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Even with the Baphomet connection, let's look at what he has to offer:
Edicts: Confuse paths and roads, outwit your foes instead of overpowering them, pace labyrinths
Anathema: Kill something that cannot significantly harm you, bargain with Asmodeus
That's... honestly not terrible? I mean, the bit where they habitually muck with the transportation infrastructure isn't ideal, but the rest of it seems like it's something you could work with.
A little late to the party, and a bit off topic, but my wife has been introducing our son to the Hanna-Barbera shows of her youth, and now the thought of a small cult of Baphomet worshippers based off the Really Rottens from the Laff-A-Lympics is going to haunt me all week. Switching signposts, and all that.