Pathfinder Lost Omens: Ancestry Guide

5.00/5 (based on 8 ratings)
Pathfinder Lost Omens: Ancestry Guide
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The Age of Lost Omens is filled with people of all types, including more than just those of common ancestries. Lost Omens Ancestry Guide places the spotlight on the uncommon and rare ancestries of the Inner Sea (like geniekin, androids, kitsune, sprites, and more!), providing information on their cultures and place in the world. The book also expands on the rules options for these ancestries and versatile heritages. Finally, Lost Omens Ancestry Guide also features new ancestries and versatile heritages including some that are brand new, as well as old favorites from throughout Golarion!

Written by: Calder CaDavid, James Case, Jessica Catalan, Eleanor Ferron, Lyz Liddell, Luis Loza, Ron Lundeen, Patchen Mortimer, Andrew Mullen, Samantha Phelan, Jessica Redekop, Mikhail Rekun, David N. Ross, Mark Seifter, Owen K.C. Stephens, Isabelle Thorne, Linda Zayas-Palmer

Note: Base rules for the Azarketi can be found in an excerpt from Absalom, City of Lost Omens, available as a free download. These rules have been provided for use along with the other Azarketi feats and heritages found in Lost Omens Ancestry Guide.

ISBN-13: 978-1-64078-308-9



Other Resources: This product is also available on the following platforms:

Hero Lab Online
Fantasy Grounds Virtual Tabletop
Pathfinder Nexus on Demiplane
Roll20 Virtual Tabletop
Archives of Nethys

Note: This product is part of the Pathfinder Lost Omens Subscription.

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Good rules and flavor

5/5


5/5


One of the best in the catalogue

5/5

I finally got around to buying my own copy today, but I've loved this book since release! Giving some oddball Ancestries a chance to shine (my beloved Androids!) with not only interesting rules, but phenomenal writeups of their varied ethnic groups and cultures. I'd gladly buy a second Ancestry Guide if it hit on some of my more esoteric favs - Lashunta, Minotaurs, Wyrwoods - with similar care here.

I can't praise the art enough, either.


5/5

An excellent book full of a bevy of options for all the previously released ancestries as well as tons of new ancestry and versatile heritage options. As standard for Lost Omens books it's also accompanied by a bevy of details and lore for all the folks of the Inner Sea and beyond. A very excellent book for anyone who wants to break out of the Core Rulebook options. I think some of my favorite additions are the geniekin heritages. Being able to have a touch of elemental power on any of your favorite ancestries is so much fun. The available variety is incredible.


5/5

This book definitely helps enrich Golarion with more unique demihuman races. I only wish a few more races were covered. Such as minotaurs, caligni, munavri, rougarou, nagaji, vishkanya. But, it's still good!


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Grand Lodge

1 person marked this as a favorite.

Is the Azarketi Web Supplement legal for PFS play if only that is used until I can purchase the Ancestry Guide?

Silver Crusade

4 people marked this as a favorite.

I don't see why it wouldn't be, the LOAG just contains extra options, not the base options.

The Azarketi were supposed to come in the Absalom Hardcover, but it got delayed and so that's why we have the free web supplement.


4 people marked this as a favorite.
roll4initiative wrote:
Is the Azarketi Web Supplement legal for PFS play if only that is used until I can purchase the Ancestry Guide?

Per a blog post from today, it does seem to be usable on its own.

Paizo Blog wrote:
One of the ancestries featured in this book, the azarketi, will be featured in a book that hasn't been released yet: Absalom, City of Lost Omens. In the meantime, the ancestry’s rules appear as a free download here, and we’ve gone ahead and sanctioned them as well.

Liberty's Edge

1 person marked this as a favorite.
Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Redblade8 wrote:

Can someone help me make heads or tails of the wish blade and wish knife?

The Conduct Energy action has a Requirement of "Your last action or spell this turn had" the various energy traits in question. Once you conduct, it lasts until the start of your next turn. Am I nuts or does that not leave a lot of time to use the channeled energy? Unless 'your last action' means last in the sense of 'the action taken immediately before using Conduct Energy' and not 'this is your 3rd action for the turn.'

Anyone got any insight to offer here?

Thanks in advance.

“Your last action” refers to the last action taken, not the last action in the round. So if you cast Fireball while holding a conducting weapon, you can attack with a fire charged weapon as your third action.

It mirrors the “Your next action” phrasing in metamagic feats and the like. Possibly “your previous action” would have been clearer.


