Seahorse

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Pathfinder Maps, Pathfinder Accessories, Pawns, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber. Organized Play Member. 2,272 posts (3,002 including aliases). No reviews. 6 lists. 11 wishlists. 1 Organized Play character. 6 aliases.


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It's also about the path.

Is it a trackless swampy area that they're trying to bushwack through?
Is it a swampy area, but there are game trails going from hummock to hummock?
Is there a clear path marked by locals to guide people through the swampy area?
Is there a secret path that only locals know the signs for?


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scary harpy wrote:


If you find Lost Omens to be very complex and wanted to simplify, what would you do? Where would you go?

Ah, I see a disconnect

"Lost Omens" is the Paizo campaign world for the game "Pathfinder".
Sandpoint is "simpler" if you're looking for a simpler campaign world.

If you're looking for a simpler way to start learning to play Pathfinder, I'd suggest the following. They are all still in the same Lost Omens campaign world, but have fewer NPCs and monsters to contend with.

Sandstone Secret

Unforgiving Fire

Absalom Initiation

Mosquito Witch

Escaping The Grave

Bandits Of Immenwood

Trailblazer's Bounty

Fall Of Plaguestone


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"or order a set of printed cards"

Are printed cards available from you folks, or are you suggesting some other source for getting them printed?


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I print out the PDF maps in black and white at home so I can make notes on the maps.

I also print out the adventure/scenario/whatever for the same reason.

I have a GM package (3-hole punched printed stuff, handouts, various cheat sheets, lined filler paper, blank plain paper) that I put in one of those clear-front report cover binders for campaign journal for each adventure.

That way, I can make notes, create journal entries and otherwise quickly refresh my mind if the game runs more than one session.

And if it's a short one-shot, the report cover is easy to grab if I want to run it again.

No fear of spilled drinks, splashed dips, etc.


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You only get the free PDFs of new products that are published while you are a subscriber.

The "part of the XXX subscription" just shows that at the time it was published, the item was part of a particular line that you could subscribe to.

Not all Paizo products are part of a subscription line.

So, "too bad, I missed it, and need to purchase it separately"


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Fumarole wrote:
though I suspect once the Battle Cards come out that will most likely stop.

Oh gods, yes! I'm so waiting for those to arrive.


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Some people do that.

The prices range fro ok to terrible. Search the site for posts about printing maps from PDFs. I've read a lot of comments from GMS who routinely do that, and their advice about how to go about it sounded excellent.


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You get two kinds of PDFs when you subscribe to Paizo products

First, you get the PDF version of each of the physical products that you are subscribed to.
I often extract maps from the PDFs to use in VTT games (I run some of my games on Roll20).
I sometimes use the PDF art work to create handouts for my face-to-face games.

Second, if you have four or more subscriptions running simultaneously, you also get your choice of either Pathfinder Society or Starfinder Society Scenario PDFs for free.
I sometimes run those as one-shots or for new players to try out pathfinder without getting deeply involved in a gaming group where their dropping out would cause problems.


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Kromkore wrote:
Are they even trying to find someone else?

How often do you check the job postings* at Paizo?

Do you have any idea at all how long some of those have been open?

I'm not sure why you're assuming ill-intent on the part of Paizo staff.

*Hint:
There's a link at the bottom of every single page on this website


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NobodysHome wrote:
WTF. There is no way I will ever use this for anything other than packing in a cranny in a landfill or recycling facility. Next time save your money.

I keep a recycling box next to my entryway table. I don't bother to inspect unrequested gifts. They just go into the Local Thrift Shop holding bin until the box is full and I can drop it off.


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Oh, how stunning.

I love the art.

I love even more that we're hearing more about windsong abbey. Ans stories! Now my clerics will have stories to tell on long road trips. Or even while patching up adventurers.


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Elorebaen wrote:
I like this type of collating blog is useful.

Extremely.

I hope that Every product has a blog post that links all the related teasers and staff commentary.

And I'm finding all the Glindexes to be incredibly helpful.

So often the information I need is simple, and not having to flip back and forth following breadcrumbs of page numbers and single word indexing is a delight.


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Real World Advice:
I'm fortunate to live in a jurisdiction that adequately funds transit services.

