|Saint Bernard de Clairveaux|
My particular case this week was with a rogue. That is, the new base class that is really defined by skills.
At first level, with Int 16, Dex 18, and Wis 14, there wasn’t much that distinguished the rogue in a scenario where the skills that were used were mainly medicine and knowledge checks.
Fighters get Expert weapon proficiency at level one, but there’s no equivalent way for a rogue to truly stand out. Sneak attack *is* good, but I’d like to see them have (from level one) a more clear edge with skills.
I’m all for balancing the importance of magic. That said, the worst kinds of min-maxing I’ve seen at the PFS table in 1E had to do with martial characters whose players were obsessed with maximizing DPR. By 11th level, few spellcasters could compete with an optimized barbarian or kineticist.