Paul Watson wrote:

“Your last action” refers to the last action taken, not the last action in the round. So if you cast Fireball while holding a conducting weapon, you can attack with a fire charged weapon as your third action.

It mirrors the “Your next action” phrasing in metamagic feats and the like. Possibly “your previous action” would have been clearer.

Thanks so much, I was hoping it was something like that! :D


2 people marked this as a favorite.
Redblade8 wrote:
andreww wrote:
I may be being blind but I dont see base info like HP, speed and traits in the Azarketi entry.
Actually, none of the Ancestries in Chapter 1 have that info. And yes, I get that it's a duplication of info that's already in the APG and LOCG, but if one owns one of those two books but not both, as I do, it leaves a bit of a blind spot.

I for one am glad that they don't waste space reprinting information everyone can already access for free, and instead fill that space with new stuff.


KaiBlob1 wrote:
I for one am glad that they don't waste space reprinting information everyone can already access for free, and instead fill that space with new stuff.

I for one would be fine either way, the problem is this contradicts what they say right up in the front of the book:

The TOC Page wrote:
This book refers to several other Pathfinder products, yet these additional supplements are not required to make use of this book.

Grand Archive

2 people marked this as a favorite.
Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Redblade8 wrote:
KaiBlob1 wrote:
I for one am glad that they don't waste space reprinting information everyone can already access for free, and instead fill that space with new stuff.

I for one would be fine either way, the problem is this contradicts what they say right up in the front of the book:

The TOC Page wrote:
This book refers to several other Pathfinder products, yet these additional supplements are not required to make use of this book.

You don't need the Advanced Player's Guide to play a Tengu, the full rules are right there, on Archives of Nethys, as are all the rest of the rules. So it's not technically wrong.


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

Has this been released yet or not? I'm seeing a release date of March 9th, but you folks are talking like you already have a copy.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Yes, it’s been released. You should be able to buy it now. (Some people also got the PDF early if they had a subscription.)


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

I do have a subscription, but I haven't received it yet.


Good to have some free Azarketi stuff out there for PF2e. ;)


Thanks for posting boon purchases so quickly for the new ancestries!


So, did anyone else notice the secret quotes hidden in the credits of every last book of an adventure path has made it's way to the Lost Omens line.

Well played, Paizo!

Dark Archive

captain yesterday wrote:

So, did anyone else notice the secret quotes hidden in the credits of every last book of an adventure path has made it's way to the Lost Omens line.

Well played, Paizo!

Wait what? :O Now someone needs to list them for rest of us x'D *goes to read them*

Dark Archive

1 person marked this as a favorite.

Okay here they are:

Ancestry guide:
It’s not who you are underneath, it’s what you do that defines you.

Legends:
Heroes get remembered, but legends never die!

Society Field Guide:
Where in the world is Durvin Gest?

Beautiful :D Have to keep eye out for these in future


2 people marked this as a favorite.
CorvusMask wrote:
Wait what? :O Now someone needs to list them for rest of us x'D *goes to read them*

There's a thread for that


what is the name of the feat who came make you large size in this book.

Grand Archive

1 person marked this as a favorite.
Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
demiurge108 wrote:
what is the name of the feat who came make you large size in this book.

Scion Transformation, Feat 17, a Lizardfolk feat, makes you hibernate for 24 hours, and you grow large permanently.

LOAG p.47 wrote:
You go into hibernation for 24 hours and perform a ritual dedicated to your ancestors, undergoing a one-time metamorphosis. You permanently gain the effects of enlarge, and your maximum Hit Points increase by your level. The ritual transforms most of your gear to the appropriate size for your new body (though powerful items like artifacts or items strongly tied to their original size may not transform, at the GM's discretion).

Ratfolks also get a high-level feat to cast enlarge as an innate spell, but you can only target Yourself and other ratfolks.

Ratfolk Growth, Feat 17


And Beastkin have a level 13 feat which grants the effects of Enlarge on your hybrid form every time you go into it.

Paizo Employee Webstore Coordinator

12 people marked this as a favorite.

Update: The PDF for this product has been updated to fix some uncomon typos. >_>


Sadly, the Wish Knife is still listed as P versatile P. :(


2 people marked this as a favorite.
Elfteiroh wrote:
demiurge108 wrote:
what is the name of the feat who came make you large size in this book.

Scion Transformation, Feat 17, a Lizardfolk feat, makes you hibernate for 24 hours, and you grow large permanently.