From my experience I'd guess that bus drivers are underpaid, and people with commercial drivers license can easily find more lucrative positions.

This suggests that the transit agencies themselves have inadequate budgets.

I'd also guess that both the capital budget for buying new vehicles and the maintenance budget for keeping them running (both parts and mechanics) are also severely underfunded.

And then there's board chicanery.

The only one your privilege allows you to impact is who is elected to the board. Communities that want better transit services need to have people willing to run for those positions and speak up when they are elected. If you're not interested enough to run yourself, you can at least volunteer for the campaigns of people who are.

Edit:
Spoilered for being too real


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Too Much Transit Trivia:

You're dealing with three different problems

1.Missing Bus
a) You can't send out a bus driven by someone who doesn't have a commercial license. If they don't have enough licensed staff to cover their scheduled service, then it's a staffing problem.
Complaints about staffing problems need to go to the board. Complaining to a supervisor who cannot do anything has no effect.
b) You can't send out a vehicle that is not street legal. If the bus fleet isn't large enough, it's a board problem, not a supervisory problem. The Board needs to hear about this.

2.Bus Not Stopping
It's against the law to pick up people when the bus is already at capacity. There are two remedies for excess demand over capacity.

a) Use an extra-board driver and a spare vehicle, send a second bus to pick up the remaining riders. If there are staffing problems, then there won't be any drivers to send. If there are vehicle-availability problems, there won't be any buses to send.

b) Increase your staffing budget and your capital improvements budget to acquire more drivers and more equipment. Both staffing and street-legal equipment can be underfunded.

Complaints about lack of equipment or lack of drivers need to go to the board. Complaining to a supervisor who cannot do anything has no effect.

3.Bus running early
Driver? Check. Vehicle? Check. Extra passenger capacity? Check.

If all three of those conditions are true, then it's something the supervisor can deal with. Complaining using standard Customer Service Forms are sufficient.

But be sure that the problem is inept driver, not bus overcrowding, as in Item 2.


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The Vagrant Erudite wrote:
I doubt anything more than a wrist slap would happen even for repeated schedule ignoring.

And if there are no reports about the bus leaving a timepoint early then they won't even get that.

Documenting the bad behavior is critical.


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NobodysHome wrote:

Example 1: The bus.

We have a bus stop 2 blocks from our house. Since GothBard doesn't like hanging around on street corners, she leaves the house at 8:00 am to catch the 8:04 am bus. At least once a week, the bus breezes through as early as 7:57 am, leaving her stranded.
If you say, "We will pick you up at 8:04 am" and then you leave at 7:58 am, you're going to leave a lot of people stranded.

If that timepoint is printed in the bus schedule, or in the online schedule they the driver is violating your transit agency standards.

Call/write/text a complaint to the transit authority who owns those buses.

The driver will be reminded about that work-rule.

It's a transit aphorism that an early bus is worse than just about everything other than failing to stop for a waiting passenger.

If you're using a scheduled transit option (train, bus, streetcar), they are required to stick to the schedule. Late evening buses in my area sometimes idle at a time point for a few minutes so they don't leave the timepoint early.

In North America, almost all transit vehicles are fitted with GPS trackers, and the supervisors can go back and check whether or not the bus was running early.

If the pickup point is "between" printed time points, then I usually assume that I need to be at that stop no later than the timepoint for the just-previous stop.

Let the transit agency know about any driver who isn't following the rules.


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One significant advantage the rarity system brings to PF2 is making it easy for people who have never GMed before to get started. With this system, novices can start out without having to understand all 600 pages of rules.

The debates in this thread are all about how the tag subsystem might impact experienced players and GMs. But Paizo can't gain new customers if they make learning how to play too difficult.

If you're a new GM, the rarity system simplifies the knowledge base and makes it less of a barrier to entry. Without new GMs coming into the ranks, the game will wither.

The rarity system also allows new GMs to grow the complexity of their games as their familiarity grows. It lets people take baby steps into the morass of rules.

Experienced players and GMs can use the tag system, ignore the tag system, or tweak the tag system to suit their GMing style. Novice GMs can run perfectly satisfactory games without fear that they will be overwhelmed by the amount of information the need just to run their first game.

