Oppian Nevilindor

Archpaladin Zousha's page

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber. Organized Play Member. 5,526 posts (24,482 including aliases). No reviews. No lists. No wishlists. 3 Organized Play characters. 40 aliases.


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Radiant Oath

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Oh, I haven't statted it out. I just provided the artist with the sidebar's story and a few specific details I wanted them to include.

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Nope, that sidebar is the only mention of that strange blade. Didn't stop me from commissioning fanart of it, though! ;)

Radiant Oath

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As Charlton Heston once said, "You go, girl!"

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TheTownsend wrote:

The convergence of a tribal diaspora, relearning their ancient faith in conjured beasts.

Wanderers of other realms astride a colossal beast of impenetrable wisdom and resource.
Theater Kids.
"I dunno man, I think we're in a little in over our heads here."
"Nonsense, we are the lorebearers of the greatest empire to ever--"
"That is a mile-long elephant! From another dimension! That kid just summoned a rabbit-snake, and everybody worshiped it! We write poetry!"

"And we're among the best damn spies in the Inner Sea region. Which is one of the reasons we're here in the first place."

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LET'S GET CHIVALROUS!

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And of course, we can't forget 4e's actual Runepriest class, either! ;)

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Have fun everybody, and Merry Christmas!

Radiant Oath

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Congratulations to this latest band of Silver Ravens!

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Best of luck indeed! :D

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CorvusMask wrote:

Thing about Ragathiel is that he actually wasn't THAT extreme. Vildeis is much more extreme, but I don't mean that he isn't that bad because Vildeis exist.

Like Ragathiel is all about avenging victims and all that jazz, but his faith did acknowledge possibility of good coming from evil origins. Its more of players who keep interpreting him differently.

And a great deal of that DID come from a poorly-worded obedience getting memed into "LOL, Ragathiel worshippers r serial killerz!" here on the boards. <_<

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Let's not forget Zon-Kuthon contributed as much to that as Shelyn did. She'd spent millenia believing there is still good in him, despite everything he's done, and in that moment...she was proven right.

It calls to mind that scene in Return of the Jedi:

Star Wars wrote:

"Now...go, my son...leave me."

"No, you're coming with me! I won't leave you here, I've got to save you!"

"You already have, Luke...you were right...you were right about me...tell your sister...you were right..."

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I know the deadline for submissions is tonight, but I'm stranded away from my computer due to a winter storm.

Could I possibly ask for an extension, please, at least to tomorrow night, so I don't spend all night trying to hammer out this character profile on my phone? :(

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Oh hey, I think I've played with Xevras in a previous Starfinder game that didn't last! Cool!

I've got the broad strokes of a concept, but I'm struggling on the details: She'd a human Sensate with the Kalistocrat Childhood background, rebelling hard against Kalistocrat strictures by dressing in black, wearing fingerless gloves and partying hard, now in need of a stable paycheck after their money's run out, but what class to play? Evolutionist? Witchwarper? Technomancer? Mystic?

Radiant Oath

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Might I suggest the Five Kings Mountains? Plenty of metal deposits and volcanoes (and/or dragons)!

Radiant Oath

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I have wanted to play this AP forever!!! I'll get cooking on a character right away, ready for payday! >:)

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Patrickthekid wrote:
For Brevoy, I know it's a risk of making it a Game of Thrones clone, but I feel like making it one of the few places in Golarion where Apsu and Dahak have a significant worship base would help make it distinct from other areas.

I mean, it's a little late to keep Brevoy from being a Game of Thrones clone. It's been one pretty much from the word "go!" That said, I agree that it'd be interesting if Dahak and Apsu at least had some influence on the region, like maybe Apsu's blessing being treated as a divine right of kings for the Surtovas to claim (whether they actually have such a blessing not rally mattering so much as the appearance of it) or Dahak's cultists seeing a parallel to the inevitable conflict between their god and his father in the burgeoning civil war, making them eager to stoke the flames of conflict!

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I dunno about "joke." For their immediate neighbors, both on land and across Lake Encarthan, Razmirans are notorious as bringers of trouble and dangerous meddlers, ever since the days of Crypt of the Everflame.

