already have the dragon instinct barbarian, the dragon bloodline for sorcerers, dragon style monks, dragon eidolons, the dragon disciple archetype, and 99 dragons in the bestiary there might be something there but "dragon" seems like much more thoroughly explored creative space than everything else.


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Sure, but you don't have to debate that here. Just say "sounds cool! I'd like X, myself!" Or whatever.


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Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

I'm still annoyed that I can't have Pip (an Alaspinian mini-dragon) as a familiar. :-)


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Ed Reppert wrote:
I'm still annoyed that I can't have Pip (an Alaspinian mini-dragon) as a familiar. :-)

Yeah... Pip was never a familiar. He was the one bringing the combat capability in that particular duo. If anything, I'd want to try to stat him out as a Summoner eidolon.

That said, it's also true that we haven't seen "spits hyper-corrosive neurotoxin" as a player option, really, let alone the absurd dodge shenanigans. I mean, "Pip is present and has successfully identified the foe, who is not already wearing adequate facial protection" was pretty much a win condition in combat, if my (admittedly hazy) memories hold true.

So... stat Pip as a sprite (draxie) monk, but convince your GM to let you use poison or acid for your Sprite's Spark? Pretty much everything else could be explained away by having the guy be 10th or 15th level and everyone around him being 1st-3rd.


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Shabti. I'd like shabti to get statted out again.


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FormerFiend wrote:
Shabti. I'd like shabti to get statted out again.

A number of Ancestries have first shown up in Bestiaries in a very particular format, and Bestiary 3 had not only all the Ancestries we just got back in the Impossible Lands book, but also Maftets, Samsarans, Shabti, and Wyrwoods. It gives me hopes for all of them coming in as player characters someday!


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Getting a psychic ancestry with the kishrishi was pretty awesome. That was one of my few remaining desires for ancestries

Wayfinders Contributor

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I love those little rhinos (kashrishi) so much that I imported them into a Starfinder Adventure Path when my players were touring Desna's domain of Cynosure.


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Something like a swarm of eusocial insects would be really cool. Like a beehive who acts as 1 character but gets abilities like dispersing, precision resistance and other typical swarm abilities.


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Pathfinder Adventure, Lost Omens, Rulebook Subscriber

Would it make sense to have Shabti as an option for the Reflection versatile heritage with some additional feats? Seem very similar


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Rude_ wrote:
Would it make sense to have Shabti as an option for the Reflection versatile heritage with some additional feats? Seem very similar

When I first saw it release, and even now, I thought that the Reflection WAS intended to be used for shabti and vice versa (but far more versatile in conceptual scope)

Liberty's Edge

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_shredder_ wrote:
Something like a swarm of eusocial insects would be really cool. Like a beehive who acts as 1 character but gets abilities like dispersing, precision resistance and other typical swarm abilities.

Also swarm of coins or gemstones, with abilities based on your material (heritage) and worth (level).


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The Raven Black wrote:
_shredder_ wrote:
Something like a swarm of eusocial insects would be really cool. Like a beehive who acts as 1 character but gets abilities like dispersing, precision resistance and other typical swarm abilities.
Also swarm of coins or gemstones, with abilities based on your material (heritage) and worth (level).

As an old 4e fangirl, I’m fond of that game’s late-edition-addition of Shardminds, who were living constructs comprised of psychic crystal shards. They could fly apart into a storm of sharp pieces!

Neat lore, too - they were all originally a big crystal gate that kept aberrations out of the world, but it was shattered in ancient times.

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