If Paizo wants to grow their fan base, they need simple entryways into this thicket of rules. The tag subsystem is a great way to do that.


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Aaannd...

Diego to the rescue!

Thanks, Diego!


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Although this response in another thread may explain it

Sara Marie wrote:

We're getting through the emails for battles subs as quickly as possible and taking those orders down to ship as soon as possible. We had some unexpected outages and its just me and Diego today, but we're working as efficiently as we can on the Battles and other CS requests.

Thanks for your patience!
Sara Marie


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Still no luck. It rings four times, then I get sent to voicemail.


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Azymondias wrote:
all those big cons getting paizo tons of advertising, all for exclusively society play, seems to say otherwise. they spend a lot of money on those society only situations where hundreds of thousands of people show up and look, buy, play.

Where did you get the idea that advertising Pathfinder and Starfinder to hundreds of thousands of non-Society gamers at cons is "society only situations"?

Picking up the new system at GenCon did not mean that anyone was forced to play PFS games. In fact, there were nowhere near enough seats for PFS games to cover the number of Core Rulebooks sold.

Paizo doesn't make any money from boons. They give them away for FREE.

Paizo puts their rules online for FREE. Anyone can play Pathfinder without buying a single page of Paizo published material.

Quote:
i mean if society was so small, why did they rip out over 50% of all content in 1e society? why not just take out all the pure evil things and leave everything else?

They made those changes to create a better game. One that didn't have a bunch of rules changes bolted on to a chassis that was 10 years old.

It might help you understand if you read this blog post, "New Edition The Hard Way by the Director Of Game Design here at Paizo.

Quote:
they're just terrible managers and want to reap as much profits as they can from society stuff at cons like the catfolk boons that sold for thousands, androids which were similar, maybe sell all that paizo merch at cons where they always have something slightly different and new that tons of people will buy just because.

Again, Paizo makes their product available for free. And boon sales can only enrich the person who earned the boon, because, again, Paizo gives those away for free if you play in a PFS game.

And you know what? If you don't play in official PFS games, you DON'T NEED A BOON TO PLAY ANYTHING. You just read up on the rules, and play whatever character you want to play.

Your intense feelings about PFS are getting in the way of your common sense.


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I'm still getting the auto-response when I email customer service.

In it there's a paragraph
"If you have an urgent matter that requires customer service intervention, such as a pending order or subscription that needs to be cancelled or suspended before it ships, we recommend giving us a call Monday-Friday 10am-5pm PST."

Today I called at least four times an hour from the time they opened until the time they closed.

Each time I called, I get sent to voicemail. Now I'm getting the "sorry but you called outside of business hours" recording.

Has anyone else been able to reach anyone from customer service?


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I'm assuming you're using the free Paizo character sheets for PF2, Pathfinder Second Edition, found here
PF2 Character Sheet

If so, the 2nd row at the top of page 4, with the heading "Spell Slots Per Day", under the bar through the middle containing numbers, is for spontaneous casters to track spell use.

Prepared casters, who have to decide ahead of time which spells they're going to cast each day, don't need to track "how many". They just track which of their prepared spells they've already used up.

If you look below that section, you will see that each individual spell description has a box that you can check labeled "Prep". Each morning when you prepare your spells, you can put a mark in that box to show it's available to you today. Once you use it, remove the mark.


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It depends on what class your character is.

For every class that has a casting ability, there is a Spells Per Day table in the class description.

At each character level, you can look up how many spells the PC gets.


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There's a whole forum for it
Tyrant's Grasp AP


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Many thanks.

Oblivion Oath #21

It's obvious that's how he's running it.


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Loreguard wrote:
In the Knights of Everflame Jason has told the players the damage and they had the option to shield block after that. I think that is the intended order.

That's good enough for me.

Do you remember which episode that was, and what event was happening?
(or even better, what the timing mark was for that in the episode).


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"While you have your shield raised, you would take damage from a physical attack".
1) Did they have the shield raised.
2) Was the attack physical
3) Did the attack hit them.

I've been asking my players after the attack dice have been rolled but before the damage dice have.

"The ogre's club hits you with a resounding smack.
Do you want to block the damage?"

I wait to roll the damage dice* until after they say whether it's blocking or not.