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keftiu wrote:
DM_aka_Dudemeister wrote:
I'd be interested in another Political AP with players positioned as a minor noble house in somewhere like Taldor or Brevoy, trying to survive and thrive during a time of political tension and upheaval.
I really hope we can finally be a part of the big national divorce in Brevoy someday.

Me too! It's been one of my favorite regions in the setting since the beginning and I'm eager for the YEARS of tantalizing hints and plot hooks to finally resolve with the dragons coming home to roost!

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pH unbalanced wrote:

I kind of despise Necromancers, but that's a me problem. I'm happy for the people who wanted this.

I'm wondering if Runesmith will look anything like the Runescarred Archetype -- that one's based on Thassilonian magic, though, and as a very early archetype is rather underwhelming.

My big hope for another Impossible Lands book is a Remastered Fleshwarp ancestry.

Given in the stream they mentioned "dwarven runes" and "dragon runes" I suspect Thassilonian ones will be on the menu too. It sounds like the average Runesmith's philosophy is going to be "no one culture has a monopoly on runes," as opposed to the way we kind of consider "runes" as an exclusively Scandinavian cultural thing...

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I too have been in a Hell's Rebels game about 7 years ago that died before it really got going, so of COURSE I'm gonna apply!

I'm debating whether to refurbish my character from that game, Berenice Bluethistle (halfling vanguard slayer angling for Bellflower Tiller later) or start from scratch with a different halfling, a vivisectionist alchemist multiclassing into wizard for Arcane Trickster later. Will sleep on it and see if I can reach a decision in the morning!

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To be fair, the University of Lepidstadt HAS had wizards as professors like the late Petros Lorrimor (IT'S BEEN 13 YEARS, HOW DID I NOT REALIZE THIS CHARACTER'S NAME WAS AN HOMAGE TO BELOVED HORROR FILM STAR PETER LORRE THIS WHOLE TIME?!).

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Yeah, there's a lot of debate going on there about "how do we treat people who recieved divine power they didn't ask for? Do we treat them same as we would an actual cleric and shun, shame or incarcerate them accordingly, or do we regard them more as victims of what's for lack of a better term a medical condition?"

But that's only in the halls of power. For the average Rahadoumi village, where even the Green Faith druids helping combat Rahadoum's desertification are treated with suspicion, mobs are forming to take matters into their own hands.

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I've thought a lot about it, and I think it's about time Pathfinder did an AP about the one of the oldest traditions of RPG characters and fantasy protagonists as a whole: committing tax evasion. (Yes, I follow Dave Prokopetz on Tumblr, why do you ask?)

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Note for upcoming errata: Neshen's entry here has the same mistake as in the Divine Mysteries book (page 308) where his edicts are repeated as anathema.

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Interesting implications here: Immonhiel appears to be in the "Other Gods" section of the supplement rather than the Empyreal Lords where I'd have thought she'd been classified. If this isn't just an error because she was one of the featured divinities in the Quest for the Frozen Flame AP, then it appears she may have made the same jump Sarenrae did from "mere" Empyreal Lord to true goddess!

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Squark wrote:

Oof, Syncretism is a big loss. I don't know about the power level one way or the other, but it was a huge win in worldbuilding terms and representing real world religious practices. It'll still be legal in PFS unless it's called out specifically, but it's still a shame.

I suspect the sorcerer feat Blessed Blood may also have gone unreprinted, which is also a pity.

EXACTLY! I don't care about the power level, I wanna do the Pathfinder equivalent of Serapis or Hermanubis! Like a kobold worshiping some kind of Iomedapsu figure inspired by Peace through Vigilance, or a Desnan who treats her and Black Butterfly as a singular dualistic entity! This ****'s cool!

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Calliope5431 wrote:
Syncretism appears to have vanished.

I have noticed this and I am NOT happy about it! That was my favorite feat in this Edition! D:<

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CorvusMask wrote:
Evan Tarlton wrote:
** spoiler omitted **
Does she appear in the supplemental table? Because if yes then its just matter of space, if no, then that raises eyebrow.

Nope, no sign of her...I suspect it might be because of what she's the goddess OF, and the risk of portraying that as glamorous or romantic...

