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![]() Kobold Catgirl wrote: I feel like "sex" has like thirty competing definitions nowadays before we even get into the other big category, but under the definition I think you're using (sex being purely physical traits linked primarily to reproductive characteristics), that wouldn't be a same-sex couple anymore. ;) Yes, since the issue raised here was one of reproductive viability, I was using the term strictly in the sense of reproduction. And they would only temporarily need to be the same sex (at least in terms of producing gametes). They could always use another Serum to undo the change once either conception has occurred or the baby is born (depending on which sex they shifted from). So, for example, a couple who both have ovaries and uteruses, could use the serum to transform one of them into a form where they produced sperm, conceive a child, and then the current sperm producer could transform back. As I understand the serum to work, the offspring would be the biological child of both parents — having its DNA (aside from the usual mutations) be from both parents. So lumping same-sex couples into the "don't want to have kids" category is unjustified in Golarion even more than it would be in the real world. ![]()
![]() Jan Caltrop wrote:
I'll just note that, given the existence of Serum of Sex Shift, same-sex couples in Golarion could reproduce. ![]()
![]() Finoan wrote:
You might be thinking of the Parry trait which specifically requires you to be Trained or better with the weapon. PC, page 282 wrote: Parry: This weapon can be used defensively to block attacks. While wielding this weapon, if your proficiency with it is trained or better, you can spend a single action to position your weapon defensively, gaining a +1 circumstance bonus to AC until the start of your next turn. There is no such language for Disarm, Shove, Trip, Ranged Trip, or Grapple. ![]()
![]() Qaianna wrote: Now a weird corner case. Can you make a manoeuvre with a weapon you’re not proficient in? Yes, as long as that weapon has the trait for that particular athletics action. Note that in my example earlier, the Wizard was untrained with martial weapons such as the rapier that he was using to disarm. That's not the only unintuitive result of the athletics rules. Consider that throwing a bola uses Dex for an attack roll, but only uses Str if you want to trip them with it. So both weapon proficiency and Dex are completely irrelevant if you want to use a bola to perform a ranged trip. ![]()
![]() Madame Endor wrote:
Yes, I know the history. I was here for all of those debates, and I was arguing that you *can* use dex if you are using a finesse weapon. Then Paizo issued the errata quoted by Finoan above and all of the debate ended. You can't use dex instead of strength for athletics attacks. There is currently only one option for substituting out strength for athletics attacks. Investigators with the Athletic Strategist feat can use their Intelligence in place of strength for a disarm, grapple, shove, or trip if they use Devise a Stratagem. ![]()
![]() Madame Endor wrote:
A few corrections. • You can't use dexterity to make an athletics check. It doesn't matter that a rapier is a finesse weapon because finesse only lets you "use your Dexterity modifier instead of your Strength modifier on attack rolls," and athletics checks aren't attack rolls. • Since this is a skill check rather than an attack roll, your weapon proficiency bonus is not used here at all. You only use your athletics proficiency bonus. • You don't add in your level in addition to your athletics proficiency bonus. It's just your athletics proficiency bonus. If you are Trained or better then your level is already included in your proficiency bonus. If you are untrained then you don't get your level added at all. That's why the formula is just: PC, pg. 226 wrote: Skill modifier = skill’s key attribute modifier + proficiency bonus + other bonuses + penalties It's not nearly as complicated as you seem to fear it is. -----
The skill's key attribute is Str so they get +1 from Str. Dex can't be used despite the finesse trait. As an Expert in Athletics, their proficiency bonus is their level+4 which is +16. It doesn't matter what their proficiency level is for martial weapons. They have two sources of item bonuses: the athletics check bonus of +1 from the belt and (because a rapier has the disarm trait) the +2 bonus from the potency rune. Only the highest counts, so that's another +2. So their Skill Modifier for disarming with that rapier will be: +1 (Str)
Of course, they might sometimes have additional modifiers like a MAP penalty or a Circumstance bonus, but those usually get added on the fly. The basic number that you would likely want to note on your character sheet would be the +19. I'll also note that your disarm action is opposing your target's Reflex DC, rather than their AC. ![]()
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![]() Calcryx666 wrote:
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![]() Arkat wrote:
According to the PathfinderWiki, the Starstone raised itself, Aroden created the cathedral and test to isolate it, and then other gods granted him divinity. Quote: Over 5,000 years after the destruction of Earthfall, Aroden—then still a mortal—was called to the Inner Sea where the heart of the ancient alghollthu weapon still lay. It erupted from the waves as an entire massive island, topped by a unique gem made of celestial materials, alghollthu magic, the blood of the goddess Acavna, and the scar tissue of the planet itself: the Starstone. Aroden used his magic to keep it from ever being misused again. In response, the gods elevated him to become one of them, and the Starstone has served as a vehicle to attain divinity ever since. It looks like they got that information from Mythic Realms. ![]()
![]() Calliope5431 wrote:
I've always viewed her as just a slightly modified version of the Norse goddess Hel. ![]()
![]() Gradba wrote: My cleric leveled to 6th level and gets a skill feat, but there AREN'T any 6th level feats. That isn't entirely true. There are 6th level skill feats available through archetypes. Pathfinder Agent and Magaambyan Attendent spring to mind. I have a list, although it might be a bit outdated. ![]()
![]() To find the remastered version of the rules that Taja cited, you'll want to turn back two pages to 426 and look under "Line of Effect." They are almost identical to the wording in the CRB. PC, page 426 wrote:
Since solid walls are between the characters in question and the bard, those characters do not have a line of effect to the origin of the emanation and so will not be affected by the magic. ![]()
![]() Kittyburger wrote:
Also in the biblical myth of the garden of Eden where eating the fruits of both the tree of knowledge and the tree of life is apparently how gods are created. After Adam eats the fruit of knowledge, the god Yahweh acknowledges that Adam has become partially like him and the other gods, and Yahweh takes measures to prevent Adam from completing the transformation by eating the other fruit. Genesis 3:22 wrote: And the Lord God said, “The man has now become like one of us, knowing good and evil. He must not be allowed to reach out his hand and take also from the tree of life and eat, and live forever.” So the Lord God banished him from the Garden of Eden to work the ground from which he had been taken. After he drove the man out, he placed on the east side of the Garden of Eden cherubim and a flaming sword flashing back and forth to guard the way to the tree of life. One would imagine that a simpler solution would just have been to have destroyed the two trees, but perhaps they were the source of divinity for Yahweh and his fellow gods and he either lacked the power to destroy them or feared that destroying them would negate the divinity that they had granted. Interestingly, Yahweh doesn't mention the need to prevent Eve from eating the fruit of life. Perhaps she had already eaten both fruits so it was too late to prevent her from becoming a goddess. Her death, unlike Adam's, never gets mentioned, after all. ;) ![]()
![]() Themetricsystem wrote: RAW it works fine because of the difference between "apply the effect" and "etch or transfer any property rune" ... I wouldn't be surprised to see them plug that hole in Player Core 2. There was a somewhat similar issue in the wording for the Magic Weapon spell where it stated that "The target becomes a +1 striking weapon." Doubling Rings replicate "the weapon’s fundamental runes" and, since Magic Weapon never explicitly said that the weapon gained actual runes, it wasn't clear whether the rings could transfer the effects of the spell to a second weapon. But Runic Weapon adds the sentence "The weapon glimmers with magic as temporary runes carve down its length." This makes it clear that the spell creates actual, albeit temporary, runes and so the weapon would be subject to all of the usual rules regarding runes. So cast the spell on the rapier in your right hand and your doubling rings will turn the dagger in your left into a +1 striking weapon, too. They made a similar change from Magic Fang to Runic Body. My guess is that all references to "effects of runes" or "benefits of runes" in abilities like Sword Ally and the Magus' Runic Impression spell will eventually be worded so as to make it clear that actual runes are created. They would resolve a lot of potential confusion. (On the other hand, the new Ghostly Weapon spell does still use the "effects of" wording. It's possible that just slipped through the rushed editing process.) ![]()
![]() OceanshieldwolPF 2.5 wrote: Why anyone would use ChatGPT for any reason at all is irksome enough,... It can be useful if you understand what it is and isn't designed to do. While I wouldn't rely on it to provide factual knowledge, it does have an extensive vocabulary and is good at imitating the structure of human speech. I've found it useful for things like generating lots of possible mnemonics which I could use for inspiration. ![]()
![]() If you want a damaging cantrip without the manipulate trait, I believe that Elemental Wrath is your only option. ![]()
![]() James Jacobs wrote: ...also as gender is more complicated than a binary option (male or female), that whole trope of attaching a gender to a word or role is increasingly becoming archaic and something we're moving away from where and when we can. Hear! Hear! English has needed updates on this front for a long time. ![]()
![]() The Inhaled trait says the following: CRB, page 633 and Player Core, page 457 wrote: inhaled (trait) This poison is delivered when breathed in. That's it. Nothing about any lingering clouds. So the cantrip affects just one target as advertised. ----- The rules about lingering clouds are additional rules which specifically apply only to alchemical poisons with this trait. You've missed this because your snippet of text from AoN doesn't include the earlier text which provides the context. CRB, page 550 and GM Core, page 248 wrote:
Notice how the rules say that they "define how a creature can be exposed to that poison." These rules aren't referring to all poisons with those traits, but only to the aforementioned alchemical poisons that have those traits. Without this heading text to put things in context, it wasn't clear to you that the later references to poisons had already been restricted to alchemical poisons for this portion of the text. And since the cantrip isn't an alchemical poison, these rules don't apply to the cantrip. ![]()
![]() Super Zero wrote:
Well... searches can provide accurate information if you know how to distinguish between reliable and unreliable sources. There's a lot of nonsense out there. Being fed that garbage is part of the reason that AI software produces so many incorrect results. That being said, a search of Archives of Nethys or the actual rule books easily settles the Raise a Shield issue. ![]()
![]() Bokavordur wrote:
You are welcome. :) For my part, as much as I like the theory that she is an Outer God, I prefer Jacobs' more unique origin story for her. ![]()
![]() Jan Caltrop wrote:
Remaster Syndrome? Perhaps the schools of magic were the last threads keeping him contained. ;) ![]()
![]() Bokavordur wrote:
According to her creator, Desna is neither an Outer God nor a Great Old One. James Jacobs wrote:
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![]() Raise a Shield can be found on page 419 of the Player Core book, or on page 472 of the Core Rulebook if you aren't using the remastered rules yet. In both books it lacks the Manipulate tag and so is not a Manipulate action. That's the rule. I don't understand what more proof you require. If your GM believes that the rule books state that Raise a Shield is a manipulate action, then what part of the text did they cite to support that claim? ![]()
![]() keftiu wrote: This one was super fun, thank you! And it puts to rest the theory that Asmodeus would be a casualty of the OGL fiasco. That never seemed like a viable theory to me. Aside from the fact that this event was planned long before the OGL mess, since Asmodeus has been part of the mythology of Judaism, Christianity, and Islam for centuries I can't see how Hasbro could assert ownership of the character. ![]()
![]() James Jacobs wrote:
Naming his fish monster Dagon isn't surprising. At the time it was mistakenly believed that the mythological Dagon was a deity of fish or fishing and was depicted in ancient art as a fish from the waist down. This all turned out not to be true, but it still seems to be a popular trope in fantasy literature. ![]()
![]() Archpaladin Zousha wrote:
Yes, in the myths it was specifically dog meat. I should have said "indirect reference." ![]()
![]() Kaspyr2077 wrote:
Oh, I see. I had read the OP as being upset that Hasbro tried to alter the OGL agreement ex post facto rather than upset that, having rejected the OGL, Paizo was no longer able to use the OGL material. Now that you point it out, I can see that you he latter interpretation makes sense. ![]()
![]() Kaspyr2077 wrote:
I'm not sure what point you are trying to make here. Is there someone who is actually arguing that the OGL material is all public domain? ![]()
![]() Aenigma wrote: As for Dagon, I have always had no idea why he is a demon lord or a qlippoth lord in Lost Omens. I mean, he is from the Cthulhu Mythos right? Shouldn't that make him a Great Old One instead? Dagon is probably best known today as the god of the Philistines in the biblical myth of Samson. In it, the temple that Samson brings down around himself and the Philistines is that of Dagon. There isn't any archeological evidence that the Philistines actually worshiped Dagon, though. ![]()
![]() Ectar wrote:
While they have said that Arazni won't take over the portfolio of the core 20 deity that dies, I haven't seen anything stating that she won't absorb portfolio items from any of the other deities who will die. ![]()
![]() Brinebeast wrote:
My impression is that such OGL content simply won't appear in any future materials. Luis Loza has said, for example, that this will be true for the deities which are strongly connected to the OGL. They just won't ever be mentioned again. ![]()
![]() UnArcaneElection wrote:
I'm amused by the thought of a black hole being eaten by Rovagug. ![]()
![]() Another way to cover multiple damage types and special materials is to get a Thrower's Bandolier. It can carry enough light weapons to cover every damage type/special material combo that you want. It isn't as cheap as Doubling Rings, but it also doesn't depend upon your primary weapon being a one-handed melee weapon which is currently taking up one of your hands. One set of runes isn't a bad price to have a dozen or so different backup options. Here's my list of suitable weapons for the Thrower's Bandolier Options. ![]()
![]() YuriP wrote: IMO if you have 10 ft steps you cannot move 2 diagonals with a single Step action but if you use 2 Step actions you can. I don't see how that would work. You are standing in a square and want to travel 10' to get to a diagonal square. Under your theory, what happens when you try to take that first 5' step diagonally?
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