LOAG p.47 wrote:
You go into hibernation for 24 hours and perform a ritual dedicated to your ancestors, undergoing a one-time metamorphosis. You permanently gain the effects of enlarge, and your maximum Hit Points increase by your level. The ritual transforms most of your gear to the appropriate size for your new body (though powerful items like artifacts or items strongly tied to their original size may not transform, at the GM's discretion).

Ratfolks also get a high-level feat to cast enlarge as an innate spell, but you can only target Yourself and other ratfolks.

Ratfolk Growth, Feat 17

Tieflings also get to grow large when they reveal that "THIS ISN'T EVEN MY FINAL FORM!!!"


2 people marked this as a favorite.

I am sad that there were no aquatic elves in this.


4 people marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Terevalis Unctio of House Mysti wrote:
I am sad that there were no aquatic elves in this.

I'd imagine we will sea aquatic Ancestries introduced in a book about the High Seas. Full expect the likes of Aquatic Elves, Merfolk, Triton, Locathah, Sahuagin, Grindylow, and Cecaelia being potentially introduced, plus some expanded rule options for Azerketi and maybe sea fairing Undine. Also wouldn't be surprised to see a new Ancestry or two, or even a Versatile Heritage that allows you to make basically any Ancestry an aquatic being, without diving into the Undine. (Puns intended)


That is true. They still need to do the drow.

I do like the options that they presented though.


Pathfinder Maps, Starfinder Maps Subscriber
Thomas Keller wrote:

I do have a subscription, but I haven't received it yet.

Same here. I have a subscription, but I haven't received the PDF or had an order created to the physical book.

Marketing & Media Manager

jrs wrote:
Thomas Keller wrote:

I do have a subscription, but I haven't received it yet.

Same here. I have a subscription, but I haven't received the PDF or had an order created to the physical book.

Kindly contact customer service.


This book is rad! Now I need to start playing Lizardfolk. Also, the Fetchling section makes me want more source materials about the Shadow Plane. Is there anything published?

Wayfinders

2 people marked this as a favorite.
SlackC wrote:
This book is rad! Now I need to start playing Lizardfolk. Also, the Fetchling section makes me want more source materials about the Shadow Plane. Is there anything published?

1e-wise, Planar Adventures has a Shadow Plane section and Distant Realms has a section on Shadow Absalom. (There might be something else hiding in some AP backmatter or other book but those are the two main ones I know of.)

Fetchlings have me excited as well! I just made a fetchling bard character whose performances are shadow puppetry, which I'm extremely looking forward to seeing in play.


1 person marked this as a favorite.
RiverMesa wrote:

1e-wise, Planar Adventures has a Shadow Plane section and Distant Realms has a section on Shadow Absalom. (There might be something else hiding in some AP backmatter or other book but those are the two main ones I know of.)

Fetchlings have me excited as well! I just made a fetchling bard character whose performances are shadow puppetry, which I'm extremely looking forward to seeing in play.

Thanks! And I love that idea about the shadow puppets.

Marketing & Media Manager

8 people marked this as a favorite.

I called dhampir an ancestry rather than a heritage in an email and on Twitter. Apologies for the confusion. The good news is our new Marketing Coordinator Leah starts today to there will be more hans and yes to get all the details more often. Adventures Ahead!


I just noticed that the Fangwire is a one-handed weapon. I was picturing it as a two-handed, garrote-like item. Now I'm picturing it more like a whip. Perhaps with a small weight on the end to help it wrap around appendages. That's really cool!

Advocates

Pathfinder Adventure Path Subscriber
Jessica Redekop wrote:

My personal interpretation is that whenever you get something that fits into 2 or more categories (celestial AND elemental, dragon AND elemental, shadow AND fiend, chaotic AND good), you can have the same origin for multiple types of creatures.

Aasimar are descended from Good outsiders; Ganzi are descended from Chaotic outsiders. Azata are Chaotic Good outsiders, ergo mortals descended from them could be aasimar, ganzi, or some combination of the two, depending.

Likewise for the primal dragons. Because they are both dragons and creatures with elemental subtypes native to the inner sphere, they can be used as origins for characters with dragon features, and/or for characters with elemental features. This can also apply, if you want to go there, to fey with elemental themes. Oreads often get cast as stony chunks of living mountains, but I think a dryad-descended oread with tree-like features would be really compelling.

*gestures to First World* Come with meeeee, and you'll see a World of Inherent Creative Chaos.