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Don't forget Izuyaku, deity of balance, health and spa days! ;)

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Noticed an error on Page 308 in the Appendix: In the line for Neshen (Knight of the Steel Lash), near the bottom, his edicts and anathema are identical, which I think isn't intentional. I can't imagine a god who exhorts you to "lead others to the light of good," while also forbidding it.

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Well, in the Lost Omens Travel Guide, they have a whole section on pets like the kayalini and the cradle minder, along with more mundane animal breeds like the X's lizard, Andoran house eagle and Galtan Orange cat.

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Or maybe we now get to see the more noble side of Set, being forced to take the mantle of leadership in a way he never expected and reckon with the new responsibility!

Radiant Oath

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Been wondering about something regarding "The Missing Moment."

Gatewalkers SPOILERS!:
Is the connection between the Gatewalkers and the Blackfrost Whale "weakened" somehow with their return from the Missing Moment, which is why they regained their free will compared to others like Ritalson? I know throughout the mid-to-late storyline it's in their heads giving them dreams to try and tempt them back into its service, but how much "leverage" does it actually have at this stage?

I ask because back when this first came out someone once asked about the viability of the Blackfrost Whale as a Patron for a Witch Gatewalker, which while possible could be difficult as the presumed ending where the PCs abandon their Deviant powers would result in the Witch losing their class features, but War of Immortals' new Seneschal class archetype makes me wonder if that changes the calculus. Would the "distance" from the Blackfrost Whale at the start of the AP be enough that a hypothetical Witch could become a Seneschal and effectively begin stealing the entity's power to use against it?

Of course this is an "ask your GM question," but since Gatewalkers was written before Seneschal introduced options for new dynamics between patron and witch, I'd like to pick other players' and GMs' brains as to whether this Class Archetype is appropriate.

Radiant Oath

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CorvusMask wrote:
New myth? Isn't that from 2010's classic monsters revisited book which is kinda ambiguous canon wise like most of early monsters revisited books?

It is. PathfinderWiki hasn't updated to the new story it seems. I f***ed up! (°ー°〃)

Radiant Oath

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So how are you flavoring your apparitions? Personally I've found it as a good excuse to try and play a kind of "polytheist cleric" seeking blessings from multiple gods, and recieving some from gods they DON'T want to follow but can't say no to as they try to steer the character to different ends. Basically a way to be an Oracle with more flexibility.

How about you folks? Let's hear some interesting apparition ideas!

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Something I think is worth noting is that Gyronna, Mestama and Alhazra weren't a pantheon as such, they were just a goddess associated WITH hags and two fiendish hag demigods who formed a temporary coven to exploit the divine anomaly Nethys and Thoth tried to contain.

I can't speak to why the decision to remove all three in a single event was made, but I think some contributing factors are the OGL (Alhazra was specifically a night hag), shifting sociopolitical feelings (Gyronna's preference of recruiting wronged women to her faith and that faith's practices of sowing mistrust and terror to make communities tear themselves apart paints a f***ed up picture of abuse survivors) and a desire to finally get Pathfinder's story on hags straight after introducing their new origin myth with the three sisters of Simarron. And Mestama was kind of narratively superfluous at the best of times, considering her defining thing was that she was jealous of Gyronna's power and influence.

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Kinda wondering how much a Fighter Multiclass could compete with Witness to Ancient Battles in terms of its ability to gish?

I'm considering converting one of my characters (a Sparkling Targe Magus with a Flames Oracle Free Archetype) to Animist in order to kinda streamline it, since it's got a lot of the stuff I wanted from the get-go with much more flexibility in playstyle than Oracle has, but I wanna focus more on Steward of Stone and Fire rather than having Witness to Ancient Battles on all the time (and plus both Crafter in the Vault and Custodian of Gardens and Groves are very thematically appropriate to the character too)!

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Who knew the thing that made a breastplate Medium armor was PANTS?! :P

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Deriven Firelion wrote:
We never take tailwind wands. I understand the desire to optimize in that fashion, but I don't see the necessity. It's so easy to build movement in this game, you rarely need something like a tailwind wand. I would not care if PCs bought them as they are overkill the vast majority of the time and even when they might be useful, they are marginally so.

Honestly, I feel the same way, but for different reasons: I'm a dumbass who'd likely forget to use it most of the time.

My first 2e character (converted over from 1e) DIED and needed to be reincarnated because I forgot he had healing potions in his backpack he could have drank to stay alive during the boss fight!