*I make most of my GM attack and damage rolls on the table so the players can see them. If I were rolling behind the GM screen, waiting wouldn't matter.


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Link to Starfinder Beginner Box


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Vic Wertz wrote:
I think "d%" usually refers to the pairing of a percentile d10 and a regular d10.

"percentile d10" it shall be, now and forevermore.

Thanks for the vocab lesson


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Jeff Alvarez wrote:
index cards won't really fit into the pouch unless you roll or crumple them up. This is really more of a plush critter that happens to have a small pouch to stash a single set of 7 gaming dice.

Perfect! That tells me what I need.

Thanks


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Damn girl!!!

Go! Go! Go!


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Percentage die? I'd understand d%

So, roughly 3x5; 4x6; 5x8? Do index cards of those sizes fit inside it?


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Building Monsters For Fun And Profit


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Interior dimensions?


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Heeding a grand-daughter's pleas; rescuing a kindly sage from an ogre; and redeeming a changling. Suitable for kids, fast, and well-written module for new GMs. And free

PF2 Torment And Legacy Demo adventure.


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It's always lovely to see people growing and polishing new skills and having management recognize that growth and promoting them within the same company


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James Jacobs wrote:
[ Just yesterday we gave away the monster design rules for free on our blog. So if you wanna build a young adult bronze dragon or whatever... those rules are now out there to help you!

Building Monsters For Fun And Profit

The link to the free PDF download is right there at the bottom of the post.


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PF1 also offers a pre-made adventure in the Beginner Box that's appropriate for kids
Beginner Box

The Beginner Box has a flip-mat, pawns, dice, simplified rules, and pre-generated characters. It's easy to play and has well-written instructions for GMs who've never run a game before.


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Lots of folks got started in PF1 with the Game Day modules about PF Goblins (PDFs are free)

We Be Goblins
We Be Goblins Too
We Be Goblins Free
We B4 Goblins
We Be 5uper Goblins


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An announcement today of two new kickstarters for kid friendly RPGs

A good day for kid RPGs!

Amazing Tales
Direct Link To Buy

Destiny Dez


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The question of how to play RPGs with your kids comes up from time to time on these boards. Sometimes it's your own kids, or nieces and nephews, or even a club at school.

This thread is my collection of links to various RPGs written specifically for kids and for Pathfinder scenarios, quests, and modules that are kid friendly.


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Ghilteras wrote:
Added it to my digital assets but it does not show up there so I can't actually download it

Look under "Paizo Inc.: Community Use"


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Rysky wrote:
I just organize my downloads by Newest so that removes needing to search on my part.

Learned two new things in 30 minutes!

(blog link directly to download; recent sort)

Thanks!

I really hate my Digital Content page.


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Aaron Shanks wrote:
We are generally keeping the free downloads there.

Well, I've also got free downloads in the "Paizo Inc.: Free Resources" section and other free downloads in the "Paizo Inc.: Other" section.

And free downloads in the "Paizo Inc: Modules" section, and in the "Paizo Inc: Standalone Adventures" section.

So it's not obvious that it would be in the "Community Use" section.

And honestly? I looked first in the "Paizo Inc: Playtest" section thinking it might be a free playtesting download.


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For those who have trouble finding this, it landed in my "Paizo Inc: Community Use" section. not the Rulebooks section

Reiterated plea:
Can the website team give us some way to hide things in our Digital Assets page? More than just he little arrow flip. Like move them into an archive where they don't show up until we go looking for them?


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Calvinball Linkified


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sherlock1701 wrote:
By less onerous, I think you meant

Stop with the telling other people they don't know what they think.

Quote:
more shallow and less interesting. It's too easy to be the best you can be. Maybe an hour tops to build an optimal character. There's no challenge or fun in that. Minimum investment for optimization needs to be at least 6 hours to really make it fun to create a character. Levelling needs to be 30 to 60 minutes.

How about starting that with "I think" or "In my experience" or "My preferred style of play."

You've told someone else that they don't know their own mind, and that what they really believe is what you believe.

That's hostile and rude.


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The pain of higher costs may hit us whether or not Paizo moves production out of China. If the tariffs on Chinese goods apply to books, then cost of production will go up anyway.

At that point the cost-differential may become small enough that switching won't make much difference.

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