I do like this though. And the Fey heritages are good. I would love to see more expression of Fey-ness outside of Gnomes, Sprites and Elves.

Ganzi are perfect in my opinion for channeling the medium humanoid size chaos of the First World. (So much so my 1e Feyspeaker Druid is a Ganzi [who resembles a Satyr a little bit], which a friend gave me the race boon for cause he liked my idea so much).


1 person marked this as a favorite.

I'm the only one who find it weird that they add a Lion-like catfolk race to the book (Shemtej), only to show a female artwork with it? Would it have been not better to make the winter catfolk artwork female and the lion-one male in the guide?


MilesCW wrote:
I'm the only one who find it weird that they add a Lion-like catfolk race to the book (Shemtej), only to show a female artwork with it? Would it have been not better to make the winter catfolk artwork female and the lion-one male in the guide?

Do female lions not exist??

Dark Archive

1 person marked this as a favorite.

I think what they meant was the mane, though if that is the case that was pretty clumsily said?


I understood what they meant.


Not every male lion has a mane... and I don't think the picture clarified any gender or sex.

MilesCW wrote:
I'm the only one who find it weird that they add a Lion-like catfolk race to the book (Shemtej), only to show a female artwork with it? Would it have been not better to make the winter catfolk artwork female and the lion-one male in the guide?


1 person marked this as a favorite.
CorvusMask wrote:
I think what they meant was the mane, though if that is the case that was pretty clumsily said?

Yeah, that's true. I actually thought everyone would be on the same page (bam drum tsss) here. I was talking about the mane, yes.

Cthulhusquatch wrote:
Not every male lion has a mane... and I don't think the picture clarified any gender or sex.

Actually, they do:

"Male shemtej catfolk are known for growing full, leonine manes."

I personally just don't understand why they make an effort to show a female artwork in this case when they try to bring in some sort of Leonin-ersatz from DnD E5 into Pathfinder 2E? Would have made more sense to swap both genders on the page if anyone asks me.


Known for =/= All

As I already said, male lions are known for growing manes... they are almost always portrayed as doing so in media.... But not every male lion grows manes.

Would you rather they never show feminine artwork of lion-like catfolk? When they finally bring Leonals back.. they will probably be masculine in the picture...and have very likely will have a mane.

I love the diverse direction they are going with the art. Why have the same ole all the time?

MilesCW wrote:
CorvusMask wrote:
I think what they meant was the mane, though if that is the case that was pretty clumsily said?

Yeah, that's true. I actually thought everyone would be on the same page (bam drum tsss) here. I was talking about the mane, yes.

Cthulhusquatch wrote:
Not every male lion has a mane... and I don't think the picture clarified any gender or sex.

Actually, they do:

"Male shemtej catfolk are known for growing full, leonine manes."

I personally just don't understand why they make an effort to show a female artwork in this case when they try to bring in some sort of Leonin-ersatz from DnD E5 into Pathfinder 2E? Would have made more sense to swap both genders on the page if anyone asks me.


1 person marked this as a favorite.
Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

"Some male lions grow manes" sounds like it's voluntary. Among sapients I suppose it may be, but non-sapient Leonids grow whatever grows. It's not like they visit barber shops. :-)


3 people marked this as a favorite.

Are we really arguing about Lions having manes and fictional cat people having manes?

It’s just a bit of art folks.


3 people marked this as a favorite.

Whatever is going on with the OP (also, they ask us to just flag and don't respond directly to obvious trolls), his original point does interest me.

I also was a bit disappointed that they didn’t have a maned catfolk illustration. I used to collect catfolk when I played Magic back in the day, and I can’t recall seeing a lot of maned ones. The only one I can think of is the laneswalker one, though I’m sure there were more.

So rather than being same old same old, leaning on this angle might have been fresher.


1 person marked this as a favorite.

Out of respect to the staff... I'm bowing out of this. Apologies everyone.


AnimatedPaper wrote:

Whatever is going on with the OP (also, they ask us to just flag and don't respond directly to obvious trolls), his original point does interest me.

I also was a bit disappointed that they didn’t have a maned catfolk illustration. I used to collect catfolk when I played Magic back in the day, and I can’t recall seeing a lot of maned ones. The only one I can think of is the laneswalker one, though I’m sure there were more.

So rather than being same old same old, leaning on this angle might have been fresher.

Leonin have manes on Theros, if you want a ton of art.


But there's not even artwork of the Shemtej in the Ancestry Guide?

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