Plus, even if I did remember I had it, I'd probably get tired of the hassle of using it every time, which I imagine is a contributing factor to why some tables ban it: even if it's an effective tool, its continual use slows the combat round down and THAT can be a kiss of death to player engagement.

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Not to mention any time a "good" god DOES do something controversial, or is just connected to it, this playerbase NEVER lets them live it down (Sarenrae and the Pit of Gormuz, the Cult of the Dawnflower, the trumpet incident with Iomedae in Wrath of the Righteous, etc.). Like, do you WANT your gods to be <_<

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Bit of a silly question, but if you're playing with Free Archetype, can you "switch" to a second Archetype using those feats after you meet the requirement of two feats from the first one before taking a second Dedication, or are those feats exclusively for whichever Archetype you select first and any other archetypes you wanna add have to be paid for in class feat spots as normal?

Mostly just asking because there's an Archetype I want for a character but it doesn't make narrative sense for him to take it so early in his career, and just wanna plan his build out properly.

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We'll have to wait and see...

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Ooooooh! ( ͡° ͜ʖ ͡°)

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Me too! I CAN'T WAIT!! I CAN'T WAIT!!!

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The Animist is DEFINITELY making me wanna retrain my Age of Ashes Magus/Flames Oracle into a Liturgist with Steward of Stone & Flame & Crafter in the Vault...though I may do a bit of reflavoring to the apparitions to be more like various divine influences rather than sapient spirits. Not sure if Witness to Ancient Battles would be redundant with Free Archetype Fighter or not...

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War Gavel's pretty much identical to Morningstar in literally every aspect. Same damage, same traits, same crit specialization.

About the only thing I think justifies its existence is you can get it made out of wood special materials instead of metal?

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I've decided that I'll withdraw, not really feeling my concept take a more solid shape.

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NOOOO, NOT THE SUNRISE MAIDEN!

*falls to knees and begins shaking fists skyward in impotent rage*

THURSTOOOOOOOON!!!

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TheFinish wrote:
Mammoth Daddy wrote:
TheFinish wrote:

There is no art, it's presented as the chapter opening for the Mythic Vault part of the book.

** spoiler omitted **...

You’re a gem! Thx!! And RIP ** spoiler omitted **

You can also press F to pay respects for:

** spoiler omitted **

I'll say one final thing I found funny, leave the rest for when the book comes out: several people in Razmiran have been empowered by the Godsrain and are challenging good ol' Razmir, but the man has not stepped out to fight (yet).

Osirion SPOILERS!:
I wouldn't count Thoth out just yet. The text that was quoted suggested to me less that he was out-and-out killed and more that Nethys just YEETed him so far even HE doesn’t know where the heck Thoth ended up. Personally, either way I find Thoth's ****ing around and immediately finding out hilarious.

Dragon God SPOILERS!:
I like the rounding out the dragon gods are getting with this new Primal dragon, but GOODNESS that's an unfortunate name! It looks like you pronounce it like how the British say "garage." <_<

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An idea that's been living rent-free in my head since the barricade buster was introduced in Treasure Vault is Saint Bardakka, the Crimson Storm!

The name's a portmanteau of Saint Barbara, patroness of armourers, artillerymen and lighting among other things and "DAKKA!" the classic Warhammer 40,000 ork term for rapid and excessive firepower. Inspired by this sketch from Pathfinder's very own Wayne Reynolds, Bardakka would be a dromaar warpriest, using the Syncretism feat to worship Iomedae and the new orc god Wulgren in equal measure; seeing in them the future of warfare.

Seeking to follow in her gods' footsteps against the undead of the Gravelands, she naturally gravitated towards the Crimson Reclaimers as a shock trooper, gaining renown for brutal and lightning-fast raids, seemingly able to make even soulless skeletons and zombies feel fear as she gunned them down. She goes to Torrentmoot as a representative of the Knights of Lastwall, to further strengthen ties between them and Belkzen, knowing her kin respect strength and ferocity. She may work for peace in this instance, or at least justice and honor, but when the orcs and the Knights need her, she'll rise from Belkzen's trenches, ready to strike at zero hour, with overwhelming firepower, fuelled by the fear in her enemies' eyes!