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Going on limb here, to further explain converting inquisitions as doctrines:- Each inquisition had TWO powers back in P1E. In P2E, we have domains with TWO spells, so there could be an Inquisition Initiate feat and an Advanced Inquisition feat.
- Instead of martial feats, an inquisitor gets feats mimicking judgments.
The first problem with trying to imagine Inquisitions as doctrines is that doctrines are not the class path of the cleric class. Deities (which give bonus spells, access to feats and weapon proficiencies, and bonus skills) are your subclass. The second problem is that it doesn't change enough. An inquisitor would want everything the warpriest gets, and probably trade out some spell casting for better martial proficiencies, perhaps even all the way to bound casting.
A top to bottom revision of the cleric class's proficiencies, with almost everything being attached to which doctrine you choose (perhaps cloistered get full spellcasting, while warpiests get 2 slots per level in exchange for better focus cycling and some bonus damage with a favored weapon, and inquisitors get bound casting and full martial proficiencies) might work, but nothing short of that is getting us an inquisitor doctrine imo.
Much easier to just start from scratch. I confess though, having typed all that I'm now intrigued by the possibility of 10 doctrine levels instead of 6.
I'd still also want a divine martial class of course. There's a few narrative gaps I could see plugged with one, though a lot of the concepts I had were absorbed into the thaumaturge.
Note: I am not saying "just play a thaum" or "we don't need an inquisitor with thaums in the game". I am merely saying the ideas I had that I would have expressed with an inquisitor class I can create with a Thaum. That's a "me" problem, not a generalization.